Pokédex - Zubat
Basic Information
National Number: | #041 |
Sinnoh | #028 |
Johto | #037 |
Hoenn | #063 |
New Pokédex | #037 |
Height | 0.8 m (2'7") |
Weight | 7.5 kg (16.5 lb) |
Footprint | |
Body Form | |
Type | POISON / FLYING |
Habitat | Cave |
Color | Purple |
Starting Catch Rate | 255 |
Base Experience | 49 |
Gender Rate | 50% female, 50% male |
Friendship | 70 |
Growth Rate | Medium (max: 1,000,000 Exp. Points) |
Egg Groups | Flying |
Steps to Hatch Egg | 3840 |
Base Stat Points (EVs) Given | Speed: 1 |
Abilities | Inner Focus |
Hidden (Dream World) Abilities | Infiltrator |
Items in Wild Pokémon | No items. |
Race Values ("Base Stats")
HP | 40 |
Attack | 45 |
Defense | 35 |
Speed | 55 |
Special Attack | 30 |
Special Defense | 40 |
Evolutions (When Zubat Evolves)
No evolutions.
Locations (Where to Find or Catch Zubat)
White Version
Obtained by pairing with a Golbat, which can be found below:
Black Version
Obtained by pairing with a Golbat, which can be found below:
SoulSilver Version
Level | Chance | Method | |
---|---|---|---|
ROUTE 32 (Morning, Night) | 4 | 5% | Land |
UNION CAVE | 5-7 | 25% | Land |
UNION CAVE | 7-9 | 25% | Land |
UNION CAVE | 22 | 20% | Land |
UNION CAVE (Without Special Sound) | 22 | 10% | Land |
ROUTE 33 (No Mass Outbreak) (Night) | 6 | 20% | Land |
ROUTE 33 (Without Special Sound) (Night) | 6 | 10% | Land |
ROUTE 33 (Night) | 8 | 5% | Land |
ROUTE 33 (Morning, Night) | 4 | 5% | Land |
SLOWPOKE WELL | 5-8 | 65% | Land |
SLOWPOKE WELL (Without Special Sound) | 5-6 | 20% | Land |
SLOWPOKE WELL | 19-23 | 60% | Land |
SLOWPOKE WELL (Without Special Sound) | 21-23 | 20% | Land |
ILEX FOREST (Night) | 6 | 10% | Land |
ILEX FOREST | 5 | 5% | Land |
BURNED TOWER | 14 | 10% | Land |
BURNED TOWER | 15 | 5% | Land |
WHIRL ISLANDS | 23 | 20% | Land |
WHIRL ISLANDS (Without Special Sound) | 23 | 10% | Land |
WHIRL ISLANDS | 23 | 20% | Land |
WHIRL ISLANDS (Without Special Sound) | 23 | 10% | Land |
WHIRL ISLANDS | 23 | 20% | Land |
WHIRL ISLANDS (Without Special Sound) | 23 | 10% | Land |
WHIRL ISLANDS | 24 | 20% | Land |
WHIRL ISLANDS (Without Special Sound) | 24 | 10% | Land |
ROUTE 42 (Night) | 14-16 | 25% | Land |
ROUTE 42 (Without Special Sound) (Night) | 14 | 10% | Land |
MT.MORTAR | 15 | 20% | Land |
MT.MORTAR (No Mass Outbreak) | 13 | 20% | Land |
MT.MORTAR (Without Special Sound) | 13-15 | 20% | Land |
MT.MORTAR | 14 | 5% | Land |
MT.MORTAR | 15-17 | 40% | Land |
MT.MORTAR (Without Special Sound) | 15-17 | 20% | Land |
ICE PATH (Morning, Night) | 22 | 5% | Land |
ICE PATH (Morning, Night) | 22 | 5% | Land |
ICE PATH (Morning, Night) | 23 | 5% | Land |
ICE PATH (Morning, Night) | 23 | 5% | Land |
DARK CAVE | 2-4 | 29% | Land |
DARK CAVE (Without Special Sound) | 2 | 10% | Land |
DARK CAVE | 23 | 20% | Land |
DARK CAVE (Without Special Sound) | 23 | 10% | Land |
SEAFOAM ISLANDS | 26-28 | 30% | Land |
SEAFOAM ISLANDS | 28-29 | 10% | Land |
SEAFOAM ISLANDS | 29-30 | 10% | Land |
SEAFOAM ISLANDS | 31-32 | 10% | Land |
Cliff Cave (Night) | 18 | 5% | Land |
Dim Cave (Group C) | 8 | - | Pokéwalker |
MT.MOON | 6-8 | 40% | Land |
MT.MOON (Without Special Sound) | 6 | 10% | Land |
MT.MOON | 6-8 | 40% | Land |
MT.MOON (Without Special Sound) | 6 | 10% | Land |
ROCK TUNNEL | 8 | 10% | Land |
ROCK TUNNEL | 10 | 10% | Land |
ROUTE 3 (Night) | 5 | 20% | Land |
ROUTE 3 (Without Special Sound) (Night) | 5 | 10% | Land |
ROUTE 4 (Night) | 5 | 20% | Land |
ROUTE 4 (Without Special Sound) (Night) | 5 | 10% | Land |
TOHJO FALLS | 22 | 20% | Land |
TOHJO FALLS (Without Special Sound) | 22 | 10% | Land |
Night Sky's Edge (Group B) | 9 | - | Pokéwalker |
HeartGold Version
Level | Chance | Method | |
---|---|---|---|
ROUTE 32 (Morning, Night) | 4 | 5% | Land |
UNION CAVE | 5-7 | 25% | Land |
UNION CAVE | 7-9 | 25% | Land |
UNION CAVE | 22 | 20% | Land |
UNION CAVE (Without Special Sound) | 22 | 10% | Land |
ROUTE 33 (No Mass Outbreak) (Night) | 6 | 20% | Land |
ROUTE 33 (Without Special Sound) (Night) | 6 | 10% | Land |
ROUTE 33 (Night) | 8 | 5% | Land |
ROUTE 33 (Morning, Night) | 4 | 5% | Land |
SLOWPOKE WELL | 5-8 | 65% | Land |
SLOWPOKE WELL (Without Special Sound) | 5-6 | 20% | Land |
SLOWPOKE WELL | 19-23 | 60% | Land |
SLOWPOKE WELL (Without Special Sound) | 21-23 | 20% | Land |
ILEX FOREST (Night) | 6 | 10% | Land |
ILEX FOREST | 5 | 5% | Land |
BURNED TOWER | 14 | 10% | Land |
BURNED TOWER | 15 | 5% | Land |
WHIRL ISLANDS | 23 | 20% | Land |
WHIRL ISLANDS (Without Special Sound) | 23 | 10% | Land |
WHIRL ISLANDS | 23 | 20% | Land |
WHIRL ISLANDS (Without Special Sound) | 23 | 10% | Land |
WHIRL ISLANDS | 23 | 20% | Land |
WHIRL ISLANDS (Without Special Sound) | 23 | 10% | Land |
WHIRL ISLANDS | 24 | 20% | Land |
WHIRL ISLANDS (Without Special Sound) | 24 | 10% | Land |
ROUTE 42 (Night) | 14-16 | 15% | Land |
MT.MORTAR | 15 | 20% | Land |
MT.MORTAR (No Mass Outbreak) | 13 | 20% | Land |
MT.MORTAR (Without Special Sound) | 13-15 | 20% | Land |
MT.MORTAR | 14 | 5% | Land |
MT.MORTAR | 15-17 | 40% | Land |
MT.MORTAR (Without Special Sound) | 15-17 | 20% | Land |
ICE PATH | 22 | 20% | Land |
ICE PATH (Morning, Night) | 22 | 5% | Land |
ICE PATH | 22 | 20% | Land |
ICE PATH (Morning, Night) | 22 | 5% | Land |
ICE PATH | 23 | 20% | Land |
ICE PATH (Morning, Night) | 23 | 5% | Land |
ICE PATH | 23 | 20% | Land |
ICE PATH (Morning, Night) | 23 | 5% | Land |
DARK CAVE | 2-4 | 29% | Land |
DARK CAVE (Without Special Sound) | 2 | 10% | Land |
DARK CAVE | 23 | 20% | Land |
DARK CAVE (Without Special Sound) | 23 | 10% | Land |
SEAFOAM ISLANDS | 26-28 | 30% | Land |
SEAFOAM ISLANDS | 28-29 | 10% | Land |
SEAFOAM ISLANDS | 29-30 | 10% | Land |
SEAFOAM ISLANDS | 31-32 | 10% | Land |
Cliff Cave (Night) | 18 | 5% | Land |
Dim Cave (Group C) | 8 | - | Pokéwalker |
MT.MOON | 6 | 20% | Land |
MT.MOON (Without Special Sound) | 6 | 10% | Land |
MT.MOON | 6 | 20% | Land |
MT.MOON (Without Special Sound) | 6 | 10% | Land |
ROCK TUNNEL | 8 | 10% | Land |
ROCK TUNNEL | 10 | 10% | Land |
ROUTE 3 (Night) | 5 | 20% | Land |
ROUTE 3 (Without Special Sound) (Night) | 5 | 10% | Land |
ROUTE 4 (Night) | 5 | 20% | Land |
ROUTE 4 (Without Special Sound) (Night) | 5 | 10% | Land |
TOHJO FALLS | 22 | 20% | Land |
TOHJO FALLS (Without Special Sound) | 22 | 10% | Land |
Night Sky's Edge (Group B) | 9 | - | Pokéwalker |
Platinum Version
Level | Chance | Method | |
---|---|---|---|
Oreburgh Mine | 5-7 | 24% | Land |
Oreburgh Mine (Without Poké Radar) | 7 | 1% | Land |
Oreburgh Mine | 6-8 | 24% | Land |
Oreburgh Mine (Without Poké Radar) | 8 | 1% | Land |
Mt. Coronet (Night) | 18 | 10% | Land |
Mt. Coronet | 19 | 5% | Land |
Mt. Coronet | 20-30 | 90% | Water |
Mt. Coronet | 20-30 | 90% | Water |
Mt. Coronet (Night) | 14 | 10% | Land |
Mt. Coronet | 15 | 5% | Land |
Mt. Coronet | 20-30 | 90% | Water |
Ravaged Path | 3-6 | 65% | Land |
Ravaged Path | 20-30 | 30% | Water |
Oreburgh Gate | 5-8 | 50% | Land |
Oreburgh Gate | 6-9 | 45% | Land |
Oreburgh Gate | 20-30 | 30% | Water |
Wayward Cave | 19 | 10% | Land |
Wayward Cave (No Dual Slot) | 17 | 4% | Land |
Wayward Cave (Without Poké Radar) | 17 | 1% | Land |
Wayward Cave | 19 | 10% | Land |
Iron Island | 30 | 10% | Land |
Route 203 (Night) | 4 | 10% | Land |
Route 204 (Night) | 3 | 10% | Land |
Route 204 (Night) | 8 | 10% | Land |
Route 206 (Night) | 17 | 10% | Land |
Route 207 (Night) | 5 | 10% | Land |
Route 208 (Night) | 19 | 10% | Land |
Route 209 (Night) | 19 | 10% | Land |
Route 209 | 17-19 | 35% | Land |
Route 209 | 17-19 | 35% | Land |
Route 209 | 18-20 | 35% | Land |
Route 209 | 18-20 | 35% | Land |
Route 209 | 19-21 | 35% | Land |
Route 211 (Night) | 14 | 10% | Land |
Route 211 (Night) | 28 | 10% | Land |
Route 214 (Night) | 22 | 10% | Land |
Route 216 (Night) | 32 | 10% | Land |
Pearl Version
Level | Chance | Method | |
---|---|---|---|
Oreburgh Mine | 7 | 20% | Land |
Oreburgh Mine | 8 | 20% | Land |
Mt. Coronet | 15 | 10% | Land |
Mt. Coronet (Day, Night) | 14 | 10% | Land |
Mt. Coronet | 20-40 | 90% | Water |
Mt. Coronet | 20-40 | 90% | Water |
Mt. Coronet | 13 | 10% | Land |
Mt. Coronet (Day, Night) | 12 | 10% | Land |
Mt. Coronet | 20-40 | 90% | Water |
Ravaged Path | 4-6 | 78% | Land |
Ravaged Path | 20-30 | 60% | Water |
Oreburgh Gate | 6 | 20% | Land |
Oreburgh Gate | 8-10 | 60% | Land |
Oreburgh Gate | 20-30 | 60% | Water |
Wayward Cave | 14-16 | 41% | Land |
Wayward Cave (Dual Slot Ruby, Sapphire, Emerald, FireRed) | 16 | 4% | Land |
Wayward Cave | 15-17 | 31% | Land |
Wayward Cave (Dual Slot Ruby, Sapphire, Emerald, FireRed) | 17 | 4% | Land |
Iron Island | 30 | 10% | Land |
Acuity Lakefront (Night) | 35 | 10% | Land |
Route 203 (Night) | 5 | 10% | Land |
Route 204 (Night) | 4 | 10% | Land |
Route 204 (Night) | 6 | 10% | Land |
Route 206 (Night) | 15 | 10% | Land |
Route 207 (Night) | 6 | 10% | Land |
Route 208 (Night) | 16 | 10% | Land |
Route 209 (Night) | 16 | 10% | Land |
Route 209 | 16-18 | 30% | Land |
Route 209 (Morning, Day) | 17 | 10% | Land |
Route 209 | 17-19 | 30% | Land |
Route 209 (Morning, Day) | 18 | 10% | Land |
Route 209 | 18-20 | 29% | Land |
Route 209 (Morning, Day) | 19 | 10% | Land |
Route 209 | 19-21 | 25% | Land |
Route 209 (Morning, Day) | 20 | 10% | Land |
Route 209 | 20 | 20% | Land |
Route 209 (Morning, Day) | 21 | 10% | Land |
Route 211 (Night) | 12 | 10% | Land |
Route 211 (Night) | 26 | 10% | Land |
Route 216 (Night) | 33 | 10% | Land |
Route 217 (Night) | 35 | 10% | Land |
Diamond Version
Level | Chance | Method | |
---|---|---|---|
Oreburgh Mine | 7 | 20% | Land |
Oreburgh Mine | 8 | 20% | Land |
Mt. Coronet | 15 | 10% | Land |
Mt. Coronet (Day, Night) | 14 | 10% | Land |
Mt. Coronet | 20-40 | 90% | Water |
Mt. Coronet | 20-40 | 90% | Water |
Mt. Coronet | 13 | 10% | Land |
Mt. Coronet (Day, Night) | 12 | 10% | Land |
Mt. Coronet | 20-40 | 90% | Water |
Ravaged Path | 4-6 | 78% | Land |
Ravaged Path | 20-30 | 60% | Water |
Oreburgh Gate | 6 | 20% | Land |
Oreburgh Gate | 8-10 | 60% | Land |
Oreburgh Gate | 20-30 | 60% | Water |
Wayward Cave | 14-16 | 41% | Land |
Wayward Cave (Dual Slot Ruby, Sapphire, Emerald, FireRed) | 16 | 4% | Land |
Wayward Cave | 15-17 | 31% | Land |
Wayward Cave (Dual Slot Ruby, Sapphire, Emerald, FireRed) | 17 | 4% | Land |
Iron Island | 30 | 10% | Land |
Acuity Lakefront (Night) | 35 | 10% | Land |
Route 203 (Night) | 5 | 10% | Land |
Route 204 (Night) | 4 | 10% | Land |
Route 204 (Night) | 6 | 10% | Land |
Route 206 (Night) | 15 | 10% | Land |
Route 207 (Night) | 6 | 10% | Land |
Route 208 (Night) | 16 | 10% | Land |
Route 209 (Night) | 16 | 10% | Land |
Route 209 | 16-18 | 30% | Land |
Route 209 (Morning, Day) | 17 | 10% | Land |
Route 209 | 17-19 | 30% | Land |
Route 209 (Morning, Day) | 18 | 10% | Land |
Route 209 | 18-20 | 29% | Land |
Route 209 (Morning, Day) | 19 | 10% | Land |
Route 209 | 19-21 | 25% | Land |
Route 209 (Morning, Day) | 20 | 10% | Land |
Route 209 | 20 | 20% | Land |
Route 209 (Morning, Day) | 21 | 10% | Land |
Route 211 (Night) | 12 | 10% | Land |
Route 211 (Night) | 26 | 10% | Land |
Route 216 (Night) | 33 | 10% | Land |
Route 217 (Night) | 35 | 10% | Land |
Emerald Version
Level | Chance | Method | |
---|---|---|---|
GRANITE CAVE | 7-8 | 30% | Land |
GRANITE CAVE | 9-10 | 30% | Land |
VICTORY ROAD | 36 | 10% | Land |
GRANITE CAVE | 10-11 | 30% | Land |
GRANITE CAVE | 7-8 | 30% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 5-35 | 35% | Water |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 5-35 | 35% | Water |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 5-35 | 35% | Water |
CAVE OF ORIGIN | 28-35 | 90% | Land |
CAVE OF ORIGIN | 30-34 | 60% | Land |
CAVE OF ORIGIN | 30-34 | 60% | Land |
CAVE OF ORIGIN | 30-34 | 60% | Land |
CAVE OF ORIGIN | 30-34 | 60% | Land |
METEOR FALLS | 14-20 | 80% | Land |
METEOR FALLS | 5-35 | 90% | Water |
SHOAL CAVE | 26-32 | 45% | Land |
SHOAL CAVE | 26-32 | 45% | Land |
SHOAL CAVE | 26-32 | 45% | Land |
SHOAL CAVE | 5-35 | 30% | Water |
SHOAL CAVE | 26-32 | 45% | Land |
SHOAL CAVE | 5-35 | 30% | Water |
SHOAL CAVE | 26-30 | 40% | Land |
ALTERING CAVE | 6-16 | 100% | Land |
LeafGreen Version
Level | Chance | Method | |
---|---|---|---|
MT.MOON | 7-10 | 69% | Land |
MT.MOON | 8-11 | 49% | Land |
VICTORY ROAD | 32 | 10% | Land |
VICTORY ROAD | 34 | 10% | Land |
VICTORY ROAD | 32 | 10% | Land |
ROCK TUNNEL | 15-16 | 30% | Land |
ROCK TUNNEL | 15-16 | 30% | Land |
SEAFOAM ISLANDS | 22-26 | 34% | Land |
SEAFOAM ISLANDS | 22-26 | 34% | Land |
SEAFOAM ISLANDS | 22-24 | 20% | Land |
SEAFOAM ISLANDS | 24 | 10% | Land |
Icefall Cave | 40 | 10% | Land |
Icefall Cave | 40 | 10% | Land |
Icefall Cave | 40 | 10% | Land |
Icefall Cave | 40 | 10% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
ALTERING CAVE | 6-16 | 100% | Land |
FireRed Version
Level | Chance | Method | |
---|---|---|---|
MT.MOON | 7-10 | 69% | Land |
MT.MOON | 8-11 | 49% | Land |
VICTORY ROAD | 32 | 10% | Land |
VICTORY ROAD | 34 | 10% | Land |
VICTORY ROAD | 32 | 10% | Land |
ROCK TUNNEL | 15-16 | 30% | Land |
ROCK TUNNEL | 15-16 | 30% | Land |
SEAFOAM ISLANDS | 22-26 | 34% | Land |
SEAFOAM ISLANDS | 22-26 | 34% | Land |
SEAFOAM ISLANDS | 22-24 | 20% | Land |
SEAFOAM ISLANDS | 24 | 10% | Land |
Icefall Cave | 40 | 10% | Land |
Icefall Cave | 40 | 10% | Land |
Icefall Cave | 40 | 10% | Land |
Icefall Cave | 40 | 10% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
LOST CAVE | 37 | 20% | Land |
ALTERING CAVE | 6-16 | 100% | Land |
Sapphire Version
Level | Chance | Method | |
---|---|---|---|
METEOR FALLS | 14-20 | 80% | Land |
METEOR FALLS | 5-35 | 90% | Water |
GRANITE CAVE | 7-8 | 30% | Land |
GRANITE CAVE | 9-10 | 30% | Land |
GRANITE CAVE | 10-11 | 30% | Land |
GRANITE CAVE | 7-8 | 30% | Land |
SEAFLOOR CAVERN | 5-35 | 35% | Water |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 5-35 | 35% | Water |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 5-35 | 35% | Water |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
CAVE OF ORIGIN | 28-35 | 90% | Land |
CAVE OF ORIGIN | 30-34 | 60% | Land |
CAVE OF ORIGIN | 30-34 | 60% | Land |
CAVE OF ORIGIN | 30-34 | 60% | Land |
CAVE OF ORIGIN | 30-34 | 60% | Land |
VICTORY ROAD | 36 | 10% | Land |
SHOAL CAVE | 26-32 | 45% | Land |
SHOAL CAVE | 5-35 | 30% | Water |
SHOAL CAVE | 26-32 | 45% | Land |
SHOAL CAVE | 5-35 | 30% | Water |
SHOAL CAVE | 26-32 | 45% | Land |
SHOAL CAVE | 26-32 | 45% | Land |
SHOAL CAVE | 26-30 | 40% | Land |
Ruby Version
Level | Chance | Method | |
---|---|---|---|
METEOR FALLS | 14-20 | 80% | Land |
METEOR FALLS | 5-35 | 90% | Water |
GRANITE CAVE | 7-8 | 30% | Land |
GRANITE CAVE | 9-10 | 30% | Land |
GRANITE CAVE | 10-11 | 30% | Land |
GRANITE CAVE | 7-8 | 30% | Land |
SEAFLOOR CAVERN | 5-35 | 35% | Water |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 5-35 | 35% | Water |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
SEAFLOOR CAVERN | 5-35 | 35% | Water |
SEAFLOOR CAVERN | 28-35 | 90% | Land |
CAVE OF ORIGIN | 28-35 | 90% | Land |
CAVE OF ORIGIN | 30-34 | 60% | Land |
CAVE OF ORIGIN | 30-34 | 60% | Land |
CAVE OF ORIGIN | 30-34 | 60% | Land |
CAVE OF ORIGIN | 30-34 | 60% | Land |
VICTORY ROAD | 36 | 10% | Land |
SHOAL CAVE | 26-32 | 45% | Land |
SHOAL CAVE | 5-35 | 30% | Water |
SHOAL CAVE | 26-32 | 45% | Land |
SHOAL CAVE | 5-35 | 30% | Water |
SHOAL CAVE | 26-32 | 45% | Land |
SHOAL CAVE | 26-32 | 45% | Land |
SHOAL CAVE | 26-30 | 40% | Land |
Crystal Version
Level | Chance | Method | |
---|---|---|---|
ROUTE 42 (Night) | 14 | 30% | Land |
BURNED TOWER | 14 | 10% | Land |
BURNED TOWER | 15 | 10% | Land |
UNION CAVE (Morning, Day) | 5 | 20% | Land |
UNION CAVE | 7 | 5% | Land |
UNION CAVE | 6 | 30% | Land |
UNION CAVE (Morning, Day) | 8 | 20% | Land |
UNION CAVE | 22 | 30% | Land |
UNION CAVE (Morning, Day) | 22 | 20% | Land |
SLOWPOKE WELL | 5-8 | 85% | Land |
SLOWPOKE WELL | 19-23 | 80% | Land |
MT.MORTAR | 13 | 30% | Land |
MT.MORTAR (Night) | 14 | 10% | Land |
MT.MORTAR (Morning, Day) | 15 | 5% | Land |
MT.MORTAR | 15-17 | 60% | Land |
ICE PATH | 22 | 30% | Land |
ICE PATH | 23 | 30% | Land |
ICE PATH | 24 | 30% | Land |
ICE PATH | 24 | 30% | Land |
ICE PATH | 25 | 30% | Land |
WHIRL ISLANDS | 23 | 30% | Land |
WHIRL ISLANDS | 23 | 30% | Land |
WHIRL ISLANDS | 23 | 30% | Land |
WHIRL ISLANDS | 23 | 30% | Land |
WHIRL ISLANDS | 23 | 30% | Land |
WHIRL ISLANDS | 24 | 30% | Land |
WHIRL ISLANDS | 25 | 30% | Land |
WHIRL ISLANDS | 26 | 30% | Land |
DARK CAVE | 2-4 | 34% | Land |
DARK CAVE (Mass Outbreak) | 2 | 20% | Land |
DARK CAVE (Day, Night) | 2 | 5% | Land |
DARK CAVE | 23 | 30% | Land |
TOHJO FALLS | 22 | 30% | Land |
MT.MOON | 6 | 30% | Land |
ROCK TUNNEL (Night) | 12-15 | 40% | Land |
ROCK TUNNEL (Morning, Day) | 12 | 10% | Land |
ROCK TUNNEL (Night) | 12-15 | 40% | Land |
ROCK TUNNEL (Morning, Day) | 12 | 10% | Land |
ROUTE 4 (Night) | 6 | 10% | Land |
ROUTE 9 (Night) | 15 | 5% | Land |
ROUTE 10 (Night) | 15 | 5% | Land |
ROUTE 33 (Night) | 6 | 40% | Land |
ROUTE 32 (Night) | 6 | 10% | Land |
ROUTE 3 (Night) | 6 | 10% | Land |
ROUTE 30 (Night) | 3 | 5% | Land |
ROUTE 31 (Night) | 4 | 5% | Land |
Silver Version
Level | Chance | Method | |
---|---|---|---|
ROUTE 42 (Night) | 14-16 | 40% | Land |
BURNED TOWER | 14 | 10% | Land |
BURNED TOWER | 15 | 5% | Land |
UNION CAVE | 5-7 | 25% | Land |
UNION CAVE | 7-9 | 25% | Land |
UNION CAVE | 22 | 30% | Land |
SLOWPOKE WELL | 5-8 | 85% | Land |
SLOWPOKE WELL | 19-23 | 80% | Land |
ILEX FOREST (Night) | 6 | 20% | Land |
ILEX FOREST | 5 | 5% | Land |
MT.MORTAR | 13-15 | 60% | Land |
MT.MORTAR (Mass Outbreak) | 15 | 30% | Land |
MT.MORTAR | 14 | 5% | Land |
MT.MORTAR | 15-17 | 60% | Land |
ICE PATH (Morning, Night) | 22 | 5% | Land |
ICE PATH (Morning, Night) | 22 | 5% | Land |
ICE PATH (Morning, Night) | 23 | 5% | Land |
ICE PATH (Morning, Night) | 23 | 5% | Land |
ICE PATH (Morning, Night) | 24 | 5% | Land |
WHIRL ISLANDS | 23 | 30% | Land |
WHIRL ISLANDS | 23 | 30% | Land |
WHIRL ISLANDS | 23 | 30% | Land |
WHIRL ISLANDS | 23 | 30% | Land |
WHIRL ISLANDS | 23 | 30% | Land |
WHIRL ISLANDS | 24 | 30% | Land |
WHIRL ISLANDS | 24 | 30% | Land |
WHIRL ISLANDS | 25 | 30% | Land |
DARK CAVE | 2-4 | 39% | Land |
DARK CAVE (Mass Outbreak) | 2 | 20% | Land |
DARK CAVE | 23 | 30% | Land |
TOHJO FALLS | 22 | 30% | Land |
MT.MOON | 6-8 | 50% | Land |
ROCK TUNNEL | 8 | 10% | Land |
ROCK TUNNEL | 10 | 10% | Land |
ROUTE 4 (Night) | 5 | 30% | Land |
ROUTE 33 (Night) | 6-8 | 40% | Land |
ROUTE 33 (Morning) | 4 | 5% | Land |
ROUTE 32 (Night) | 8 | 5% | Land |
ROUTE 32 (Morning) | 4 | 1% | Land |
ROUTE 3 (Night) | 5 | 30% | Land |
Gold Version
Level | Chance | Method | |
---|---|---|---|
ROUTE 42 (Night) | 14-16 | 30% | Land |
BURNED TOWER | 14 | 10% | Land |
BURNED TOWER | 15 | 5% | Land |
UNION CAVE | 5-7 | 25% | Land |
UNION CAVE | 7-9 | 25% | Land |
UNION CAVE | 22 | 30% | Land |
SLOWPOKE WELL | 5-8 | 85% | Land |
SLOWPOKE WELL | 19-23 | 80% | Land |
ILEX FOREST (Night) | 6 | 20% | Land |
ILEX FOREST | 5 | 5% | Land |
MT.MORTAR | 13-15 | 60% | Land |
MT.MORTAR (Mass Outbreak) | 15 | 30% | Land |
MT.MORTAR | 14 | 5% | Land |
MT.MORTAR | 15-17 | 60% | Land |
ICE PATH | 22 | 20% | Land |
ICE PATH (Morning, Night) | 22 | 5% | Land |
ICE PATH | 22 | 20% | Land |
ICE PATH (Morning, Night) | 22 | 5% | Land |
ICE PATH | 23 | 20% | Land |
ICE PATH (Morning, Night) | 23 | 5% | Land |
ICE PATH | 23 | 20% | Land |
ICE PATH (Morning, Night) | 23 | 5% | Land |
ICE PATH | 24 | 20% | Land |
ICE PATH (Morning, Night) | 24 | 5% | Land |
WHIRL ISLANDS | 23 | 30% | Land |
WHIRL ISLANDS | 23 | 30% | Land |
WHIRL ISLANDS | 23 | 30% | Land |
WHIRL ISLANDS | 23 | 30% | Land |
WHIRL ISLANDS | 23 | 30% | Land |
WHIRL ISLANDS | 24 | 30% | Land |
WHIRL ISLANDS | 24 | 30% | Land |
WHIRL ISLANDS | 25 | 30% | Land |
DARK CAVE | 2-4 | 39% | Land |
DARK CAVE (Mass Outbreak) | 2 | 20% | Land |
DARK CAVE | 23 | 30% | Land |
TOHJO FALLS | 22 | 30% | Land |
MT.MOON | 6 | 30% | Land |
ROCK TUNNEL | 8 | 10% | Land |
ROCK TUNNEL | 10 | 10% | Land |
ROUTE 4 (Night) | 5 | 30% | Land |
ROUTE 33 (Night) | 6-8 | 40% | Land |
ROUTE 33 (Morning) | 4 | 5% | Land |
ROUTE 32 (Night) | 8 | 5% | Land |
ROUTE 32 (Morning) | 4 | 1% | Land |
ROUTE 3 (Night) | 5 | 30% | Land |
Yellow Version
Level | Chance | Method | |
---|---|---|---|
MT.MOON | 6-11 | 75% | Land |
MT.MOON | 8-11 | 65% | Land |
MT.MOON | 10-13 | 55% | Land |
ROCK TUNNEL | 15-21 | 50% | Land |
VICTORY ROAD | 39-44 | 20% | Land |
SEAFOAM ISLANDS | 18-36 | 40% | Land |
SEAFOAM ISLANDS | 27-36 | 35% | Land |
SEAFOAM ISLANDS | 27-36 | 30% | Land |
SEAFOAM ISLANDS | 36-45 | 25% | Land |
SEAFOAM ISLANDS | 9-36 | 45% | Land |
VICTORY ROAD | 44 | 10% | Land |
ROCK TUNNEL | 20-22 | 40% | Land |
Blue Version
Level | Chance | Method | |
---|---|---|---|
MT.MOON | 6-11 | 79% | Land |
MT.MOON | 7-11 | 60% | Land |
MT.MOON | 9-12 | 49% | Land |
ROCK TUNNEL | 15-18 | 55% | Land |
VICTORY ROAD | 22 | 15% | Land |
SEAFOAM ISLANDS | 21 | 10% | Land |
VICTORY ROAD | 26 | 15% | Land |
VICTORY ROAD | 22 | 15% | Land |
ROCK TUNNEL | 16-18 | 50% | Land |
Red Version
Level | Chance | Method | |
---|---|---|---|
MT.MOON | 6-11 | 79% | Land |
MT.MOON | 7-11 | 60% | Land |
MT.MOON | 9-12 | 49% | Land |
ROCK TUNNEL | 15-18 | 55% | Land |
VICTORY ROAD | 22 | 15% | Land |
SEAFOAM ISLANDS | 21 | 10% | Land |
VICTORY ROAD | 26 | 15% | Land |
VICTORY ROAD | 22 | 15% | Land |
ROCK TUNNEL | 16-18 | 50% | Land |
What moves can Zubat learn?
Zubat can learn the following moves:
Acrobatics
- Level 33
- TM62
Aerial AceTM40
Air Cutter
- Before Diamond/Pearl: Level 31
- Diamond/Pearl Versions and Later: Level 25
- Platinum; HeartGold/SoulSilver; Black/White 2: Move Tutor
Air Slash
- Before Black/White: Level 41
- Black/White Versions and Later: Level 45
Astonish
- Before Diamond/Pearl: Level 11
- Diamond/Pearl Versions and Later: Level 9
AttractRuby/Sapphire Versions and Later: TM45
Bite
- Ruby/Sapphire Versions and Later, but Before Diamond/Pearl: Level 16
- Diamond/Pearl Versions and Later: Level 13
CaptivateBefore Black/White: TM78
Confuse Ray
- Ruby/Sapphire Versions and Later, but Before Diamond/Pearl: Level 26
- Diamond/Pearl Versions and Later: Level 21
Double TeamRuby/Sapphire Versions and Later: TM32
Double-Edge
- Pokémon XD: Move Tutor
- FireRed; LeafGreen; Emerald: Move Tutor
Endure
- Emerald: Move Tutor
- Diamond/Pearl Versions and Later, but Before Black/White: TM58
FacadeTM42
Faint AttackRuby/Sapphire Versions and Later: Egg Move
FlyDiamond/Pearl Versions and Later: HM02
FrustrationRuby/Sapphire Versions and Later: TM21
Giga Drain
- Ruby/Sapphire Versions and Later, but Before Black/White: TM19
- Black/White Versions and Later: Egg Move
Haze
- Ruby/Sapphire Versions and Later, but Before Diamond/Pearl: Level 46
- Diamond/Pearl Versions and Later, but Before Black/White: Level 37
- Black/White Versions and Later: Level 41
Heat WavePlatinum; HeartGold/SoulSilver; Black/White 2: Move Tutor
Hidden PowerRuby/Sapphire Versions and Later: TM10
Hypnosis
- Diamond/Pearl Versions and Later: Egg Move
- Black/White Versions and Later: Pokémon Distribution: Windswept Sky (II) (with Hidden Ability)
Leech LifeRuby/Sapphire Versions and Later: Level 1
Mean Look
- Ruby/Sapphire Versions and Later, but Before Diamond/Pearl: Level 36
- Diamond/Pearl Versions and Later: Level 29
Mimic
- Pokémon XD: Move Tutor
- FireRed; LeafGreen; Emerald: Move Tutor
Natural GiftBefore Black/White: TM83
Ominous WindPlatinum; HeartGold/SoulSilver; Black/White 2: Move Tutor
PaybackTM66
PluckTM88
Poison Fang
- Before Diamond/Pearl: Level 41
- Diamond/Pearl Versions and Later, but Before Black/White: Level 33
- Black/White Versions and Later: Level 37
ProtectRuby/Sapphire Versions and Later: TM17
Quick AttackRuby/Sapphire Versions and Later: Egg Move
Rain DanceRuby/Sapphire Versions and Later: TM18
RestRuby/Sapphire Versions and Later: TM44
ReturnRuby/Sapphire Versions and Later: TM27
RoostBefore Black/White: TM51
RoundTM48
Secret PowerBefore Black/White: TM43
Shadow BallRuby/Sapphire Versions and Later: TM30
Sleep Talk
- Emerald: Move Tutor
- Diamond/Pearl Versions and Later, but Before Black/White: TM82
Sludge BombRuby/Sapphire Versions and Later: TM36
SnatchBefore Black/White: TM49
SnoreEmerald; Platinum; HeartGold/SoulSilver; Black/White 2: Move Tutor
Steel Wing
- Ruby/Sapphire Versions and Later, but Before Black/White: TM47
- Black/White Versions and Later: Egg Move
Substitute
- Pokémon XD: Move Tutor
- FireRed; LeafGreen; Emerald: Move Tutor
- Diamond/Pearl Versions and Later: TM90
Sunny DayRuby/Sapphire Versions and Later: TM11
Super Fang
- HeartGold/SoulSilver: Move Tutor
- Black/White Versions and Later: Pokémon Distribution: Windswept Sky (III) (with Hidden Ability)
Supersonic
- Ruby/Sapphire Versions and Later, but Before Diamond/Pearl: Level 6
- Diamond/Pearl Versions and Later: Level 5
- Black/White Versions and Later: Pokémon Distribution: Windswept Sky (I) (with Hidden Ability)
Swagger
- Pokémon XD: Move Tutor
- Emerald: Move Tutor
- Diamond/Pearl Versions and Later: TM87
SwiftEmerald; Platinum; HeartGold/SoulSilver; Black/White 2: Move Tutor
TailwindHeartGold/SoulSilver: Move Tutor
TauntTM12
ThiefRuby/Sapphire Versions and Later: TM46
TormentTM41
ToxicRuby/Sapphire Versions and Later: TM06
TwisterPlatinum; HeartGold/SoulSilver; Black/White 2: Move Tutor
U-turnTM89
UproarPlatinum; HeartGold/SoulSilver; Black/White 2: Move Tutor
VenoshockTM09
Wing Attack
- Ruby/Sapphire Versions and Later, but Before Diamond/Pearl: Level 21
- Diamond/Pearl Versions and Later: Level 17
Zen Headbutt
- Egg Move
- Platinum; HeartGold/SoulSilver; Black/White 2: Move Tutor
What moves can Zubat learn in the Game Boy games?
Zubat can learn the following moves:
AttractGold/Silver; Crystal: TM45
BideRed/Blue; Yellow: TM34
Bite
- Red/Blue; Yellow: Level 15
- Gold/Silver; Crystal: Level 12
Confuse Ray
- Red/Blue; Yellow: Level 21
- Gold/Silver; Crystal: Level 19
CurseGold/Silver; Crystal: TM03
DetectGold/Silver; Crystal: TM43
Double TeamRed/Blue; Yellow; Gold/Silver; Crystal: TM32
Double-EdgeRed/Blue; Yellow: TM10
EndureGold/Silver; Crystal: TM20
Faint AttackCrystal: Egg Move
FlailGold/Silver; Crystal: Pokémon Distribution: Pokemon Center NY
FrustrationGold/Silver; Crystal: TM21
Giga DrainGold/Silver; Crystal: TM19
Haze
- Red/Blue; Yellow: Level 36
- Gold/Silver; Crystal: Level 46
Hidden PowerGold/Silver; Crystal: TM10
Leech LifeRed/Blue; Yellow; Gold/Silver; Crystal: Level 1
Mean LookGold/Silver; Crystal: Level 36
Mega DrainRed/Blue; Yellow: TM21
MimicRed/Blue; Yellow: TM31
ProtectGold/Silver; Crystal: TM17
Quick AttackCrystal: Egg Move
RageRed/Blue; Yellow: TM20
Razor WindRed/Blue; Yellow: TM02
RestRed/Blue; Yellow; Gold/Silver; Crystal: TM44
ReturnGold/Silver; Crystal: TM27
Sleep TalkGold/Silver; Crystal: TM35
SnoreGold/Silver; Crystal: TM13
Steel WingGold/Silver; Crystal: TM47
SubstituteRed/Blue; Yellow: TM50
Sunny DayGold/Silver; Crystal: TM11
Supersonic
- Red/Blue; Yellow: Level 10
- Gold/Silver; Crystal: Level 6
SwaggerGold/Silver; Crystal: TM34
SwiftRed/Blue; Yellow; Gold/Silver; Crystal: TM39
Take DownRed/Blue; Yellow: TM09
ThiefGold/Silver; Crystal: TM46
ToxicRed/Blue; Yellow; Gold/Silver; Crystal: TM06
Wing Attack
- Red/Blue; Yellow: Level 28
- Gold/Silver; Crystal: Level 27
Pokédex Entries
English
Zubat - Bat Pokémon
- Black: It checks its surroundings and location using reflections of the ultrasonic waves from its mouth.
- White: It checks its surroundings and location using reflections of the ultrasonic waves from its mouth.
- HeartGold: While flying, it constantly emits ultrasonic waves from its mouth to check its surroundings.
- SoulSilver: Capable of flying safely in dark places, it emits ultrasonic cries to check for any obstacles.
- Platinum: It checks its surroundings and location using reflections of the ultrasonic waves from its mouth.
- Diamond: Even though it has no eyes, it can sense obstacles using ultrasonic waves it emits from its mouth.
- Pearl: Disliking sunlight, it sleeps deep in forests and caves until sundown.
- Emerald: While living in pitch-black caverns, their eyes gradually grew shut and deprived them of vision. They use ultrasonic waves to detect obstacles.
- FireRed: It has no eyes. Instead, it relies on its ultrasonic cries for echo location to flit about in darkness.
- LeafGreen: It forms colonies in perpetually dark places and uses ultrasonic waves to identify and approach targets.
- Ruby: ZUBAT remains quietly unmoving in a dark spot during the bright daylight hours. It does so because prolonged exposure to the sun causes its body to become slightly burned.
- Sapphire: ZUBAT avoids sunlight because exposure causes it to become unhealthy. During the daytime, it stays in caves or under the eaves of old houses, sleeping while hanging upside down.
- Crystal: During the day, it gathers with others and hangs from the ceilings of old buildings and caves.
- Gold: While flying, it constantly emits ultrasonic waves from its mouth to check its sur- roundings.
- Silver: Capable of flying safely in dark places, it emits ultrasonic cries to check for any obstacles.
- Yellow: Emits ultrasonic cries while it flies. They act as a sonar used to check for ob- jects in its way.
- Red/Blue: Forms colonies in perpetually dark places. Uses ultrasonic waves to identify and approach targets.
French
Nosferapti - Pokémon Chovsouris
- HeartGold: Bien que dépourvu d’yeux, il repère les obstacles grâce aux ultrasons émis par sa gueule.
- SoulSilver: Bien que dépourvu d’yeux, il repère les obstacles grâce aux ultrasons émis par sa gueule.
- Platinum: Bien que dépourvu d’yeux, il repère les obstacles grâce aux ultrasons émis par sa gueule.
- Diamond: Bien que dépourvu d’yeux, il repère les obstacles grâce aux ultrasons émis par sa gueule.
- Pearl: Il n’aime pas la lumière du soleil. Il se tapit au fond des grottes et des forêts jusqu’à la nuit tombée.
- Emerald: Il a perdu l'usage de ses yeux à force de vivre dans des cavernes obscures. Il utilise les ultrasons pour détecter les obstacles.
- FireRed: Comme il ne possède pas d'yeux, il n'utilise que ses ultrasons pour se déplacer dans les ténèbres.
- LeafGreen: Il vit en colonie dans les régions peu éclairées. Il s'oriente grâce aux ultrasons.
- Ruby: NOSFERAPTI reste calme et immobile dans un coin sombre pendant la journée. En effet, une exposition trop longue à la lumière du soleil lui brûle légèrement la peau.
- Sapphire: NOSFERAPTI évite la lumière du soleil, car ça le rend malade. Pendant la journée, il reste dans les cavernes ou à l'ombre des vieilles maisons, où il dort, la tête à l'envers.
- Crystal: La journée, il se joint à d'autres et s'accroche au plafond des vieux immeubles ou dans les grottes.
- Gold: Il émet des ultra- sons avec sa bouche pour se repérer dans les environs pendant qu'il vole.
- Silver: Capable de voler dans des grottes obscures, il émet des ultrasons pour détecter les di- vers obstacles.
- Yellow: Il se dirige avec des ultrasons qui lui servent de sonar pour éviter les obstacles sur son trajet.
- Red/Blue: Se déplace en colonie dans les endroits sombres. Il s'oriente grâce aux ultrasons.
German
Zubat - Fledermaus
- HeartGold: Obwohl es keine Augen hat, kann es Hindernisse mithilfe von Ultraschallwellen wahrnehmen.
- SoulSilver: Obwohl es keine Augen hat, kann es Hindernisse mithilfe von Ultraschallwellen wahrnehmen.
- Platinum: Obwohl es keine Augen hat, kann es Hindernisse mithilfe von Ultraschallwellen wahrnehmen.
- Diamond: Obwohl es keine Augen hat, kann es Hindernisse mithilfe von Ultraschallwellen wahrnehmen.
- Pearl: Es mag das Sonnenlicht nicht und hält sich daher tief in Wäldern und Höhlen auf.
- Emerald: Da sie in pechschwarzen Höhlen leben, schlossen sich ihre Augen allmählich und ihr Augenlicht erlosch. Sie setzen Ultra- schallwellen ein, um Hindernisse zu orten.
- FireRed: Es hat keine Augen. Zur Orientierung nutzt es seine Ultraschallwellen-Schreie, um in der Dunkelheit zu fliegen.
- LeafGreen: Dieses POKéMON lebt in Kolonien an dunklen Orten. Es identifiziert und ortet Ziele mit Ultraschall.
- Ruby: Tagsüber bleibt ZUBAT an einem dunklen Ort und bewegt sich kaum. Wenn es dem Sonnenlicht längere Zeit ausgesetzt wird, zieht es sich Verbrennungen an seinem Körper zu.
- Sapphire: ZUBAT meidet Sonnenlicht, da es dadurch krank würde. Am Tage hält es sich in Höhlen oder unter den Dachrinnen alter Häuser auf. Dort schläft es mit dem Kopf nach unten.
- Crystal: Am Tag versammelt es sich mit seinesgleichen und hängt sich an De- cken von Häusern oder Höhlen.
- Gold: Im Flug sendet es ständig Schall- wellen aus, um ein genaues Bild der Umgebung zu erhalten.
- Silver: Es kann sicher im Dunkeln fliegen, da es sich mittels Ultraschallwellen perfekt orien- tieren kann.
- Yellow: Dieses POKéMON stößt während des Fluges Ultraschallaute aus, um Hinder- nisse zu orten.
- Red/Blue: Dieses POKéMON lebt in Kolonien an dunklen Orten. Es identifiziert und ortet Ziele mit Ultraschall.
Spanish
Zubat - Pokémon Murciélago
- HeartGold: Aunque carezca de ojos, puede detectar obstáculos con las ondas ultrasónicas que emite su boca.
- SoulSilver: Aunque carezca de ojos, puede detectar obstáculos con las ondas ultrasónicas que emite su boca.
- Platinum: Aunque carezca de ojos, puede detectar obstáculos con las ondas ultrasónicas que emite su boca.
- Diamond: Aunque carezca de ojos, puede detectar obstáculos con las ondas ultrasónicas que emite su boca.
- Pearl: No le gusta el sol, por lo que permanece en bosques y cuevas hasta el anochecer.
- Emerald: Debido al tiempo que pasaron en oscuras cavernas, sus ojos están atrofiados y desprovistos de visión. Utilizan ondas ultrasónicas para detectar obstáculos.
- FireRed: No tiene ojos. Se guía por las ondas ultrasónicas que emite. El eco le indica por dónde tiene que ir en la oscuridad.
- LeafGreen: Forma colonias en lugares oscuros. Usa ultrasonido para identificar y acercarse a los objetivos.
- Ruby: Durante el día, ZUBAT permanece inmóvil y a oscuras. Si este POKéMON pasara mucho tiempo expuesto al sol, correría el peligro de sufrir quemaduras.
- Sapphire: ZUBAT evita la luz del día porque le resulta perjudicial para la salud. Durante el día, permanece en cuevas o bajo los aleros de las casas viejas durmiendo colgado de las patas, cabeza abajo.
- Crystal: Durante el día, se reúne con otros de su especie y se cuelga de los techos de cuevas y edificios.
- Gold: Al volar, emite constantemente ondas ultrasónicas por la boca para comprobar los alrededores.
- Silver: Capaz de volar con seguridad en la oscuridad, emite ultrasonidos para detectar los obstáculos.
- Yellow: Emite sonidos ultrasónicos mientras vuela. Los utiliza como sónar para evitar obstáculos
- Red/Blue: Forma colonias en lugares oscuros. Usa ultrasonidos para identificar y acercarse a los objetivos.
Italian
Zubat - Pokémon Pipistrello
- HeartGold: Non ha occhi, ma avverte gli ostacoli con le onde ultrasoniche che emette dalla bocca.
- SoulSilver: Non ha occhi, ma avverte gli ostacoli con le onde ultrasoniche che emette dalla bocca.
- Platinum: Non ha occhi, ma avverte gli ostacoli con le onde ultrasoniche che emette dalla bocca.
- Diamond: Non ha occhi, ma avverte gli ostacoli con le onde ultrasoniche che emette dalla bocca.
- Pearl: Non ama la luce solare, pertanto si nasconde nelle fitte foreste e nelle grotte fino al tramonto.
- Emerald: Poiché ZUBAT vive in grotte oscure, i suoi occhi si sono atrofizzati. Pur non vedendo, è in grado di identificare gli ostacoli grazie agli ultrasuoni che emette.
- FireRed: Non ha occhi, ma si sposta agilmente nella notte emettendo ultrasuoni la cui eco lo avverte degli ostacoli.
- LeafGreen: Forma colonie in luoghi oscuri. Usa ultrasuoni per identificare e avvicinarsi ai suoi obiettivi.
- Ruby: ZUBAT rimane perfettamente immobile al buio durante le ore diurne più luminose. Infatti la prolungata esposizione al sole gli provoca gravi ustioni.
- Sapphire: ZUBAT evita la luce del sole perché nociva per la sua salute. Durante il giorno sta rintanato in grotte o sotto i cornicioni di vecchie case, dormendo appeso a testa in giù.
- Crystal: Durante il giorno riposano insieme, appesi ai soffitti di vecchi edifici o all'interno di grotte.
- Gold: Mentre vola emette continuamente ultrasuoni dalla bocca per analiz- zare l'ambiente circostante.
- Silver: Capace di volare tranquillamente al buio, emette versi ad ultrasuoni per schivare gli ostacoli.
- Yellow: Durante il volo emette degli ultrasuoni per localizzare gli ostacoli circostanti.
- Red/Blue: Forma colonie in luoghi oscuri. Usa ultrasuoni per identificare e avvicinarsi ai suoi obiettivi.
Japanese
ズバット - こうもりポケモン (ZUBATTO - KoumoriPOKEMON)
- HeartGold: くちからだすちょうおんぱで りょうめがなくてもまわりの しょうがいぶつをさっちできる。 (Kuchikaradasuchouonpade ryoumeganakutemomawarino shougaibutsuwosacchidekiru.)
- SoulSilver: くちからだすちょうおんぱで りょうめがなくてもまわりの しょうがいぶつをさっちできる。 (Kuchikaradasuchouonpade ryoumeganakutemomawarino shougaibutsuwosacchidekiru.)
- Platinum: くちからだすちょうおんぱで りょうめがなくてもまわりの しょうがいぶつをさっちできる。 (Kuchikaradasuchouonpade ryoumeganakutemomawarino shougaibutsuwosacchidekiru.)
- Diamond: くちから だす ちょうおんぱで りょうめが なくても まわりの しょうがいぶつを さっちできる。 (Kuchikara dasu chouonpade ryoumega nakutemo mawarino shougaibutsuwo sacchidekiru.)
- Pearl: たいようの ひかりが にがて。 ひが しずむまで どうくつや もりの おくふかくで ねむる。 (Taiyouno hikariga nigate. higa shizumumade doukutsuya morino okufukakude nemuru.)
- Emerald: まっくらな どうくつで せいかつしている うちに りょうめが ふさがり みえなくなってしまった。 ちょうおんぱで しょうがいぶつを たんちする。 (Makkurana doukutsude seikatsushiteiru uchini ryoumega fusagari mienakunatteshimatta. Chouonpade shougaibutsuwo tanchisuru.)
- FireRed: りょうほうの めが そんざいしない。 くちから ちょうおんぱを だして くらやみを とびまわる。 (Ryouhouno mega sonzaishinai. Kuchikara chouonpawo dashite kurayamiwo tobimawaru.)
- LeafGreen: くらい ばしょに しゅうだんで はっせいする。ちょうおんぱを だして ターゲットに ちかづいていく。 (Kurai bashoni shuudande hasseisuru.Chouonpawo dashite TAAGETTOni chikaduiteiku.)
- Ruby: ひるま くらやみで じっと しているのは たいようの ひかりを ながい じかん あびると ぜんしんが かるく やけどしてしまうからだ。 (Hiruma kurayamide jitto shiteirunoha taiyouno hikariwo nagai jikan abiruto zenshinga karuku yakedoshiteshimaukarada.)
- Sapphire: たいようの ひかりを あびると たいちょうが わるくなるので ひるまは どうくつや ふるびた いえの のきしたに ぶらさがって ねている。 (Taiyouno hikariwo abiruto taichouga warukunarunode hirumaha doukutsuya furubita ieno nokishitani burasagatte neteiru.)
- Crystal: ふわふわの たいもうに さわると てざわりがとても よいので はなれられなく なってしまう。 (Fuwafuwano taimouni sawaruto tezawarigatotemo yoinode hanarerarenaku natteshimau.)
- Gold: 2ひき よりそいあうと おたがいの けがわがきもちよすぎて はなれられなく なってしまう。 (2hiki yorisoiauto otagaino kegawagakimochiyosugite hanarerarenaku natteshimau.)
- Silver: キメこまやかな けがわの もちぬし。 おこらせると どんどん ふくらみ のしかかってくるので ちゅうい。 (KIMEkomayakana kegawano mochinushi. Okoraseruto dondon fukurami noshikakattekurunode chuui.)
- Yellow: だんりょくせいに すぐれた からだは おおきく いきを すいこむと どこまでも ふくらんでいく。 (Danryokuseini sugureta karadaha ookiku ikiwo suikomuto dokomademo fukurandeiku.)
- Red/Green: リょうほうの めが そんざいしない。 くちから ちょうおんばを だして くらやみを とびまわる。 (Ryouhouno mega sonzaishinai. Kuchikara chouonbawo dashite kurayamiwo tobimawaru.)
- Blue: くらい ばしょに しゅうだんで はっせいする。ちょうおんばを だして ターゲットに ちかづいていく。ヘび (Kurai bashoni shuudande hasseisuru.Chouonbawo dashite TAAGETTOni chikaduiteiku.HEbi)