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Pokémon Black Version and Pokémon White Version - Notes for Specific Moves

Pokémon Black Version and Pokémon White Version - Notes for Specific Moves

Tags: pokemon-black-and-white

Substitute

Substitute creates a copy of the user called a "substitute"; to make a substitute, the user loses 1/4 of its maximum HP, but not less than 1 HP. This attack fails if the HP reduced would faint the user or if the user already has a substitute. The substitute has life points equal to the HP lost this way. (The term "life points" is used here to differentiate it from HP, to avoid confusion when describing Substitute’s effect.)

If an effect (such as a move, item, or Ability) is absent in this description, it is assumed to work as normal both with and without Substitute’s effect.

These are the main effects that happen while the user has a substitute:

  • Attacks by other Pokémon can’t cause poison, burn, paralysis, freezing, sleep, confusion, or flinching against the user. (Effects of attacks such as Yawn can still do so. If an item or an Ability causes one of these effects, the description will say whether Substitute prevents it.) Additional effects of attacks by other Pokémon can’t inflict such effects if the user had a substitute as the attack began (each hit of a multi-hit attack is treated as a separate attack).
  • Abilities from Pokémon other than the user and additional effects of attacks by those Pokémon can’t change the user’s stat stages if they would normally reduce them and if the user had a substitute as the attack began (each hit of a multi-hit attack is treated as a separate attack).
  • Non-damaging attacks by Pokémon in battle other than the user and without flag "p" in the list of moves will fail against the user. (Except as noted below, the user can use such attacks normally.)
  • If the user would be hit by a damaging attack by another Pokémon, instead the user’s substitute loses life points equal to the HP the user would have lost because of that attack. (Except as noted below, however, this doesn’t change whether attacks are successful or not.)

Note that the last effect listed above is a replacement effect. If damage is intercepted to the substitute, Counter, Mirror Coat, Metal Burst, [Bide, and Rage] are not affected by it.

When the substitute has no life points left, it fades and Substitute’s effect ends.

Any other effects that affect the user’s HP do not involve the substitute in any way. This applies to reductions of the user’s HP from poison, Leech Seed, Sandstorm, recoil, and so on; and to effects that recover the user’s HP. Moreover, effects that need to know the user’s HP (Super Fang, Reversal, Flail, False Swipe, Eruption, and so on) won’t use the substitute’s life points in place of the user’s HP. (This is why "life points" is used instead of HP to describe the substitute’s vitality.)

The substitute will be removed, and Substitute’s effect will end, when the user leaves the battle (except Baton Pass) or if the user faints before the substitute fades. If the user uses Baton Pass, the substitute retains its current life points.

Other notes regarding Substitute are given below.

  • While the user has a substitute, attacks can deal damage equal to or greater than the user’s HP even if an effect prevents it from fainting (False Swipe, Endure, Focus Band, Focus Sash, Sturdy).
  • If the user uses Baton Pass, the effect of Toxic Spikes can still poison the new Pokémon as normal, and a Poison-type Pokémon will still end the effect of Toxic Spikes as normal.
  • The game checks whether a substitute fades after every hit of a multi-hit attack. The multi-hit attack will continue even after the substitute fades.
  • Damage from the user’s confusion is given to the user.
  • Attacks that hit the user’s substitute, if used by other Pokémon, can’t remove the user’s item. (This includes Bug Bite, Incinerate, Knock Off, and Pluck, but doesn’t include Pickpocket. The user can use Bestow normally, Switcheroo, and Trick, and Item Drop can still be used on it.)
  • The attack from Future Sight and Doom Desire is passed to the substitute instead of the user.
  • Pay Day won’t cause the attacker to gain money from the attack if it hits the user’s substitute.
  • If the user had a substitute when these attacks were successful, Smack Down will fail to end the user’s Fly and Bounce attack or do the rest of its effect beyond damage; Clear Smog will fail to reset the user’s stat stages; and Circle Throw and Dragon Tail will fail to replace the user with another Pokémon.
  • While user has a substitute, the use of SmellingSalt against the user by other Pokémon doesn’t increase in power if the user is paralyzed, and won’t heal the user’s paralysis if the attack is successful.
  • While user has a substitute, the use of Wake-Up Slap against the user by other Pokémon doesn’t increase in power if the user is asleep, and won’t make the user wake up if the attack is successful.
  • The item thrown with Fling doesn’t take effect if it hits the user.
  • If the user has a substitute when another Pokémon begins to use a multi-turn attack against the user, the secondary effect of that attack won’t occur. The effect of multi-turn attacks against the user will end when the user creates a substitute.
  • When a target uses Absorb, Mega Drain, Leech Life, Giga Drain, Drain Punch, Horn Leech, Dream Eater, or a recoil attack against the user, it loses or gains HP according to the number of life points lost by the substitute. (For example, if the target uses Absorb on the user and the substitute loses 10 life points, the target gains 5 HP.)
  • Sky Drop will fail against the user even on the first attack segment of its use.
  • If Defog is used against the user, the user’s evasiveness won’t be changed but effects such as Spikes, Reflect, and so on will still be removed from the user’s side.
  • If another Pokémon uses Acupressure against the user, the attack will fail. (The user can use Acupressure normally against itself.)
  • The substitute will absorb damage from Pursuit if the user attempts to switch.

Natural Gift

This is a table of all Berries and their type and power.

Berry Type Power
Cheri Berry FIRE 60
Chesto Berry WATER 60
Pecha Berry ELECTRIC 60
Rawst Berry GRASS 60
Aspear Berry ICE 60
Leppa Berry FIGHTING 60
Oran Berry POISON 60
Persim Berry GROUND 60
Lum Berry FLYING 60
Sitrus Berry PSYCHIC 60
Figy Berry BUG 60
Wiki Berry ROCK 60
Mago Berry GHOST 60
Aguav Berry DRAGON 60
Iapapa Berry DARK 60
Razz Berry STEEL 60
Bluk Berry FIRE 70
Nanab Berry WATER 70
Wepear Berry ELECTRIC 70
Pinap Berry GRASS 70
Pomeg Berry ICE 70
Kelpsy Berry FIGHTING 70
Qualot Berry POISON 70
Hondew Berry GROUND 70
Grepa Berry FLYING 70
Tamato Berry PSYCHIC 70
Cornn Berry BUG 70
Magost Berry ROCK 70
Rabuta Berry GHOST 70
Nomel Berry DRAGON 70
Spelon Berry DARK 70
Pamtre Berry STEEL 70
Watmel Berry FIRE 80
Durin Berry WATER 80
Belue Berry ELECTRIC 80
Occa Berry FIRE 60
Passho Berry WATER 60
Wacan Berry ELECTRIC 60
Rindo Berry GRASS 60
Yache Berry ICE 60
Chople Berry FIGHTING 60
Kebia Berry POISON 60
Shuca Berry GROUND 60
Coba Berry FLYING 60
Payapa Berry PSYCHIC 60
Tanga Berry BUG 60
Charti Berry ROCK 60
Kasib Berry GHOST 60
Haban Berry DRAGON 60
Colbur Berry DARK 60
Babiri Berry STEEL 60
Chilan Berry NORMAL 60
Liechi Berry GRASS 80
Ganlon Berry ICE 80
Salac Berry FIGHTING 80
Petaya Berry POISON 80
Apicot Berry GROUND 80
Lansat Berry FLYING 80
Starf Berry PSYCHIC 80
Enigma Berry BUG 80
Micle Berry ROCK 80
Custap Berry GHOST 80
Jaboca Berry DRAGON 80
Rowap Berry DARK 80

Fling

Fling fails if the user isn’t holding any item listed below (items other than the ones below won’t be thrown):

Power 10

BrightPowder, White Herb, Soothe Bell, Mental Herb, Choice Band, SilverPowder, Focus Band, Leftovers, Soft Sand, Silk Scarf, Sea Incense, Lax Incense, Metal Powder, Red Scarf, Blue Scarf, Pink Scarf, Green Scarf, Yellow Scarf, Wide Lens, Muscle Band, Wise Glasses, Expert Belt, Power Herb, Quick Powder, Focus Sash, Zoom Lens, Lagging Tail, Destiny Knot, Smooth Rock, Choice Scarf, Shed Shell, Big Root, Choice Specs, Odd Incense, Rock Incense, Full Incense, Wave Incense, Rose Incense, Luck Incense, Pure Incense, Reaper Cloth, Air Balloon, Red Card, Ring Target, any Berry

Power 20

Health Wing, Muscle Wing, Resist Wing, Genius Wing, Clever Wing, Swift Wing, Pretty Wing

Power 30

Potion, Antidote, Burn Heal, Ice Heal, Awakening, Parlyz Heal, Full Restore, Max Potion, Hyper Potion, Super Potion, Full Heal, Revive, Max Revive, Fresh Water, Soda Pop, Lemonade, Moomoo Milk, EnergyPowder, Energy Root, Heal Powder, Revival Herb, Ether, Max Ether, Elixir, Max Elixir, Lava Cookie, Berry Juice, Sacred Ash, HP Up, Protein, Iron, Carbos, Calcium, Rare Candy, PP Up, Zinc, PP Max, Old Gateau, Guard Spec., Dire Hit, X Attack, X Defend, X Speed, X Accuracy, X Special, X Sp. Def, Poke Doll, Fluffy Tail, Blue Flute, Yellow Flute, Red Flute, Black Flute, White Flute, Shoal Salt, Shoal Shell, Red Shard, Blue Shard, Yellow Shard, Green Shard, Super Repel, Max Repel, Escape Rope, Repel, Sun Stone, Moon Stone, Fire Stone, Thunderstone, Water Stone, Leaf Stone, TinyMushroom, Big Mushroom, Pearl, Big Pearl, Stardust, Star Piece, Nugget, Heart Scale, Honey, Growth Mulch, Damp Mulch, Stable Mulch, Gooey Mulch, Sweet Heart, Exp. Share, King’s Rock, Amulet Coin, Cleanse Tag, Soul Dew, DeepSeaScale, Smoke Ball, Everstone, Lucky Egg, Scope Lens, Metal Coat, Dragon Scale, Light Ball, Miracle Seed, BlackGlasses, Black Belt, Magnet, Mystic Water, NeverMeltIce, Spell Tag, TwistedSpoon, Charcoal, Up-Grade, Shell Bell, Light Clay, Life Orb, Toxic Orb, Flame Orb, Metronome, Black Sludge, Razor Fang, RageCandyBar, Prism Scale, Float Stone, Binding Band, Absorb Bulb, Cell Battery, Eject Button, Pass Orb, Poke Toy, BalmMushroom, Big Nugget, Pearl String, Comet Shard, Relic Copper, Relic Silver, Relic Gold, Relic Vase, Relic Band, Relic Statue, Relic Crown, Casteliacone

Power 40

Lucky Punch, Icy Rock, Eviolite

Power 50

Sharp Beak, Dubious Disc

Power 60

Griseous Orb, Adamant Orb, Lustrous Orb, Macho Brace, Stick, Heat Rock, Damp Rock, Rocky Helmet

Power 70

Douse Drive, Shock Drive, Burn Drive, Chill Drive, Poison Barb, Dragon Fang, Power Bracer, Power Belt, Power Lens, Power Band, Power Anklet, Power Weight

Power 80

Shiny Stone, Dusk Stone, Dawn Stone, Oval Stone, Odd Keystone, Quick Claw, Sticky Barb, Protector, Electirizer, Magmarizer, Razor Claw

Power 90

DeepSeaTooth, Thick Club, Grip Claw, any Plate

Power 100

Root Fossil, Claw Fossil, Helix Fossil, Dome Fossil, Old Amber, Armor Fossil, Skull Fossil, Rare Bone, Hard Stone, Cover Fossil, Plume Fossil

Power 130

Iron Ball

For some items, Fling has other effects, listed below. They are considered additional effects by Shield Dust, but not Sheer Force. The effect occurs even if Embargo is in effect for the target and even if the target has Klutz.

  • Light Ball - Paralyzes the target
  • Flame Orb - Burns the target
  • Poison Barb - Poisons the target
  • Toxic Orb - Badly poisons the target
  • King’s Rock - The target flinches if this attack strikes first
  • Razor Fang - The target flinches if this attack strikes first

If the item thrown is a White Herb, a Mental Herb, or a Berry that triggers when its holder has a certain amount of HP or PP, or is poisoned, burned, paralyzed, frozen, asleep, or confused (but not Custap Berry or Berry Juice), the target uses that item even if Embargo is in effect for the target, the target has Klutz, or the item’s trigger condition doesn’t hold. This is considered an additional effect by Shield Dust, but not Sheer Force.

Chatter

Each Pokémon in the player’s party can have a recorded sound that is 1000 bytes long. The sound’s format is 4-bit PCM, where two samples are stored in a single byte (where the first sample is in the low 4 bits, the second sample in the high 4 bits). When the game records a Pokémon’s sound, it collects 8,000 8-bit samples of microphone input with a frequency of about 8,000 samples per second, and converts each fourth sample (starting with the first) into a 4-bit sample as follows:

-128 → 0; -127 to -112 → 1; -111 to -96 → 2; -95 to -80 → 3; -79 to -64 → 4; -63 to -48 → 5; -47 to -32 → 6; -31 to -16 → 7; -15 to 15 → 8; 16 to 31 → 9; 32 to 47 → 10; 48 to 63 → 11; 64 to 79 → 12; 80 to 95 → 13; 96 to 111 → 14; 112 to 127 → 15.

The game sets a variable, X, to the "exclusive or" combination of three bytes: the 100th, 500th, and 700th byte (counting from 0) of the recorded sound. If the user is a Chatot and hasn’t transformed, Chatter has a certain chance of confusing the target as follows:

  • If X is less than 150, the confusion chance is 10%.
  • If X is greater than or equal to 100 and less than 150, or if Chatot’s cry is the default one, the confusion chance is 0%.
  • If X is greater than or equal to 150, the confusion chance is 10%.

The confusion effect is considered an additional effect by Serene Grace, the Pledges, Sheer Force, and Shield Dust.

Sky Drop

Because of a bug, if Gravity starts its effect before the user finishes using Sky Drop, the part of Sky Drop’s effect providing that "effects of moves and items can’t cause the target to be replaced with a different Pokémon not in battle; the target can’t take any action not located within the Fight command; and the target skips its attack segment (the target won’t shift during its attack segment if that command was chosen)" doesn’t end until the user or the target leaves the battle; and the part of its effect providing that "effects of moves and items can’t cause user to be replaced with a different Pokémon not in battle" doesn’t end until the user leaves the battle; and the target can’t use Pursuit as a Pokémon is about to switch until the target leaves the battle.

Other than the effects given above, after Gravity starts its effect, the user is not considered to be "using" Sky Drop and the target is not considered to be "under the effect of" Sky Drop.