Flying units do not receive Def and Avoid terrain bonuses.
A indicates some bonus awarded to Brigands and Berserkers.
B indicates some bonus awarded to Pirates, Corsairs, and
Berserkers.
C indicates some bonus awarded to Monks, Clerics, and
Bishops.
If a unit is on a fort, gate, or throne tile at the start of
its turn, it gains 10% of its maximum HP.
Certain floor tiles in the chapter "Valorous Roland" deal 10
damage (ignoring defense) to units standing on them, and sometimes
cause critical damage. In addition, mounted units can move again
from these tiles, even after using "attack" or "staff" commands,
but not after using a "promoting" item. Thieves and assassins can
remove such a tile by waiting on it, in which case it becomes a
regular floor tile.
Snags and cracked walls have a set amount of HP, with zero Def
and Res, and (let’s say) the same speed as the attacking unit.
Eclipse and Nosferatu will work as normal against them.