Name
|
Type
|
Category
|
Power
|
Accuracy
|
PP
|
Add'l Effect
|
Range
|
Flags
| Description |
---|
Absorb | GRASS | Special | 20 | 100 | 25 | 0 | Single exc. user | be |
If this attack is successful and the target loses
HP because of this attack, user gains half that much HP but not less than
1 HP.
|
Acid | POISON | Special | 40 | 100 | 30 | 10 | All opposing Pokémon | be |
May lower the target’s Special Defense by 1 stage.
|
Acid Armor | POISON | Status | 0 | 0 | 40 | 0 | User | d |
Raises user’s Defense by 2 stages.
|
Acupressure | NORMAL | Status | 0 | 0 | 30 | 0 | User or ally | d |
If any of the target’s stat stages can be raised,
raises one of those stat stages chosen at random by 2.
|
Aerial Ace | FLYING | Physical | 60 | 0 | 20 | 0 | Single exc. user | abef |
|
Aeroblast | FLYING | Special | 100 | 95 | 5 | 0 | Single exc. user | bef |
Good chance for a critical hit.
|
Agility | PSYCHIC | Status | 0 | 0 | 30 | 0 | User | d |
Raises user’s Speed by 2 stages.
|
Air Cutter | FLYING | Special | 55 | 95 | 25 | 0 | All opposing Pokémon | bef |
Good chance for a critical hit.
|
Air Slash | FLYING | Special | 75 | 95 | 20 | 30 | Single exc. user | bef |
May make the target flinch.
|
Amnesia | PSYCHIC | Status | 0 | 0 | 20 | 0 | User | d |
Raises user’s Special Defense by 2 stages.
|
AncientPower | ROCK | Special | 60 | 100 | 5 | 10 | Single exc. user | be |
May raise user’s Attack, Defense, Special Attack,
Special Defense, and Speed by 1 stage.
|
Aqua Jet | WATER | Physical | 40 | 100 | 20 | 0 | Single exc. user | abef |
Priority level 1.
|
Aqua Ring | WATER | Status | 0 | 0 | 20 | 0 | User | |
During effect, user gains 1/16
of its maximum HP after each turn.
|
Aqua Tail | WATER | Physical | 90 | 90 | 10 | 0 | Single exc. user | abef |
|
Arm Thrust | FIGHTING | Physical | 15 | 100 | 20 | 0 | Single exc. user | abef |
Multi-hit attack. Attacks two to five times in a
row. 37.5% chance for two or three times; 12.5% chance for four or five
times.
|
Aromatherapy | GRASS | Status | 0 | 0 | 5 | 0 | User's side | d |
Each Pokémon (both in battle and not in battle) on
the user’s side stops being poisoned, burned, paralyzed, frozen, and
asleep.
|
Assist | NORMAL | Status | 0 | 0 | 20 | 0 | No particular target | |
Uses a random move from a random Pokémon on user’s side, other than user
and Eggs.
|
Assurance | DARK | Physical | 50 | 100 | 10 | 0 | Single exc. user | abef |
Power is doubled if the target
lost HP this turn (even from Pain Split).
|
Astonish | GHOST | Physical | 30 | 100 | 15 | 30 | Single exc. user | abe |
May make the target flinch.
|
Attack Order | BUG | Physical | 90 | 100 | 15 | 0 | Single exc. user | bef |
Good chance for a critical hit.
|
Attract | NORMAL | Status | 0 | 100 | 15 | 0 | Single exc. user | bce |
Infatuates target.
|
Aura Sphere | FIGHTING | Special | 90 | 0 | 20 | 0 | Single exc. user | bef |
|
Aurora Beam | ICE | Special | 65 | 100 | 20 | 10 | Single exc. user | be |
May lower the target’s Attack by 1 stage.
|
Avalanche | ICE | Physical | 60 | 100 | 10 | 0 | Single exc. user | abef |
Power is doubled if user lost HP because of a damaging attack by a
Pokémon at the target’s position this turn. Priority level -4.
|
Barrage | NORMAL | Physical | 15 | 85 | 20 | 0 | Single exc. user | bef |
Multi-hit attack. Attacks two to five times in a
row. 37.5% chance for two or three times; 12.5% chance for four or five
times.
|
Barrier | PSYCHIC | Status | 0 | 0 | 30 | 0 | User | d |
Raises user’s Defense by 2 stages.
|
Baton Pass | NORMAL | Status | 0 | 0 | 40 | 0 | User | |
Replaces user with a different unfainted non-Egg Pokémon not in battle
with the same controller as user of user’s choice and tr...
|
Beat Up | DARK | Physical | 10 | 100 | 10 | 0 | Single exc. user | bef |
Does one hit for user and each other unfainted non-Egg Pokémon on user’s
side that aren’t poisoned, burned, paralyzed, frozen,...
|
Belly Drum | NORMAL | Status | 0 | 0 | 10 | 0 | User | d |
User loses half max. HP and user’s Attack rises by 12 stages. Will fail
if HP reduced would faint user or if user’s Attack can’...
|
Bide | NORMAL | Physical | 1 | 0 | 10 | 0 | User | abf |
If successful and isn’t already in effect, the effect begins and X is set
to 0. User uses this attack during each of its attack...
|
Bind | NORMAL | Physical | 15 | 75 | 20 | 0 | Single exc. user | abef |
Multi-turn attack. For three to six turns, the target can’t switch out or
run, and after each turn except the last, target lose...
|
Bite | DARK | Physical | 60 | 100 | 25 | 30 | Single exc. user | abe |
May make the target flinch.
|
Blast Burn | FIRE | Special | 150 | 90 | 5 | 0 | Single exc. user | bef |
If successful, on the next turn, user can’t take any action and pauses
during its attack segment.
|
Blaze Kick | FIRE | Physical | 85 | 90 | 10 | 10 | Single exc. user | abe |
Good chance for a critical hit. May burn the
target.
|
Blizzard | ICE | Special | 120 | 70 | 5 | 10 | All opposing Pokémon | be |
May freeze the target. During Hail, this attack
can’t be evaded.
|
Block | NORMAL | Status | 0 | 0 | 5 | 0 | Single exc. user | bce |
During effect, target can’t switch out or run.
|
Body Slam | NORMAL | Physical | 85 | 100 | 15 | 30 | Single exc. user | abe |
May paralyze the target.
|
Bone Club | GROUND | Physical | 65 | 85 | 20 | 10 | Single exc. user | be |
May make the target flinch.
|
Bone Rush | GROUND | Physical | 25 | 80 | 10 | 0 | Single exc. user | bef |
Multi-hit attack. Attacks two to five times in a
row. 37.5% chance for two or three times; 12.5% chance for four or five
times.
|
Bonemerang | GROUND | Physical | 50 | 90 | 10 | 0 | Single exc. user | bef |
Attacks twice in a row.
|
Bounce | FLYING | Physical | 85 | 85 | 5 | 30 | Single exc. user | abef |
Two-turn attack. While using, user is unaffected by most attacks. May
paralyze target.
|
Brave Bird | FLYING | Physical | 120 | 100 | 15 | 0 | Single exc. user | abef |
If successful and target loses HP because of this attack, user loses
1/3 that much HP (recoil).
|
Brick Break | FIGHTING | Physical | 75 | 100 | 15 | 0 | Single exc. user | abef |
Ignores the effect of Reflect. Unless this attack misses, even if this
attack becomes ineffective because of type immunities, e...
|
Brine | WATER | Special | 65 | 100 | 10 | 0 | Single exc. user | bef |
Power is doubled if the target
has half its maximum HP or less.
|
Bubble | WATER | Special | 20 | 100 | 30 | 10 | All opposing Pokémon | be |
May lower the target’s Speed by 1 stage.
|
BubbleBeam | WATER | Special | 65 | 100 | 20 | 10 | Single exc. user | be |
May lower the target’s Speed by 1 stage.
|
Bug Bite | BUG | Physical | 60 | 100 | 20 | 0 | Single exc. user | abef |
If successful and target is holding a Berry, user uses that item and that
item is consumed.
|
Bug Buzz | BUG | Special | 90 | 100 | 10 | 10 | Single exc. user | be |
May lower the target’s Special Defense by 1 stage.
|
Bulk Up | FIGHTING | Status | 0 | 0 | 20 | 0 | User | d |
Raises user’s Attack and Defense by 1 stage.
|
Bullet Punch | STEEL | Physical | 40 | 100 | 30 | 0 | Single exc. user | abef |
Priority level 1.
|
Bullet Seed | GRASS | Physical | 10 | 100 | 30 | 0 | Single exc. user | bef |
Multi-hit attack. Attacks two to five times in a
row. 37.5% chance for two or three times; 12.5% chance for four or five
times.
|
Calm Mind | PSYCHIC | Status | 0 | 0 | 20 | 0 | User | d |
Raises user’s Special Attack and Special Defense by
1 stage.
|
Camouflage | NORMAL | Status | 0 | 0 | 20 | 0 | User | d |
User’s type changes depending on the terrain.
|
Captivate | NORMAL | Status | 0 | 100 | 20 | 0 | All opposing Pokémon | bce |
Lowers the target’s Special Attack by 2 stages if its gender is different
from the user’s.
|
Charge | ELECTRIC | Status | 0 | 0 | 20 | 0 | User | d |
Until the end of the next turn and until user leaves battle, power of
Electric attacks by user is doubled. When this attack is...
|
Charge Beam | ELECTRIC | Special | 50 | 90 | 10 | 70 | Single exc. user | bef |
May raise user’s Special Attack by 1 stage.
|
Charm | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | bce |
Lowers the target’s Attack by 2 stages.
|
Chatter | FLYING | Special | 60 | 100 | 20 | 0 | Single exc. user | b |
If successful and user’s original species is Chatot, this attack has up
to a 31% chance of confusing target depending on user’s...
|
Clamp | WATER | Physical | 35 | 75 | 10 | 0 | Single exc. user | abef |
Multi-turn attack. For three to six turns, the target can’t switch out or
run, and after each turn except the last, target lose...
|
Close Combat | FIGHTING | Physical | 120 | 100 | 5 | 0 | Single exc. user | abef |
Lowers user’s Defense and Special Defense by 1
stage if this attack is successful.
|
Comet Punch | NORMAL | Physical | 18 | 85 | 15 | 0 | Single exc. user | abef |
Multi-hit attack. Attacks two to five times in a
row. 37.5% chance for two or three times; 12.5% chance for four or five
times.
|
Confuse Ray | GHOST | Status | 0 | 100 | 10 | 0 | Single exc. user | bce |
Confuses the target.
|
Confusion | PSYCHIC | Special | 50 | 100 | 25 | 10 | Single exc. user | be |
May confuse the target.
|
Constrict | NORMAL | Physical | 10 | 100 | 35 | 10 | Single exc. user | abe |
May lower the target’s Speed by 1 stage.
|
Conversion | NORMAL | Status | 0 | 0 | 30 | 0 | User | |
User’s types become the original type of one of user’s moves, except
Curse or this move, chosen at random.
|
Conversion 2 | NORMAL | Status | 0 | 0 | 30 | 0 | User | |
User’s types change to a random type that the type of the last attack
that targeted user is ""not very effective"" or ineffective...
|
Copycat | NORMAL | Status | 0 | 0 | 20 | 0 | No particular target | |
Uses the last move used by a Pokémon.
|
Cosmic Power | PSYCHIC | Status | 0 | 0 | 20 | 0 | User | d |
Raises user’s Defense and Special Defense by 1
stage.
|
Cotton Spore | GRASS | Status | 0 | 85 | 40 | 0 | Single exc. user | bce |
Lowers the target’s Speed by 2 stages.
|
Counter | FIGHTING | Physical | 1 | 100 | 20 | 0 | No particular target | a |
If the last Pokémon that damaged user with a physical attack this turn is
one of user’s opposing Pokémon, and there’s a Pokémon...
|
Covet | NORMAL | Physical | 40 | 100 | 40 | 0 | Single exc. user | abe |
If successful, user receives the item target is holding if user isn’t
holding any items, if that item isn’t a Mail or a Griseou...
|
Crabhammer | WATER | Physical | 90 | 85 | 10 | 0 | Single exc. user | abef |
Good chance for a critical hit.
|
Cross Chop | FIGHTING | Physical | 100 | 80 | 5 | 0 | Single exc. user | abef |
Good chance for a critical hit.
|
Cross Poison | POISON | Physical | 70 | 100 | 20 | 10 | Single exc. user | abef |
Good chance for a critical hit. May poison the
target.
|
Crunch | DARK | Physical | 80 | 100 | 15 | 20 | Single exc. user | abe |
May lower the target’s Defense by 1 stage.
|
Crush Claw | NORMAL | Physical | 75 | 95 | 10 | 50 | Single exc. user | abe |
May lower the target’s Defense by 1 stage.
|
Crush Grip | NORMAL | Physical | 1 | 100 | 5 | 0 | Single exc. user | abef |
The more HP the target has relative to its maximum HP, the greater this
attack’s power, up to 121.
|
Curse | ??? | Status | 0 | 0 | 10 | 0 | Single exc. user | |
If user isn’t a Ghost type, lowers user’s Speed by 1 stage and raises
user’s Attack and Defense by 1 stage. Otherwise, user los...
|
Cut | NORMAL | Physical | 50 | 95 | 30 | 0 | Single exc. user | abef |
|
Dark Pulse | DARK | Special | 80 | 100 | 15 | 20 | Single exc. user | bef |
May make the target flinch.
|
Dark Void | DARK | Status | 0 | 80 | 10 | 0 | All opposing Pokémon | bce |
Puts the target to sleep.
|
Defend Order | BUG | Status | 0 | 0 | 10 | 0 | User | d |
Raises user’s Defense and Special Defense by 1
stage.
|
Defense Curl | NORMAL | Status | 0 | 0 | 40 | 0 | User | d |
Raises user’s Defense by 1 stage. Until user leaves battle, the power of
Ice Ball and Rollout, when used by user, is doubled, e...
|
Defog | FLYING | Status | 0 | 0 | 15 | 0 | Single exc. user | be |
Lowers target’s evasiveness by 1 stage. Ends the effects of Light Screen,
Mist, Reflect, Safeguard, Spikes, Stealth Rock, and T...
|
Destiny Bond | GHOST | Status | 0 | 0 | 5 | 0 | User | |
Until user’s next attack, if an attack by an opponent causes user to
faint, that opponent also faints if that Pokémon is still...
|
Detect | FIGHTING | Status | 0 | 0 | 5 | 0 | User | |
User avoids certain attacks used this turn by other Pokémon. Can fail if
used multiple times in succession.
|
Dig | GROUND | Physical | 80 | 100 | 10 | 0 | Single exc. user | abef |
Two-turn attack. While using, user is unaffected by most attacks.
|
Disable | NORMAL | Status | 0 | 80 | 20 | 0 | Single exc. user | be |
For four to seven turns, the last move used by the target when the effect
began can’t be used or chosen for use by the target.
|
Discharge | ELECTRIC | Special | 80 | 100 | 15 | 30 | All exc. user | bef |
May paralyze the target.
|
Dive | WATER | Physical | 80 | 100 | 10 | 0 | Single exc. user | abef |
Two-turn attack. While using, user is unaffected by most attacks.
|
Dizzy Punch | NORMAL | Physical | 70 | 100 | 10 | 20 | Single exc. user | abe |
May confuse the target.
|
Doom Desire | STEEL | Special | 120 | 85 | 5 | 0 | Single exc. user | |
Calculates damage, then, after three turns, deals that damage to the
target.
|
Double Hit | NORMAL | Physical | 35 | 90 | 10 | 0 | Single exc. user | abef |
Attacks twice in a row.
|
Double Kick | FIGHTING | Physical | 30 | 100 | 30 | 0 | Single exc. user | abef |
Attacks twice in a row.
|
Double Team | NORMAL | Status | 0 | 0 | 15 | 0 | User | d |
Raises user’s evasiveness by 1 stage.
|
Double-Edge | NORMAL | Physical | 120 | 100 | 15 | 0 | Single exc. user | abef |
If successful and target loses HP because of this attack, user loses
1/3 that much HP (recoil).
|
DoubleSlap | NORMAL | Physical | 15 | 85 | 10 | 0 | Single exc. user | abef |
Multi-hit attack. Attacks two to five times in a
row. 37.5% chance for two or three times; 12.5% chance for four or five
times.
|
Draco Meteor | DRAGON | Special | 140 | 90 | 5 | 100 | Single exc. user | bef |
Lowers user’s Special Attack by 2 stages if this
attack is successful.
|
Dragon Claw | DRAGON | Physical | 80 | 100 | 15 | 0 | Single exc. user | abef |
|
Dragon Dance | DRAGON | Status | 0 | 0 | 20 | 0 | User | d |
Raises user’s Attack and Speed by 1 stage.
|
Dragon Pulse | DRAGON | Special | 90 | 100 | 10 | 0 | Single exc. user | bef |
|
Dragon Rage | DRAGON | Special | 1 | 100 | 10 | 0 | Single exc. user | bef |
Deals 40 damage to the target. Affected by type
immunities.
|
Dragon Rush | DRAGON | Physical | 100 | 75 | 10 | 20 | Single exc. user | abef |
May make the target flinch.
|
DragonBreath | DRAGON | Special | 60 | 100 | 20 | 30 | Single exc. user | bef |
May paralyze the target.
|
Drain Punch | FIGHTING | Physical | 60 | 100 | 5 | 0 | Single exc. user | abef |
If this attack is successful and the target loses
HP because of this attack, user gains half that much HP but not less than
1 HP.
|
Dream Eater | PSYCHIC | Special | 100 | 100 | 15 | 0 | Single exc. user | be |
Fails unless target is asleep. If successful and target loses HP because
of this attack, user gains half that much HP but not l...
|
Drill Peck | FLYING | Physical | 80 | 100 | 20 | 0 | Single exc. user | abef |
|
DynamicPunch | FIGHTING | Physical | 100 | 50 | 5 | 100 | Single exc. user | abe |
May confuse the target.
|
Earth Power | GROUND | Special | 90 | 100 | 10 | 10 | Single exc. user | bef |
May lower the target’s Special Defense by 1 stage.
|
Earthquake | GROUND | Physical | 100 | 100 | 10 | 0 | All exc. user | bef |
Power is doubled if the target is using Dig.
|
Egg Bomb | NORMAL | Physical | 100 | 75 | 10 | 0 | Single exc. user | bef |
|
Embargo | DARK | Status | 0 | 100 | 15 | 0 | Single exc. user | be |
For five turns, effects from target’s item are not applied, target can’t
throw items, and items can’t be used on target.
|
Ember | FIRE | Special | 40 | 100 | 25 | 10 | Single exc. user | be |
May burn the target.
|
Encore | NORMAL | Status | 0 | 100 | 5 | 0 | Single exc. user | be |
For four to eight turns, the target is forced to use the attack it last
used when this effect began.
|
Endeavor | NORMAL | Physical | 1 | 100 | 5 | 0 | Single exc. user | abef |
Deals damage to target equal to target’s current HP minus user’s current
HP. Affected by type immunities.
|
Endure | NORMAL | Status | 0 | 0 | 10 | 0 | User | |
Until the end of the turn, if an attack by other Pokémon would reduce
user’s HP to less than 1, it reduces user’s HP to 1 inste...
|
Energy Ball | GRASS | Special | 80 | 100 | 10 | 10 | Single exc. user | be |
May lower the target’s Special Defense by 1 stage.
|
Eruption | FIRE | Special | 150 | 100 | 5 | 0 | All opposing Pokémon | bef |
This attack’s power is equal to int(user’s current
HP * 150 / user’s maximum HP) or 1, whichever is greater.
|
Explosion | NORMAL | Physical | 250 | 100 | 5 | 0 | All exc. user | bef |
User faints, after damage calculation. The target’s Defense is treated as
halved in damage calculation.
|
Extrasensory | PSYCHIC | Special | 80 | 100 | 30 | 10 | Single exc. user | be |
May make the target flinch.
|
ExtremeSpeed | NORMAL | Physical | 80 | 100 | 5 | 0 | Single exc. user | abef |
Priority level 1.
|
Facade | NORMAL | Physical | 70 | 100 | 20 | 0 | Single exc. user | abe |
Power is doubled if user is poisoned, burned, or
paralyzed.
|
Faint Attack | DARK | Physical | 60 | 0 | 20 | 0 | Single exc. user | abef |
|
Fake Out | NORMAL | Physical | 40 | 100 | 10 | 100 | Single exc. user | abe |
May make target flinch. Priority level 1.
|
Fake Tears | DARK | Status | 0 | 100 | 20 | 0 | Single exc. user | bce |
Lowers the target’s Special Defense by 2 stages.
|
False Swipe | NORMAL | Physical | 40 | 100 | 40 | 0 | Single exc. user | abef |
If this attack’s damage would reduce target’s HP to less than 1, it
reduces it to 1 instead.
|
FeatherDance | FLYING | Status | 0 | 100 | 15 | 0 | Single exc. user | bce |
Lowers the target’s Attack by 2 stages.
|
Feint | NORMAL | Physical | 50 | 100 | 10 | 0 | Single exc. user | |
Ignores effect of Protect and Detect. If successful, target’s Protect or
Detect is no longer in effect this turn. Fails unless...
|
Fire Blast | FIRE | Special | 120 | 85 | 5 | 10 | Single exc. user | be |
May burn the target.
|
Fire Fang | FIRE | Physical | 65 | 95 | 15 | 10 | Single exc. user | abef |
May burn the target. May make the target flinch.
Ignores effect of Wonder Guard.
|
Fire Punch | FIRE | Physical | 75 | 100 | 15 | 10 | Single exc. user | abe |
May burn the target.
|
Fire Spin | FIRE | Special | 15 | 70 | 15 | 0 | Single exc. user | bef |
Multi-turn attack. For three to six turns, the target can’t switch out or
run, and after each turn except the last, target lose...
|
Fissure | GROUND | Physical | 1 | 30 | 5 | 0 | Single exc. user | be |
One-hit KO. Deals damage to target equal to target’s max. HP. Ineffective
if target’s level is greater than user’s level. When...
|
Flail | NORMAL | Physical | 1 | 100 | 15 | 0 | Single exc. user | abef |
Power ranges to 20 to 200, and is higher the less HP the user has.
|
Flame Wheel | FIRE | Physical | 60 | 100 | 25 | 10 | Single exc. user | abe |
May burn the target. If user is frozen and it chose
this move for use, it thaws out before this attack is used.
|
Flamethrower | FIRE | Special | 95 | 100 | 15 | 10 | Single exc. user | be |
May burn the target.
|
Flare Blitz | FIRE | Physical | 120 | 100 | 15 | 10 | Single exc. user | abe |
If successful and target loses HP because of this attack, user loses
1/3 that much HP (recoil). May
burn target. If user is fro...
|
Flash | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | bce |
Lowers the target’s accuracy by 1 stage.
|
Flash Cannon | STEEL | Special | 80 | 100 | 10 | 10 | Single exc. user | bef |
May lower the target’s Special Defense by 1 stage.
|
Flatter | DARK | Status | 0 | 100 | 15 | 0 | Single exc. user | bce |
Raises the target’s Special Attack by 1 stage and
confuses the target.
|
Fling | DARK | Physical | 1 | 100 | 10 | 0 | Single exc. user | be |
As part of this attack’s use, user throws the item it’s holding at target
and that item is consumed after damage calculation. T...
|
Fly | FLYING | Physical | 90 | 95 | 15 | 0 | Single exc. user | abef |
Two-turn attack. While using, user is unaffected by most attacks.
|
Focus Blast | FIGHTING | Special | 120 | 70 | 5 | 10 | Single exc. user | be |
May lower the target’s Special Defense by 1 stage.
|
Focus Energy | NORMAL | Status | 0 | 0 | 30 | 0 | User | d |
During effect, attacks by user have a heightened chance for a critical
hit.
|
Focus Punch | FIGHTING | Physical | 150 | 100 | 20 | 0 | Single exc. user | ab |
Fails if the user was damaged by an attack by
another Pokémon this turn. Priority level -3.
|
Follow Me | NORMAL | Status | 0 | 0 | 20 | 0 | User | |
If an opponent uses an attack with a range of "single Pokémon except
user", "single opposing Pokémon", or "opposing Pokémon
cho...
|
Force Palm | FIGHTING | Physical | 60 | 100 | 10 | 30 | Single exc. user | abef |
May paralyze the target.
|
Foresight | NORMAL | Status | 0 | 0 | 40 | 0 | Single exc. user | be |
If target’s evasiveness stat stage is greater than 0, it is treated as 0
in accuracy checks against target. Normal- and Fightin...
|
Frenzy Plant | GRASS | Special | 150 | 90 | 5 | 0 | Single exc. user | bef |
If successful, on the next turn, user can’t take any action and pauses
during its attack segment.
|
Frustration | NORMAL | Physical | 1 | 100 | 20 | 0 | Single exc. user | abef |
This attack’s power is equal to int((255-User’s
friendship)*2/5) or 1, whichever is greater.
|
Fury Attack | NORMAL | Physical | 15 | 85 | 20 | 0 | Single exc. user | abef |
Multi-hit attack. Attacks two to five times in a
row. 37.5% chance for two or three times; 12.5% chance for four or five
times.
|
Fury Cutter | BUG | Physical | 10 | 95 | 20 | 0 | Single exc. user | abef |
A multiplier, X, raises by 1 if successful, up to a maximum of 4. X is
reset to 0 when user leaves battle; when user falls asle...
|
Fury Swipes | NORMAL | Physical | 18 | 80 | 15 | 0 | Single exc. user | abef |
Multi-hit attack. Attacks two to five times in a
row. 37.5% chance for two or three times; 12.5% chance for four or five
times.
|
Future Sight | PSYCHIC | Special | 80 | 90 | 15 | 0 | Single exc. user | |
Calculates damage, then, after three turns, deals that damage to the
target.
|
Gastro Acid | POISON | Status | 0 | 100 | 10 | 0 | Single exc. user | bce |
During effect, effects from target’s ability are not applied.
|
Giga Drain | GRASS | Special | 60 | 100 | 10 | 0 | Single exc. user | be |
If this attack is successful and the target loses
HP because of this attack, user gains half that much HP but not less than
1 HP.
|
Giga Impact | NORMAL | Physical | 150 | 90 | 5 | 0 | Single exc. user | abef |
If successful, on the next turn, user can’t take any action and pauses
during its attack segment.
|
Glare | NORMAL | Status | 0 | 75 | 30 | 0 | Single exc. user | bce |
Paralyzes the target.
|
Grass Knot | GRASS | Special | 1 | 100 | 20 | 0 | Single exc. user | abef |
Power is 20 if the weight of target’s species is 10 kilograms or less,
else 40 if 25 kg or less, else 60 if 50 kg or less, else...
|
GrassWhistle | GRASS | Status | 0 | 55 | 15 | 0 | Single exc. user | bce |
Puts the target to sleep.
|
Gravity | PSYCHIC | Status | 0 | 0 | 5 | 0 | Both sides | |
For five turns, airborne moves stop and can’t be used, accuracy is
raised, and advantages of Levitate and Flying type are lost.
|
Growl | NORMAL | Status | 0 | 100 | 40 | 0 | All opposing Pokémon | bce |
Lowers the target’s Attack by 1 stage.
|
Growth | NORMAL | Status | 0 | 0 | 40 | 0 | User | d |
Raises user’s Special Attack by 1 stage.
|
Grudge | GHOST | Status | 0 | 0 | 5 | 0 | User | |
Until user’s next attack, if an attack by an opponent causes user to
faint, the PP of the move that attack’s user chose for use...
|
Guard Swap | PSYCHIC | Status | 0 | 0 | 10 | 0 | Single exc. user | be |
User adopts target’s current Defense and Sp. Def stat stages, and target
adopts user’s current Defense and Sp. Def stat stages.
|
Guillotine | NORMAL | Physical | 1 | 30 | 5 | 0 | Single exc. user | abe |
One-hit KO. Deals damage to target equal to target’s max. HP. Ineffective
if target’s level is greater than user’s level. When...
|
Gunk Shot | POISON | Physical | 120 | 70 | 5 | 30 | Single exc. user | bef |
May poison the target.
|
Gust | FLYING | Special | 40 | 100 | 35 | 0 | Single exc. user | bef |
Power is doubled if the target is using Fly or
Bounce.
|
Gyro Ball | STEEL | Physical | 1 | 100 | 5 | 0 | Single exc. user | abef |
This attack’s power is equal to int((the target’s
current Speed*25)/max(user’s current Speed,1))+1, or 150, whichever is
less.
|
Hail | ICE | Status | 0 | 0 | 10 | 0 | Both sides | b |
Weather. For five turns, after each turn except the last, each Pokémon in
battle, except Ice types, loses 1/16 max. HP simultan...
|
Hammer Arm | FIGHTING | Physical | 100 | 90 | 10 | 0 | Single exc. user | abef |
Lowers user’s Speed by 1 stage if this attack is
successful.
|
Harden | NORMAL | Status | 0 | 0 | 30 | 0 | User | d |
Raises user’s Defense by 1 stage.
|
Haze | ICE | Status | 0 | 0 | 30 | 0 | Both sides | |
Resets all stat stages on all Pokémon in battle to
zero.
|
Head Smash | ROCK | Physical | 150 | 80 | 5 | 0 | Single exc. user | abef |
If successful and the target loses HP because of this attack, user loses
half that much HP (recoil).
|
Headbutt | NORMAL | Physical | 70 | 100 | 15 | 30 | Single exc. user | abe |
May make the target flinch.
|
Heal Bell | NORMAL | Status | 0 | 0 | 5 | 0 | User's side | d |
Each Pokémon (both in battle and not in battle) on
the user’s side stops being poisoned, burned, paralyzed, frozen, and
asleep.
|
Heal Block | PSYCHIC | Status | 0 | 100 | 15 | 0 | All opposing Pokémon | be |
For five turns, the moves Heal Order, Milk Drink, Moonlight, Morning Sun,
Recover, Rest, Roost, Slack Off, Softboiled, Swallow,...
|
Heal Order | BUG | Status | 0 | 0 | 10 | 0 | User | d |
User gains half of its maximum HP. Fails if user’s
HP is full.
|
Healing Wish | PSYCHIC | Status | 0 | 0 | 10 | 0 | User | |
User faints as part of this attack’s use. When a Pokémon at user’s
position enters battle during this attack segment, it gains...
|
Heart Swap | PSYCHIC | Status | 0 | 0 | 10 | 0 | Single exc. user | be |
Simultaneously, user adopts the target’s current
stat stages, and the target adopts user’s current stat stages.
|
Heat Wave | FIRE | Special | 100 | 90 | 10 | 10 | All opposing Pokémon | be |
May burn the target.
|
Helping Hand | NORMAL | Status | 0 | 0 | 20 | 0 | Ally | |
Power of attacks by target this turn is multiplied by 1.5. Priority level
5.
|
Hi Jump Kick | FIGHTING | Physical | 100 | 90 | 20 | 0 | Single exc. user | abef |
If this attack misses or becomes ineffective, user loses HP equal to the
damage the attack would have dealt divided by 2.
|
Hidden Power | NORMAL | Special | 1 | 100 | 15 | 0 | Single exc. user | bef |
Power and type vary depending on the user’s individual values.
|
Horn Attack | NORMAL | Physical | 65 | 100 | 25 | 0 | Single exc. user | abef |
|
Horn Drill | NORMAL | Physical | 1 | 30 | 5 | 0 | Single exc. user | abe |
One-hit KO. Deals damage to target equal to target’s max. HP. Ineffective
if target’s level is greater than user’s level. When...
|
Howl | NORMAL | Status | 0 | 0 | 40 | 0 | User | d |
Raises user’s Attack by 1 stage.
|
Hydro Cannon | WATER | Special | 150 | 90 | 5 | 0 | Single exc. user | bef |
If successful, on the next turn, user can’t take any action and pauses
during its attack segment.
|
Hydro Pump | WATER | Special | 120 | 80 | 5 | 0 | Single exc. user | bef |
|
Hyper Beam | NORMAL | Special | 150 | 90 | 5 | 0 | Single exc. user | bef |
If successful, on the next turn, user can’t take any action and pauses
during its attack segment.
|
Hyper Fang | NORMAL | Physical | 80 | 90 | 15 | 10 | Single exc. user | abe |
May make the target flinch.
|
Hyper Voice | NORMAL | Special | 90 | 100 | 10 | 0 | All opposing Pokémon | be |
|
Hypnosis | PSYCHIC | Status | 0 | 70 | 20 | 0 | Single exc. user | bce |
Puts the target to sleep.
(This attack’s starting accuracy is 60 in HeartGold, Platinum, and
SoulSilver.)
|
Ice Ball | ICE | Physical | 30 | 90 | 20 | 0 | Single exc. user | abef |
If successful and isn’t already in effect, the effect begins and X is set
to 2. User uses this attack during each of its attack...
|
Ice Beam | ICE | Special | 95 | 100 | 10 | 10 | Single exc. user | be |
May freeze the target.
|
Ice Fang | ICE | Physical | 65 | 95 | 15 | 10 | Single exc. user | abef |
May freeze the target. May make the target flinch.
|
Ice Punch | ICE | Physical | 75 | 100 | 15 | 10 | Single exc. user | abe |
May freeze the target.
|
Ice Shard | ICE | Physical | 40 | 100 | 30 | 0 | Single exc. user | bef |
Priority level 1.
|
Icicle Spear | ICE | Physical | 10 | 100 | 30 | 0 | Single exc. user | bef |
Multi-hit attack. Attacks two to five times in a
row. 37.5% chance for two or three times; 12.5% chance for four or five
times.
|
Icy Wind | ICE | Special | 55 | 95 | 15 | 100 | All opposing Pokémon | be |
May lower the target’s Speed by 1 stage.
|
Imprison | PSYCHIC | Status | 0 | 0 | 10 | 0 | User | |
During effect, moves that user knows can’t be used or chosen for use by
each opposing Pokémon.
|
Ingrain | GRASS | Status | 0 | 0 | 20 | 0 | User | d |
User can’t switch out or run, and after each turn, user gains 1/16 max. HP. Ground attacks are
effective against user and user...
|
Iron Defense | STEEL | Status | 0 | 0 | 15 | 0 | User | d |
Raises user’s Defense by 2 stages.
|
Iron Head | STEEL | Physical | 80 | 100 | 15 | 30 | Single exc. user | abef |
May make the target flinch.
|
Iron Tail | STEEL | Physical | 100 | 75 | 15 | 30 | Single exc. user | abe |
May lower the target’s Defense by 1 stage.
|
Judgment | NORMAL | Special | 100 | 100 | 10 | 0 | Single exc. user | bef |
If user is holding a Plate, this attack’s type
depends on the item held.
|
Jump Kick | FIGHTING | Physical | 85 | 95 | 25 | 0 | Single exc. user | abef |
If this attack misses or becomes ineffective, user loses HP equal to the
damage the attack would have dealt divided by 2.
|
Karate Chop | FIGHTING | Physical | 50 | 100 | 25 | 0 | Single exc. user | abef |
Good chance for a critical hit.
|
Kinesis | PSYCHIC | Status | 0 | 80 | 15 | 0 | Single exc. user | bce |
Lowers the target’s accuracy by 1 stage.
|
Knock Off | DARK | Physical | 20 | 100 | 20 | 0 | Single exc. user | abe |
If successful and target isn’t holding Griseous Orb, target drops the
item it’s holding for the rest of the battle even if targ...
|
Last Resort | NORMAL | Physical | 130 | 100 | 5 | 0 | Single exc. user | abef |
Fails unless user has two or more moves and either doesn’t have this move
or, for each other move slot it has with a move, had...
|
Lava Plume | FIRE | Special | 80 | 100 | 15 | 30 | All exc. user | bef |
May burn the target.
|
Leaf Blade | GRASS | Physical | 90 | 100 | 15 | 0 | Single exc. user | abef |
Good chance for a critical hit.
|
Leaf Storm | GRASS | Special | 140 | 90 | 5 | 100 | Single exc. user | bef |
Lowers user’s Special Attack by 2 stages if this
attack is successful.
|
Leech Life | BUG | Physical | 20 | 100 | 15 | 0 | Single exc. user | abe |
If this attack is successful and the target loses
HP because of this attack, user gains half that much HP but not less than
1 HP.
|
Leech Seed | GRASS | Status | 0 | 90 | 10 | 0 | Single exc. user | bce |
After each
|
Leer | NORMAL | Status | 0 | 100 | 30 | 0 | All opposing Pokémon | bce |
Lowers the target’s Defense by 1 stage.
|
Lick | GHOST | Physical | 20 | 100 | 30 | 30 | Single exc. user | abe |
May paralyze the target.
|
Light Screen | PSYCHIC | Status | 0 | 0 | 30 | 0 | User's side | d |
For five turns, special attacks against Pokémon on user’s side deal
reduced damage.
|
Lock-On | NORMAL | Status | 0 | 0 | 5 | 0 | Single exc. user | be |
Until the end of the next turn, attacks by user against target can’t be
evaded and do not miss target because it’s using a two-...
|
Lovely Kiss | NORMAL | Status | 0 | 75 | 10 | 0 | Single exc. user | bce |
Puts the target to sleep.
|
Low Kick | FIGHTING | Physical | 1 | 100 | 20 | 0 | Single exc. user | abef |
Power is 20 if the weight of target’s species is 10 kilograms or less,
else 40 if 25 kg or less, else 60 if 50 kg or less, else...
|
Lucky Chant | NORMAL | Status | 0 | 0 | 30 | 0 | User's side | |
For five turns, no attacks against any Pokémon in battle on user’s side
can be critical hits.
|
Lunar Dance | PSYCHIC | Status | 0 | 0 | 10 | 0 | User | |
User faints. The next Pokémon entering battle gains all HP and PP and is
cured of status problems.
|
Luster Purge | PSYCHIC | Special | 70 | 100 | 5 | 50 | Single exc. user | be |
May lower the target’s Special Defense by 1 stage.
|
Mach Punch | FIGHTING | Physical | 40 | 100 | 30 | 0 | Single exc. user | abef |
Priority level 1.
|
Magic Coat | PSYCHIC | Status | 0 | 0 | 15 | 0 | No particular target | |
The next time this turn, if user is target of an attack with flag
"c" by other Pokémon, instead user uses that attack against t...
|
Magical Leaf | GRASS | Special | 60 | 0 | 20 | 0 | Single exc. user | bef |
|
Magma Storm | FIRE | Special | 120 | 70 | 5 | 0 | Single exc. user | bef |
Multi-turn attack. For three to six turns, the target can’t switch out or
run, and after each turn except the last, target lose...
|
Magnet Bomb | STEEL | Physical | 60 | 0 | 20 | 0 | Single exc. user | bef |
|
Magnet Rise | ELECTRIC | Status | 0 | 0 | 10 | 0 | User | |
For five turns, user is immune to damaging Ground attacks, and user is
unaffected by Spikes and Toxic Spikes, and user can swit...
|
Magnitude | GROUND | Physical | 1 | 100 | 30 | 0 | All exc. user | bef |
Power is 10, 30, 50, 70, 90, 110, or 150. If a target is using Dig, this
attack’s power is doubled for that target.
|
Me First | NORMAL | Status | 0 | 0 | 20 | 0 | Single opposing Pokémon | b |
If user strikes before target this turn and the move target chose for use
this turn is a damaging move other than Chatter, Coun...
|
Mean Look | NORMAL | Status | 0 | 0 | 5 | 0 | Single exc. user | bce |
During effect, target can’t switch out or run.
|
Meditate | PSYCHIC | Status | 0 | 0 | 40 | 0 | User | d |
Raises user’s Attack by 1 stage.
|
Mega Drain | GRASS | Special | 40 | 100 | 15 | 0 | Single exc. user | be |
If this attack is successful and the target loses
HP because of this attack, user gains half that much HP but not less than
1 HP.
|
Mega Kick | NORMAL | Physical | 120 | 75 | 5 | 0 | Single exc. user | abef |
|
Mega Punch | NORMAL | Physical | 80 | 85 | 20 | 0 | Single exc. user | abef |
|
Megahorn | BUG | Physical | 120 | 85 | 10 | 0 | Single exc. user | abef |
|
Memento | DARK | Status | 0 | 100 | 10 | 0 | Single exc. user | be |
User faints as part of this attack’s use. Lowers target’s Attack and
Special Attack by 2 stages each.
|
Metal Burst | STEEL | Physical | 1 | 100 | 10 | 0 | No particular target | e |
If the last Pokémon that damaged user with an attack this turn is one of
user’s opposing Pokémon, and there’s a Pokémon at the...
|
Metal Claw | STEEL | Physical | 50 | 95 | 35 | 10 | Single exc. user | abe |
May raise user’s Attack by 1 stage.
|
Metal Sound | STEEL | Status | 0 | 85 | 40 | 0 | Single exc. user | bce |
Lowers the target’s Special Defense by 2 stages.
|
Meteor Mash | STEEL | Physical | 100 | 85 | 10 | 20 | Single exc. user | abef |
May raise user’s Attack by 1 stage.
|
Metronome | NORMAL | Status | 0 | 0 | 10 | 0 | No particular target | |
Uses a random move.
|
Milk Drink | NORMAL | Status | 0 | 0 | 10 | 0 | User | d |
User gains half of its maximum HP. Fails if user’s
HP is full.
|
Mimic | NORMAL | Status | 0 | 0 | 10 | 0 | Single exc. user | b |
Copies last move used by target. That move replaces this move. The copied
move has 5 PP.
|
Mind Reader | NORMAL | Status | 0 | 0 | 5 | 0 | Single exc. user | be |
Until the end of the next turn, attacks by user against target can’t be
evaded and do not miss target because it’s using a two-...
|
Minimize | NORMAL | Status | 0 | 0 | 20 | 0 | User | d |
Raises user’s evasiveness by 1 stage. After use, Stomp has double power
against the user.
|
Miracle Eye | PSYCHIC | Status | 0 | 0 | 40 | 0 | Single exc. user | be |
If target’s evasiveness stat stage is greater than 0, it is treated as 0
in accuracy checks against target. Psychic attacks aga...
|
Mirror Coat | PSYCHIC | Special | 1 | 100 | 20 | 0 | No particular target | |
If the last Pokémon that damaged user with a special attack this turn is
one of user’s opposing Pokémon, and there’s a Pokémon...
|
Mirror Move | FLYING | Status | 0 | 0 | 20 | 0 | No particular target | |
Uses with no particular target the last move that targeted user, was not
prevented from being used, was not used by another mov...
|
Mirror Shot | STEEL | Special | 65 | 85 | 10 | 30 | Single exc. user | bef |
May lower the target’s accuracy by 1 stage.
|
Mist | ICE | Status | 0 | 0 | 30 | 0 | User's side | d |
For five turns, for each Pokémon in battle on user’s side, attacks and
abilities by other Pokémon can’t lower that Pokémon’s st...
|
Mist Ball | PSYCHIC | Special | 70 | 100 | 5 | 50 | Single exc. user | be |
May lower the target’s Special Attack by 1 stage.
|
Moonlight | NORMAL | Status | 0 | 0 | 5 | 0 | User | d |
User gains 2/3 max. HP during
Sunny Day; otherwise, user gains 1/4 max. HP during Rain Dance, Hail, fog,
or Sandstorm; otherwis...
|
Morning Sun | NORMAL | Status | 0 | 0 | 5 | 0 | User | d |
User gains 2/3 max. HP during
Sunny Day; otherwise, user gains 1/4 max. HP during Rain Dance, Hail, fog,
or Sandstorm; otherwis...
|
Mud Bomb | GROUND | Special | 65 | 85 | 10 | 30 | Single exc. user | bef |
May lower the target’s accuracy by 1 stage.
|
Mud Shot | GROUND | Special | 55 | 95 | 15 | 100 | Single exc. user | bef |
May lower the target’s Speed by 1 stage.
|
Mud Sport | GROUND | Status | 0 | 0 | 15 | 0 | Both sides | |
During effect, power of Electric-type attacks by any Pokémon in battle is
halved.
|
Mud-Slap | GROUND | Special | 20 | 100 | 10 | 100 | Single exc. user | be |
May lower the target’s accuracy by 1 stage.
|
Muddy Water | WATER | Special | 95 | 85 | 10 | 30 | All opposing Pokémon | bef |
May lower the target’s accuracy by 1 stage.
|
Nasty Plot | DARK | Status | 0 | 0 | 20 | 0 | User | d |
Raises user’s Special Attack by 2 stages.
|
Natural Gift | NORMAL | Physical | 1 | 100 | 15 | 0 | Single exc. user | be |
This attack’s type and power depend on the Berry user is holding. That
item is consumed.
|
Nature Power | NORMAL | Status | 0 | 0 | 20 | 0 | No particular target | |
In tall grass, very tall grass, or puddles, uses Seed Bomb. In caves or
on rocky ground, uses Rock Slide. On snow, uses Blizzar...
|
Needle Arm | GRASS | Physical | 60 | 100 | 15 | 30 | Single exc. user | abe |
May make the target flinch.
|
Night Shade | GHOST | Special | 1 | 100 | 15 | 0 | Single exc. user | bef |
Deals damage to the target equal to user’s level.
Affected by type immunities.
|
Night Slash | DARK | Physical | 70 | 100 | 15 | 0 | Single exc. user | abef |
Good chance for a critical hit.
|
Nightmare | GHOST | Status | 0 | 100 | 15 | 0 | Single exc. user | be |
Fails unless target is asleep. As long as target remains asleep, target
loses 1/4 of its maximum HP
after each turn.
|
Octazooka | WATER | Special | 65 | 85 | 10 | 50 | Single exc. user | be |
May lower the target’s accuracy by 1 stage.
|
Odor Sleuth | NORMAL | Status | 0 | 0 | 40 | 0 | Single exc. user | be |
If target’s evasiveness stat stage is greater than 0, it is treated as 0
in accuracy checks against target. Normal- and Fightin...
|
Ominous Wind | GHOST | Special | 60 | 100 | 5 | 10 | Single exc. user | bef |
May raise user’s Attack, Defense, Special Attack,
Special Defense, and Speed by 1 stage.
|
Outrage | DRAGON | Physical | 120 | 100 | 15 | 0 | Random opposing Pokémon | abef |
Lasts two or three turns. User uses this attack during each of its attack
segments and can’t take any other action. When effect...
|
Overheat | FIRE | Special | 140 | 90 | 5 | 100 | Single exc. user | bef |
Lowers user’s Special Attack by 2 stages if this
attack is successful.
|
Pain Split | NORMAL | Status | 0 | 0 | 20 | 0 | Single exc. user | be |
User’s HP and target’s HP become the average of user’s and target’s
current HP, and are adjusted so that they don’t exceed thei...
|
Pay Day | NORMAL | Physical | 40 | 100 | 20 | 0 | Single exc. user | bef |
In battles in which Exp. Points can be gained, if successful and user is
controlled by the player, an amount equal to five time...
|
Payback | DARK | Physical | 50 | 100 | 10 | 0 | Single exc. user | abef |
Power is doubled if user
strikes after the target this turn.
|
Peck | FLYING | Physical | 35 | 100 | 35 | 0 | Single exc. user | abef |
|
Perish Song | NORMAL | Status | 0 | 0 | 5 | 0 | Both sides | |
Each Pokémon gets a perish count of 4. After each turn, the perish count
is reduced. When the count is 0, the Pokémon faints.
|
Petal Dance | GRASS | Special | 90 | 100 | 20 | 0 | Random opposing Pokémon | abef |
Lasts two or three turns. User uses this attack during each of its attack
segments and can’t take any other action. When effect...
|
Pin Missile | BUG | Physical | 14 | 85 | 20 | 0 | Single exc. user | bef |
Multi-hit attack. Attacks two to five times in a
row. 37.5% chance for two or three times; 12.5% chance for four or five
times.
|
Pluck | FLYING | Physical | 60 | 100 | 20 | 0 | Single exc. user | abef |
If successful and target is holding a Berry, user uses that item and that
item is consumed.
|
Poison Fang | POISON | Physical | 50 | 100 | 15 | 30 | Single exc. user | abe |
May badly poison the target.
|
Poison Gas | POISON | Status | 0 | 55 | 40 | 0 | Single exc. user | bce |
Poisons the target.
|
Poison Jab | POISON | Physical | 80 | 100 | 20 | 30 | Single exc. user | abef |
May poison the target.
|
Poison Sting | POISON | Physical | 15 | 100 | 35 | 30 | Single exc. user | be |
May poison the target.
|
Poison Tail | POISON | Physical | 50 | 100 | 25 | 10 | Single exc. user | abef |
Good chance for a critical hit. May poison the
target.
|
PoisonPowder | POISON | Status | 0 | 75 | 35 | 0 | Single exc. user | bce |
Poisons the target.
|
Pound | NORMAL | Physical | 40 | 100 | 35 | 0 | Single exc. user | abef |
|
Powder Snow | ICE | Special | 40 | 100 | 25 | 10 | All opposing Pokémon | be |
May freeze the target.
|
Power Gem | ROCK | Special | 70 | 100 | 20 | 0 | Single exc. user | bef |
|
Power Swap | PSYCHIC | Status | 0 | 0 | 10 | 0 | Single exc. user | be |
User adopts target’s current Attack and Sp. Atk stat stages, and target
adopts user’s current Attack and Sp. Atk stat stages.
|
Power Trick | PSYCHIC | Status | 0 | 0 | 10 | 0 | User | |
Swaps user’s Attack and Defense stats and sets a variable, X, for user’s
position to 1 if it’s 0 or to 0 if it’s 1. X is reset...
|
Power Whip | GRASS | Physical | 120 | 85 | 10 | 0 | Single exc. user | abef |
|
Present | NORMAL | Physical | 1 | 90 | 15 | 0 | Single exc. user | be |
At random, power is 40, 80, or 120, or target gains 1/4 of its maximum HP and this attack
doesn’t deal damage.
|
Protect | NORMAL | Status | 0 | 0 | 10 | 0 | User | |
User avoids certain attacks used this turn by other Pokémon. Can fail if
used multiple times in succession.
|
Psybeam | PSYCHIC | Special | 65 | 100 | 20 | 10 | Single exc. user | be |
May confuse the target.
|
Psych Up | NORMAL | Status | 0 | 0 | 10 | 0 | Single exc. user | d |
User adopts all of the target’s current stat
stages.
|
Psychic | PSYCHIC | Special | 90 | 100 | 10 | 10 | Single exc. user | be |
May lower the target’s Special Defense by 1 stage.
|
Psycho Boost | PSYCHIC | Special | 140 | 90 | 5 | 100 | Single exc. user | bef |
Lowers user’s Special Attack by 2 stages if this
attack is successful.
|
Psycho Cut | PSYCHIC | Physical | 70 | 100 | 20 | 0 | Single exc. user | bef |
Good chance for a critical hit.
|
Psycho Shift | PSYCHIC | Status | 0 | 90 | 10 | 0 | Single exc. user | be |
If user has statuses, target gains that condition. If target gains that
condition this way, user stops having that condition.
|
Psywave | PSYCHIC | Special | 1 | 80 | 15 | 0 | Single exc. user | bef |
Deals damage ranging from 50% to 150% of the user’s level.
|
Punishment | DARK | Physical | 1 | 100 | 5 | 0 | Single exc. user | abef |
Power is60+, or 200, whichever is less, where X is the total of all of
the target’s current stat stages that are greater than 0.
|
Pursuit | DARK | Physical | 40 | 100 | 20 | 0 | Single exc. user | abe |
When an opponent switches out, if user chose this move for use and didn’t
take its attack segment or use this attack yet this t...
|
Quick Attack | NORMAL | Physical | 40 | 100 | 30 | 0 | Single exc. user | abef |
Priority level 1.
|
Rage | NORMAL | Physical | 20 | 100 | 20 | 0 | Single exc. user | abef |
After using this attack, damage the user takes raises its Attack until
the user doesn’t choose this move.
|
Rain Dance | WATER | Status | 0 | 0 | 5 | 0 | Both sides | |
Weather. For five turns, Water-type attacks deal 50% more damage, and
Fire-type attacks 50% less.
|
Rapid Spin | NORMAL | Physical | 20 | 100 | 40 | 0 | Single exc. user | abef |
If successful, effects of multi-turn attacks and Leech Seed against user
end, and effect of Spikes, Stealth Rock, and Toxic Spi...
|
Razor Leaf | GRASS | Physical | 55 | 95 | 25 | 0 | All opposing Pokémon | bef |
Good chance for a critical hit.
|
Razor Wind | NORMAL | Special | 80 | 100 | 10 | 0 | All opposing Pokémon | bef |
Two-turn attack. Good chance for a critical hit.
|
Recover | NORMAL | Status | 0 | 0 | 10 | 0 | User | d |
User gains half of its maximum HP. Fails if user’s
HP is full.
|
Recycle | NORMAL | Status | 0 | 0 | 10 | 0 | User | |
If user isn’t holding an item, user receives the last item that was
consumed this battle and was actually held by a Pokémon at...
|
Reflect | PSYCHIC | Status | 0 | 0 | 20 | 0 | User's side | d |
For five turns, damage from physical attacks that aren’t critical hits
against any Pokémon in battle on user’s side is halved a...
|
Refresh | NORMAL | Status | 0 | 0 | 20 | 0 | User | d |
User is cured of burns, poison, and paralysis.
|
Rest | PSYCHIC | Status | 0 | 0 | 10 | 0 | User | d |
User gains all HP; user sleeps with a sleep count of 3, even if user is
poisoned, burned, paralyzed, frozen, or asleep.
|
Return | NORMAL | Physical | 1 | 100 | 20 | 0 | Single exc. user | abef |
This attack’s power is equal to int((User’s
friendship)*2/5) or 1, whichever is greater.
|
Revenge | FIGHTING | Physical | 60 | 100 | 10 | 0 | Single exc. user | abef |
Power is doubled if user lost HP because of a damaging attack by a
Pokémon at the target’s position this turn. Priority level -4.
|
Reversal | FIGHTING | Physical | 1 | 100 | 15 | 0 | Single exc. user | abef |
Power ranges to 20 to 200, and is higher the less HP the user has.
|
Roar | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | be |
Ends wild Pokémon battles. In Trainer battles, replaces target with a
different Pokémon. Priority level -6.
|
Roar of Time | DRAGON | Special | 150 | 90 | 5 | 0 | Single exc. user | bef |
If successful, on the next turn, user can’t take any action and pauses
during its attack segment.
|
Rock Blast | ROCK | Physical | 25 | 80 | 10 | 0 | Single exc. user | bef |
Multi-hit attack. Attacks two to five times in a
row. 37.5% chance for two or three times; 12.5% chance for four or five
times.
|
Rock Climb | NORMAL | Physical | 90 | 85 | 20 | 20 | Single exc. user | abef |
May confuse the target.
|
Rock Polish | ROCK | Status | 0 | 0 | 20 | 0 | User | d |
Raises user’s Speed by 2 stages.
|
Rock Slide | ROCK | Physical | 75 | 90 | 10 | 30 | All opposing Pokémon | be |
May make the target flinch.
|
Rock Smash | FIGHTING | Physical | 40 | 100 | 15 | 50 | Single exc. user | abe |
May lower the target’s Defense by 1 stage.
|
Rock Throw | ROCK | Physical | 50 | 90 | 15 | 0 | Single exc. user | bef |
|
Rock Tomb | ROCK | Physical | 50 | 80 | 10 | 100 | Single exc. user | be |
May lower the target’s Speed by 1 stage.
|
Rock Wrecker | ROCK | Physical | 150 | 90 | 5 | 0 | Single exc. user | bef |
If successful, on the next turn, user can’t take any action and pauses
during its attack segment.
|
Role Play | PSYCHIC | Status | 0 | 0 | 10 | 0 | Single exc. user | |
Changes user’s ability to that of target.
|
Rolling Kick | FIGHTING | Physical | 60 | 85 | 15 | 30 | Single exc. user | abef |
May make the target flinch.
|
Rollout | ROCK | Physical | 30 | 90 | 20 | 0 | Single exc. user | abef |
If successful and isn’t already in effect, the effect begins and X is set
to 2. User uses this attack during each of its attack...
|
Roost | FLYING | Status | 0 | 0 | 10 | 0 | User | d |
User gains half of its maximum HP. Then attacks against user are normally
effective against the Flying type this turn.
|
Sacred Fire | FIRE | Physical | 100 | 95 | 5 | 50 | Single exc. user | be |
May burn the target. If user is frozen and it chose
this move for use, it thaws out before this attack is used.
|
Safeguard | NORMAL | Status | 0 | 0 | 25 | 0 | User's side | d |
For five turns, for each Pokémon in battle on user’s side, attacks by
other Pokémon and items can’t cause poison, burn, paralys...
|
Sand Tomb | GROUND | Physical | 15 | 70 | 15 | 0 | Single exc. user | bef |
Multi-turn attack. For three to six turns, the target can’t switch out or
run, and after each turn except the last, target lose...
|
Sand-Attack | GROUND | Status | 0 | 100 | 15 | 0 | Single exc. user | bce |
Lowers the target’s accuracy by 1 stage.
|
Sandstorm | ROCK | Status | 0 | 0 | 10 | 0 | Both sides | |
Weather. For five turns, after each turn except the last, each Pokémon in
battle, except Ground, Rock, and Steel types, loses 1...
|
Scary Face | NORMAL | Status | 0 | 90 | 10 | 0 | Single exc. user | bce |
Lowers the target’s Speed by 2 stages.
|
Scratch | NORMAL | Physical | 40 | 100 | 35 | 0 | Single exc. user | abef |
|
Screech | NORMAL | Status | 0 | 85 | 40 | 0 | Single exc. user | bce |
Lowers the target’s Defense by 2 stages.
|
Secret Power | NORMAL | Physical | 70 | 100 | 20 | 30 | Single exc. user | be |
In tall grass, very tall grass, or puddles, may put target to sleep. In
caves or on rocky ground, may make target flinch. On sn...
|
Seed Bomb | GRASS | Physical | 80 | 100 | 15 | 0 | Single exc. user | bef |
|
Seed Flare | GRASS | Special | 120 | 85 | 5 | 40 | Single exc. user | bef |
May lower the target’s Special Defense by 2 stages.
|
Seismic Toss | FIGHTING | Physical | 1 | 100 | 20 | 0 | Single exc. user | abef |
Deals damage to the target equal to user’s level.
Affected by type immunities.
|
Selfdestruct | NORMAL | Physical | 200 | 100 | 5 | 0 | All exc. user | bef |
User faints, after damage calculation. The target’s Defense is treated as
halved in damage calculation.
|
Shadow Ball | GHOST | Special | 80 | 100 | 15 | 20 | Single exc. user | be |
May lower the target’s Special Defense by 1 stage.
|
Shadow Claw | GHOST | Physical | 70 | 100 | 15 | 0 | Single exc. user | abef |
Good chance for a critical hit.
|
Shadow Force | GHOST | Physical | 120 | 100 | 5 | 0 | Single exc. user | aef |
Two-turn attack. While using, user avoids other attacks. Ignores target’s
Protect and Detect, and stops their effect this turn.
|
Shadow Punch | GHOST | Physical | 60 | 0 | 20 | 0 | Single exc. user | abef |
|
Shadow Sneak | GHOST | Physical | 40 | 100 | 30 | 0 | Single exc. user | abef |
Priority level 1.
|
Sharpen | NORMAL | Status | 0 | 0 | 30 | 0 | User | d |
Raises user’s Attack by 1 stage.
|
Sheer Cold | ICE | Special | 1 | 30 | 5 | 0 | Single exc. user | be |
One-hit KO. Deals damage to target equal to target’s max. HP. Ineffective
if target’s level is greater than user’s level. When...
|
Shock Wave | ELECTRIC | Special | 60 | 0 | 20 | 0 | Single exc. user | bef |
|
Signal Beam | BUG | Special | 75 | 100 | 15 | 10 | Single exc. user | bef |
May confuse the target.
|
Silver Wind | BUG | Special | 60 | 100 | 5 | 10 | Single exc. user | bef |
May raise user’s Attack, Defense, Special Attack,
Special Defense, and Speed by 1 stage.
|
Sing | NORMAL | Status | 0 | 55 | 15 | 0 | Single exc. user | bce |
Puts the target to sleep.
|
Sketch | NORMAL | Status | 0 | 0 | 1 | 0 | Single exc. user | |
Permanently copies move the last move used by target. That move replaces
this move even after the battle ends or user leaves ba...
|
Skill Swap | PSYCHIC | Status | 0 | 0 | 10 | 0 | Single exc. user | be |
Simultaneously, user adopts target’s ability, and target adopts user’s
ability.
|
Skull Bash | NORMAL | Physical | 100 | 100 | 15 | 100 | Single exc. user | abef |
Two-turn attack. On first attack segment of use,
raises user’s Defense by 1 stage.
|
Sky Attack | FLYING | Physical | 140 | 90 | 5 | 30 | Single exc. user | bef |
Two-turn attack. Good chance for a critical hit.
May make the target flinch.
|
Sky Uppercut | FIGHTING | Physical | 85 | 90 | 15 | 0 | Single exc. user | abef |
Can hit the target even if it’s using Fly or
Bounce.
|
Slack Off | NORMAL | Status | 0 | 0 | 10 | 0 | User | d |
User gains half of its maximum HP. Fails if user’s
HP is full.
|
Slam | NORMAL | Physical | 80 | 75 | 20 | 0 | Single exc. user | abef |
|
Slash | NORMAL | Physical | 70 | 100 | 20 | 0 | Single exc. user | abef |
Good chance for a critical hit.
|
Sleep Powder | GRASS | Status | 0 | 75 | 15 | 0 | Single exc. user | bce |
Puts the target to sleep.
|
Sleep Talk | NORMAL | Status | 0 | 0 | 10 | 0 | No particular target | |
Uses one of user’s moves, at random. No PP is spent for the move used.
|
Sludge | POISON | Special | 65 | 100 | 20 | 30 | Single exc. user | be |
May poison the target.
|
Sludge Bomb | POISON | Special | 90 | 100 | 10 | 30 | Single exc. user | be |
May poison the target.
|
SmellingSalt | NORMAL | Physical | 60 | 100 | 10 | 0 | Single exc. user | abe |
If the target is paralyzed,
power is doubled and, if this attack is successful,
the target is cured of paralysis.
|
Smog | POISON | Special | 20 | 70 | 20 | 40 | Single exc. user | be |
May poison the target.
|
SmokeScreen | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | bce |
Lowers the target’s accuracy by 1 stage.
|
Snatch | DARK | Status | 0 | 0 | 10 | 0 | No particular target | |
The next time this turn, if a Pokémon other than user uses an attack with
flag "d" and that attack wasn’t used by another move,...
|
Snore | NORMAL | Special | 40 | 100 | 15 | 30 | Single exc. user | bef |
May make the target flinch. Fails unless user is
asleep.
|
Softboiled | NORMAL | Status | 0 | 0 | 10 | 0 | User | d |
User gains half of its maximum HP. Fails if user’s
HP is full.
|
SolarBeam | GRASS | Special | 120 | 100 | 10 | 0 | Single exc. user | bef |
Two-turn attack. Damage is halved except during Sunny Day or no weather.
During Sunny Day, can be used immediately.
|
SonicBoom | NORMAL | Special | 1 | 90 | 20 | 0 | Single exc. user | bef |
Deals 20 damage to the target. Affected by type
immunities.
|
Spacial Rend | DRAGON | Special | 100 | 95 | 5 | 0 | Single exc. user | bef |
Good chance for a critical hit.
|
Spark | ELECTRIC | Physical | 65 | 100 | 20 | 30 | Single exc. user | abe |
May paralyze the target.
|
Spider Web | BUG | Status | 0 | 0 | 10 | 0 | Single exc. user | bce |
During effect, target can’t switch out or run.
|
Spike Cannon | NORMAL | Physical | 20 | 100 | 15 | 0 | Single exc. user | bef |
Multi-hit attack. Attacks two to five times in a
row. 37.5% chance for two or three times; 12.5% chance for four or five
times.
|
Spikes | GROUND | Status | 0 | 0 | 20 | 0 | Opposing Pokémon's side | |
Can be used up to three times. Opposing Pokémon that enter battle lose HP
unless they are Flying type or have Levitate.
|
Spit Up | NORMAL | Special | 1 | 100 | 10 | 0 | Single exc. user | bf |
Power is 100 times user’s Stockpile count. Damage variance is not done
for this attack. As part of this attack’s use, after any...
|
Spite | GHOST | Status | 0 | 100 | 10 | 0 | Single exc. user | be |
Lowers PP of last move used by target by 4.
|
Splash | NORMAL | Status | 0 | 0 | 40 | 0 | User | |
Does nothing.
|
Spore | GRASS | Status | 0 | 100 | 15 | 0 | Single exc. user | bce |
Puts the target to sleep.
|
Stealth Rock | ROCK | Status | 0 | 0 | 20 | 0 | Opposing Pokémon's side | |
Each opposing Pokémon that enter battle loses HP depending on the type
matchup of the Rock type against it.
|
Steel Wing | STEEL | Physical | 70 | 90 | 25 | 10 | Single exc. user | abef |
May raise user’s Defense by 1 stage.
|
Stockpile | NORMAL | Status | 0 | 0 | 20 | 0 | User | d |
Raises user’s Stockpile count by 1, and raises user’s Defense and Sp. Def
by 1 stage. The Stockpile count is reset when user le...
|
Stomp | NORMAL | Physical | 65 | 100 | 20 | 30 | Single exc. user | abe |
May make the target flinch. Power is doubled if
Minimize is in effect for the target.
|
Stone Edge | ROCK | Physical | 100 | 80 | 5 | 0 | Single exc. user | bef |
Good chance for a critical hit.
|
Strength | NORMAL | Physical | 80 | 100 | 15 | 0 | Single exc. user | abef |
|
String Shot | BUG | Status | 0 | 95 | 40 | 0 | All opposing Pokémon | bce |
Lowers the target’s Speed by 1 stage.
|
Struggle | NORMAL | Physical | 50 | 0 | 1 | 0 | Single exc. user | abf |
This attack’s damage is not affected by user’s or target’s types. If
successful, user loses 1/4 max.
HP but not less than 1 HP.
|
Stun Spore | GRASS | Status | 0 | 75 | 30 | 0 | Single exc. user | bce |
Paralyzes the target.
|
Submission | FIGHTING | Physical | 80 | 80 | 25 | 0 | Single exc. user | abef |
If successful and target loses HP because of this attack, user loses
1/4 that much HP (recoil).
|
Substitute | NORMAL | Status | 0 | 0 | 10 | 0 | User | d |
Creates a substitute using 1/4
of user’s maximum HP.
|
Sucker Punch | DARK | Physical | 80 | 100 | 5 | 0 | Single exc. user | abef |
Fails if the move target chose for use this turn is not a damaging move,
or if target struck before user this turn. Priority le...
|
Sunny Day | FIRE | Status | 0 | 0 | 5 | 0 | Both sides | |
Weather. For five turns, Fire-type attacks deal 50% more damage, and
Water-type attacks 50% less.
|
Super Fang | NORMAL | Physical | 1 | 90 | 10 | 0 | Single exc. user | abe |
Deals damage to the target equal to half of the target’s current HP.
Affected by type immunities.
|
Superpower | FIGHTING | Physical | 120 | 100 | 5 | 0 | Single exc. user | abe |
Lowers user’s Attack and Defense by 1 stage if this
attack is successful.
|
Supersonic | NORMAL | Status | 0 | 55 | 20 | 0 | Single exc. user | bce |
Confuses the target.
|
Surf | WATER | Special | 95 | 100 | 15 | 0 | All exc. user | bef |
If the target is using Dive, this attack’s power is
doubled.
|
Swagger | NORMAL | Status | 0 | 90 | 15 | 0 | Single exc. user | bce |
Raises the target’s Attack by 2 stages and confuses
the target.
|
Swallow | NORMAL | Status | 0 | 0 | 10 | 0 | User | d |
User gains HP according to user’s Stockpile count: 1/4 max. HP if it’s 1; half max. HP if
it’s 2; and all HP if it’s 3. Resets...
|
Sweet Kiss | NORMAL | Status | 0 | 75 | 10 | 0 | Single exc. user | bce |
Confuses the target.
|
Sweet Scent | NORMAL | Status | 0 | 100 | 20 | 0 | All opposing Pokémon | bce |
Lowers the target’s evasiveness by 1 stage.
|
Swift | NORMAL | Special | 60 | 0 | 20 | 0 | All opposing Pokémon | bef |
|
Switcheroo | DARK | Status | 0 | 100 | 10 | 0 | Single exc. user | be |
Simultaneously, user receives target’s item, and target receives user’s
item.
|
Swords Dance | NORMAL | Status | 0 | 0 | 30 | 0 | User | d |
Raises user’s Attack by 2 stages.
|
Synthesis | GRASS | Status | 0 | 0 | 5 | 0 | User | d |
User gains 2/3 max. HP during
Sunny Day; otherwise, user gains 1/4 max. HP during Rain Dance, Hail, fog,
or Sandstorm; otherwis...
|
Tackle | NORMAL | Physical | 35 | 95 | 35 | 0 | Single exc. user | abef |
|
Tail Glow | BUG | Status | 0 | 0 | 20 | 0 | User | d |
Raises user’s Special Attack by 2 stages.
|
Tail Whip | NORMAL | Status | 0 | 100 | 30 | 0 | All opposing Pokémon | bce |
Lowers the target’s Defense by 1 stage.
|
Tailwind | FLYING | Status | 0 | 0 | 30 | 0 | User's side | d |
For three turns, the Speed of each Pokémon in battle on user’s side is
doubled.
|
Take Down | NORMAL | Physical | 90 | 85 | 20 | 0 | Single exc. user | abef |
If successful and target loses HP because of this attack, user loses
1/4 that much HP (recoil).
|
Taunt | DARK | Status | 0 | 100 | 20 | 0 | Single exc. user | be |
For three to five turns, non-damaging moves can’t be used or chosen for
use by target.
|
Teeter Dance | NORMAL | Status | 0 | 100 | 20 | 0 | All exc. user | be |
Confuses the target.
|
Teleport | PSYCHIC | Status | 0 | 0 | 20 | 0 | User | |
User runs from the wild Pokémon battle. Fails if
battle is a Trainer battle.
|
Thief | DARK | Physical | 40 | 100 | 10 | 0 | Single exc. user | abe |
If successful, user receives the item target is holding if user isn’t
holding any items, if that item isn’t a Mail or a Griseou...
|
Thrash | NORMAL | Physical | 90 | 100 | 20 | 0 | Random opposing Pokémon | abef |
Lasts two or three turns. User uses this attack during each of its attack
segments and can’t take any other action. When effect...
|
Thunder | ELECTRIC | Special | 120 | 70 | 10 | 30 | Single exc. user | be |
May paralyze target. During Rain Dance, can’t be evaded. Otherwise,
during Sunny Day, accuracy is 50. Can hit target even if it...
|
Thunder Fang | ELECTRIC | Physical | 65 | 95 | 15 | 10 | Single exc. user | abef |
May paralyze the target. May make the target
flinch.
|
Thunder Wave | ELECTRIC | Status | 0 | 100 | 20 | 0 | Single exc. user | bce |
Paralyzes the target.
|
ThunderPunch | ELECTRIC | Physical | 75 | 100 | 15 | 10 | Single exc. user | abe |
May paralyze the target.
|
ThunderShock | ELECTRIC | Special | 40 | 100 | 30 | 10 | Single exc. user | be |
May paralyze the target.
|
Thunderbolt | ELECTRIC | Special | 95 | 100 | 15 | 10 | Single exc. user | be |
May paralyze the target.
|
Tickle | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | bce |
Lowers the target’s Attack and Defense by 1 stage.
|
Torment | DARK | Status | 0 | 100 | 15 | 0 | Single exc. user | be |
During effect, the target can’t choose for use the
last move it used. Effect ends when the target leaves the battle.
|
Toxic | POISON | Status | 0 | 85 | 10 | 0 | Single exc. user | bce |
Badly poisons the target.
|
Toxic Spikes | POISON | Status | 0 | 0 | 20 | 0 | Opposing Pokémon's side | |
Can be used up to twice. If an opponent enters battle, in most cases,
this effect ends if that Pokémon is a Poison type, that P...
|
Transform | NORMAL | Status | 0 | 0 | 10 | 0 | Single exc. user | |
User’s Defense, Sp. Atk, Sp. Def, Speed, and Attack stats; types; moves;
species; individual values; and stat stages become tho...
|
Tri Attack | NORMAL | Special | 80 | 100 | 10 | 20 | Single exc. user | be |
May either burn, freeze, or paralyze the target.
|
Trick | PSYCHIC | Status | 0 | 100 | 10 | 0 | Single exc. user | be |
Simultaneously, user receives target’s item, and target receives user’s
item.
|
Trick Room | PSYCHIC | Status | 0 | 0 | 5 | 0 | Both sides | e |
For five turns, as part of determining turn order, Pokémon in battle with
lower Speeds strike before those with higher Speeds,...
|
Triple Kick | FIGHTING | Physical | 10 | 90 | 10 | 0 | Single exc. user | abef |
Hits three times. Stops if a miss is caused. This
attack’s power is multiplied by 2 for the second hit and by 3 for the
third hit.
|
Trump Card | NORMAL | Special | 1 | 0 | 5 | 0 | Single exc. user | abef |
If the move user chose for use has 0 PP, power is 200. If that move has 1
PP, power is 80. If that move has 2 PP, power is 60....
|
Twineedle | BUG | Physical | 25 | 100 | 20 | 20 | Single exc. user | be |
Attacks twice in a row. May poison the target. (The
additional effect is checked for each hit.)
|
Twister | DRAGON | Special | 40 | 100 | 20 | 20 | All opposing Pokémon | bef |
May make the target flinch. Power is doubled if the
target is using Fly or Bounce.
|
U-turn | BUG | Physical | 70 | 100 | 20 | 0 | Single exc. user | abef |
After this attack is used, if this attack was successful, if user has at
least 1 HP and is still in battle, and if there’s at l...
|
Uproar | NORMAL | Special | 50 | 100 | 10 | 0 | Random opposing Pokémon | bef |
For three to six turns, user uses this attack during each of its attack
segments and can’t take any other action. No Pokémon ca...
|
Vacuum Wave | FIGHTING | Special | 40 | 100 | 30 | 0 | Single exc. user | bef |
Priority level 1.
|
ViceGrip | NORMAL | Physical | 55 | 100 | 30 | 0 | Single exc. user | abef |
|
Vine Whip | GRASS | Physical | 35 | 100 | 15 | 0 | Single exc. user | abef |
|
Vital Throw | FIGHTING | Physical | 70 | 0 | 10 | 0 | Single exc. user | abef |
Priority level -1.
|
Volt Tackle | ELECTRIC | Physical | 120 | 100 | 15 | 10 | Single exc. user | abef |
If successful and target loses HP because of this attack, user loses
1/3 that much HP (recoil). May
paralyze target.
|
Wake-Up Slap | FIGHTING | Physical | 60 | 100 | 10 | 0 | Single exc. user | abef |
If the target is asleep, power
is doubled and, if this attack is successful, the target wakes up.
|
Water Gun | WATER | Special | 40 | 100 | 25 | 0 | Single exc. user | bef |
|
Water Pulse | WATER | Special | 60 | 100 | 20 | 20 | Single exc. user | bef |
May confuse the target.
|
Water Sport | WATER | Status | 0 | 0 | 15 | 0 | Both sides | |
During effect, power of Fire-type attacks by any Pokémon in battle is
halved.
|
Water Spout | WATER | Special | 150 | 100 | 5 | 0 | All opposing Pokémon | be |
This attack’s power is equal to int(user’s current
HP * 150 / user’s maximum HP) or 1, whichever is greater.
|
Waterfall | WATER | Physical | 80 | 100 | 15 | 20 | Single exc. user | abef |
May make the target flinch.
|
Weather Ball | NORMAL | Special | 50 | 100 | 10 | 0 | Single exc. user | bef |
Power is doubled in weather. Type is Ice during Hail, Fire during Sunny
Day, Rock during Sandstorm, and Water during Rain Dance.
|
Whirlpool | WATER | Special | 15 | 70 | 15 | 0 | Single exc. user | bef |
Multi-turn attack. Target can’t switch out or run, and loses some HP each
turn. Power is doubled if target is using Dive.
|
Whirlwind | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | be |
Ends wild Pokémon battles. In Trainer battles, replaces target with a
different Pokémon. Priority level -6.
|
Will-O-Wisp | FIRE | Status | 0 | 75 | 15 | 0 | Single exc. user | bce |
Burns the target.
|
Wing Attack | FLYING | Physical | 60 | 100 | 35 | 0 | Single exc. user | abef |
|
Wish | NORMAL | Status | 0 | 0 | 10 | 0 | User | |
After the next turn, if there’s a Pokémon at user’s position, that
Pokémon gains half max. HP. Effect remains even if user leav...
|
Withdraw | WATER | Status | 0 | 0 | 40 | 0 | User | d |
Raises user’s Defense by 1 stage.
|
Wood Hammer | GRASS | Physical | 120 | 100 | 15 | 0 | Single exc. user | abef |
If successful and target loses HP because of this attack, user loses
1/3 that much HP (recoil).
|
Worry Seed | GRASS | Status | 0 | 100 | 10 | 0 | Single exc. user | bce |
Changes target’s ability to Insomnia.
|
Wrap | NORMAL | Physical | 15 | 85 | 20 | 0 | Single exc. user | abef |
Multi-turn attack. For three to six turns, the target can’t switch out or
run, and after each turn except the last, target lose...
|
Wring Out | NORMAL | Special | 1 | 100 | 5 | 0 | Single exc. user | abef |
The more HP the target has relative to its maximum HP, the greater this
attack’s power, up to 121.
|
X-Scissor | BUG | Physical | 80 | 100 | 15 | 0 | Single exc. user | abef |
|
Yawn | NORMAL | Status | 0 | 0 | 10 | 0 | Single exc. user | bce |
After the next turn, if target has no statuses and remains in battle
since this effect began, target sleeps. ()
|
Zap Cannon | ELECTRIC | Special | 120 | 50 | 5 | 100 | Single exc. user | be |
May paralyze the target.
|
Zen Headbutt | PSYCHIC | Physical | 80 | 90 | 15 | 20 | Single exc. user | abef |
May make the target flinch.
|