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Pokémon Black Version and Pokémon White Version - Held Items

Pokémon Black Version and Pokémon White Version - Held Items

Tags: pokemon-black-and-white, held-items

If an item’s trigger condition includes the word "when" (such as in Lum Berry and Sitrus Berry), as well as Custap Berry, it doesn’t trigger if a Pokémon has transformed, but it triggers, among other things, when a Pokémon leaves the battle.

Fresh Water

The chosen Pokémon controlled by its owner gains 50 HP.

Soda Pop

The chosen Pokémon controlled by its owner gains 60 HP.

Lemonade

The chosen Pokémon controlled by its owner gains 80 HP.

Moomoo Milk

The chosen Pokémon controlled by its owner gains 100 HP.

EnergyPowder

The chosen Pokémon controlled by its owner gains 50 HP.

Energy Root

The chosen Pokémon controlled by its owner gains 200 HP.

Heal Powder

The chosen Pokémon controlled by its owner stops being poisoned, burned, paralyzed, frozen, asleep, and confused.

Max Ether

A single original move of the chosen Pokémon controlled by its owner gains all PP. (A move is also chosen as the item is chosen.)

Elixir

Each original move of the chosen Pokémon controlled by its owner gains 10 PP.

Max Elixir

Each original move of the chosen Pokémon controlled by its owner gains all PP.

Berry Juice

When holder has half its maximum HP or less, holder gains 20 HP and this item is consumed. If used: The chosen Pokémon controlled by its owner gains 20 HP. (This item is not considered a Berry.)

Sacred Ash

Each fainted Pokémon in the player’s party has all HP. Can’t be used in battle.

Old Gateau

The chosen Pokémon controlled by its owner stops being poisoned, burned, paralyzed, frozen, asleep, and confused.

Poké Doll

[Not described yet.]

Fluffy Tail

[Not described yet.]

Blue Flute

Has no effect.

Yellow Flute

Has no effect.

Red Flute

Has no effect.

Griseous Orb

If holder is a Giratina, the power of Dragon- and Ghost-type attacks by holder is multiplied by 4915/4096. (Can be held by any Pokémon, unlike in previous versions.)

Douse Drive

(Has no effect other than to change the holder’s Techno Blast type to Water.)

Shock Drive

(Has no effect other than to change the holder’s Techno Blast type to Electric.)

Burn Drive

(Has no effect other than to change the holder’s Techno Blast type to Fire.)

Chill Drive

(Has no effect other than to change the holder’s Techno Blast type to Ice.)

Sweet Heart

The chosen Pokémon controlled by its owner gains 20 HP.

Adamant Orb

If holder is a Dialga, the power of Dragon- and Steel-type attacks by the holder is multiplied by 4915/4096.

Lustrous Orb

If holder is a Palkia, the power of Dragon- and Water-type attacks by the holder is multiplied by 4915/4096.

Black Flute

Has no effect.

White Flute

Has no effect.

Cheri Berry

When holder is paralyzed, it is cured of paralysis and this item is consumed. If used from the Bag: The chosen Pokémon controlled by its owner is cured of paralysis.

Chesto Berry

When holder is asleep, it wakes up and this item is consumed. If used from the Bag: The chosen Pokémon controlled by its owner wakes up.

Pecha Berry

When holder is poisoned, it is cured of poison and this item is consumed. If used from the Bag: The chosen Pokémon controlled by its owner is cured of poison.

Rawst Berry

When holder is burned, it is cured of burns and this item is consumed. If used from the Bag: The chosen Pokémon controlled by its owner is cured of burns.

Aspear Berry

When holder is frozen, it thaws out and this item is consumed. If used from the Bag: The chosen Pokémon controlled by its owner thaws out.

Leppa Berry

{If held by a Pokémon, it restores a move’s PP by 10.}

Oran Berry

When holder has half its maximum HP or less, holder gains 10 HP and this item is consumed. If used from the Bag: The chosen Pokémon gains 10 HP.

Persim Berry

When holder is confused, it is cured of confusion and this item is consumed. If used from the Bag: The chosen Pokémon controlled by its owner is cured of confusion.

Lum Berry

When holder is poisoned, burned, paralyzed, frozen, asleep, or confused, holder stops being poisoned, burned, paralyzed, frozen, asleep, and confused and this item is consumed. If used from the Bag: The chosen Pokémon controlled by its owner stops being poisoned, burned, paralyzed, frozen, asleep, and confused.

Sitrus Berry

When holder has half its maximum HP or less, holder gains 1/4 of its maximum HP (but not less than 1 HP) and this item is consumed. If used: The chosen Pokémon controlled by its owner gains 1/4 of its maximum HP.

Figy Berry

When holder has half its maximum HP or less, holder gains 1/8 of its maximum HP (but not less than 1 HP) and this item is consumed, and even if holder’s HP is full, if its nature is Bold, Calm, Modest, or Timid, it becomes confused if it wasn’t already. (Not prevented by Safeguard or Substitute. No effect if used from the menu screen; can’t be used from the Bag.)

Wiki Berry

When holder has half its maximum HP or less, holder gains 1/8 of its maximum HP (but not less than 1 HP) and this item is consumed, and even if holder’s HP is full, if its nature is Adamant, Careful, Impish, or Jolly, it becomes confused if it wasn’t already. (Not prevented by Safeguard or Substitute. No effect if used from the menu screen; can’t be used from the Bag.)

Mago Berry

When holder has half its maximum HP or less, holder gains 1/8 of its maximum HP (but not less than 1 HP) and this item is consumed, and even if holder’s HP is full, if its nature is Brave, Quiet, Relaxed, or Sassy, it becomes confused if it wasn’t already. (Not prevented by Safeguard or Substitute. No effect if used from the menu screen; can’t be used from the Bag.)

Aguav Berry

When holder has half its maximum HP or less, holder gains 1/8 of its maximum HP (but not less than 1 HP) and this item is consumed, and even if holder’s HP is full, if its nature is Lax, Naive, Naughty, or Rash, it becomes confused if it wasn’t already. (Not prevented by Safeguard or Substitute. No effect if used from the menu screen; can’t be used from the Bag.)

Iapapa Berry

When holder has half its maximum HP or less, holder gains 1/8 of its maximum HP (but not less than 1 HP) and this item is consumed, and even if holder’s HP is full, if its nature is Gentle, Hasty, Lonely, or Mild, it becomes confused if it wasn’t already. (Not prevented by Safeguard or Substitute. No effect if used from the menu screen; can’t be used from the Bag.)

Occa Berry

As the holder is damaged by a Fire-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Passho Berry

As the holder is damaged by a Water-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Wacan Berry

As the holder is damaged by an Electric-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Rindo Berry

As the holder is damaged by a Grass-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Yache Berry

As the holder is damaged by an Ice-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Chople Berry

As the holder is damaged by a Fighting-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Kebia Berry

As the holder is damaged by a Poison-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Shuca Berry

As the holder is damaged by a Ground-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Coba Berry

As the holder is damaged by a Flying-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Payapa Berry

As the holder is damaged by a Psychic-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Tanga Berry

As the holder is damaged by a Bug-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Charti Berry

As the holder is damaged by a Rock-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Kasib Berry

As the holder is damaged by a Ghost-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Haban Berry

As the holder is damaged by a Dragon-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Colbur Berry

As the holder is damaged by a Dark-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Babiri Berry

As the holder is damaged by a Steel-type attack against the holder, if that attack is "super effective" against holder’s types, that attack’s damage is halved and this item is consumed during damage calculation.

Chilan Berry

As the holder is damaged by a Normal-type attack against the holder, that attack’s damage is halved and this item is consumed during damage calculation.

Liechi Berry

When holder has 1/4 of its maximum HP or less, and holder’s Attack stat stage can be changed by this effect, raises holder’s Attack by 1 stage and this item is consumed.

Ganlon Berry

When holder has 1/4 of its maximum HP or less, and holder’s Defense stat stage can be changed by this effect, raises holder’s Defense by 1 stage and this item is consumed.

Salac Berry

When holder has 1/4 of its maximum HP or less, and holder’s Speed stat stage can be changed by this effect, raises holder’s Speed by 1 stage and this item is consumed.

Petaya Berry

When holder has 1/4 of its maximum HP or less, and holder’s Special Attack stat stage can be changed by this effect, raises holder’s Special Attack by 1 stage and this item is consumed.

Apicot Berry

When holder has 1/4 of its maximum HP or less, and holder’s Special Defense stat stage can be changed by this effect, raises holder’s Special Defense by 1 stage and this item is consumed.

Lansat Berry

When holder has 1/4 of its maximum HP or less, and Focus Energy is not in effect for the holder, begins the effect of Focus Energy and this item is consumed.

Starf Berry

When holder has 1/4 of its maximum HP or less and at least one of the Attack, Defense, Special Attack, Special Defense, or Speedstage is less than 6, raises by 2 stages one of those stat stages that are less than 6, chosen at random, and this item is consumed if that stat stage was changed this way.

Enigma Berry

Whenever the holder is damaged by an attack by another Pokémon, if that attack is "super effective" against holder’s types and if holder has at least 1 HP, holder gains 1/4 of its maximum HP (but not less than 1 HP) and this item is consumed.

Micle Berry

{If held by a Pokémon, it raises the accuracy of a move just once in a pinch.}

Custap Berry

If holder has 1/4 of its maximum HP or less and holder is holding this item after commands are chosen but before Pokémon are switched out, this item is consumed and holder strikes before all other Pokémon whose moves have equal or lower priority than holder’s move this turn. (Affected by Gluttony. No effect if used with Item Urge, Fling, Pluck, or Bug Bite.)

Jaboca Berry

{Whenever holder [is damaged by] a physical attack by another Pokémon and that attack is successful, if holder has at least 1 HP, that other Pokémon loses 1/8 of its maximum HP} but not less than 1 HP {(not considered recoil). If that other Pokémon lost HP this way, this item is consumed. }

Rowap Berry

{Whenever holder [is damaged by] a special attack by another Pokémon and that attack is successful, if holder has at least 1 HP, that other Pokémon loses 1/8 of its maximum HP} but not less than 1 HP {(not considered recoil). If that other Pokémon lost HP this way, this item is consumed. }

BrightPowder

Accuracy of attacks against the holder is multiplied by 0.9.

White Herb

{ When holder has a stat stage that’s less than 0, resets all holder’s stat stages that are less than 0 to zero and this item is consumed. }

Macho Brace

Holder’s Speed is halved (not prevented by Klutz). { It is a stiff and heavy brace that promotes strong growth...}

Exp. Share

{ The holder gets a share of a battle’s Exp. Points without battling.}

Quick Claw

At a 20% chance, holder strikes before all other Pokémon with equal or lower priority than holder’s move.

Soothe Bell

(Raises holder’s friendship faster.)

Mental Herb

When holder is infatuated or Disable, Encore, Heal Block, Taunt, or Torment is in effect against the holder, holder is no longer infatuated and the effects of Disable, Encore, Heal Block, Taunt, and Torment end against the holder, and this item is consumed.

Choice Band

Holder’s Attack is multiplied by 1.5. If there is a first move that the holder chose for use and that wasn’t prevented from being used (and where the holder held this item as it started to use the move, since holder entered the battle or the effect ends or is reset, whichever is later), holder can’t choose any other move for use (while holder is holding this item) for as long as holder remains in battle, has that move, and is actually holding this item. (Trick and Switcheroo reset this effect even if holder thereby gains the same or a different choice item. Applies to use of Pursuit as a Pokémon is about to switch. Ignores moves used by other moves, moves that are prevented from being used, moves that couldn’t be used because they had zero PP, and moves used by the holder because of Magic Bounce, Magic Coat, or Snatch. Ignores Struggle. Effect is not reset if affected move runs out of PP and then has its PP restored.)

Choice Specs

Holder’s Special Attack is multiplied by 1.5. If there is a first move that the holder chose for use and that wasn’t prevented from being used (and where the holder held this item as it started to use the move, since holder entered the battle or the effect ends or is reset, whichever is later), holder can’t choose any other move for use (while holder is holding this item) for as long as holder remains in battle, has that move, and is actually holding this item. (Trick and Switcheroo reset this effect even if holder thereby gains the same or a different choice item. Applies to use of Pursuit as a Pokémon is about to switch. Ignores moves used by other moves, moves that are prevented from being used, moves that couldn’t be used because they had zero PP, and moves used by the holder because of Magic Bounce, Magic Coat, or Snatch. Ignores Struggle. Effect is not reset if affected move runs out of PP and then has its PP restored.)

Choice Scarf

Holder’s Speed is multiplied by 1.5. If there is a first move that the holder chose for use and that wasn’t prevented from being used (and where the holder held this item as it started to use the move, since holder entered the battle or the effect ends or is reset, whichever is later), holder can’t choose any other move for use (while holder is holding this item) for as long as holder remains in battle, has that move, and is actually holding this item. (Trick and Switcheroo reset this effect even if holder thereby gains the same or a different choice item. Applies to use of Pursuit as a Pokémon is about to switch. Ignores moves used by other moves, moves that are prevented from being used, moves that couldn’t be used because they had zero PP, and moves used by the holder because of Magic Bounce, Magic Coat, or Snatch. Ignores Struggle. Effect is not reset if affected move runs out of PP and then has its PP restored.)

King’s Rock

Whenever the holder damages another Pokémon with an attack that doesn’t have an additional effect of making its target flinch, that other Pokémon may flinch this turn (10% chance; considered an additional effect by Shield Dust and Serene Grace/Pledges but not Sheer Force; not cumulative with Stench; prevented by Substitute).

Razor Fang

Whenever the holder damages another Pokémon with an attack that doesn’t have an additional effect of making its target flinch, that other Pokémon may flinch this turn (10% chance; considered an additional effect by Shield Dust and Serene Grace/Pledges but not Sheer Force; not cumulative with Stench; prevented by Substitute).

Amulet Coin

{If holder participated in winning a Trainer battle, the player earns twice more money than usual. (This effect is not cumulative with multiple instances of Luck Incense, this item, or both.)}

Cleanse Tag

{ It helps keep wild Pokémon away if the holder is the first one in the party.}

Soul Dew

If holder is a Latios or Latias, its Special Attack and Special Defense are multiplied by 1.5.

Razor Claw

Holder’s critical hit rate rises by 1.

DeepSeaTooth

If holder is a Clamperl, its Special Attack is doubled.

DeepSeaScale

If holder is a Clamperl, its Special Defense is doubled.

Smoke Ball

{ It enables the holder to run from any wild Pokémon without fail.} (Sky Drop will still prevent running.)

Focus Band

{The holder may endure a potential KO attack, leaving it with just 1 HP.} (Endure and Sturdy take precedence over this item’s effect.)

Lucky Egg

Amount of Exp. Points holder earns in battle is multiplied by 1.5. (See "experience" in the notes.)

Scope Lens

Attacks by the holder have a heightened chance for a critical hit.

Leftovers

At the end of each turn, holder gains 1/16 of its maximum HP (but not less than 1 HP).

Dragon Scale

Has no effect in battle.

Light Ball

If holder is a Pikachu, its Attack and Special Attack are doubled.

Shell Bell

At the end of all hits of a damaging attack by the holder, if that attack was successful against at least one of its targets, holder gains 1/8 of the total amount of HP lost by all targets (and life points lost by their substitutes) because of that attack, but not less than 1 HP, unless that total amount is 0. (Prevented by Sheer Force if the attack has an additional effect. Doesn’t include Doom Desire and Future Sight.)

Lax Incense

Accuracy of attacks against the holder is multiplied by 0.9.

Lucky Punch

If holder is a Chansey, attacks by it have a heightened chance for a critical hit.

Metal Powder

If holder is a Ditto and hasn’t transformed, its Defense is doubled.

Thick Club

If holder is a Cubone or Marowak, its Attack is doubled.

Stick

If holder is a Farfetch’d, attacks by it have a heightened chance for a critical hit.

Wide Lens

Accuracy of attacks by the holder is multiplied by 1.1.

Muscle Band

Power of physical attacks by the holder is multiplied by 4505/4096.

Wise Glasses

Power of special attacks by the holder is multiplied by 4505/4096.

Expert Belt

If an attack by holder is "super effective" against its target’s types, that attack’s damage is multiplied by 4915/4096.

Light Clay

If holder uses Reflect or Light Screen, its effect lasts eight turns instead of five turns.

Life Orb

Damage of attacks by holder against other Pokémon is multiplied by 5324/4096. At the end of all hits of a damaging attack (other than Me First) by the holder, the holder loses 1/10 of its maximum HP (but not less than 1 HP) if that attack is successful against at least one of its targets (not considered recoil; prevented by Sheer Force if the attack has an additional effect). (For both effects, includes returned attack from Future Sight and Doom Desire unless holder leaves the battle or is rotated out; includes the use of Pursuit as a Pokémon is about to switch; and doesn’t include Present if it chooses for its target to gain HP.)

Power Herb

Whenever the holder uses a two-turn attack other than Sky Drop, if that attack would take two attack segments, it takes one attack segment instead and this item is consumed. (Triggers after holder prepares to use a two-turn attack. Hyper Beam and the like are not two-turn attacks.)

Toxic Orb

At the end of each turn, holder becomes badly poisoned. (Not prevented by Safeguard or Substitute. If it wasn’t poisoned already, holder doesn’t lose HP because of the poison until next turn.)

Flame Orb

At the end of each turn, holder becomes burned. (Not prevented by Safeguard or Substitute. If it wasn’t burned already, holder doesn’t lose HP because of the burn until next turn.)

Quick Powder

If holder is a Ditto and hasn’t transformed, its Speed is doubled.

Focus Sash

If holder’s HP is full and damage (including confusion damage) would reduce holder’s HP to less than 1, instead that damage reduces holder’s HP to 1 and this item is consumed immediately. (Treats each hit of a multi-hit attack as a separate attack. Includes returned attack from Future Sight and Doom Desire. Endure and Sturdy take precedence over this item’s effect.)

Zoom Lens

Accuracy of attacks by the holder is multiplied by 4915/4096 if holder strikes after their target this turn. (Also applies to returned attack from Future Sight and Doom Desire, even if holder didn’t strike after its target, except if the target entered the battle after the beginning of the turn, since in that case it doesn’t have a place in the turn order.)

Metronome

Damage of attacks by holder is multiplied by (4096+(X*819)/4096), or is doubled if X is 5 or greater. X roughly corresponds to the number of consecutive times that the holder [used the same move (and the move was successful) since it entered the battle].

Iron Ball

Holder’s Speed is halved. Ground-type attacks are normally effective against the holder if it’s a Flying type (overrides Smack Down here, but not Ingrain or Gravity), and they are effective against the holder as though it didn’t have Levitate. Holder can receive the effect of Spikes and Toxic Spikes, and the holder is prevented from switching and running because of Arena Trap, as though it didn’t have Levitate and as though its current type didn’t include Flying. (Overrides Magnet Rise and Telekinesis.)

Lagging Tail

{ It makes the holder move slower than usual.}

Destiny Knot

{Whenever an attack by another Pokémon or an Ability from another Pokémon causes holder to become infatuated, that other Pokémon is also infatuated (not considered an additional effect).}

Black Sludge

{At the end of each turn, holder gains 1/16 of its maximum HP (but not less than 1 HP) if it’s a Poison type. Otherwise, it loses 1/8 of its maximum HP (but not less than 1 HP).}

Icy Rock

If holder uses Hail, its effect lasts eight turns instead of five turns.

Smooth Rock

If holder uses Sandstorm, its effect lasts eight turns instead of five turns.

Heat Rock

If holder uses Sunny Day, its effect lasts eight turns instead of five turns.

Damp Rock

If holder uses Rain Dance, its effect lasts eight turns instead of five turns.

Grip Claw

If holder uses a multi-turn attack, its effect lasts eight turns.

Sticky Barb

At the end of each turn, holder loses 1/8 of its maximum HP (but not less than 1 HP). Whenever holder [is damaged by] a direct attack by another Pokémon and that other Pokémon isn’t holding an item [and has at least 1 HP], that other Pokémon receives this item even if the holder has Sticky Hold or has zero HP, unless the holder had a substitute as the attack was dealt.

Power Bracer

Holder’s Speed is halved (not prevented by Klutz). {Raises Attack base stat points (EVs) if it participated in battle.}

Power Belt

Holder’s Speed is halved (not prevented by Klutz). {Raises Defense base stat points (EVs) if it participated in battle.}

Power Lens

Holder’s Speed is halved (not prevented by Klutz). {Raises Special Attack base stat points (EVs) if it participated in battle.}

Power Band

Holder’s Speed is halved (not prevented by Klutz). {Raises Special Defense base stat points (EVs) if it participated in battle.}

Power Anklet

Holder’s Speed is halved (not prevented by Klutz). {Raises Speed base stat points (EVs) if it participated in battle.}

Power Weight

Holder’s Speed is halved (not prevented by Klutz). {Raises HP base stat points (EVs) if it participated in battle.}

Shed Shell

{ It enables the holder to switch with a waiting Pokémon in battle. } (Sky Drop will still prevent switching out.)

Big Root

The amount of HP the holder gains because of Aqua Ring, Ingrain, and Leech Seed is multiplied by 1.3, rounded half-down. The amount of HP the holder gains after it uses Absorb, Drain Punch, Dream Eater, Giga Drain, Horn Leech, Leech Life, and Mega Drain is multiplied by 1.3, rounded half-down.. (Affects Liquid Ooze.)

Soft Sand

Power of Ground-type attacks by the holder is multiplied by 4915/4096.

Hard Stone

Power of Rock-type attacks by the holder is multiplied by 4915/4096.

Miracle Seed

Power of Grass-type attacks by the holder is multiplied by 4915/4096.

BlackGlasses

Power of Dark-type attacks by the holder is multiplied by 4915/4096.

Black Belt

Power of Fighting-type attacks by the holder is multiplied by 4915/4096.

Metal Coat

Power of Steel-type attacks by the holder is multiplied by 4915/4096.

Magnet

Power of Electric-type attacks by the holder is multiplied by 4915/4096.

Mystic Water

Power of Water-type attacks by the holder is multiplied by 4915/4096.

Sharp Beak

Power of Flying-type attacks by the holder is multiplied by 4915/4096.

Poison Barb

Power of Poison-type attacks by the holder is multiplied by 4915/4096.

NeverMeltIce

Power of Ice-type attacks by the holder is multiplied by 4915/4096.

Spell Tag

Power of Ghost-type attacks by the holder is multiplied by 4915/4096.

TwistedSpoon

Power of Psychic-type attacks by the holder is multiplied by 4915/4096.

Charcoal

Power of Fire-type attacks by the holder is multiplied by 4915/4096.

Dragon Fang

Power of Dragon-type attacks by the holder is multiplied by 4915/4096.

Silk Scarf

Power of Normal-type attacks by the holder is multiplied by 4915/4096.

Sea Incense

Power of Water-type attacks by the holder is multiplied by 4915/4096.

SilverPowder

Power of Bug-type attacks by the holder is multiplied by 4915/4096.

Flame Plate

Power of Fire-type attacks by the holder is multiplied by 4915/4096.

Splash Plate

Power of Water-type attacks by the holder is multiplied by 4915/4096.

Zap Plate

Power of Electric-type attacks by the holder is multiplied by 4915/4096.

Meadow Plate

Power of Grass-type attacks by the holder is multiplied by 4915/4096.

Icicle Plate

Power of Ice-type attacks by the holder is multiplied by 4915/4096.

Fist Plate

Power of Fighting-type attacks by the holder is multiplied by 4915/4096.

Toxic Plate

Power of Poison-type attacks by the holder is multiplied by 4915/4096.

Earth Plate

Power of Ground-type attacks by the holder is multiplied by 4915/4096.

Sky Plate

Power of Flying-type attacks by the holder is multiplied by 4915/4096.

Mind Plate

Power of Psychic-type attacks by the holder is multiplied by 4915/4096.

Insect Plate

Power of Bug-type attacks by the holder is multiplied by 4915/4096.

Stone Plate

Power of Rock-type attacks by the holder is multiplied by 4915/4096.

Spooky Plate

Power of Ghost-type attacks by the holder is multiplied by 4915/4096.

Draco Plate

Power of Dragon-type attacks by the holder is multiplied by 4915/4096.

Dread Plate

Power of Dark-type attacks by the holder is multiplied by 4915/4096.

Iron Plate

Power of Steel-type attacks by the holder is multiplied by 4915/4096.

Odd Incense

Power of Psychic-type attacks by the holder is multiplied by 4915/4096.

Rock Incense

Power of Rock-type attacks by the holder is multiplied by 4915/4096.

Wave Incense

Power of Water-type attacks by the holder is multiplied by 4915/4096.

Rose Incense

Power of Grass-type attacks by the holder is multiplied by 4915/4096.

Full Incense

{Holder strikes after all other Pokémon whose moves have equal or greater priority than holder’s move.}

Luck Incense

{If holder participated in winning a Trainer battle, the player earns twice more money than usual. (This effect is not cumulative with multiple instances of Amulet Coin, this item, or both.)}

Pure Incense

{ It helps keep wild Pokémon away if the holder is the first one in the party.}

RageCandyBar

The chosen Pokémon controlled by its owner gains 20 HP.

Eviolite

If holder’s species has a higher evolutionary stage, its Defense and Special Defense are multiplied by 1.5.

Float Stone

Holder’s weight is halved.

Rocky Helmet

Whenever holder is damaged by a direct attack by another Pokémon, that other Pokémon loses 1/6 of its maximum HP but not less than 1 HP (not considered recoil).

Air Balloon

Holder is immune to damaging Ground-type attacks, and holder is unaffected by Spikes and Toxic Spikes, and holder can switch and run despite Arena Trap, even if the holder doesn’t have Levitate. (Overridden by Gravity, Ingrain, and Smack Down.) Whenever a damaging attack against the holder by another Pokémon is successful, this item is consumed (the item "pops") even if the holder has zero HP. (A message reveals this item on the holder the next time effects from it are applied after the holder enters the battle.)

Red Card

At the end of all hits of a damaging attack by another Pokémon, if holder was damaged by that attack, if that other Pokémon is still in battle, if both Pokémon have at least 1 HP, and if there is at least one unfainted non-Egg Pokémon not in battle with the same controller as that other Pokémon, this item is consumed and, if this is a Trainer battle, this item replaces that other Pokémon with one of those Pokémon not in battle chosen at random, and, if this is a wild Pokémon battle, the battle ends. (If this effect is prevented, the item is still consumed.) (Doesn’t include Doom Desire or Future Sight. Includes the use of Pursuit as a Pokémon is about to switch. This item’s effect doesn’t trigger if the attacker has Sheer Force and the attack has an additional effect. If more than one Pokémon holding this item triggers this effect at once, the effect for each of those Pokémon triggers in turn order.)

Ring Target

Attacks against the holder are normally effective against types that those attacks' types would otherwise be ineffective against because of the holder’s type. (For example, if the holder’s type includes Dark, Psychic-type attacks against it are normally effective against the Dark type.) Effects can cause poison, burn, paralysis, freezing, and sleep against the holder if they otherwise wouldn’t because of the holder’s type.

Binding Band

Whenever the effect of a multi-turn attack by the holder begins, the effect causes its target to lose 1/8 instead of 1/16 of its maximum HP (but not less than 1 HP) at the end of each turn. (Holder need not be holding this item as the target loses HP this way.)

Absorb Bulb

Whenever holder is damaged by a Water-type attack by another Pokémon, if holder’s Special Attack stat stage is less than 6 and holder’s Special Attack can be changed with this item’s effect, holder’s Special Attack rises by 1 stage and this item is consumed.

Cell Battery

Whenever holder is damaged by an Electric-type attack by another Pokémon, if holder’s Attack stat stage is less than 6 and holder’s Attack can be changed with this item’s effect, holder’s Attack rises by 1 stage and this item is consumed.

Eject Button

At the end of all hits of a damaging attack by another Pokémon, if holder was damaged by that attack, if holder has at least 1 HP and if there is at least one unfainted non-Egg Pokémon not in battle with the same controller as the holder, this item causes the holder to switch out even if it can’t switch out, and this item is consumed. (The new Pokémon enters the battle immediately. Prevented by Sheer Force if the attack has an additional effect. Doesn’t include Doom Desire or Future Sight, or the use of Pursuit as a Pokémon is about to switch out. If more than one Pokémon holding this item could trigger this effect at once, only the first target (of that kind) in turn order triggers.)

Normal Gem , Fighting Gem , Flying Gem , Bug Gem , Ghost Gem , Steel Gem , Ground Gem , Poison Gem , Rock Gem , Fire Gem , Water Gem , Ice Gem , Electric Gem , Grass Gem , Psychic Gem , Dragon Gem , Dark Gem

As an attack by the holder other than Fire Pledge, Grass Pledge, or Water Pledge begins, if it would deal damage against at least one of its targets and has the same type as that named by this item, that attack’s power is multiplied by 1.5 and this item is consumed before damage calculation. (Counts all hits of a multi-hit attack. Attacks used on different turns are considered separate attacks. The appropriate type item will also trigger if Present would try to recover HP to the target, even if it can’t do so. Affects Selfdestruct and Explosion, even though the holder faints from the attack. For Future Sight and Doom Desire, the effect triggers only at the time the attack is returned at the end of the effect, only if the holder is in battle (even if the holder is rotated out), and only if the holder began the effect by using the attack. For Bide, effect triggers only on the last attack segment of the effect; for two-turn attacks, only on the second attack segment of the effect.)

Poké Toy

{An item that attracts Pokémon. Use it to run from any battle with a wild Pokémon.}

Casteliacone

The chosen Pokémon controlled by its owner stops being poisoned, burned, paralyzed, frozen, asleep, and confused.

Potion

The chosen Pokémon controlled by its owner gains 20 HP. Cost 2. Also a regular item.

Antidote

The chosen Pokémon controlled by its owner is cured of poison. Cost 4. Also a regular item.

Burn Heal

The chosen Pokémon controlled by its owner is cured of burns. Cost 4. Also a regular item.

Ice Heal

The chosen Pokémon controlled by its owner thaws out. Cost 4. Also a regular item.

Awakening

The chosen Pokémon controlled by its owner wakes up. Cost 4. Also a regular item.

Parlyz Heal

The chosen Pokémon controlled by its owner is cured of paralysis. Cost 4. Also a regular item.

Full Restore

The chosen Pokémon controlled by its owner gains all HP and stops being poisoned, burned, paralyzed, frozen, asleep, and confused. Cost 13. Also a regular item.

Max Potion

The chosen Pokémon controlled by its owner gains all HP. Cost 10. Also a regular item.

Hyper Potion

The chosen Pokémon controlled by its owner gains 200 HP. Cost 8. Also a regular item.

Super Potion

The chosen Pokémon controlled by its owner gains 50 HP. Cost 4. Also a regular item.

Full Heal

The chosen Pokémon controlled by its owner stops being poisoned, burned, paralyzed, frozen, asleep, and confused. Cost 6. Also a regular item.

Lava Cookie

The chosen Pokémon controlled by its owner stops being poisoned, burned, paralyzed, frozen, asleep, and confused.

Revive

The chosen Pokémon controlled by its owner has half of its maximum HP, rounded down, if it has fainted. Cost 11. Also a regular item. (If that Pokémon used to be a Pokémon in battle, it enters the battle again at the same spot where it fainted or (if this is a Triple Battle) at the spot it would have been if it had not fainted, as long as that spot is empty. This will trigger effects that happen "when a Pokémon enters the battle", but not if it’s in a rotated-out state.)

Max Revive

The chosen Pokémon controlled by its owner has all HP if it has fainted. Cost 14. Also a regular item. (If that Pokémon used to be a Pokémon in battle, it enters the battle again at the same spot where it fainted or (if this is a Triple Battle) at the spot it would have been if it had not fainted, as long as that spot is empty. This will trigger effects that happen "when a Pokémon enters the battle", but not if it’s in a rotated-out state.)

Revival Herb

The chosen Pokémon controlled by its owner has all HP if it has fainted. (If that Pokémon used to be a Pokémon in battle, it enters the battle again at the same spot where it fainted or (if this is a Triple Battle) at the spot it would have been if it had not fainted, as long as that spot is empty. This will trigger effects that happen "when a Pokémon enters the battle", but not if it’s in a rotated-out state.)

Ether

A single original move of the chosen Pokémon controlled by its owner gains 10 PP. (A move is also chosen as the item is chosen.) Cost 12. Also a regular item.

X Attack

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Attack by 1 stage. Cost 3. Also a regular item.

X Defend

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Defense by 1 stage. Cost 3. Also a regular item.

X Speed

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Speed by 1 stage. Cost 3. Also a regular item.

X Accuracy

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s accuracy by 1 stage. Cost 3. Also a regular item.

X Special

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Special Attack by 1 stage. Cost 3. Also a regular item.

X Sp. Def

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Special Defense by 1 stage. Cost 3. Also a regular item.

Exp. Share

Holder earns Exp. Points and base stat points (EVs) in a battle, even if it didn’t participate in that battle (See notes).

Guard Spec.

If the chosen Pokémon controlled by its owner is in battle, begins the effect of Mist for that Pokémon’s side (unless it’s already in effect). Cost 3. Also a regular item.

Dire Hit

If the chosen Pokémon controlled by its owner is in battle (even if it’s rotated out), begins the effect of Focus Energy for that Pokémon (unless it’s already in effect). Cost 3. Also a regular item.

X Speed 2

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Speed by 2 stages. Cost 5.

X Special 2

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Special Attack by 2 stages. Cost 5.

X Sp. Def 2

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Special Defense by 2 stages. Cost 5.

X Defend 2

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Defense by 2 stages. Cost 5.

X Attack 2

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Attack by 2 stages. Cost 5.

X Accuracy 2

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s accuracy by 2 stages. Cost 5.

X Speed 3

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Speed by 3 stages. Cost 7.

X Special 3

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Special Attack by 3 stages. Cost 7.

X Sp. Def 3

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Special Defense by 3 stages. Cost 7.

X Defend 3

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Defense by 3 stages. Cost 7.

X Attack 3

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Attack by 3 stages. Cost 7.

X Accuracy 3

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s accuracy by 3 stages. Cost 7.

X Speed 6

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Speed by 6 stages. Cost 12.

X Special 6

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Special Attack by 6 stages. Cost 12.

X Sp. Def 6

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Special Defense by 6 stages. Cost 12.

X Defend 6

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Defense by 6 stages. Cost 12.

X Attack 6

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s Attack by 6 stages. Cost 12.

X Accuracy 6

If the chosen Pokémon controlled by its owner is in battle, raises that Pokémon’s accuracy by 6 stages. Cost 12.

Ability Urge

If chosen Pokémon controlled by its owner has Air Lock, Anticipation, Cloud Nine, Download, Drizzle, Drought, Filter, Forewarn, Frisk, Intimidate, Mold Breaker, Pressure, Sand Stream, Slow Start, Snow Warning, Teravolt, Trace, Turboblaze, or Unnerve, that Ability triggers. Has no effect if that Pokémon isn’t in battle or is rotated out. Cost 3.

Item Drop

The chosen Pokémon controlled by its owner drops the item it’s actually holding. Has no effect if the Pokémon isn’t in battle or is rotated out. Cost 5.

Item Urge

If the chosen Pokémon controlled by its owner is holding an item with a "when" trigger condition, that Pokémon uses that item, even if Magic Room is in effect or the trigger condition doesn’t hold, and that item is consumed. Has no effect if that Pokémon isn’t in battle or is rotated out. Cost 1.

Reset Urge

Resets all the stat stages of the chosen Pokémon controlled by its owner to 0. Has no effect if that Pokémon isn’t in battle or is rotated out. Cost 9.

Dire Hit 2

Can be used more than once. If the chosen Pokémon controlled by its owner is in battle, begins the effect of Focus Energy for that Pokémon (even if it’s rotated out) and, until that Pokémon leaves the battle, raises its critical hit rate even if Focus Energy is in effect for that Pokémon. Cost 5.

Dire Hit 3

Can be used more than once. If the chosen Pokémon controlled by its owner is in battle, begins the effect of Focus Energy for that Pokémon (even if it’s rotated out) and, until that Pokémon leaves the battle,, greatly raises its critical hit rate even if Focus Energy is in effect for that Pokémon. Cost 7.