Pokémon Pinball Ruby and Sapphire - Bonuses
→ Pokémon Pinball Ruby and Sapphire → Pokémon Pinball Ruby and Sapphire - Bonuses
Slot Bonus
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Small - 100 to 900 points. |
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Big - 1,000,000 to 9,000,000 points. |
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Bonus Multiplier - Multiplies your next Bonus Score by
this number. |
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30-Second Ball Saver - The Ball Saver is activated for
30 seconds. (Cost: 10 coins) |
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60-Second Ball Saver - The Ball Saver is activated for
60 seconds. (Cost: 20 coins) |
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90-Second Ball Saver - The Ball Saver is activated for
90 seconds. (Cost: 30 coins) |
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Coin +10 - Earn 10 coins. |
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Coin +30 - Earn 30 coins. |
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Coin +50 - Earn 50 coins. |
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Pika Saver - Pikachu and Pichu will save your ball if it
goes down the sides. They will last for as long as you don’t lose
the current ball. (Cost: 50 coins) |
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Upgrade - Your pinball is upgraded to the next level:
PokeBall -> Great Ball -> Ultra Ball -> Master Ball.
(Cost: 40 coins)
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Great Ball |
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Ultra Ball |
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Master Ball |
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Max Up! - Your pinball is upgraded to the Master
Ball. |
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30-Second Timer Bonus - 30 seconds will be added to the
next timer. (Cost: 40 coins) |
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Extra - You get an extra ball. (Cost: 99 coins) |
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Catch 'em Start - The Catch 'em Mode begins. |
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Evo. Mode Start - The Evolution Mode begins. |
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Bonus Challenge - In the Ruby table, Whiscash will send
you to the Spheal bonus stage. (Cost: 60 coins) |
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Bonus Challenge - In the Sapphire table, Pelipper will
send you to the Spheal bonus stage. (Cost: 60 coins) |
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Arrival - Jirachi will appear. |
Travel
To meet different Pokémon you must visit
many different locations. To begin:
- Ruby Table: First hit the button below Chikorita, who
will shoot a leaf at the two Linoone bumpers, activating them. Then
hit the Linoone at the left to make a Gulpin appear. When three
Gulpin appear, travel mode is activated.
- Sapphire Table: Hit the button on the left side of the
pinball table to make a Seedot appear on the basket. When the
basket contains three Seedot, travel mode begins.
The "Travel" icon will appear. Within one minute, get the ball up
the left or right ramp, then get the ball into the hole to travel
to a new location, where different Pokémon can be found.
Bonus Stages
The bonus stages allow you to play games
for extra points. The most common way is to catch and evolve
Pokémon until the PokeBall count reaches 3. Sometimes, the bonus
stage appears in the slot bonus.
Ruby Table Bonus Stages
Kecleon Stage |
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In this stage, you try to hit Kecleon until it faints. Since
it’s invisible, you’ll need something called a Devon Scope to see
it. To find it, hit the tree until the Devon Scope falls down; then
hit the scope. |
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The Devon Scope lets you keep track of Kecleon more easily, but
you only have a few seconds to use it. You can also watch Kecleon’s
movements in the grass and water while it’s invisible. Stun and hit
it ten times to clear the Kecleon Stage. |
Groudon Stage |
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The Groudon Stage is more difficult. In this stage, Groudon
will create fire pillars around it, spit fireballs at your pinball,
and send rocks falling that block your way. Hit the fire pillars to
lower them. Hit Groudon 15 times in three minutes to clear the
Groudon stage. If you clear this stage again, your pinball will
catch Groudon. |
Sapphire Table Bonus Stages
Duskull Stage |
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First off, hit all the Duskulls you see. |
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After you do so, Dusclops will appear, taking steps that shake
the pinball table. If you hit Dusclops’s front, it will actually
suck up the pinball and shoot it at another direction. It’s best to
hit it from the sides or back. After you hit Dusclops five times,
you will clear the Duskull stage. |
Kyogre Stage |
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In this stage, Kyogre will freeze your pinball, create
whirlpools, and disappear into the water. When your pinball is
frozen, use the flippers to break the ice. Hit Kyogre 15 times in
three minutes to clear the Kyogre stage. If you clear this stage
again, your pinball will catch Kyogre. |
Spheal Bonus Stage
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In this stage, hit Spheal for 1000 points, and Sealeo for 5000
points. But this is also an opportunity to shoot baskets with
Spheal or your pinball. Get either a Spheal or your pinball up
either ramp, and a Sealeo will nose-balance it into the basket.
When 2 minutes are up, you will receive 1 million points each time
your pinball went down the hoop, and 5 million points each time a
Spheal went down the hoop. |
Rayquaza Bonus Stage
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After clearing the Groudon or Kyogre stages twice, the next
stage is Rayquaza’s. Rayquaza will use thunder to immobilize your
ball and create whirlwinds that send your ball flying. Hit Rayquaza
a number of times to clear this stage. If you clear this stage
again, your pinball will catch Rayquaza. |