Pokémon Ruby Version, Sapphire Version, and Emerald Version - Kinds of Stats
There are six different kinds of stats:
- HP (Hit Points)
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A Pokémon with high HP is expected to last longer during battle. When a Pokémon’s HP reaches 0, the Pokémon faints and can’t fight until it is revived.
- Attack
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The Attack stat affects the damage inflicted by physical attacks. If Attack is greater than the target’s Defense, the physical attack’s power is boosted. Physical attacks have the types Bug, Fighting, Flying, Ghost, Ground, Normal, Poison, Rock, and Steel.
- Defense
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The Defense stat affects the damage received from physical attacks. If Defense is greater than the attacker’s Attack, the physical attack’s power is reduced.
- Special Attack
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The Special Attack stat affects the damage inflicted by special attacks. If Special Attack is greater than the target’s Special Defense, the special attack’s power is boosted. Special attacks have the types Dark, Dragon, Electric, Fire, Grass, Ice, Psychic, and Water.
- Special Defense
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The Special Defense stat affects the damage received from special attacks. If Special Defense is greater than the attacker’s Special Attack, the special attack’s power is reduced.
- Speed
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The Speed stat determines which Pokémon will strike first. In battle, in general, the Pokémon with the highest Speed attacks first in a particular turn.