Pokédex - Azumarill
Basic Information
National Number: | #184 |
Sinnoh | #126 |
Johto | #133 |
Hoenn | #056 |
New Pokédex | #131 |
Height | 0.8 m (2'7") |
Weight | 28.5 kg (62.8 lb) |
Footprint | |
Body Form | |
Type | WATER |
Habitat | Water's-edge |
Color | Blue |
Starting Catch Rate | 75 |
Base Experience | 185 |
Gender Rate | 50% female, 50% male |
Friendship | 70 |
Growth Rate | Fast (max: 800,000 Exp. Points) |
Egg Groups | Water 1, Fairy |
Steps to Hatch Egg | 2560 |
Base Stat Points (EVs) Given | HP: 3 |
Abilities | Thick Fat, Huge Power |
Hidden (Dream World) Abilities | Sap Sipper |
Items in Wild Pokémon | No items. |
Race Values ("Base Stats")
HP | 100 |
Attack | 50 |
Defense | 80 |
Speed | 50 |
Special Attack | 50 |
Special Defense | 80 |
Evolutions (When Azumarill Evolves)
No evolutions.
Locations (Where to Find or Catch Azumarill)
White Version
Not found in this version.
Black Version
Not found in this version.
SoulSilver Version
Obtained by evolving Marill, which can be found below:
Level Chance Method MT.MORTAR (Mass Outbreak) 13 20% Land MT.MORTAR 15 1% Land Resort (Group C) 25 - Pokéwalker
HeartGold Version
Obtained by evolving Marill, which can be found below:
Level Chance Method MT.MORTAR (Mass Outbreak) 13 20% Land MT.MORTAR 15 1% Land Resort (Group C) 25 - Pokéwalker
Platinum Version
Level | Chance | Method | |
---|---|---|---|
VICTORY ROAD | 41-43 | 30% | Land |
VICTORY ROAD | 47-49 | 30% | Land |
Pearl Version
Obtained by evolving Marill, which can be found below:
Level Chance Method Great Marsh 25-26 15% Land Great Marsh 20-30 30% Water Great Marsh 25-26 15% Land Great Marsh 20-30 30% Water Great Marsh 23-24 15% Land Great Marsh 20-30 30% Water Great Marsh 23-24 15% Land Great Marsh 20-30 30% Water Great Marsh 21-22 15% Land Great Marsh 21-22 15% Land Great Marsh 20-30 30% Water
Diamond Version
Obtained by evolving Marill, which can be found below:
Level Chance Method Great Marsh 25-26 15% Land Great Marsh 20-30 30% Water Great Marsh 25-26 15% Land Great Marsh 20-30 30% Water Great Marsh 23-24 15% Land Great Marsh 20-30 30% Water Great Marsh 23-24 15% Land Great Marsh 20-30 30% Water Great Marsh 21-22 15% Land Great Marsh 21-22 15% Land Great Marsh 20-30 30% Water
Emerald Version
Obtained by evolving Marill, which can be found below:
Level Chance Method ROUTE 102 5-35 99% Water ROUTE 104 4-5 20% Land ROUTE 111 5-35 99% Water ROUTE 112 14-16 25% Land ROUTE 114 5-35 99% Water ROUTE 117 13 10% Land ROUTE 117 5-35 99% Water ROUTE 120 25-27 15% Land ROUTE 120 5-35 99% Water LITTLEROOT TOWN 5-35 100% Water SAFARI ZONE 25-35 39% Water
LeafGreen Version
Obtained by evolving Marill, which can be found below:
Level Chance Method Icefall Cave 5-15 5% Water Ruin Valley 15 10% Land Ruin Valley 5-25 100% Water FOUR ISLAND 5-25 70% Water
FireRed Version
Not found in this version.
Sapphire Version
Obtained by evolving Marill, which can be found below:
Level Chance Method LITTLEROOT TOWN 5-35 100% Water ROUTE 102 5-35 99% Water ROUTE 111 5-35 99% Water ROUTE 114 5-35 99% Water ROUTE 117 13 10% Land ROUTE 117 5-35 99% Water ROUTE 120 25-27 15% Land ROUTE 120 5-35 99% Water
Ruby Version
Obtained by evolving Marill, which can be found below:
Level Chance Method LITTLEROOT TOWN 5-35 100% Water ROUTE 102 5-35 99% Water ROUTE 111 5-35 99% Water ROUTE 114 5-35 99% Water ROUTE 117 13 10% Land ROUTE 117 5-35 99% Water ROUTE 120 25-27 15% Land ROUTE 120 5-35 99% Water
Crystal Version
Obtained by evolving Marill, which can be found below:
Level Chance Method ROUTE 42 (Night) 15 5% Land MT.MORTAR (Night) 14 20% Land MT.MORTAR 20 30% Water MT.MORTAR (Night) 15 5% Land MT.MORTAR (Night) 28 5% Land MT.MORTAR 25 30% Water MT.MORTAR (Night) 16 10% Land MT.MORTAR 20 30% Water
Silver Version
Obtained by evolving Marill, which can be found below:
Level Chance Method MT.MORTAR (Mass Outbreak) 13-15 40% Land MT.MORTAR 15 1% Land MT.MORTAR (Mass Outbreak) 20 30% Water
Gold Version
Obtained by evolving Marill, which can be found below:
Level Chance Method MT.MORTAR (Mass Outbreak) 13-15 40% Land MT.MORTAR 15 1% Land MT.MORTAR (Mass Outbreak) 20 30% Water
What moves can Azumarill learn?
Azumarill can learn the following moves:
- Pokémon XD: Move Tutor
- Pokémon XD: Move Tutor (as Marill)
- Pokémon XD: Move Tutor (as Azurill)
- FireRed; LeafGreen; Emerald: Move Tutor
- FireRed; LeafGreen; Emerald: Move Tutor (as Marill)
- FireRed; LeafGreen; Emerald: Move Tutor (as Azurill)
- HeartGold/SoulSilver; Black/White Versions and Later: Egg Move (as Marill)
- HeartGold/SoulSilver; Black/White Versions and Later: Egg Move (as Azurill)
- TM31
- TM31 (as Marill)
- Ruby/Sapphire Versions and Later: Move Maniac
- Ruby/Sapphire Versions and Later, but Before Diamond/Pearl: Move Maniac
- Ruby/Sapphire Versions and Later, but Before Diamond/Pearl: Level 3 (as Marill)
- Emerald: Move Tutor
- Emerald: Move Tutor (as Marill)
- Emerald: Move Tutor (as Azurill)
- Diamond/Pearl Versions and Later: Move Maniac
- Diamond/Pearl Versions and Later: Level 2 (as Marill)
- Black/White Versions and Later: Pokémon Distribution: Pleasant Forest (II) (with Hidden Ability) (as Marill)
- Ruby/Sapphire Versions and Later, but Before Diamond/Pearl: Level 34
- Pokémon XD: Move Tutor
- Ruby/Sapphire Versions and Later, but Before Diamond/Pearl: Level 28 (as Marill)
- Pokémon XD: Move Tutor (as Marill)
- Pokémon XD: Move Tutor (as Azurill)
- FireRed; LeafGreen; Emerald: Move Tutor
- FireRed; LeafGreen; Emerald: Move Tutor (as Marill)
- FireRed; LeafGreen; Emerald: Move Tutor (as Azurill)
- Diamond/Pearl Versions and Later: Level 33
- Diamond/Pearl Versions and Later: Level 27 (as Marill)
- Emerald: Move Tutor
- Emerald: Move Tutor (as Marill)
- Before Black/White: TM01
- Before Black/White: TM01 (as Marill)
- TM86
- TM86 (as Marill)
- Pokémon XD: Move Tutor
- Pokémon XD: Move Tutor (as Marill)
- Pokémon XD: Move Tutor (as Azurill)
- Emerald; Platinum; HeartGold/SoulSilver; Black/White 2: Move Tutor
- Emerald; Platinum; HeartGold/SoulSilver; Black/White 2: Move Tutor (as Marill)
- Emerald; Platinum; HeartGold/SoulSilver; Black/White 2: Move Tutor (as Azurill)
- FireRed; LeafGreen; Emerald: Move Tutor
- FireRed; LeafGreen; Emerald: Move Tutor (as Marill)
- Ruby/Sapphire Versions and Later, but Before Diamond/Pearl: Level 45
- Ruby/Sapphire Versions and Later: TM18
- Ruby/Sapphire Versions and Later, but Before Diamond/Pearl: Level 36 (as Marill)
- Ruby/Sapphire Versions and Later: TM18 (as Marill)
- Ruby/Sapphire Versions and Later: TM18 (as Azurill)
- Diamond/Pearl Versions and Later: Level 40
- Diamond/Pearl Versions and Later: Level 32 (as Marill)
- Ruby/Sapphire Versions and Later: Move Maniac
- Ruby/Sapphire Versions and Later: Level 15 (as Marill)
- Emerald; Platinum; HeartGold/SoulSilver; Black/White 2: Move Tutor
- Emerald; Platinum; HeartGold/SoulSilver; Black/White 2: Move Tutor (as Marill)
- Emerald; Platinum; HeartGold/SoulSilver; Black/White 2: Move Tutor (as Azurill)
- Pokémon XD: Move Tutor
- Ruby/Sapphire Versions and Later, but Before Black/White: Egg Move (as Marill)
- Pokémon XD: Move Tutor (as Marill)
- Pokémon XD: Move Tutor (as Azurill)
- FireRed; LeafGreen; Emerald: Move Tutor
- FireRed; LeafGreen; Emerald: Move Tutor (as Marill)
- FireRed; LeafGreen; Emerald: Move Tutor (as Azurill)
- Diamond/Pearl Versions and Later: TM90
- Diamond/Pearl Versions and Later: TM90 (as Marill)
- Diamond/Pearl Versions and Later: TM90 (as Azurill)
- Pokémon XD: Move Tutor
- Pokémon XD: Move Tutor (as Marill)
- Pokémon XD: Move Tutor (as Azurill)
- Emerald: Move Tutor
- Emerald: Move Tutor (as Marill)
- Emerald: Move Tutor (as Azurill)
- Diamond/Pearl Versions and Later: TM87
- Diamond/Pearl Versions and Later: TM87 (as Marill)
- Diamond/Pearl Versions and Later: TM87 (as Azurill)
- Ruby/Sapphire Versions and Later: Move Maniac
- Ruby/Sapphire Versions and Later: Move Maniac (as Marill)
- Ruby/Sapphire Versions and Later: Move Maniac
- Ruby/Sapphire Versions and Later, but Before Diamond/Pearl: Move Maniac
- Ruby/Sapphire Versions and Later, but Before Diamond/Pearl: Level 6 (as Marill)
- Ruby/Sapphire Versions and Later, but Before Diamond/Pearl: Level 6 (as Azurill)
- Diamond/Pearl Versions and Later: Move Maniac
- Diamond/Pearl Versions and Later: Level 7 (as Marill)
- Diamond/Pearl Versions and Later: Level 7 (as Azurill)
- Ruby/Sapphire Versions and Later, but Before Black/White: HM07
- Ruby/Sapphire Versions and Later, but Before Black/White: HM07 (as Marill)
- Ruby/Sapphire Versions and Later, but Before Black/White: HM07 (as Azurill)
- Black/White Versions and Later: HM05
- Black/White Versions and Later: HM05 (as Marill)
- Black/White Versions and Later: HM05 (as Azurill)
What moves can Azumarill learn in the Game Boy games?
Azumarill can learn the following moves:
- Gold/Silver; Crystal: Level 25
- Gold/Silver; Crystal: Level 21 (as Marill)
- Gold/Silver; Crystal: TM32
- Gold/Silver; Crystal: TM32 (as Marill)
- Gold/Silver; Crystal: Level 36
- Gold/Silver; Crystal: Level 28 (as Marill)
- Gold/Silver; Crystal: TM01
- Gold/Silver; Crystal: TM01 (as Marill)
- Gold/Silver; Crystal: TM21
- Gold/Silver; Crystal: TM21 (as Marill)
- Gold/Silver; Crystal: TM10
- Gold/Silver; Crystal: TM10 (as Marill)
- Gold/Silver; Crystal: TM35
- Gold/Silver; Crystal: TM35 (as Marill)
- Gold/Silver; Crystal: Level 1
- Gold/Silver; Crystal: Level 6
- Gold/Silver; Crystal: Level 6 (as Marill)
- Gold/Silver; Crystal: Level 1
- Gold/Silver; Crystal: Level 10
- Gold/Silver; Crystal: Level 10 (as Marill)
Pokédex Entries
English
Azumarill - Aqua Rabbit Pokémon
- Black: It can spend all day in water, since it can inhale and store a large volume of air.
- White: It can spend all day in water, since it can inhale and store a large volume of air.
- HeartGold: By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
- SoulSilver: When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
- Platinum: It can spend all day in water, since it can inhale and store a large volume of air.
- Diamond: It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
- Pearl: Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
- Emerald: It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
- FireRed: When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
- LeafGreen: By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
- Ruby: AZUMARILL's long ears are indispensable sensors. By focusing its hearing, this POKéMON can identify what kinds of prey are around, even in rough and fast-running rivers.
- Sapphire: AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning POKéMON. The air balloons enable the POKéMON in trouble to breathe.
- Crystal: The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
- Gold: By keeping still and listening in- tently, it can tell what is in even wild, fast- moving rivers.
- Silver: When it plays in water, it rolls up its elongated ears to prevent their insides from get- ting wet.
French
Azumarill - Pokémon Aqualapin
- HeartGold: Il peuple les lacs et les mers. Sous l’eau, ses motifs et ses couleurs brouillent la vue de l’ennemi.
- SoulSilver: Il peuple les lacs et les mers. Sous l’eau, ses motifs et ses couleurs brouillent la vue de l’ennemi.
- Platinum: Il peuple les lacs et les mers. Sous l’eau, ses motifs et ses couleurs brouillent la vue de l’ennemi.
- Diamond: Il peuple les lacs et les mers. Sous l’eau, ses motifs et ses couleurs brouillent la vue de l’ennemi.
- Pearl: Ses longues oreilles font un radar efficace. Elles décèlent les mouvements dans le lit des rivières.
- Emerald: Il passe tout son temps sous l'eau. La forme et la couleur de son corps servent de camouflage pour que ses ennemis ne puissent pas l'apercevoir.
- FireRed: Quand il joue dans l'eau, il met ses oreilles en boule pour éviter de les mouiller.
- LeafGreen: En ne bougeant plus et en écoutant, il peut discerner ce qui se passe au fond des fleuves.
- Ruby: Les longues oreilles d'AZUMARILL sont des capteurs indispensables. Lorsqu'il se concentre pour écouter, ce POKéMON peut identifier les proies aux alentours, même dans les cours d'eau à fort courant ou les rapides.
- Sapphire: AZUMARILL peut faire des bulles d'air. Il fabrique ces bulles lorsqu'il voit un POKéMON en train de se noyer. Les bulles d'air permettent au POKéMON en difficulté de respirer.
- Crystal: Les motifs sur son ventre lui permet- tent de se camou- fler lorsqu'il est dans l'eau.
- Gold: En ne bougeant plus et en écou- tant il peut discerner ce qu'il y a au fond des fleuves.
- Silver: Quand il joue dans l'eau, il roule en boule ses oreilles pour éviter de les mouiller.
German
Azumarill - Aquahase
- HeartGold: Es lebt in Flüssen und Seen. Im Wasser verwirrt es seine Gegner durch seine Farbe und Muster.
- SoulSilver: Es lebt in Flüssen und Seen. Im Wasser verwirrt es seine Gegner durch seine Farbe und Muster.
- Platinum: Es lebt in Flüssen und Seen. Im Wasser verwirrt es seine Gegner durch seine Farbe und Muster.
- Diamond: Es lebt in Flüssen und Seen. Im Wasser verwirrt es seine Gegner durch seine Farbe und Muster.
- Pearl: Seine langen Ohren sind hervor- ragende Sensoren. Mit ihnen kann es Bewegungen im Fluss wahrnehmen.
- Emerald: Es ist quasi den ganzen Tag im Wasser. Sowohl die Farbe als auch das Muster seines Körpers dienen als Tarnung vor Feinden im Wasser.
- FireRed: Spielt es im Wasser, rollt es seine langen Ohren zusammen, um zu verhindern, dass Wasser eindringt.
- LeafGreen: Verhält es sich regungslos und lauscht, hört es, was sich in wilden und reißenden Flüssen abspielt.
- Ruby: AZUMARILLs lange Ohren dienen ihm als unentbehrliche Sensoren. Wenn es sein Gehör fokussiert, kann dieses POKéMON auch in reißenden Flüssen identifizieren, welche Art von Beute sich in seiner Nähe befindet.
- Sapphire: AZUMARILL kann aus Luft Ballons machen. Diese Luft-Ballons erzeugt es, wenn es ein ertrinkendes POKéMON erspäht. Durch die Ballons kann das POKéMON, das in Schwierigkeiten geraten ist, atmen.
- Crystal: Das blasenähnliche Muster auf seinem Bauch hilft ihm, sich perfekt zu tarnen, wenn es im Wasser ist.
- Gold: Verhält es sich regungslos und lauscht, hört es, was sich in wilden und reißenden Flüssen abspielt.
- Silver: Spielt es im Was- ser, rollt es sei- ne langen Ohren zusammen, um zu verhindern, dass Wasser eindringt.
Spanish
Azumarill - Pokémon Conejoagua
- HeartGold: Vive en ríos y lagos. En el agua, sus colores y dibujos confunden a los enemigos.
- SoulSilver: Vive en ríos y lagos. En el agua, sus colores y dibujos confunden a los enemigos.
- Platinum: Vive en ríos y lagos. En el agua, sus colores y dibujos confunden a los enemigos.
- Diamond: Vive en ríos y lagos. En el agua, sus colores y dibujos confunden a los enemigos.
- Pearl: Sus largas orejas son sensores que pueden percibir movimientos de seres vivos en el lecho del río.
- Emerald: Está casi todo el día en el agua. El dibujo y el color que tiene le sirven de camuflaje, por lo que resulta difícil que algún rival lo encuentre en el agua.
- FireRed: Cuando juega en el agua, enrolla las alargadas orejas que tiene, para evitar que le entre agua.
- LeafGreen: Guardando silencio y prestando mucha atención puede saber lo que hay en los rápidos y salvajes ríos.
- Ruby: AZUMARILL tiene unas orejas enormes, indispensables para hacer de sensores. Al aguzar el oído, este POKéMON puede identificar qué tipo de presa tiene cerca. Puede detectarlo hasta en ríos de fuertes y rápidas corrientes.
- Sapphire: AZUMARILL puede hacer burbujas de aire si ve a algún POKéMON que esté a punto de ahogarse. Estas burbujas de aire son básicas para que los POKéMON puedan seguir respirando.
- Crystal: Gracias al dibujo que tiene en el estómago, le resulta bastante fácil camuflarse en el agua.
- Gold: Guardando silencio y prestando mucha atención puede saber lo que hay en los rápidos y salvajes ríos.
- Silver: Cuando juega en el agua, enrolla sus alargadas orejas para evitar que le entre agua.
Italian
Azumarill - Pokémon Acquniglio
- HeartGold: Vive nei fiumi e nei laghi. Il suo colore e i disegni confondono i nemici in acqua.
- SoulSilver: Vive nei fiumi e nei laghi. Il suo colore e i disegni confondono i nemici in acqua.
- Platinum: Vive nei fiumi e nei laghi. Il suo colore e i disegni confondono i nemici in acqua.
- Diamond: Vive nei fiumi e nei laghi. Il suo colore e i disegni confondono i nemici in acqua.
- Pearl: Le lunghe orecchie sono ottimi sensori. Distingue i movimenti di esseri viventi sui fondali fluviali.
- Emerald: AZUMARILL trascorre tutta la giornata in acqua. Il colore e la forma del suo corpo gli permettono di mimetizzarsi, pertanto i nemici hanno difficoltà a localizzarlo.
- FireRed: Quando gioca in acqua arrotola le lunghe orecchie per evitare che si bagnino all'interno.
- LeafGreen: Se resta in silenzio e si concentra può persino percepire rumori provenienti da torrenti impetuosi.
- Ruby: Le lunghe orecchie di AZUMARILL sono sensori indispensabili. Concentrandosi sull'udito, è in grado di identificare che tipo di prede ci siano nelle vicinanze, anche in torrenti rapidi e impetuosi.
- Sapphire: AZUMARILL riesce a creare bolle d'aria in grado di aiutare un POKéMON che sta per affogare. Quando ne vede uno, AZUMARILL gli manda una bolla per aiutarlo a respirare.
- Crystal: Le bolle disegnate sulla pancia gli permettono di mimetizzarsi quando si trova in acqua.
- Gold: Stando in silenzio e ascoltando con attenzione può dire ciò che si trova anche nei fiumi impetuosi.
- Silver: Quando gioca in acqua arrotola le lunghe orecchie perché non si bagnino all'interno.
Japanese
マリルリ - みずうさぎポケモン (MARIRURI - MizuusagiPOKEMON)
- HeartGold: かわやみずうみにせいそくする。 みずのなかではからだのいろと もようがてきのめをあざむく。 (Kawayamizuuminiseisokusuru. mizunonakadehakaradanoiroto moyougatekinomewoazamuku.)
- SoulSilver: かわやみずうみにせいそくする。 みずのなかではからだのいろと もようがてきのめをあざむく。 (Kawayamizuuminiseisokusuru. mizunonakadehakaradanoiroto moyougatekinomewoazamuku.)
- Platinum: かわやみずうみにせいそくする。 みずのなかではからだのいろと もようがてきのめをあざむく。 (Kawayamizuuminiseisokusuru. mizunonakadehakaradanoiroto moyougatekinomewoazamuku.)
- Diamond: かわや みずうみに せいそくする。 みずの なかでは からだの いろと もようが てきの めを あざむく。 (Kawaya mizuumini seisokusuru. mizuno nakadeha karadano iroto moyouga tekino mewo azamuku.)
- Pearl: ながい みみは すぐれた センサー。 かわぞこで うごく いきものの おとを ききわける ことが できる。 (Nagai mimiha sugureta SENSAA. kawazokode ugoku ikimonono otowo kikiwakeru kotoga dekiru.)
- Emerald: 1にちの ほとんどを みずの なかで くらす。 からだの いろと もようは すいちゅうで てきに みつかり にくくする カムフラージュ。 (1nichino hotondowo mizuno nakade kurasu. Karadano iroto moyouha suichuude tekini mitsukari nikukusuru KAMUFURAAJU.)
- FireRed: みずあそびを するとき みずが はいってこないように ながい みみを まいている。 (Mizuasobiwo surutoki mizuga haittekonaiyouni nagai mimiwo maiteiru.)
- LeafGreen: じっと みみを すますと はげしい ながれの かわの なかに なにが いるのか ききわけられる。 (Jitto mimiwo sumasuto hageshii nagareno kawano nakani naniga irunoka kikiwakerareru.)
- Ruby: ながい みみは マリルリの だいじな センサー。 みみを すませば ながれの はげしい かわでも そこに いる えものの しゅるいが わかるぞ。 (Nagai mimiha MARIRURIno daijina SENSAA. Mimiwo sumaseba nagareno hageshii kawademo sokoni iru emonono shuruiga wakaruzo.)
- Sapphire: くうきの ふうせんを つくる ことが できる。 ポケモンが おぼれていると くうきだまを だして こきゅうが できる ように してあげるのだ。 (Kuukino fuusenwo tsukuru kotoga dekiru. POKEMONga oboreteiruto kuukidamawo dashite kokyuuga dekiru youni shiteagerunoda.)
- Crystal: ぜんしんの たいもうは みずはじく せいしつもち みずあび しても かわいている。 (Zenshinno taimouha mizuhajiku seishitsumochi mizuabi shitemo kawaiteiru.)
- Gold: しっぼの さきには みずよりも かるい あぶらがつまっているから おぼれることなく かわをすすめる。 (Shibbono sakiniha mizuyorimo karui aburagatsumatteirukara oborerukotonaku kawawosusumeru.)
- Silver: シッポの さきっぼがうきぶくろの やくわりはたすので はげしい ながれでも おぼれたりしない。 (SHIPPOno sakibbogaukibukurono yakuwarihatasunode hageshii nagaredemo oboretarishinai.)