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Final Fantasy Tactics Advance - Jobs

Final Fantasy Tactics Advance PagesFinal Fantasy Tactics Advance - Jobs

Tags: final-fantasy-tactics-advance

Soldier

  • Move: 4; Jump: 2; Evade: 50
  • Base HP: 40; Base MP: 14
  • Atk: 88; Def: 88; Speed: 11; Pow: 60; Res: 72
  • Job requirements: (initial)
  • Abilities:
    • First Aid (100 AP, Action) from Shortsword
    • Speedbreak (200 AP, Action) from Silver Sword
    • Mindbreak (200 AP, Action) from Buster Sword
    • Powerbreak (200 AP, Action) from Barong
    • Magicbreak (200 AP, Action) from Ancient Sword
    • Sensor (300 AP, Action) from Burglar Sword
    • Provoke (300 AP, Action) from Blood Sword
    • Mug (300 AP, Action) from DiamondSword
    • Monkey Grip (300 AP, Support) from Vigilante
    • Shieldbearer (300 AP, Support) from Bronze Shield
    • Shieldbearer (300 AP, Support) from Opal Shield
    • Combat Combo (100 AP, Combo) from Mythril Sword

Paladin

  • Move: 3; Jump: 2; Evade: 35
  • Base HP: 38; Base MP: 22
  • Atk: 81; Def: 92; Speed: 8; Pow: 72; Res: 88
  • Job requirements: Soldier A-ability x2
  • Abilities:
    • Nurse (100 AP, Action) from Defender
    • Defense (200 AP, Action) from Lionheart
    • Drop Weapon (200 AP, Action) from Ragnarok
    • Cover (200 AP, Action) from SaveTheQueen
    • Parley (200 AP, Action) from Barong
    • Subdue (200 AP, Action) from Ancient Sword
    • Saint Cross (300 AP, Action) from Arch Sword
    • Holy Blade (300 AP, Action) from Excalibur
    • Reflex (300 AP, Reaction) from Genji Armor
    • Weapon Def+ (300 AP, Support) from Diamond Armor
    • Knight Combo (100 AP, Combo) from Mythril Brand

Fighter

  • Move: 4; Jump: 2; Evade: 45
  • Base HP: 36; Base MP: 12
  • Atk: 92; Def: 81; Speed: 11; Pow: 56; Res: 68
  • Job requirements: Soldier A-ability x2
  • Abilities:
    • Rush (100 AP, Action) from Sweep Blade
    • Beatdown (200 AP, Action) from Shadow Blade
    • Blitz (200 AP, Action) from Sun Blade
    • Air Render (200 AP, Action) from Atmos Blade
    • Far Fist (200 AP, Action) from Kwigon Blade
    • Wild Swing (200 AP, Action) from Ogun Blade
    • Backdraft (300 AP, Action) from Flametongue
    • Air Blast (300 AP, Action) from Air Blade
    • Bonecrusher (300 AP, Reaction) from Ninja Gear
    • Strikeback (300 AP, Reaction) from Wygar
    • Doublehand (300 AP, Support) from Venus Blade
    • Fight Combo (100 AP, Combo) from Mythril Blade

Thief

  • Move: 4; Jump: 3; Evade: 65
  • Base HP: 33; Base MP: 15
  • Atk: 76; Def: 76; Speed: 18; Pow: 76; Res: 64
  • Job requirements: (initial)
  • Abilities:
    • Steal: Gil (100 AP, Action) from Jack Knife
    • Steal: EXP (100 AP, Action) from Khukuri
    • Steal: Shield (200 AP, Action) from Scramasax
    • Steal: JP (200 AP, Action) from Orichalcum
    • Steal: Helm (300 AP, Action) from Kard
    • Steal: Armor (300 AP, Action) from RondellDagger
    • Steal: Access. (300 AP, Action) from Jambiya
    • Steal: Weapon (300 AP, Action) from Sword Breaker
    • Steal: Ability (300 AP, Action) from Cinquedea
    • Counter (300 AP, Reaction) from Brigandine
    • Maintenance (300 AP, Support) from Adaman Vest
    • Thief Combo (100 AP, Combo) from Mythril Knife

Ninja

  • Move: 4; Jump: 3; Evade: 60
  • Base HP: 29; Base MP: 21
  • Atk: 84; Def: 72; Speed: 21; Pow: 81; Res: 76
  • Job requirements: Thief (human) A-ability x2
  • Abilities:
    • Throw (100 AP, Action) from Ninja Knife
    • Water Veil (200 AP, Action) from Murasame
    • Fire Veil (200 AP, Action) from Ashura
    • Earth Veil (200 AP, Action) from Osafune
    • Wood Veil (200 AP, Action) from Kotetsu
    • Metal Veil (200 AP, Action) from Kikuichimonji
    • Unspell (300 AP, Action) from Heaven'sCloud
    • Oblivion (300 AP, Action) from Masamune
    • Last Haste (300 AP, Reaction) from Ninja Gear
    • Double Sword (999 AP, Support) from Nosada
    • Ninja Combo (100 AP, Combo) from Mythril Epee

White Mage

  • Move: 3; Jump: 2; Evade: 40
  • Base HP: 30; Base MP: 40
  • Atk: 62; Def: 73; Speed: 12; Pow: 84; Res: 82
  • Job requirements: (initial)
  • Abilities:
    • Cure (100 AP, Action) from White Staff
    • Protect (100 AP, Action) from Guard Staff
    • Shell (100 AP, Action) from Judge Staff
    • Cura (200 AP, Action) from Cure Staff
    • Esuna (200 AP, Action) from Pure Staff
    • Life (200 AP, Action) from Bless Staff
    • Auto-Life (200 AP, Action) from Cheer Staff
    • Curaga (300 AP, Action) from Spring Staff
    • Full-Life (300 AP, Action) from Nirvana Staff
    • Turbo MP (300 AP, Support) from White Robe
    • White Combo (100 AP, Combo) from Mythril Staff

Black Mage

  • Move: 3; Jump: 2; Evade: 35
  • Base HP: 28; Base MP: 36
  • Atk: 64; Def: 68; Speed: 11; Pow: 88; Res: 96
  • Job requirements: (initial)
  • Abilities:
    • Thunder (100 AP, Action) from Rod
    • Fire (100 AP, Action) from Rod
    • Blizzard (100 AP, Action) from Rod
    • Fira (200 AP, Action) from Firewheel Rod
    • Thundara (200 AP, Action) from Thunder Rod
    • Blizzara (200 AP, Action) from Sleet Rod
    • Firaga (300 AP, Action) from Flame Rod
    • Thundaga (300 AP, Action) from Thor Rod
    • Blizzaga (300 AP, Action) from Chill Rod
    • Return Magic (300 AP, Reaction) from Black Robe
    • Geomancy (300 AP, Support) from Sage Robe
    • Black Combo (100 AP, Combo) from Mythril Rod

Illusionist

  • Move: 3; Jump: 2; Evade: 30
  • Base HP: 26; Base MP: 38
  • Atk: 61; Def: 64; Speed: 9; Pow: 92; Res: 84
  • Job requirements: White Mage (human) A-ability x3; Black Mage (human) A-ability x5
  • Abilities:
    • Prominence (100 AP, Action) from Firewheel Rod
    • Tempest (100 AP, Action) from Thunder Rod
    • Freezeblink (100 AP, Action) from Sleet Rod
    • Soil Evidence (200 AP, Action) from Terre Rod
    • Wild Tornado (200 AP, Action) from Thor Rod
    • Deluge (200 AP, Action) from Chill Rod
    • Stardust (300 AP, Action) from Stardust Rod
    • Star Cross (300 AP, Action) from Princess Rod
    • Absorb MP (300 AP, Reaction) from Lordly Robe
    • Half MP (300 AP, Support) from Light Robe
    • Spell Combo (100 AP, Combo) from Mythril Rod

Blue Mage

  • Move: 4; Jump: 2; Evade: 55
  • Base HP: 34; Base MP: 30
  • Atk: 81; Def: 84; Speed: 12; Pow: 84; Res: 92
  • Job requirements: White Mage (human) A-ability x1; Black Mage (human) A-ability x1
  • Abilities:
    • Damage > MP (300 AP, Reaction) from Judo Uniform
    • Immunity (300 AP, Support) from Survival Vest
    • Learning (400 AP, Support) from Blue Saber
    • Blue Combo (100 AP, Combo) from Mythril Saber

Archer

  • Move: 4; Jump: 2; Evade: 50
  • Base HP: 36; Base MP: 18
  • Atk: 72; Def: 72; Speed: 14; Pow: 64; Res: 81
  • Job requirements: (initial)
  • Abilities:
    • Boost (100 AP, Action) from Longbow
    • Blackout (200 AP, Action) from Char Bow
    • Aim: Legs (200 AP, Action) from Thorn Bow
    • Aim: Arm (200 AP, Action) from Nail Bow
    • Cupid (200 AP, Action) from Artemis Bow
    • Burial (300 AP, Action) from Silver Bow
    • Take Aim (300 AP, Action) from Yoichi Bow
    • Faster (300 AP, Action) from Perseus Bow
    • Block Arrows (300 AP, Reaction) from Green Beret
    • Concentrate (300 AP, Support) from Target Bow
    • Bow Combo (100 AP, Combo) from Mythril Bow

Hunter

  • Move: 4; Jump: 2; Evade: 55
  • Base HP: 34; Base MP: 26
  • Atk: 88; Def: 68; Speed: 17; Pow: 68; Res: 84
  • Job requirements: Archer (human) A-ability x2
  • Abilities:
    • Advice (100 AP, Action) from Twin Bow
    • Oust (200 AP, Action) from Windslash Bow
    • Capture (200 AP, Action) from Ranger Bow
    • Sonic Boom (200 AP, Action) from Cranequin
    • Addle (200 AP, Action) from Master Bow
    • Hunting (300 AP, Action) from Hunt Bow
    • Aim: Vitals (300 AP, Action) from Fey Bow
    • Sidewinder (300 AP, Action) from Hades Bow
    • Ultima Shot (999 AP, Action) from SeventhHeaven
    • Auto-Regen (300 AP, Reaction) from Gaia Gear
    • Weapon Atk+ (300 AP, Support) from Nike Bow
    • Hunt Combo (100 AP, Combo) from Mythril Shot

Warrior

  • Move: 4; Jump: 2; Evade: 50
  • Base HP: 46; Base MP: 10
  • Atk: 92; Def: 84; Speed: 9; Pow: 62; Res: 68
  • Job requirements: (initial)
  • Abilities:
    • First Aid (100 AP, Action) from Shortsword
    • Speedbreak (200 AP, Action) from Silver Sword
    • Mindbreak (200 AP, Action) from Buster Sword
    • Powerbreak (200 AP, Action) from Samson Sword
    • Magicbreak (200 AP, Action) from Falchion
    • Greased Bolt (300 AP, Action) from Gale Sword
    • Downsize (300 AP, Action) from Restorer
    • Body Slam (300 AP, Action) from Striborg
    • Monkey Grip (300 AP, Support) from Claymore
    • Shieldbearer (300 AP, Support) from Bronze Shield
    • Shieldbearer (300 AP, Support) from Opal Shield
    • Combat Combo (100 AP, Combo) from Mythril Sword

Dragoon

  • Move: 3; Jump: 3; Evade: 40
  • Base HP: 40; Base MP: 8
  • Atk: 96; Def: 84; Speed: 11; Pow: 56; Res: 64
  • Job requirements: Warrior A-ability x2
  • Abilities:
    • Jump (100 AP, Action) from Javelin
    • Wyrmtamer (200 AP, Action) from Buster Sword
    • Bangaa Cry (200 AP, Action) from DragonWhisker
    • Wyrmkiller (300 AP, Action) from Blood Sword
    • Lancet (300 AP, Action) from Restorer
    • Fire Breath (300 AP, Action) from Lava Spear
    • Bolt Breath (300 AP, Action) from Gae Bolg
    • Ice Breath (300 AP, Action) from Ice Lance
    • Dragonheart (300 AP, Reaction) from Vitanova
    • Dragon Combo (100 AP, Combo) from Mythril Spear

Defender

  • Move: 3; Jump: 2; Evade: 35
  • Base HP: 42; Base MP: 6
  • Atk: 88; Def: 94; Speed: 9; Pow: 65; Res: 72
  • Job requirements: Warrior A-ability x2
  • Abilities:
    • Hibernate (100 AP, Action) from Defender
    • Tremor (100 AP, Action) from El Cid Sword
    • Defense (200 AP, Action) from Lionheart
    • Drop Weapon (200 AP, Action) from Ragnarok
    • Mow Down (200 AP, Action) from Striborg
    • Meltdown (200 AP, Action) from Vajra
    • Aura (300 AP, Action) from Lohengrin
    • Expert Guard (300 AP, Action) from SaveTheQueen
    • Last Berserk (300 AP, Reaction) from Predator
    • Weapon Def+ (300 AP, Support) from Diamond Armor
    • Defend Combo (100 AP, Combo) from Mythril Brand

Gladiator

  • Move: 4; Jump: 2; Evade: 45
  • Base HP: 40; Base MP: 18
  • Atk: 94; Def: 88; Speed: 11; Pow: 59; Res: 64
  • Job requirements: Warrior A-ability x2
  • Abilities:
    • Rush (100 AP, Action) from Sweep Blade
    • Beatdown (200 AP, Action) from Shadow Blade
    • Blitz (200 AP, Action) from Sun Blade
    • Fire Sword (200 AP, Action) from Flametongue
    • Bolt Sword (200 AP, Action) from Air Blade
    • Ice Sword (200 AP, Action) from Icebrand
    • Wild Swing (200 AP, Action) from Ogun Blade
    • Ultima Sword (999 AP, Action) from Materia Blade
    • Strikeback (300 AP, Reaction) from Wygar
    • Doublehand (300 AP, Support) from Venus Blade
    • Sword Combo (100 AP, Combo) from Mythril Blade

White Monk

  • Move: 4; Jump: 3; Evade: 60
  • Base HP: 32; Base MP: 12
  • Atk: 81; Def: 76; Speed: 14; Pow: 83; Res: 68
  • Job requirements: (initial)
  • Abilities:
    • Whirlwind (100 AP, Action) from Hard Knuckles
    • Air Render (200 AP, Action) from KaiserKnuckles
    • Chakra (200 AP, Action) from Cat Claws
    • Holy Sign (200 AP, Action) from White Fangs
    • Far Fist (200 AP, Action) from Godhand
    • Earth Render (200 AP, Action) from Tiger Fangs
    • Exorcise (300 AP, Action) from Rising Sun
    • Revive (300 AP, Action) from Survivor
    • Counter (300 AP, Reaction) from Brigandine
    • Reflex (300 AP, Reaction) from Mirage Vest
    • Monk Combo (100 AP, Combo) from Mythril Claws

Bishop

  • Move: 3; Jump: 2; Evade: 30
  • Base HP: 30; Base MP: 28
  • Atk: 72; Def: 68; Speed: 9; Pow: 88; Res: 76
  • Job requirements: Monk A-ability x2
  • Abilities:
    • Aero (200 AP, Action) from Judge Staff
    • Cura (200 AP, Action) from Cure Staff
    • Dispel (200 AP, Action) from Bless Staff
    • Break (200 AP, Action) from Snake Staff
    • Water (200 AP, Action) from Spring Staff
    • Barrier (300 AP, Action) from Garnet Staff
    • Judge (300 AP, Action) from Cheer Staff
    • Holy (300 AP, Action) from Nirvana Staff
    • Return Magic (300 AP, Reaction) from Black Robe
    • Half MP (300 AP, Support) from Light Robe
    • Pray Combo (100 AP, Combo) from Mythril Staff

Templar

  • Move: 3; Jump: 2; Evade: 40
  • Base HP: 36; Base MP: 20
  • Atk: 82; Def: 97; Speed: 8; Pow: 84; Res: 72
  • Job requirements: Monk A-ability x2
  • Abilities:
    • Rasp (100 AP, Action) from Apocalypse
    • Cheer (100 AP, Action) from Partisan
    • Silence (200 AP, Action) from Ragnarok
    • Haste (200 AP, Action) from Lohengrin
    • Astra (200 AP, Action) from SaveTheQueen
    • Soul Sphere (300 AP, Action) from Arch Sword
    • Warcry (300 AP, Action) from Javelin
    • Lifebreak (300 AP, Action) from Kain’s Lance
    • Bonecrusher (300 AP, Reaction) from Carabini Mail
    • Weapon Atk+ (300 AP, Support) from Trident
    • Sacred Combo (100 AP, Combo) from Mythril Brand

White Mage

  • Move: 3; Jump: 2; Evade: 40
  • Base HP: 29; Base MP: 52
  • Atk: 57; Def: 73; Speed: 11; Pow: 88; Res: 84
  • Job requirements: (initial)
  • Abilities:
    • Cure (100 AP, Action) from White Staff
    • Protect (100 AP, Action) from Guard Staff
    • Shell (100 AP, Action) from Judge Staff
    • Cura (200 AP, Action) from Cure Staff
    • Esuna (200 AP, Action) from Pure Staff
    • Life (200 AP, Action) from Bless Staff
    • Auto-Life (200 AP, Action) from Cheer Staff
    • Curaga (300 AP, Action) from Spring Staff
    • Full-Life (300 AP, Action) from Nirvana Staff
    • Turbo MP (300 AP, Support) from White Robe
    • White Combo (100 AP, Combo) from Mythril Staff

Black Mage

  • Move: 3; Jump: 2; Evade: 35
  • Base HP: 27; Base MP: 42
  • Atk: 62; Def: 68; Speed: 9; Pow: 92; Res: 102
  • Job requirements: (initial)
  • Abilities:
    • Thunder (100 AP, Action) from Rod
    • Fire (100 AP, Action) from Rod
    • Blizzard (100 AP, Action) from Rod
    • Fira (200 AP, Action) from Firewheel Rod
    • Thundara (200 AP, Action) from Thunder Rod
    • Blizzara (200 AP, Action) from Sleet Rod
    • Firaga (300 AP, Action) from Flame Rod
    • Thundaga (300 AP, Action) from Thor Rod
    • Blizzaga (300 AP, Action) from Chill Rod
    • Return Magic (300 AP, Reaction) from Black Robe
    • Geomancy (300 AP, Support) from Sage Robe
    • Black Combo (100 AP, Combo) from Mythril Rod

Time Mage

  • Move: 3; Jump: 2; Evade: 30
  • Base HP: 26; Base MP: 36
  • Atk: 56; Def: 68; Speed: 12; Pow: 102; Res: 96
  • Job requirements: Black Mage (nu mou) A-ability x5
  • Abilities:
    • Haste (200 AP, Action) from Firewheel Rod
    • Silence (200 AP, Action) from Sleet Rod
    • Slow (200 AP, Action) from Terre Rod
    • Quarter (200 AP, Action) from Force Rod
    • Reflect (300 AP, Action) from Thunder Rod
    • Quicken (300 AP, Action) from Thor Rod
    • Stop (300 AP, Action) from Chill Rod
    • Demi (300 AP, Action) from Stardust Rod
    • Last Quicken (300 AP, Reaction) from Lordly Robe
    • Time Combo (100 AP, Combo) from Mythril Rod

Illusionist

  • Move: 3; Jump: 2; Evade: 30
  • Base HP: 25; Base MP: 46
  • Atk: 57; Def: 64; Speed: 8; Pow: 96; Res: 88
  • Job requirements: White Mage (nu mou) A-ability x3; Black Mage (nu mou) A-ability x5
  • Abilities:
    • Prominence (100 AP, Action) from Firewheel Rod
    • Tempest (100 AP, Action) from Thunder Rod
    • Freezeblink (100 AP, Action) from Sleet Rod
    • Soil Evidence (200 AP, Action) from Terre Rod
    • Wild Tornado (200 AP, Action) from Thor Rod
    • Deluge (200 AP, Action) from Chill Rod
    • Stardust (300 AP, Action) from Stardust Rod
    • Star Cross (300 AP, Action) from Princess Rod
    • Absorb MP (300 AP, Reaction) from Lordly Robe
    • Half MP (300 AP, Support) from Light Robe
    • Spell Combo (100 AP, Combo) from Mythril Rod

Alchemist

  • Move: 3; Jump: 3; Evade: 35
  • Base HP: 30; Base MP: 48
  • Atk: 59; Def: 65; Speed: 9; Pow: 92; Res: 96
  • Job requirements: White Mage (nu mou) A-ability x3; Black Mage (nu mou) A-ability x5
  • Abilities:
    • Rasp (100 AP, Action) from Energy Mace
    • Poison (100 AP, Action) from Druid Mace
    • Astra (200 AP, Action) from Sage Crosier
    • Toad (200 AP, Action) from Mandragora
    • Death (200 AP, Action) from Life Crosier
    • Flare (300 AP, Action) from Lotus Mace
    • Meteor (300 AP, Action) from Scorpion Tail
    • Magic Pow+ (300 AP, Support) from Morning Star
    • Maintenance (300 AP, Support) from Adaman Vest
    • Gold Combo (100 AP, Combo) from Mythril Mace

Beastmaster

  • Move: 4; Jump: 3; Evade: 55
  • Base HP: 37; Base MP: 22
  • Atk: 88; Def: 88; Speed: 12; Pow: 68; Res: 84
  • Job requirements: (initial)
  • Abilities:
    • Goblin (200 AP, Action) from Demon Bell
    • Flan (200 AP, Action) from Demon Bell
    • Bomb (200 AP, Action) from Demon Bell
    • Flan (200 AP, Action) from Glass Bell
    • Lamia (200 AP, Action) from Glass Bell
    • Goblin (200 AP, Action) from War Trumpet
    • Panther (200 AP, Action) from War Trumpet
    • Rockbeast (200 AP, Action) from Conch Shell
    • Dragon (200 AP, Action) from Earth Bell
    • Undead (200 AP, Action) from Black Quena
    • Floateye (200 AP, Action) from Black Quena
    • Bug (200 AP, Action) from Fairy Harp
    • Fairy (200 AP, Action) from Fairy Harp
    • Bomb (200 AP, Action) from Aona Flute
    • Malboro (200 AP, Action) from Aona Flute
    • Tonberry (200 AP, Action) from Blood Strings
    • Last Haste (300 AP, Reaction) from Ninja Gear
    • Immunity (300 AP, Support) from Survival Vest
    • Beast Combo (100 AP, Combo) from Mythril Bell

Morpher

  • Move: 4; Jump: 3; Evade: 30
  • Base HP: 34; Base MP: 32
  • Atk: 71; Def: 82; Speed: 16; Pow: 76; Res: 81
  • Job requirements: Beastmaster A-ability x5
  • Abilities:
    • Goblin (200 AP, Action) from Goblin Soul
    • Flan (200 AP, Action) from Flan Soul
    • Bomb (200 AP, Action) from Bomb Soul
    • Dragon (200 AP, Action) from Dragon Soul
    • Lamia (200 AP, Action) from Lamia Soul
    • Bug (200 AP, Action) from Bug Soul
    • Panther (200 AP, Action) from Panther Soul
    • Malboro (200 AP, Action) from Malboro Soul
    • Floateye (200 AP, Action) from Eye Soul
    • Damage > MP (300 AP, Reaction) from Judo Uniform
    • Morph Combo (100 AP, Combo) from Mythril Soul

Sage

  • Move: 4; Jump: 3; Evade: 50
  • Base HP: 38; Base MP: 38
  • Atk: 84; Def: 76; Speed: 8; Pow: 92; Res: 76
  • Job requirements: Beastmaster A-ability x2; White Mage (nu mou) A-ability x3
  • Abilities:
    • Drain (100 AP, Action) from Energy Mace
    • Blind (100 AP, Action) from Druid Mace
    • Water (200 AP, Action) from Battle Mace
    • Aero (200 AP, Action) from Battle Mace
    • Bio (300 AP, Action) from Mandragora
    • Raise (300 AP, Action) from Life Crosier
    • Giga Flare (300 AP, Action) from Lotus Mace
    • Ultima Blow (999 AP, Action) from Zeus Mace
    • Reflex (300 AP, Reaction) from Mirage Vest
    • Shieldbearer (300 AP, Support) from Round Shield
    • Weapon Def+ (300 AP, Support) from Dark Gear
    • Wise Combo (100 AP, Combo) from Mythril Mace

Fencer

  • Move: 4; Jump: 2; Evade: 60
  • Base HP: 38; Base MP: 8
  • Atk: 84; Def: 81; Speed: 15; Pow: 76; Res: 72
  • Job requirements: (initial)
  • Abilities:
    • Swarmstrike (100 AP, Action) from Stinger
    • Featherblow (200 AP, Action) from Estoc
    • Piercethrough (200 AP, Action) from Flamberge
    • Shadowstick (200 AP, Action) from Silver Rapier
    • Nighthawk (200 AP, Action) from Joyeuse
    • Swallowtail (300 AP, Action) from Djinn Flyssa
    • Manastrike (300 AP, Action) from Mage Masher
    • Checkmate (300 AP, Action) from Gupti Aga
    • Reflex (300 AP, Reaction) from Mirage Vest
    • Shieldbearer (300 AP, Support) from Bronze Shield
    • Shieldbearer (300 AP, Support) from Round Shield
    • Lunge Combo (100 AP, Combo) from Mythril Rapier

Elementalist

  • Move: 3; Jump: 2; Evade: 50
  • Base HP: 34; Base MP: 18
  • Atk: 81; Def: 76; Speed: 11; Pow: 88; Res: 76
  • Job requirements: Fencer A-ability x1; White Mage (viera) A-ability x1
  • Abilities:
    • Fire Whip (100 AP, Action) from Scarlette
    • White Flame (100 AP, Action) from Flamberge
    • Heavy Dust (200 AP, Action) from Estoc
    • Earth Heal (200 AP, Action) from Fleuret
    • Sliprain (200 AP, Action) from Silver Rapier
    • Shining Air (200 AP, Action) from Djinn Flyssa
    • Evil Gaze (300 AP, Action) from Joyeuse
    • Elementalshift (300 AP, Action) from Epeprism
    • Absorb MP (300 AP, Reaction) from Lordly Robe
    • Spirit Combo (100 AP, Combo) from Mythril Rapier

Red Mage

  • Move: 4; Jump: 2; Evade: 50
  • Base HP: 34; Base MP: 22
  • Atk: 81; Def: 76; Speed: 13; Pow: 84; Res: 76
  • Job requirements: Fencer A-ability x1
  • Abilities:
    • Thunder (100 AP, Action) from Stinger
    • Cure (100 AP, Action) from Fleuret
    • Fire (100 AP, Action) from Scarlette
    • Blizzard (100 AP, Action) from Flamberge
    • Poison (100 AP, Action) from Silver Rapier
    • Sleep (200 AP, Action) from Estoc
    • Barrier (300 AP, Action) from Mage Masher
    • Doublecast (999 AP, Action) from Madu
    • Catch (300 AP, Reaction) from Chain Plate
    • Magic Pow+ (300 AP, Support) from Colichemarde
    • Red Combo (100 AP, Combo) from Mythril Rapier

White Mage

  • Move: 3; Jump: 2; Evade: 40
  • Base HP: 30; Base MP: 31
  • Atk: 62; Def: 72; Speed: 12; Pow: 88; Res: 76
  • Job requirements: (initial)
  • Abilities:
    • Cure (100 AP, Action) from White Staff
    • Protect (100 AP, Action) from Guard Staff
    • Shell (100 AP, Action) from Judge Staff
    • Cura (200 AP, Action) from Cure Staff
    • Esuna (200 AP, Action) from Pure Staff
    • Life (200 AP, Action) from Bless Staff
    • Auto-Life (200 AP, Action) from Cheer Staff
    • Curaga (300 AP, Action) from Spring Staff
    • Full-Life (300 AP, Action) from Nirvana Staff
    • Turbo MP (300 AP, Support) from White Robe
    • White Combo (100 AP, Combo) from Mythril Staff

Summoner

  • Move: 3; Jump: 2; Evade: 30
  • Base HP: 28; Base MP: 34
  • Atk: 65; Def: 64; Speed: 9; Pow: 101; Res: 84
  • Job requirements: White Mage (viera) A-ability x2; Elementalist A-ability x2
  • Abilities:
    • Ifrit (200 AP, Action) from Guard Staff
    • Ramuh (200 AP, Action) from Judge Staff
    • Kirin (200 AP, Action) from Cure Staff
    • Unicorn (200 AP, Action) from Pure Staff
    • Shiva (200 AP, Action) from Snake Staff
    • Carbuncle (300 AP, Action) from Garnet Staff
    • Madeen (300 AP, Action) from Cheer Staff
    • Phoenix (300 AP, Action) from Nirvana Staff
    • Half MP (300 AP, Support) from Light Robe
    • SummonCombo (100 AP, Combo) from Mythril Staff

Archer

  • Move: 4; Jump: 2; Evade: 50
  • Base HP: 36; Base MP: 14
  • Atk: 81; Def: 68; Speed: 16; Pow: 72; Res: 76
  • Job requirements: (initial)
  • Abilities:
    • Boost (100 AP, Action) from Longbow
    • Blackout (200 AP, Action) from Char Bow
    • Aim: Legs (200 AP, Action) from Thorn Bow
    • Aim: Arm (200 AP, Action) from Nail Bow
    • Cupid (200 AP, Action) from Artemis Bow
    • Burial (300 AP, Action) from Silver Bow
    • Take Aim (300 AP, Action) from Yoichi Bow
    • Faster (300 AP, Action) from Perseus Bow
    • Block Arrows (300 AP, Reaction) from Green Beret
    • Concentrate (300 AP, Support) from Target Bow
    • Bow Combo (100 AP, Combo) from Mythril Bow

Assassin

  • Move: 4; Jump: 4; Evade: 65
  • Base HP: 26; Base MP: 18
  • Atk: 88; Def: 68; Speed: 23; Pow: 92; Res: 72
  • Job requirements: Sniper A-ability x1; Elementalist A-ability x2
  • Abilities:
    • Aphonia (200 AP, Action) from Murasame
    • Ague (200 AP, Action) from Ranger Bow
    • Shadowbind (200 AP, Action) from Fey Bow
    • Last Breath (300 AP, Action) from Petalchaser
    • Rockseal (300 AP, Action) from Kotetsu
    • Nightmare (300 AP, Action) from Kikuichimonji
    • Oblivion (300 AP, Action) from Masamune
    • Ultima Masher (999 AP, Action) from Zanmato
    • Return Fire (300 AP, Reaction) from Power Sash
    • Killer Combo (100 AP, Combo) from Mythril Epee

Sniper

  • Move: 4; Jump: 3; Evade: 60
  • Base HP: 31; Base MP: 10
  • Atk: 94; Def: 68; Speed: 18; Pow: 76; Res: 76
  • Job requirements: Archer (viera) A-ability x2
  • Abilities:
    • Conceal (100 AP, Action) from Windslash Bow
    • Beso Toxico (200 AP, Action) from Cranequin
    • Aim: Wallet (200 AP, Action) from Hunt Bow
    • Doubleshot (300 AP, Action) from Twin Bow
    • Aim: Armor (300 AP, Action) from Fey Bow
    • Death Sickle (300 AP, Action) from Hades Bow
    • Aim: Weapon (300 AP, Action) from Master Bow
    • Doom Archer (300 AP, Action) from Max'sOathbow
    • Auto-Regen (300 AP, Reaction) from Gaia Gear
    • Sniper Combo (100 AP, Combo) from Mythril Shot

Animist

  • Move: 4; Jump: 2; Evade: 55
  • Base HP: 36; Base MP: 14
  • Atk: 76; Def: 88; Speed: 12; Pow: 72; Res: 88
  • Job requirements: (initial)
  • Abilities:
    • Sheep Count (100 AP, Action) from Glass Bell
    • Catnip (100 AP, Action) from War Trumpet
    • 100[07] Wool (200 AP, Action) from Earth Bell
    • Tail Wag (200 AP, Action) from Fairy Harp
    • Frogsong (200 AP, Action) from Aona Flute
    • Chocobo Rush (300 AP, Action) from Satyr Flute
    • Cuisine (300 AP, Action) from Heal Chime
    • Friend (300 AP, Action) from Blood Strings
    • Block Arrows (300 AP, Reaction) from Green Beret
    • Animal Combo (100 AP, Combo) from Mythril Bell

Mog Knight

  • Move: 3; Jump: 2; Evade: 45
  • Base HP: 35; Base MP: 12
  • Atk: 88; Def: 96; Speed: 10; Pow: 62; Res: 83
  • Job requirements: Animist A-ability x1
  • Abilities:
    • Mog Attack (100 AP, Action) from Flametongue
    • Mog Rush (200 AP, Action) from Shadow Blade
    • Mog Lance (200 AP, Action) from Atmos Blade
    • Mog Guard (200 AP, Action) from Kwigon Blade
    • Mog Aid (300 AP, Action) from Icebrand
    • Mog Shield (300 AP, Action) from Pearl Blade
    • Mog Peek (300 AP, Action) from Paraiba Blade
    • Ultima Charge (999 AP, Action) from Materia Blade
    • Last Haste (300 AP, Reaction) from Gold Armor
    • Shieldbearer (300 AP, Support) from Round Shield
    • Shieldbearer (300 AP, Support) from Opal Shield
    • Charge Combo (100 AP, Combo) from Mythril Blade

Gunner

  • Move: 3; Jump: 2; Evade: 65
  • Base HP: 30; Base MP: 8
  • Atk: 68; Def: 92; Speed: 11; Pow: 56; Res: 81
  • Job requirements: Animist A-ability x1
  • Abilities:
    • Fireshot (100 AP, Action) from Aiot Gun
    • Blindshot (100 AP, Action) from Silver Cannon
    • Boltshot (100 AP, Action) from Riot Gun
    • Iceshot (100 AP, Action) from Giot Gun
    • Confushot (200 AP, Action) from Chaos Rifle
    • Silenshot (200 AP, Action) from Lost Gun
    • Charmshot (300 AP, Action) from Peacemaker
    • Stopshot (300 AP, Action) from Outsider
    • Concentrate (300 AP, Support) from Longbarrel
    • Gun Combo (100 AP, Combo) from Mythril Gun

Thief

  • Move: 4; Jump: 3; Evade: 70
  • Base HP: 29; Base MP: 12
  • Atk: 73; Def: 84; Speed: 19; Pow: 68; Res: 76
  • Job requirements: (initial)
  • Abilities:
    • Steal: Gil (100 AP, Action) from Jack Knife
    • Steal: EXP (100 AP, Action) from Khukuri
    • Steal: Shield (200 AP, Action) from Scramasax
    • Steal: JP (200 AP, Action) from Orichalcum
    • Steal: Helm (300 AP, Action) from Kard
    • Steal: Armor (300 AP, Action) from RondellDagger
    • Steal: Access. (300 AP, Action) from Jambiya
    • Steal: Weapon (300 AP, Action) from Sword Breaker
    • Steal: Ability (300 AP, Action) from Cinquedea
    • Counter (300 AP, Reaction) from Brigandine
    • Maintenance (300 AP, Support) from Adaman Vest
    • Thief Combo (100 AP, Combo) from Mythril Knife

Juggler

  • Move: 4; Jump: 2; Evade: 40
  • Base HP: 34; Base MP: 16
  • Atk: 82; Def: 99; Speed: 17; Pow: 64; Res: 64
  • Job requirements: Thief (moogle) A-ability x2
  • Abilities:
    • Gil Toss (100 AP, Action) from Jack Knife
    • Hurl (100 AP, Action) from Kris Knife
    • Ball (200 AP, Action) from Scramasax
    • Ring (200 AP, Action) from RondellDagger
    • Firebomb (300 AP, Action) from Khukuri
    • Dagger (300 AP, Action) from Jambiya
    • Smile (300 AP, Action) from Orichalcum
    • Catch (300 AP, Reaction) from Chain Plate
    • Return Fire (300 AP, Reaction) from Power Sash
    • Juggle Combo (100 AP, Combo) from Mythril Knife

Gadgeteer

  • Move: 3; Jump: 2; Evade: 50
  • Base HP: 35; Base MP: 20
  • Atk: 82; Def: 96; Speed: 9; Pow: 83; Res: 102
  • Job requirements: Thief (moogle) A-ability x2
  • Abilities:
    • Silver Disc (200 AP, Action) from Hard Knuckles
    • Red Spring (200 AP, Action) from Rising Sun
    • Green Gear (200 AP, Action) from Sick Knuckles
    • Chroma Gem (200 AP, Action) from Dream Claws
    • Gold Battery (200 AP, Action) from Cat Claws
    • Yellow Spring (200 AP, Action) from Survivor
    • Blue Screw (200 AP, Action) from White Fangs
    • Black Ingot (200 AP, Action) from Death Claws
    • Damage > MP (300 AP, Reaction) from Judo Uniform
    • Auto-Regen (300 AP, Reaction) from Gaia Gear
    • Gadget Combo (100 AP, Combo) from Mythril Claws

Black Mage

  • Move: 3; Jump: 2; Evade: 35
  • Base HP: 27; Base MP: 28
  • Atk: 57; Def: 76; Speed: 11; Pow: 84; Res: 97
  • Job requirements: (initial)
  • Abilities:
    • Thunder (100 AP, Action) from Rod
    • Fire (100 AP, Action) from Rod
    • Blizzard (100 AP, Action) from Rod
    • Fira (200 AP, Action) from Firewheel Rod
    • Thundara (200 AP, Action) from Thunder Rod
    • Blizzara (200 AP, Action) from Sleet Rod
    • Firaga (300 AP, Action) from Flame Rod
    • Thundaga (300 AP, Action) from Thor Rod
    • Blizzaga (300 AP, Action) from Chill Rod
    • Return Magic (300 AP, Reaction) from Black Robe
    • Geomancy (300 AP, Support) from Sage Robe
    • Black Combo (100 AP, Combo) from Mythril Rod

Time Mage

  • Move: 3; Jump: 2; Evade: 30
  • Base HP: 26; Base MP: 22
  • Atk: 56; Def: 76; Speed: 12; Pow: 92; Res: 94
  • Job requirements: Black Mage (moogle) A-ability x5
  • Abilities:
    • Haste (200 AP, Action) from Firewheel Rod
    • Silence (200 AP, Action) from Sleet Rod
    • Slow (200 AP, Action) from Terre Rod
    • Quarter (200 AP, Action) from Force Rod
    • Reflect (300 AP, Action) from Thunder Rod
    • Quicken (300 AP, Action) from Thor Rod
    • Stop (300 AP, Action) from Chill Rod
    • Demi (300 AP, Action) from Stardust Rod
    • Last Quicken (300 AP, Reaction) from Lordly Robe
    • Time Combo (100 AP, Combo) from Mythril Rod

Goblin

  • Move: 3; Jump: 2; Evade: 50
  • Base HP: 32; Base MP: 12
  • Atk: 92; Def: 99; Speed: 11; Pow: 68; Res: 64
  • Job requirements: (initial)
  • Abilities:

    Red Cap

    • Move: 3; Jump: 2; Evade: 55
    • Base HP: 41; Base MP: 32
    • Atk: 102; Def: 97; Speed: 12; Pow: 82; Res: 83
    • Job requirements: (initial)
    • Abilities:

      Jelly

      • Move: 3; Jump: 2; Evade: 30
      • Base HP: 15; Base MP: 60
      • Atk: 85; Def: 255; Speed: 9; Pow: 89; Res: 46
      • Job requirements: (initial)
      • Abilities:

        Ice Flan

        • Move: 3; Jump: 2; Evade: 30
        • Base HP: 14; Base MP: 56
        • Atk: 83; Def: 255; Speed: 9; Pow: 88; Res: 49
        • Job requirements: (initial)
        • Abilities:

          Cream

          • Move: 3; Jump: 2; Evade: 30
          • Base HP: 16; Base MP: 52
          • Atk: 87; Def: 255; Speed: 9; Pow: 86; Res: 48
          • Job requirements: (initial)
          • Abilities:

            Bomb

            • Move: 3; Jump: 2; Evade: 50
            • Base HP: 26; Base MP: 42
            • Atk: 89; Def: 85; Speed: 11; Pow: 84; Res: 72
            • Job requirements: (initial)
            • Abilities:

              Grenade

              • Move: 3; Jump: 2; Evade: 50
              • Base HP: 36; Base MP: 34
              • Atk: 95; Def: 95; Speed: 13; Pow: 82; Res: 88
              • Job requirements: (initial)
              • Abilities:

                Icedrake

                • Move: 5; Jump: 2; Evade: 40
                • Base HP: 53; Base MP: 24
                • Atk: 104; Def: 102; Speed: 8; Pow: 76; Res: 62
                • Job requirements: (initial)
                • Abilities:

                  Firewyrm

                  • Move: 5; Jump: 2; Evade: 40
                  • Base HP: 50; Base MP: 28
                  • Atk: 101; Def: 102; Speed: 8; Pow: 72; Res: 64
                  • Job requirements: (initial)
                  • Abilities:

                    Thundrake

                    • Move: 5; Jump: 2; Evade: 40
                    • Base HP: 56; Base MP: 26
                    • Atk: 102; Def: 102; Speed: 8; Pow: 73; Res: 56
                    • Job requirements: (initial)
                    • Abilities:

                      Lamia

                      • Move: 4; Jump: 2; Evade: 50
                      • Base HP: 33; Base MP: 48
                      • Atk: 86; Def: 85; Speed: 11; Pow: 96; Res: 82
                      • Job requirements: (initial)
                      • Abilities:

                        Lilith

                        • Move: 4; Jump: 2; Evade: 50
                        • Base HP: 38; Base MP: 54
                        • Atk: 92; Def: 89; Speed: 11; Pow: 112; Res: 96
                        • Job requirements: (initial)
                        • Abilities:

                          Antlion

                          • Move: 3; Jump: 2; Evade: 40
                          • Base HP: 36; Base MP: 42
                          • Atk: 95; Def: 95; Speed: 9; Pow: 64; Res: 56
                          • Job requirements: (initial)
                          • Abilities:

                            Jawbreaker

                            • Move: 3; Jump: 2; Evade: 40
                            • Base HP: 41; Base MP: 64
                            • Atk: 101; Def: 95; Speed: 10; Pow: 64; Res: 72
                            • Job requirements: (initial)
                            • Abilities:

                              Toughskin

                              • Move: 3; Jump: 2; Evade: 35
                              • Base HP: 41; Base MP: 84
                              • Atk: 81; Def: 115; Speed: 8; Pow: 64; Res: 64
                              • Job requirements: (initial)
                              • Abilities:

                                Blade Biter

                                • Move: 3; Jump: 2; Evade: 35
                                • Base HP: 53; Base MP: 70
                                • Atk: 86; Def: 122; Speed: 8; Pow: 64; Res: 84
                                • Job requirements: (initial)
                                • Abilities:

                                  Tonberry

                                  • Move: 2; Jump: 2; Evade: 50
                                  • Base HP: 35; Base MP: 48
                                  • Atk: 51; Def: 80; Speed: 16; Pow: 41; Res: 112
                                  • Job requirements: (initial)
                                  • Abilities:

                                    Masterberry

                                    • Move: 2; Jump: 2; Evade: 55
                                    • Base HP: 41; Base MP: 86
                                    • Atk: 52; Def: 84; Speed: 19; Pow: 42; Res: 118
                                    • Job requirements: (initial)
                                    • Abilities:

                                      Red Panther

                                      • Move: 4; Jump: 3; Evade: 50
                                      • Base HP: 38; Base MP: 24
                                      • Atk: 76; Def: 85; Speed: 11; Pow: 82; Res: 82
                                      • Job requirements: (initial)
                                      • Abilities:

                                        Coeurl

                                        • Move: 4; Jump: 3; Evade: 60
                                        • Base HP: 45; Base MP: 32
                                        • Atk: 105; Def: 89; Speed: 13; Pow: 96; Res: 96
                                        • Job requirements: (initial)
                                        • Abilities:

                                          Malboro

                                          • Move: 3; Jump: 2; Evade: 40
                                          • Base HP: 40; Base MP: 20
                                          • Atk: 92; Def: 80; Speed: 7; Pow: 82; Res: 84
                                          • Job requirements: (initial)
                                          • Abilities:

                                            Big Malboro

                                            • Move: 3; Jump: 2; Evade: 30
                                            • Base HP: 46; Base MP: 28
                                            • Atk: 101; Def: 85; Speed: 8; Pow: 84; Res: 86
                                            • Job requirements: (initial)
                                            • Abilities:

                                              Floateye

                                              • Move: 5; Jump: 4; Evade: 55
                                              • Base HP: 28; Base MP: 24
                                              • Atk: 80; Def: 82; Speed: 11; Pow: 104; Res: 88
                                              • Job requirements: (initial)
                                              • Abilities:

                                                Ahriman

                                                • Move: 5; Jump: 4; Evade: 60
                                                • Base HP: 31; Base MP: 48
                                                • Atk: 95; Def: 92; Speed: 11; Pow: 112; Res: 96
                                                • Job requirements: (initial)
                                                • Abilities:

                                                  Zombie

                                                  • Move: 3; Jump: 2; Evade: 45
                                                  • Base HP: 40; Base MP: 20
                                                  • Atk: 105; Def: 91; Speed: 8; Pow: 68; Res: 72
                                                  • Job requirements: (initial)
                                                  • Abilities:

                                                    Vampire

                                                    • Move: 4; Jump: 3; Evade: 55
                                                    • Base HP: 51; Base MP: 42
                                                    • Atk: 95; Def: 97; Speed: 8; Pow: 95; Res: 104
                                                    • Job requirements: (initial)
                                                    • Abilities:

                                                      Sprite

                                                      • Move: 4; Jump: 3; Evade: 60
                                                      • Base HP: 21; Base MP: 40
                                                      • Atk: 80; Def: 75; Speed: 13; Pow: 102; Res: 102
                                                      • Job requirements: (initial)
                                                      • Abilities:

                                                        Titania

                                                        • Move: 4; Jump: 3; Evade: 70
                                                        • Base HP: 28; Base MP: 62
                                                        • Atk: 95; Def: 82; Speed: 14; Pow: 128; Res: 106
                                                        • Job requirements: (initial)
                                                        • Abilities:

                                                          Official

                                                          • Move: 4; Jump: 2; Evade: 50
                                                          • Base HP: 40; Base MP: 14
                                                          • Atk: 88; Def: 88; Speed: 11; Pow: 60; Res: 72
                                                          • Job requirements: (initial)
                                                          • Abilities:

                                                            Runeseeker

                                                            • Move: 4; Jump: 2; Evade: 50
                                                            • Base HP: 35; Base MP: 60
                                                            • Atk: 84; Def: 51; Speed: 10; Pow: 88; Res: 62
                                                            • Job requirements: (initial)
                                                            • Abilities:

                                                              Hermetic

                                                              • Move: 3; Jump: 2; Evade: 35
                                                              • Base HP: 28; Base MP: 60
                                                              • Atk: 53; Def: 53; Speed: 9; Pow: 111; Res: 102
                                                              • Job requirements: (initial)
                                                              • Abilities:

                                                                Biskmatar

                                                                • Move: 4; Jump: 2; Evade: 60
                                                                • Base HP: 33; Base MP: 60
                                                                • Atk: 88; Def: 84; Speed: 10; Pow: 82; Res: 96
                                                                • Job requirements: (initial)
                                                                • Abilities:

                                                                  Li-grim

                                                                  • Move: 3; Jump: 2; Evade: 40
                                                                  • Base HP: 75; Base MP: 80
                                                                  • Atk: 108; Def: 105; Speed: 11; Pow: 108; Res: 114
                                                                  • Job requirements: (initial)
                                                                  • Abilities:

                                                                    New Kid

                                                                    • Move: 3; Jump: 2; Evade: 50
                                                                    • Base HP: 13; Base MP: 0
                                                                    • Atk: 22; Def: 28; Speed: 10; Pow: 0; Res: 0
                                                                    • Job requirements: (initial)
                                                                    • Abilities:

                                                                      Librarian

                                                                      • Move: 3; Jump: 2; Evade: 40
                                                                      • Base HP: 8; Base MP: 5
                                                                      • Atk: 6; Def: 11; Speed: 9; Pow: 0; Res: 0
                                                                      • Job requirements: (initial)
                                                                      • Abilities:

                                                                        Class Head

                                                                        • Move: 3; Jump: 2; Evade: 55
                                                                        • Base HP: 13; Base MP: 0
                                                                        • Atk: 17; Def: 22; Speed: 11; Pow: 0; Res: 0
                                                                        • Job requirements: (initial)
                                                                        • Abilities:

                                                                          PE Head

                                                                          • Move: 3; Jump: 2; Evade: 50
                                                                          • Base HP: 20; Base MP: 0
                                                                          • Atk: 25; Def: 33; Speed: 10; Pow: 0; Res: 0
                                                                          • Job requirements: (initial)
                                                                          • Abilities:

                                                                            D.J.

                                                                            • Move: 3; Jump: 2; Evade: 50
                                                                            • Base HP: 13; Base MP: 0
                                                                            • Atk: 22; Def: 22; Speed: 9; Pow: 0; Res: 0
                                                                            • Job requirements: (initial)
                                                                            • Abilities:

                                                                              Nurse

                                                                              • Move: 3; Jump: 2; Evade: 50
                                                                              • Base HP: 14; Base MP: 0
                                                                              • Atk: 24; Def: 24; Speed: 9; Pow: 0; Res: 0
                                                                              • Job requirements: (initial)
                                                                              • Abilities:

                                                                                Custodian

                                                                                • Move: 3; Jump: 2; Evade: 50
                                                                                • Base HP: 10; Base MP: 0
                                                                                • Atk: 21; Def: 22; Speed: 9; Pow: 0; Res: 0
                                                                                • Job requirements: (initial)
                                                                                • Abilities:

                                                                                  Totema

                                                                                  • Move: 3; Jump: 2; Evade: 30
                                                                                  • Base HP: 73; Base MP: 44
                                                                                  • Atk: 114; Def: 104; Speed: 10; Pow: 96; Res: 114
                                                                                  • Job requirements: (initial)
                                                                                  • Abilities:

                                                                                    Totema

                                                                                    • Move: 3; Jump: 2; Evade: 30
                                                                                    • Base HP: 67; Base MP: 44
                                                                                    • Atk: 111; Def: 106; Speed: 11; Pow: 105; Res: 106
                                                                                    • Job requirements: (initial)
                                                                                    • Abilities:

                                                                                      Totema

                                                                                      • Move: 0; Jump: 0; Evade: 0
                                                                                      • Base HP: 23; Base MP: 44
                                                                                      • Atk: 108; Def: 107; Speed: 9; Pow: 96; Res: 85
                                                                                      • Job requirements: (initial)
                                                                                      • Abilities:

                                                                                        Totema

                                                                                        • Move: 0; Jump: 0; Evade: 0
                                                                                        • Base HP: 7; Base MP: 5
                                                                                        • Atk: 11; Def: 99; Speed: 0; Pow: 8; Res: 84
                                                                                        • Job requirements: (initial)
                                                                                        • Abilities:

                                                                                          Totema

                                                                                          • Move: 3; Jump: 2; Evade: 30
                                                                                          • Base HP: 60; Base MP: 44
                                                                                          • Atk: 106; Def: 112; Speed: 10; Pow: 94; Res: 106
                                                                                          • Job requirements: (initial)
                                                                                          • Abilities:

                                                                                            Judgemaster

                                                                                            • Move: 0; Jump: 0; Evade: 0
                                                                                            • Base HP: 0; Base MP: 0
                                                                                            • Atk: 0; Def: 0; Speed: 0; Pow: 0; Res: 0
                                                                                            • Job requirements: (initial)
                                                                                            • Abilities:

                                                                                              Judge

                                                                                              • Move: 8; Jump: 4; Evade: 0
                                                                                              • Base HP: 10; Base MP: 0
                                                                                              • Atk: 0; Def: 0; Speed: 0; Pow: 0; Res: 0
                                                                                              • Job requirements: (initial)
                                                                                              • Abilities:

                                                                                                Judge

                                                                                                • Move: 8; Jump: 4; Evade: 0
                                                                                                • Base HP: 15; Base MP: 0
                                                                                                • Atk: 0; Def: 0; Speed: 0; Pow: 0; Res: 0
                                                                                                • Job requirements: (initial)
                                                                                                • Abilities:

                                                                                                  Judgemaster

                                                                                                  • Move: 8; Jump: 4; Evade: 0
                                                                                                  • Base HP: 50; Base MP: 0
                                                                                                  • Atk: 0; Def: 0; Speed: 0; Pow: 0; Res: 0
                                                                                                  • Job requirements: (initial)
                                                                                                  • Abilities:

                                                                                                    Mr. Leslaie

                                                                                                    • Move: 0; Jump: 0; Evade: 0
                                                                                                    • Base HP: 0; Base MP: 0
                                                                                                    • Atk: 0; Def: 0; Speed: 0; Pow: 0; Res: 0
                                                                                                    • Job requirements: (initial)
                                                                                                    • Abilities:

                                                                                                      Battle Queen

                                                                                                      • Move: 3; Jump: 2; Evade: 40
                                                                                                      • Base HP: 75; Base MP: 80
                                                                                                      • Atk: 124; Def: 118; Speed: 11; Pow: 104; Res: 116
                                                                                                      • Job requirements: (initial)
                                                                                                      • Abilities:

                                                                                                        Box

                                                                                                        • Move: 0; Jump: 0; Evade: 60
                                                                                                        • Base HP: 3; Base MP: 0
                                                                                                        • Atk: 2; Def: 6; Speed: 0; Pow: 0; Res: 0
                                                                                                        • Job requirements: (initial)
                                                                                                        • Abilities:

                                                                                                          Statue

                                                                                                          • Move: 0; Jump: 0; Evade: 0
                                                                                                          • Base HP: 25; Base MP: 0
                                                                                                          • Atk: 2; Def: 91; Speed: 0; Pow: 22; Res: 32
                                                                                                          • Job requirements: (initial)
                                                                                                          • Abilities:

                                                                                                            Sphere

                                                                                                            • Move: 0; Jump: 0; Evade: 0
                                                                                                            • Base HP: 15; Base MP: 0
                                                                                                            • Atk: 2; Def: 81; Speed: 0; Pow: 124; Res: 124
                                                                                                            • Job requirements: (initial)
                                                                                                            • Abilities:

                                                                                                              Judge

                                                                                                              • Move: 3; Jump: 2; Evade: 40
                                                                                                              • Base HP: 65; Base MP: 22
                                                                                                              • Atk: 78; Def: 89; Speed: 11; Pow: 92; Res: 102
                                                                                                              • Job requirements: (initial)
                                                                                                              • Abilities:

                                                                                                                Judge

                                                                                                                • Move: 3; Jump: 2; Evade: 40
                                                                                                                • Base HP: 85; Base MP: 18
                                                                                                                • Atk: 72; Def: 86; Speed: 18; Pow: 68; Res: 82
                                                                                                                • Job requirements: (initial)
                                                                                                                • Abilities:

                                                                                                                  Judge

                                                                                                                  • Move: 3; Jump: 2; Evade: 40
                                                                                                                  • Base HP: 75; Base MP: 14
                                                                                                                  • Atk: 88; Def: 92; Speed: 14; Pow: 59; Res: 78
                                                                                                                  • Job requirements: (initial)
                                                                                                                  • Abilities:

                                                                                                                    Judgemaster

                                                                                                                    • Move: 3; Jump: 2; Evade: 40
                                                                                                                    • Base HP: 72; Base MP: 18
                                                                                                                    • Atk: 84; Def: 94; Speed: 14; Pow: 62; Res: 86
                                                                                                                    • Job requirements: (initial)
                                                                                                                    • Abilities: