Name
|
Type
|
Category
|
Power
|
Accuracy
|
PP
|
Add'l Effect
|
Range
|
Flags
| Description |
---|
Absorb | GRASS | Special | 20 | 100 | 25 | 0 | Single exc. user | be |
If target loses HP because of this attack, user gains half that much HP.
|
Acid | POISON | Special | 40 | 100 | 30 | 10 | All opposing Pokémon | be |
May lower the target’s Special Defense by 1 stage.
|
Acid Armor | POISON | Status | 0 | 101 | 40 | 0 | User | d |
Raises user’s Defense by 2 stages.
|
Acid Spray | POISON | Special | 40 | 100 | 20 | 100 | Single exc. user | be |
May lower the target’s Special Defense by 2 stages.
|
Acrobatics | FLYING | Physical | 55 | 100 | 15 | 0 | Single exc. user | aben |
Power is doubled if user isn’t holding an item.
|
Acupressure | NORMAL | Status | 0 | 101 | 30 | 0 | User or ally | |
Raises by 2 stages a random stat stage, that’s less
than 6, of the target.
|
Aerial Ace | FLYING | Physical | 60 | 101 | 20 | 0 | Single exc. user | aben |
|
Aeroblast | FLYING | Special | 100 | 95 | 5 | 0 | Single exc. user | ben |
Good chance for a critical hit.
|
After You | NORMAL | Status | 0 | 101 | 15 | 0 | Single exc. user | p |
The target takes its attack segment immediately after the user this turn,
regardless of its attack’s priority level.
|
Agility | PSYCHIC | Status | 0 | 101 | 30 | 0 | User | d |
Raises user’s Speed by 2 stages.
|
Air Cutter | FLYING | Special | 55 | 95 | 25 | 0 | All opposing Pokémon | be |
Good chance for a critical hit.
|
Air Slash | FLYING | Special | 75 | 95 | 20 | 30 | Single exc. user | ben |
May make the target flinch.
|
Ally Switch | PSYCHIC | Status | 0 | 101 | 15 | 0 | User | |
User swaps its position with that of the ally on the right of its side if
user is on the left, or vice versa. Priority level 1.
|
Amnesia | PSYCHIC | Status | 0 | 101 | 20 | 0 | User | d |
Raises user’s Special Defense by 2 stages.
|
AncientPower | ROCK | Special | 60 | 100 | 5 | 10 | Single exc. user | be |
May raise user’s Attack, Defense, Special Attack,
Special Defense, and Speed by 1 stage.
|
Aqua Jet | WATER | Physical | 40 | 100 | 20 | 0 | Single exc. user | abe |
Priority level 1.
|
Aqua Ring | WATER | Status | 0 | 101 | 20 | 0 | User | d |
During effect, user gains 1/16
of its maximum HP after each turn.
|
Aqua Tail | WATER | Physical | 90 | 90 | 10 | 0 | Single exc. user | abe |
|
Arm Thrust | FIGHTING | Physical | 15 | 100 | 20 | 0 | Single exc. user | abe |
Multi-hit attack. Attacks two to five times in a
row. 35% chance for two or three times; 15% chance for four or five times.
|
Aromatherapy | GRASS | Status | 0 | 101 | 5 | 0 | User and allies | d |
Each Pokémon (both in battle and not in battle) on
the user’s side stops being poisoned, burned, paralyzed, frozen, and
asleep.
|
Assist | NORMAL | Status | 0 | 101 | 20 | 0 | User | |
Uses a random move from a random Pokémon with the same controller as
user, other than user and Eggs.
|
Assurance | DARK | Physical | 50 | 100 | 10 | 0 | Single exc. user | abe |
Power is doubled if the target lost HP this turn
(except from Pain Split).
|
Astonish | GHOST | Physical | 30 | 100 | 15 | 30 | Single exc. user | abe |
May make the target flinch.
|
Attack Order | BUG | Physical | 90 | 100 | 15 | 0 | Single exc. user | be |
Good chance for a critical hit.
|
Attract | NORMAL | Status | 0 | 100 | 15 | 0 | Single exc. user | bcep |
Infatuates the target. During effect, this attack fails against the
target.
|
Aura Sphere | FIGHTING | Special | 90 | 101 | 20 | 0 | Single exc. user | ben |
|
Aurora Beam | ICE | Special | 65 | 100 | 20 | 10 | Single exc. user | be |
May lower the target’s Attack by 1 stage.
|
Autotomize | STEEL | Status | 0 | 101 | 15 | 0 | User | d |
Raises user’s Speed by 2 stages. If user’s Speed stat stage was changed
by this effect, reduces user’s weight by 100 kg, but no...
|
Avalanche | ICE | Physical | 60 | 100 | 10 | 0 | Single exc. user | abe |
Power is doubled if user was damaged by an attack by the target this
turn. Priority level -4.
|
Barrage | NORMAL | Physical | 15 | 85 | 20 | 0 | Single exc. user | be |
Multi-hit attack. Attacks two to five times in a
row. 35% chance for two or three times; 15% chance for four or five times.
|
Barrier | PSYCHIC | Status | 0 | 101 | 30 | 0 | User | d |
Raises user’s Defense by 2 stages.
|
Baton Pass | NORMAL | Status | 0 | 101 | 40 | 0 | User | |
Replaces user with a different unfainted non-Egg Pokémon not in battle
with the same controller as user of user’s choice and tr...
|
Beat Up | DARK | Physical | 1 | 100 | 10 | 0 | Single exc. user | be |
Does one hit for user and each other unfainted non-Egg Pokémon that
aren’t poisoned, burned, paralyzed, frozen, or asleep with...
|
Belly Drum | NORMAL | Status | 0 | 101 | 10 | 0 | User | d |
User loses half max. HP, and its Attack stat stage rises by 6 minus its
Attack stat stage.
|
Bestow | NORMAL | Status | 0 | 101 | 15 | 0 | Single exc. user | be |
If target isn’t holding an item and user actually is, target receives the
item user is holding.
|
Bide | NORMAL | Physical | 1 | 101 | 10 | 0 | User | ab |
User uses this attack for two more turns, then deals twice the damage it
took in the meantime to the last Pokémon to damage it.
|
Bind | NORMAL | Physical | 15 | 85 | 20 | 100 | Single exc. user | abe |
Multi-turn attack. Lasts five or six turns. The target can’t switch out
or run, and after each turn except the last, target los...
|
Bite | DARK | Physical | 60 | 100 | 25 | 30 | Single exc. user | abe |
May make the target flinch.
|
Blast Burn | FIRE | Special | 150 | 90 | 5 | 0 | Single exc. user | bei |
|
Blaze Kick | FIRE | Physical | 85 | 90 | 10 | 10 | Single exc. user | abe |
Good chance for a critical hit. May burn the
target.
|
Blizzard | ICE | Special | 120 | 70 | 5 | 10 | All opposing Pokémon | be |
May freeze the target. During Hail, this attack
can’t be evaded.
|
Block | NORMAL | Status | 0 | 101 | 5 | 0 | Single exc. user | bce |
During effect, the target can’t switch out or run. During effect, this
attack fails against the target.
|
Blue Flare | FIRE | Special | 130 | 85 | 5 | 20 | Single exc. user | be |
May burn the target.
|
Body Slam | NORMAL | Physical | 85 | 100 | 15 | 30 | Single exc. user | abe |
May paralyze the target.
|
Bolt Strike | ELECTRIC | Physical | 130 | 85 | 5 | 20 | Single exc. user | abe |
May paralyze the target.
|
Bone Club | GROUND | Physical | 65 | 85 | 20 | 10 | Single exc. user | be |
May make the target flinch.
|
Bone Rush | GROUND | Physical | 25 | 90 | 10 | 0 | Single exc. user | be |
Multi-hit attack. Attacks two to five times in a
row. 35% chance for two or three times; 15% chance for four or five times.
|
Bonemerang | GROUND | Physical | 50 | 90 | 10 | 0 | Single exc. user | be |
Attacks twice in a row.
|
Bounce | FLYING | Physical | 85 | 85 | 5 | 30 | Single exc. user | abehln |
While using, user is unaffected by most attacks. May paralyze target.
|
Brave Bird | FLYING | Physical | 120 | 100 | 15 | 0 | Single exc. user | aben |
If target loses HP because of this attack, user loses 33% that much HP.
|
Brick Break | FIGHTING | Physical | 75 | 100 | 15 | 0 | Single exc. user | abe |
Ignores the effect of Reflect. If this attack is
successful, ends the effects of Reflect and Light Screen on the target’s
side.
|
Brine | WATER | Special | 65 | 100 | 10 | 0 | Single exc. user | be |
Power is doubled if the target
has half its maximum HP or less.
|
Bubble | WATER | Special | 20 | 100 | 30 | 10 | All opposing Pokémon | be |
May lower the target’s Speed by 1 stage.
|
BubbleBeam | WATER | Special | 65 | 100 | 20 | 10 | Single exc. user | be |
May lower the target’s Speed by 1 stage.
|
Bug Bite | BUG | Physical | 60 | 100 | 20 | 0 | Single exc. user | abe |
After user uses this attack, if this attack was successful and target is
holding a Berry, and if user has at least 1 HP, user u...
|
Bug Buzz | BUG | Special | 90 | 100 | 10 | 10 | Single exc. user | bek |
May lower the target’s Special Defense by 1 stage.
|
Bulk Up | FIGHTING | Status | 0 | 101 | 20 | 0 | User | d |
Raises user’s Attack and Defense by 1 stage.
|
Bulldoze | GROUND | Physical | 60 | 100 | 20 | 100 | All exc. user | be |
May lower the target’s Speed by 1 stage.
|
Bullet Punch | STEEL | Physical | 40 | 100 | 30 | 0 | Single exc. user | abej |
Priority level 1.
|
Bullet Seed | GRASS | Physical | 25 | 100 | 30 | 0 | Single exc. user | be |
Multi-hit attack. Attacks two to five times in a
row. 35% chance for two or three times; 15% chance for four or five times.
|
Calm Mind | PSYCHIC | Status | 0 | 101 | 20 | 0 | User | d |
Raises user’s Special Attack and Special Defense by
1 stage.
|
Camouflage | NORMAL | Status | 0 | 101 | 20 | 0 | User | d |
In grass and tall grass, user’s type becomes Grass. On water/puddles,
user’s type becomes Water. On snow and ice, user’s type b...
|
Captivate | NORMAL | Status | 0 | 100 | 20 | 0 | All opposing Pokémon | bce |
Lowers target’s Sp. Atk by 2 stages if target doesn’t have Oblivious,
target’s gender is different from user’s, and neither is...
|
Charge | ELECTRIC | Status | 0 | 101 | 20 | 0 | User | d |
For two turns, the power of Electric attacks by user is doubled. When
this attack is used, raises user’s Sp. Def by 1 stage.
|
Charge Beam | ELECTRIC | Special | 50 | 90 | 10 | 70 | Single exc. user | be |
May raise user’s Special Attack by 1 stage.
|
Charm | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | bce |
Lowers the target’s Attack by 2 stages.
|
Chatter | FLYING | Special | 60 | 100 | 20 | 0 | Single exc. user | bkn |
May confuse the target. Additional effect won’t occur unless user is a
Chatot and hasn’t transformed.
|
Chip Away | NORMAL | Physical | 70 | 100 | 20 | 0 | Single exc. user | abe |
This attack ignores the target’s stat stages (both
in accuracy checks and damage calculation).
|
Circle Throw | FIGHTING | Physical | 60 | 90 | 10 | 0 | Single exc. user | abe |
In wild Pokémon battles, the battle ends if successful, target and user
each have at least 1 HP, and user’s level is greater th...
|
Clamp | WATER | Physical | 35 | 85 | 15 | 100 | Single exc. user | abe |
Multi-turn attack. Lasts five or six turns. The target can’t switch out
or run, and after each turn except the last, target los...
|
Clear Smog | POISON | Special | 50 | 101 | 15 | 0 | Single exc. user | be |
If this attack is successful, resets all the
target’s stat stages to zero.
|
Close Combat | FIGHTING | Physical | 120 | 100 | 5 | 100 | Single exc. user | abe |
Lowers user’s Defense and Special Defense by 1 stage
if this attack is successful.
|
Coil | POISON | Status | 0 | 101 | 20 | 0 | User | d |
Raises user’s Attack, Defense, and accuracy by 1
stage.
|
Comet Punch | NORMAL | Physical | 18 | 85 | 15 | 0 | Single exc. user | abej |
Multi-hit attack. Attacks two to five times in a
row. 35% chance for two or three times; 15% chance for four or five times.
|
Confuse Ray | GHOST | Status | 0 | 100 | 10 | 0 | Single exc. user | bce |
Confuses the target.
|
Confusion | PSYCHIC | Special | 50 | 100 | 25 | 10 | Single exc. user | be |
May confuse the target.
|
Constrict | NORMAL | Physical | 10 | 100 | 35 | 10 | Single exc. user | abe |
May lower the target’s Speed by 1 stage.
|
Conversion | NORMAL | Status | 0 | 101 | 30 | 0 | User | d |
User’s types become the original type of one of the user’s moves, except
this move, chosen at random.
|
Conversion 2 | NORMAL | Status | 0 | 101 | 30 | 0 | Single exc. user | p |
User’s types change to a random type that the type of the last attack
target used against user is ""not very effective"" or ineff...
|
Copycat | NORMAL | Status | 0 | 101 | 20 | 0 | User | |
Uses the last move called by a Pokémon.
|
Cosmic Power | PSYCHIC | Status | 0 | 101 | 20 | 0 | User | d |
Raises user’s Defense and Special Defense by 1
stage.
|
Cotton Guard | GRASS | Status | 0 | 101 | 10 | 0 | User | d |
Raises user’s Defense by 3 stages.
|
Cotton Spore | GRASS | Status | 0 | 100 | 40 | 0 | Single exc. user | bce |
Lowers the target’s Speed by 2 stages.
|
Counter | FIGHTING | Physical | 1 | 100 | 20 | 0 | No particular target | ab |
If user was damaged by one or more physical attacks by an opponent this
turn, deals X times 2 damage to the Pokémon at the posi...
|
Covet | NORMAL | Physical | 60 | 100 | 40 | 0 | Single exc. user | abe |
After this attack is used, user receives target’s item if user isn’t
holding an item.
|
Crabhammer | WATER | Physical | 90 | 90 | 10 | 0 | Single exc. user | abe |
Good chance for a critical hit.
|
Cross Chop | FIGHTING | Physical | 100 | 80 | 5 | 0 | Single exc. user | abe |
Good chance for a critical hit.
|
Cross Poison | POISON | Physical | 70 | 100 | 20 | 10 | Single exc. user | abe |
Good chance for a critical hit. May poison the
target.
|
Crunch | DARK | Physical | 80 | 100 | 15 | 20 | Single exc. user | abe |
May lower the target’s Defense by 1 stage.
|
Crush Claw | NORMAL | Physical | 75 | 95 | 10 | 50 | Single exc. user | abe |
May lower the target’s Defense by 1 stage.
|
Crush Grip | NORMAL | Physical | 1 | 100 | 5 | 0 | Single exc. user | abe |
The more HP the target has relative to its maximum HP, the greater this
attack’s power, up to 120.
|
Curse | GHOST | Status | 0 | 101 | 10 | 0 | No particular target | p |
If user isn’t a Ghost type, lowers user’s Speed by 1 stage and raises
user’s Attack and Defense by 1 stage. Otherwise, user los...
|
Cut | NORMAL | Physical | 50 | 95 | 30 | 0 | Single exc. user | abe |
|
Dark Pulse | DARK | Special | 80 | 100 | 15 | 20 | Single exc. user | ben |
May make the target flinch.
|
Dark Void | DARK | Status | 0 | 80 | 10 | 0 | All opposing Pokémon | bce |
Puts the target to sleep.
|
Defend Order | BUG | Status | 0 | 101 | 10 | 0 | User | d |
Raises user’s Defense and Special Defense by 1
stage.
|
Defense Curl | NORMAL | Status | 0 | 101 | 40 | 0 | User | d |
Raises user’s Defense by 1 stage. Until user leaves battle, the power of
Ice Ball and Rollout, when used by user, is doubled ev...
|
Defog | FLYING | Status | 0 | 101 | 15 | 0 | Single exc. user | bcep |
Lowers target’s evasiveness by 1 stage. Ends the effects of Light Screen,
Mist, Reflect, Safeguard, Spikes, Stealth Rock, and T...
|
Destiny Bond | GHOST | Status | 0 | 101 | 5 | 0 | User | p |
Until user’s next attack, if an attack by an opponent against user causes
user to faint, that opponent also faints if that Poké...
|
Detect | FIGHTING | Status | 0 | 101 | 5 | 0 | User | |
User avoids certain attacks by other Pokémon against user this turn. Can
fail if used multiple times in a row.
|
Dig | GROUND | Physical | 80 | 100 | 10 | 0 | Single exc. user | abeh |
While using, user is unaffected by most attacks.
|
Disable | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | bcep |
Lasts four turns, or if user strikes after target, five turns. The last
move used by target when the effect began can’t be used...
|
Discharge | ELECTRIC | Special | 80 | 100 | 15 | 30 | All exc. user | be |
May paralyze the target.
|
Dive | WATER | Physical | 80 | 100 | 10 | 0 | Single exc. user | abeh |
While using, user is unaffected by most attacks.
|
Dizzy Punch | NORMAL | Physical | 70 | 100 | 10 | 20 | Single exc. user | abej |
May confuse the target.
|
Doom Desire | STEEL | Special | 140 | 100 | 5 | 0 | Single exc. user | |
Has no immediate effect when used. For three turns, after the last turn,
if there’s a Pokémon at the position target had when t...
|
Double Hit | NORMAL | Physical | 35 | 90 | 10 | 0 | Single exc. user | abe |
Attacks twice in a row.
|
Double Kick | FIGHTING | Physical | 30 | 100 | 30 | 0 | Single exc. user | abe |
Attacks twice in a row.
|
Double Team | NORMAL | Status | 0 | 101 | 15 | 0 | User | d |
Raises user’s evasiveness by 1 stage.
|
Double-Edge | NORMAL | Physical | 120 | 100 | 15 | 0 | Single exc. user | abe |
If target loses HP because of this attack, user loses 33% that much HP.
|
DoubleSlap | NORMAL | Physical | 15 | 85 | 10 | 0 | Single exc. user | abe |
Multi-hit attack. Attacks two to five times in a
row. 35% chance for two or three times; 15% chance for four or five times.
|
Draco Meteor | DRAGON | Special | 140 | 90 | 5 | 100 | Single exc. user | be |
Lowers user’s Special Attack by 2 stages if this
attack is successful.
|
Dragon Claw | DRAGON | Physical | 80 | 100 | 15 | 0 | Single exc. user | abe |
|
Dragon Dance | DRAGON | Status | 0 | 101 | 20 | 0 | User | d |
Raises user’s Attack and Speed by 1 stage.
|
Dragon Pulse | DRAGON | Special | 90 | 100 | 10 | 0 | Single exc. user | ben |
|
Dragon Rage | DRAGON | Special | 1 | 100 | 10 | 0 | Single exc. user | be |
Deals 40 damage to the target. Affected by type
immunities.
|
Dragon Rush | DRAGON | Physical | 100 | 75 | 10 | 20 | Single exc. user | abe |
May make the target flinch.
|
Dragon Tail | DRAGON | Physical | 60 | 90 | 10 | 0 | Single exc. user | abe |
In wild Pokémon battles, the battle ends if successful, target and user
each have at least 1 HP, and user’s level is greater th...
|
DragonBreath | DRAGON | Special | 60 | 100 | 20 | 30 | Single exc. user | be |
May paralyze the target.
|
Drain Punch | FIGHTING | Physical | 75 | 100 | 10 | 0 | Single exc. user | abej |
If target loses HP because of this attack, user gains half that much HP.
|
Dream Eater | PSYCHIC | Special | 100 | 100 | 15 | 0 | Single exc. user | be |
Fails unless target is asleep. If target loses HP because of this attack,
user gains half that much HP.
|
Drill Peck | FLYING | Physical | 80 | 100 | 20 | 0 | Single exc. user | aben |
|
Drill Run | GROUND | Physical | 80 | 95 | 10 | 0 | Single exc. user | abe |
Good chance for a critical hit.
|
Dual Chop | DRAGON | Physical | 40 | 90 | 15 | 0 | Single exc. user | abe |
Attacks twice in a row.
|
DynamicPunch | FIGHTING | Physical | 100 | 50 | 5 | 100 | Single exc. user | abej |
May confuse the target.
|
Earth Power | GROUND | Special | 90 | 100 | 10 | 10 | Single exc. user | be |
May lower the target’s Special Defense by 1 stage.
|
Earthquake | GROUND | Physical | 100 | 100 | 10 | 0 | All exc. user | be |
Damage is doubled if the target is using Dig.
|
Echoed Voice | NORMAL | Special | 40 | 100 | 15 | 0 | Single exc. user | bek |
Power is multiplied by the number of consecutive turns in which this move
is used by a Pokémon and this use.
|
Egg Bomb | NORMAL | Physical | 100 | 75 | 10 | 0 | Single exc. user | be |
|
Electro Ball | ELECTRIC | Special | 1 | 100 | 10 | 0 | Single exc. user | be |
If user’s Speed divided by the greater of 1 or target’s Speed, is 4 or
greater, power is 150; else 120 if it’s 3; else 80 if it...
|
Electroweb | ELECTRIC | Special | 55 | 95 | 15 | 100 | All opposing Pokémon | be |
Lowers the target’s Speed by 1 stage.
|
Embargo | DARK | Status | 0 | 100 | 15 | 0 | Single exc. user | bce |
For five turns, effects from the target’s item are not applied and the
target can’t be chosen as the target of an item.
|
Ember | FIRE | Special | 40 | 100 | 25 | 10 | Single exc. user | be |
May burn the target.
|
Encore | NORMAL | Status | 0 | 100 | 5 | 0 | Single exc. user | bcep |
Lasts three turns, or if user strikes after target, four turns. The
target, during each of its attack segments, uses the last m...
|
Endeavor | NORMAL | Physical | 1 | 100 | 5 | 0 | Single exc. user | abe |
Deals damage to the target equal to the target’s current HP minus user’s
current HP. Affected by type immunities.
|
Endure | NORMAL | Status | 0 | 101 | 10 | 0 | User | |
This turn, if an attack by other Pokémon would reduce user’s HP to less
than 1, it reduces user’s HP to 1 instead. This attack...
|
Energy Ball | GRASS | Special | 80 | 100 | 10 | 10 | Single exc. user | be |
May lower the target’s Special Defense by 1 stage.
|
Entrainment | NORMAL | Status | 0 | 100 | 15 | 0 | Single exc. user | bce |
Changes the target’s Ability to that of the user.
|
Eruption | FIRE | Special | 150 | 100 | 5 | 0 | All opposing Pokémon | be |
This attack’s power is equal to int(user’s current
HP * 150 / user’s maximum HP) or 1, whichever is greater.
|
Explosion | NORMAL | Physical | 250 | 100 | 5 | 0 | All exc. user | be |
User faints as part of this attack’s use, after
damage calculation.
|
Extrasensory | PSYCHIC | Special | 80 | 100 | 30 | 10 | Single exc. user | be |
May make the target flinch.
|
ExtremeSpeed | NORMAL | Physical | 80 | 100 | 5 | 0 | Single exc. user | abe |
Priority level 2.
|
Facade | NORMAL | Physical | 70 | 100 | 20 | 0 | Single exc. user | abe |
Power is doubled if user is poisoned, burned, or
paralyzed.
|
Faint Attack | DARK | Physical | 60 | 101 | 20 | 0 | Single exc. user | abe |
|
Fake Out | NORMAL | Physical | 40 | 100 | 10 | 100 | Single exc. user | abe |
May make the target flinch. Priority level 3.
|
Fake Tears | DARK | Status | 0 | 100 | 20 | 0 | Single exc. user | bce |
Lowers the target’s Special Defense by 2 stages.
|
False Swipe | NORMAL | Physical | 40 | 100 | 40 | 0 | Single exc. user | abe |
If this attack’s damage would reduce the target’s HP to less than 1, it
reduces it to 1 instead.
|
FeatherDance | FLYING | Status | 0 | 100 | 15 | 0 | Single exc. user | bce |
Lowers the target’s Attack by 2 stages.
|
Feint | NORMAL | Physical | 30 | 100 | 10 | 0 | Single exc. user | |
Ignores effect of Protect and Detect by target. Ignores effect of Wide
Guard and Quick Guard on target’s side if target is an o...
|
Fiery Dance | FIRE | Special | 80 | 100 | 10 | 50 | Single exc. user | be |
May raise user’s Special Attack by 1 stage.
|
Final Gambit | FIGHTING | Special | 1 | 100 | 5 | 0 | Single exc. user | ab |
Deals damage equal to user’s current HP. If this
attack is successful, the user faints. Affected by type immunities.
|
Fire Blast | FIRE | Special | 120 | 85 | 5 | 10 | Single exc. user | be |
May burn the target.
|
Fire Fang | FIRE | Physical | 65 | 95 | 15 | 10 | Single exc. user | abe |
May burn the target. May make the target flinch.
|
Fire Pledge | FIRE | Special | 50 | 100 | 10 | 0 | Single exc. user | be |
If at least one ally of user that strikes after user has chosen Water
Pledge or Grass Pledge for use this turn, and such a move...
|
Fire Punch | FIRE | Physical | 75 | 100 | 15 | 10 | Single exc. user | abej |
May burn the target.
|
Fire Spin | FIRE | Special | 35 | 85 | 15 | 100 | Single exc. user | be |
Multi-turn attack. Lasts five or six turns. The target can’t switch out
or run, and after each turn except the last, target los...
|
Fissure | GROUND | Physical | 1 | 30 | 5 | 0 | Single exc. user | be |
One-hit KO. Ineffective if target’s level is higher than the user’s
level.
|
Flail | NORMAL | Physical | 1 | 100 | 15 | 0 | Single exc. user | abe |
The less HP the user has, the greater this attack’s power.
|
Flame Burst | FIRE | Special | 70 | 100 | 15 | 0 | Single exc. user | be |
If successful, each ally adjacent to target loses 1/16 of its maximum HP.
|
Flame Charge | FIRE | Physical | 50 | 100 | 20 | 100 | Single exc. user | abe |
May raise user’s Speed by 1 stage.
|
Flame Wheel | FIRE | Physical | 60 | 100 | 25 | 10 | Single exc. user | abem |
May burn the target.
|
Flamethrower | FIRE | Special | 95 | 100 | 15 | 10 | Single exc. user | be |
May burn the target.
|
Flare Blitz | FIRE | Physical | 120 | 100 | 15 | 10 | Single exc. user | abem |
If target loses HP because of this attack, user loses 33% that much HP.
May burn target.
|
Flash | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | bce |
Lowers the target’s accuracy by 1 stage.
|
Flash Cannon | STEEL | Special | 80 | 100 | 10 | 10 | Single exc. user | be |
May lower the target’s Special Defense by 1 stage.
|
Flatter | DARK | Status | 0 | 100 | 15 | 0 | Single exc. user | bce |
Raises the target’s Special Attack by 1 stage and
confuses the target.
|
Fling | DARK | Physical | 1 | 100 | 10 | 0 | Single exc. user | be |
As part of this attack’s use, user throws the item it’s holding at target
and that item is consumed after damage calculation. T...
|
Fly | FLYING | Physical | 90 | 95 | 15 | 0 | Single exc. user | abehln |
While using, user is unaffected by most attacks.
|
Focus Blast | FIGHTING | Special | 120 | 70 | 5 | 10 | Single exc. user | be |
May lower the target’s Special Defense by 1 stage.
|
Focus Energy | NORMAL | Status | 0 | 101 | 30 | 0 | User | d |
During effect, attacks by the user have a heightened chance for a
critical hit.
|
Focus Punch | FIGHTING | Physical | 150 | 100 | 20 | 0 | Single exc. user | abj |
{ Fails if the user is damaged by an attack by another Pokémon this
turn.} Priority level -3.
|
Follow Me | NORMAL | Status | 0 | 101 | 20 | 0 | User | |
If an opponent uses an attack with a range of "single Pokémon except
user", "single opposing Pokémon", or "opposing Pokémon
cho...
|
Force Palm | FIGHTING | Physical | 60 | 100 | 10 | 30 | Single exc. user | abe |
May paralyze the target.
|
Foresight | NORMAL | Status | 0 | 101 | 40 | 0 | Single exc. user | bcep |
If target’s evasiveness stat stage is greater than 0, it is treated as 0
in accuracy checks against target. { Normal- and Fight...
|
Foul Play | DARK | Physical | 95 | 100 | 15 | 0 | Single exc. user | abe |
The target’s Attack stat and Attack stat stage are
used as though they were the user’s in damage calculation.
|
Freeze Shock | ICE | Physical | 140 | 90 | 5 | 30 | Single exc. user | beh |
May paralyze the target.
|
Frenzy Plant | GRASS | Special | 150 | 90 | 5 | 0 | Single exc. user | bei |
|
Frost Breath | ICE | Special | 40 | 90 | 10 | 100 | Single exc. user | be |
Always causes a critical hit unless an effect
prevents it from causing critical hits.
|
Frustration | NORMAL | Physical | 1 | 100 | 20 | 0 | Single exc. user | abe |
This attack’s power is equal to int((255-User’s
friendship)*2/5) or 1, whichever is greater.
|
Fury Attack | NORMAL | Physical | 15 | 85 | 20 | 0 | Single exc. user | abe |
Multi-hit attack. Attacks two to five times in a
row. 35% chance for two or three times; 15% chance for four or five times.
|
Fury Cutter | BUG | Physical | 20 | 95 | 20 | 0 | Single exc. user | abe |
A multiplier, X, is doubled if successful, up to a maximum of 8. Power is
multiplied by X. X is reset to 1 when user leaves bat...
|
Fury Swipes | NORMAL | Physical | 18 | 80 | 15 | 0 | Single exc. user | abe |
Multi-hit attack. Attacks two to five times in a
row. 35% chance for two or three times; 15% chance for four or five times.
|
Fusion Bolt | ELECTRIC | Physical | 100 | 100 | 5 | 0 | Single exc. user | be |
Power is doubled if the last move used by a Pokémon
this turn was Fusion Flare, was successful, and wasn’t used by another
move.
|
Fusion Flare | FIRE | Special | 100 | 100 | 5 | 0 | Single exc. user | bem |
Power is doubled if the last move used by a Pokémon
this turn was Fusion Bolt, was successful, and wasn’t used by another
move.
|
Future Sight | PSYCHIC | Special | 100 | 100 | 10 | 0 | Single exc. user | |
Has no immediate effect when used. For three turns, after the last turn,
if there’s a Pokémon at the position target had when t...
|
Gastro Acid | POISON | Status | 0 | 100 | 10 | 0 | Single exc. user | bce |
During effect, effects from the target’s Ability are not applied.
|
Gear Grind | STEEL | Physical | 50 | 85 | 15 | 0 | Single exc. user | abe |
Attacks twice in a row.
|
Giga Drain | GRASS | Special | 75 | 100 | 10 | 0 | Single exc. user | be |
If target loses HP because of this attack, user gains half that much HP.
|
Giga Impact | NORMAL | Physical | 150 | 90 | 5 | 0 | Single exc. user | abei |
|
Glaciate | ICE | Special | 65 | 95 | 10 | 100 | All opposing Pokémon | be |
May lower the target’s Speed by 1 stage.
|
Glare | NORMAL | Status | 0 | 90 | 30 | 0 | Single exc. user | bce |
Paralyzes the target.
|
Grass Knot | GRASS | Special | 1 | 100 | 20 | 0 | Single exc. user | abe |
Power is 20 if target’s weight is less than 10 kilograms, else 40 if less
than 25 kg, else 60 if less than 50 kg, else 80 if le...
|
Grass Pledge | GRASS | Special | 50 | 100 | 10 | 0 | Single exc. user | be |
If at least one ally of user that strikes after user has chosen Water
Pledge or Fire Pledge for use this turn, and such a move...
|
GrassWhistle | GRASS | Status | 0 | 55 | 15 | 0 | Single exc. user | bcek |
Puts the target to sleep.
|
Gravity | PSYCHIC | Status | 0 | 101 | 5 | 0 | Both sides | |
For five turns, when this attack is used, the effects of Bounce, Fly,
Magnet Rise, Sky Drop, and Telekinesis end for all Pokémo...
|
Growl | NORMAL | Status | 0 | 100 | 40 | 0 | All opposing Pokémon | bcek |
Lowers the target’s Attack by 1 stage.
|
Growth | NORMAL | Status | 0 | 101 | 40 | 0 | User | d |
Raises user’s Attack and Special Attack by 2 stages
each if Sunny Day is in effect; otherwise 1 stage each.
|
Grudge | GHOST | Status | 0 | 101 | 5 | 0 | User | p |
Until user’s next attack, if an attack by an opponent against user causes
user to faint, the PP of the move that attack’s user...
|
Guard Split | PSYCHIC | Status | 0 | 101 | 10 | 0 | Single exc. user | b |
User’s Defense stat and target’s Defense stat become the average of
user’s and target’s Defense stats. User’s Sp. Def stat and...
|
Guard Swap | PSYCHIC | Status | 0 | 101 | 10 | 0 | Single exc. user | bep |
User adopts target’s current Defense and Sp. Def stat stages, and target
adopts user’s current Defense and Sp. Def stat stages.
|
Guillotine | NORMAL | Physical | 1 | 30 | 5 | 0 | Single exc. user | abe |
One-hit KO. Ineffective if target’s level is higher than the user’s
level.
|
Gunk Shot | POISON | Physical | 120 | 70 | 5 | 30 | Single exc. user | be |
May poison the target.
|
Gust | FLYING | Special | 40 | 100 | 35 | 0 | Single exc. user | ben |
Power is doubled if the target
is using Bounce, Fly, or Sky Drop, or is under the effect of Sky Drop.
|
Gyro Ball | STEEL | Physical | 1 | 100 | 5 | 0 | Single exc. user | abe |
This attack’s power is equal to int((the target’s
current Speed*25)/max(user’s current Speed,1))+1, or 150, whichever is
less.
|
Hail | ICE | Status | 0 | 101 | 10 | 0 | Both sides | |
Weather. For five turns, after each turn except the last, each Pokémon in
battle that isn’t rotated out, except Ice types, lose...
|
Hammer Arm | FIGHTING | Physical | 100 | 90 | 10 | 100 | Single exc. user | abej |
Lowers user’s Speed by 1 stage if this attack is
successful.
|
Harden | NORMAL | Status | 0 | 101 | 30 | 0 | User | d |
Raises user’s Defense by 1 stage.
|
Haze | ICE | Status | 0 | 101 | 30 | 0 | Both sides | |
Resets all stat stages on each Pokémon in battle
that isn’t rotated out to zero.
|
Head Charge | NORMAL | Physical | 120 | 100 | 15 | 0 | Single exc. user | abe |
If target loses HP because of this attack, user loses 1/4 that much HP.
|
Head Smash | ROCK | Physical | 150 | 80 | 5 | 0 | Single exc. user | abe |
If target loses HP because of this attack, user loses half that much HP.
|
Headbutt | NORMAL | Physical | 70 | 100 | 15 | 30 | Single exc. user | abe |
May make the target flinch.
|
Heal Bell | NORMAL | Status | 0 | 101 | 5 | 0 | User and allies | dk |
Each Pokémon (both in battle and not in battle) on
the user’s side stops being poisoned, burned, paralyzed, frozen, and
asleep.
|
Heal Block | PSYCHIC | Status | 0 | 100 | 15 | 0 | All opposing Pokémon | bce |
For five turns, healing moves can’t be used or chosen for use by target.
If an effect would cause target to gain HP, it gains n...
|
Heal Order | BUG | Status | 0 | 101 | 10 | 0 | User | do |
User gains half of its maximum HP.
|
Heal Pulse | PSYCHIC | Status | 0 | 101 | 10 | 0 | Single exc. user | bcno |
The target gains half of its maximum HP.
|
Healing Wish | PSYCHIC | Status | 0 | 101 | 10 | 0 | User | do |
User faints as part of this attack’s use. The next time there’s a Pokémon
at the position user had when it used this attack, it...
|
Heart Stamp | PSYCHIC | Physical | 60 | 100 | 25 | 30 | Single exc. user | abe |
May make the target flinch.
|
Heart Swap | PSYCHIC | Status | 0 | 101 | 10 | 0 | Single exc. user | bep |
Simultaneously, user adopts the target’s current
stat stages, and the target adopts user’s current stat stages.
|
Heat Crash | FIRE | Physical | 1 | 100 | 10 | 0 | Single exc. user | abe |
If user’s weight divided by target’s weight, is 5 or greater, power is
120; else 100 if it’s 4; else 80 if it’s 3; else 60 if i...
|
Heat Wave | FIRE | Special | 100 | 90 | 10 | 10 | All opposing Pokémon | be |
May burn the target.
|
Heavy Slam | STEEL | Physical | 1 | 100 | 10 | 0 | Single exc. user | abe |
If user’s weight divided by target’s weight, is 5 or greater, power is
120; else 100 if it’s 4; else 80 if it’s 3; else 60 if i...
|
Helping Hand | NORMAL | Status | 0 | 101 | 20 | 0 | Ally | p |
Power of attacks by the target this turn is multiplied by 1.5. Priority
level 5.
|
Hex | GHOST | Special | 50 | 100 | 10 | 0 | Single exc. user | be |
Power is doubled if the target is poisoned, burned,
paralyzed, frozen, or asleep.
|
Hi Jump Kick | FIGHTING | Physical | 130 | 90 | 10 | 0 | Single exc. user | abel |
If the target avoids this attack, user loses half of its maximum HP.
|
Hidden Power | NORMAL | Special | 1 | 100 | 15 | 0 | Single exc. user | be |
Power and type vary depending on the user’s individual values.
|
Hone Claws | DARK | Status | 0 | 101 | 15 | 0 | User | d |
Raises user’s Attack and accuracy by 1 stage.
|
Horn Attack | NORMAL | Physical | 65 | 100 | 25 | 0 | Single exc. user | abe |
|
Horn Drill | NORMAL | Physical | 1 | 30 | 5 | 0 | Single exc. user | abe |
One-hit KO. Ineffective if target’s level is higher than the user’s
level.
|
Horn Leech | GRASS | Physical | 75 | 100 | 10 | 0 | Single exc. user | abe |
If target loses HP because of this attack, user gains half that much HP.
|
Howl | NORMAL | Status | 0 | 101 | 40 | 0 | User | d |
Raises user’s Attack by 1 stage.
|
Hurricane | FLYING | Special | 120 | 70 | 10 | 30 | Single exc. user | ben |
May confuse target. Accuracy is 50 during Sunny Day. During Rain Dance,
can’t be evaded. Can hit target even if it is using Bou...
|
Hydro Cannon | WATER | Special | 150 | 90 | 5 | 0 | Single exc. user | bei |
|
Hydro Pump | WATER | Special | 120 | 80 | 5 | 0 | Single exc. user | be |
|
Hyper Beam | NORMAL | Special | 150 | 90 | 5 | 0 | Single exc. user | bei |
|
Hyper Fang | NORMAL | Physical | 80 | 90 | 15 | 10 | Single exc. user | abe |
May make the target flinch.
|
Hyper Voice | NORMAL | Special | 90 | 100 | 10 | 0 | All opposing Pokémon | bek |
|
Hypnosis | PSYCHIC | Status | 0 | 60 | 20 | 0 | Single exc. user | bce |
Puts the target to sleep.
|
Ice Ball | ICE | Physical | 30 | 90 | 20 | 0 | Single exc. user | abe |
User uses this attack for up to five turns, and its power doubles each
time it’s successful until it stops.
|
Ice Beam | ICE | Special | 95 | 100 | 10 | 10 | Single exc. user | be |
May freeze the target.
|
Ice Burn | ICE | Special | 140 | 90 | 5 | 30 | Single exc. user | beh |
May burn the target.
|
Ice Fang | ICE | Physical | 65 | 95 | 15 | 10 | Single exc. user | abe |
May freeze the target. May make the target flinch.
|
Ice Punch | ICE | Physical | 75 | 100 | 15 | 10 | Single exc. user | abej |
May freeze the target.
|
Ice Shard | ICE | Physical | 40 | 100 | 30 | 0 | Single exc. user | be |
Priority level 1.
|
Icicle Crash | ICE | Physical | 85 | 90 | 10 | 30 | Single exc. user | be |
May make the target flinch.
|
Icicle Spear | ICE | Physical | 25 | 100 | 30 | 0 | Single exc. user | be |
Multi-hit attack. Attacks two to five times in a
row. 35% chance for two or three times; 15% chance for four or five times.
|
Icy Wind | ICE | Special | 55 | 95 | 15 | 100 | All opposing Pokémon | be |
May lower the target’s Speed by 1 stage.
|
Imprison | PSYCHIC | Status | 0 | 101 | 10 | 0 | User | dp |
Moves that user knows can’t be used or chosen for use by each opposing
Pokémon.
|
Incinerate | FIRE | Special | 30 | 100 | 15 | 0 | All opposing Pokémon | be |
If successful and target is holding a Berry, that item is consumed.
|
Inferno | FIRE | Special | 100 | 50 | 5 | 100 | Single exc. user | be |
May burn the target.
|
Ingrain | GRASS | Status | 0 | 101 | 20 | 0 | User | d |
User can’t switch out or run, and attacks by other Pokémon and items held
by other Pokémon can’t force user to end a wild Pokém...
|
Iron Defense | STEEL | Status | 0 | 101 | 15 | 0 | User | d |
Raises user’s Defense by 2 stages.
|
Iron Head | STEEL | Physical | 80 | 100 | 15 | 30 | Single exc. user | abe |
May make the target flinch.
|
Iron Tail | STEEL | Physical | 100 | 75 | 15 | 30 | Single exc. user | abe |
May lower the target’s Defense by 1 stage.
|
Judgment | NORMAL | Special | 100 | 100 | 10 | 0 | Single exc. user | be |
If user is holding a Plate, this attack’s type
depends on the item held.
|
Jump Kick | FIGHTING | Physical | 100 | 95 | 10 | 0 | Single exc. user | abel |
If the target avoids this attack, user loses half of its maximum HP.
|
Karate Chop | FIGHTING | Physical | 50 | 100 | 25 | 0 | Single exc. user | abe |
Good chance for a critical hit.
|
Kinesis | PSYCHIC | Status | 0 | 80 | 15 | 0 | Single exc. user | bce |
Lowers the target’s accuracy by 1 stage.
|
Knock Off | DARK | Physical | 20 | 100 | 20 | 0 | Single exc. user | abe |
If successful, the item target is holding is consumed even if target has
zero HP, in most cases.
|
Last Resort | NORMAL | Physical | 140 | 100 | 5 | 0 | Single exc. user | abe |
Fails unless user has this move and at least one move other than this
move and, for each move it has other than this move, user...
|
Lava Plume | FIRE | Special | 80 | 100 | 15 | 30 | All exc. user | be |
May burn the target.
|
Leaf Blade | GRASS | Physical | 90 | 100 | 15 | 0 | Single exc. user | abe |
Good chance for a critical hit.
|
Leaf Storm | GRASS | Special | 140 | 90 | 5 | 100 | Single exc. user | be |
Lowers user’s Special Attack by 2 stages if this
attack is successful.
|
Leaf Tornado | GRASS | Special | 65 | 90 | 10 | 50 | Single exc. user | be |
May lower the target’s accuracy by 1 stage.
|
Leech Life | BUG | Physical | 20 | 100 | 15 | 0 | Single exc. user | abe |
If target loses HP because of this attack, user gains half that much HP.
|
Leech Seed | GRASS | Status | 0 | 90 | 10 | 0 | Single exc. user | bce |
After each turn, if there’s a Pokémon at the position user had when the
effect began, target loses 1/8
max. HP, and if target l...
|
Leer | NORMAL | Status | 0 | 100 | 30 | 0 | All opposing Pokémon | bce |
Lowers the target’s Defense by 1 stage.
|
Lick | GHOST | Physical | 20 | 100 | 30 | 30 | Single exc. user | abe |
May paralyze the target.
|
Light Screen | PSYCHIC | Status | 0 | 101 | 30 | 0 | User's side | d |
For five turns, special attacks other than critical hits deal reduced
damage to Pokémon on the user’s side.
|
Lock-On | NORMAL | Status | 0 | 101 | 5 | 0 | Single exc. user | be |
For two turns, attacks by user against target can’t be evaded.
|
Lovely Kiss | NORMAL | Status | 0 | 75 | 10 | 0 | Single exc. user | bce |
Puts the target to sleep.
|
Low Kick | FIGHTING | Physical | 1 | 100 | 20 | 0 | Single exc. user | abe |
Power is 20 if target’s weight is less than 10 kilograms, else 40 if less
than 25 kg, else 60 if less than 50 kg, else 80 if le...
|
Low Sweep | FIGHTING | Physical | 60 | 100 | 20 | 100 | Single exc. user | abe |
Lowers the target’s Speed by 1 stage.
|
Lucky Chant | NORMAL | Status | 0 | 101 | 30 | 0 | User's side | d |
For five turns, no attacks against any Pokémon in battle on user’s side
can be critical hits.
|
Lunar Dance | PSYCHIC | Status | 0 | 101 | 10 | 0 | User | do |
User faints as part of this attack’s use. The next time there’s a Pokémon
at the position user had when it used this attack, it...
|
Luster Purge | PSYCHIC | Special | 70 | 100 | 5 | 50 | Single exc. user | be |
May lower the target’s Special Defense by 1 stage.
|
Mach Punch | FIGHTING | Physical | 40 | 100 | 30 | 0 | Single exc. user | abej |
Priority level 1.
|
Magic Coat | PSYCHIC | Status | 0 | 101 | 15 | 0 | User | |
Each time this turn, if user is target of an attack with flag
"c" by other Pokémon and that other Pokémon is the original
user...
|
Magic Room | PSYCHIC | Status | 0 | 101 | 10 | 0 | Both sides | e |
Effect lasts for five turns. During effect, effects from items held by
Pokémon in battle are not applied. Priority level -7.
|
Magical Leaf | GRASS | Special | 60 | 101 | 20 | 0 | Single exc. user | be |
|
Magma Storm | FIRE | Special | 120 | 75 | 5 | 100 | Single exc. user | be |
Multi-turn attack. Lasts five or six turns. The target can’t switch out
or run, and after each turn except the last, target los...
|
Magnet Bomb | STEEL | Physical | 60 | 101 | 20 | 0 | Single exc. user | be |
|
Magnet Rise | ELECTRIC | Status | 0 | 101 | 10 | 0 | User | dl |
For five turns, user gains advantages of Levitate Ability even without
that Ability.
|
Magnitude | GROUND | Physical | 1 | 100 | 30 | 0 | All exc. user | be |
Power is 10, 30, 50, 70, 90, 110, or 150. If a target is using Dig, this
attack’s damage is doubled for that target.
|
Me First | NORMAL | Status | 1 | 101 | 20 | 0 | Single opposing Pokémon | bp |
If user strikes before target this turn and the move target chose for use
this turn is a damaging move other than Chatter, Coun...
|
Mean Look | NORMAL | Status | 0 | 101 | 5 | 0 | Single exc. user | bce |
During effect, the target can’t switch out or run. During effect, this
attack fails against the target.
|
Meditate | PSYCHIC | Status | 0 | 101 | 40 | 0 | User | d |
Raises user’s Attack by 1 stage.
|
Mega Drain | GRASS | Special | 40 | 100 | 15 | 0 | Single exc. user | be |
If target loses HP because of this attack, user gains half that much HP.
|
Mega Kick | NORMAL | Physical | 120 | 75 | 5 | 0 | Single exc. user | abe |
|
Mega Punch | NORMAL | Physical | 80 | 85 | 20 | 0 | Single exc. user | abej |
|
Megahorn | BUG | Physical | 120 | 85 | 10 | 0 | Single exc. user | abe |
|
Memento | DARK | Status | 0 | 100 | 10 | 0 | Single exc. user | be |
Lowers target’s Attack and Sp. Atk by 2 stages each. The user faints in
most cases.
|
Metal Burst | STEEL | Physical | 1 | 100 | 10 | 0 | No particular target | be |
If user was damaged by one or more damaging attacks by an opponent this
turn, deals X times 1.5 damage to the Pokémon at the po...
|
Metal Claw | STEEL | Physical | 50 | 95 | 35 | 10 | Single exc. user | abe |
May raise user’s Attack by 1 stage.
|
Metal Sound | STEEL | Status | 0 | 85 | 40 | 0 | Single exc. user | bcek |
Lowers the target’s Special Defense by 2 stages.
|
Meteor Mash | STEEL | Physical | 100 | 85 | 10 | 20 | Single exc. user | abej |
May raise user’s Attack by 1 stage.
|
Metronome | NORMAL | Status | 0 | 101 | 10 | 0 | User | |
Uses a random move.
|
Milk Drink | NORMAL | Status | 0 | 101 | 10 | 0 | User | do |
User gains half of its maximum HP.
|
Mimic | NORMAL | Status | 0 | 101 | 10 | 0 | Single exc. user | bp |
Copies last move used by target. That move replaces this move.
|
Mind Reader | NORMAL | Status | 0 | 101 | 5 | 0 | Single exc. user | be |
For two turns, attacks by user against target can’t be evaded.
|
Minimize | NORMAL | Status | 0 | 101 | 20 | 0 | User | d |
Raises user’s evasiveness by 2 stages. Until user leaves battle, damage
from Stomp and Steamroller attacks by other Pokémon aga...
|
Miracle Eye | PSYCHIC | Status | 0 | 101 | 40 | 0 | Single exc. user | bcep |
If target’s evasiveness stat stage is greater than 0, it is treated as 0
in accuracy checks against target. { Psychic attacks a...
|
Mirror Coat | PSYCHIC | Special | 1 | 100 | 20 | 0 | No particular target | b |
If user was damaged by one or more special attacks by an opponent this
turn, deals X times 2 damage to the Pokémon at the posit...
|
Mirror Move | FLYING | Status | 0 | 101 | 20 | 0 | Single exc. user | |
Uses against target the last move target used if it was not prevented
from being used, was not used by another move, and has fl...
|
Mirror Shot | STEEL | Special | 65 | 85 | 10 | 30 | Single exc. user | be |
May lower the target’s accuracy by 1 stage.
|
Mist | ICE | Status | 0 | 101 | 30 | 0 | User's side | d |
For five turns, attacks by others can’t lower stat stages for each
Pokémon on the user’s side.
|
Mist Ball | PSYCHIC | Special | 70 | 100 | 5 | 50 | Single exc. user | be |
May lower the target’s Special Attack by 1 stage.
|
Moonlight | NORMAL | Status | 0 | 101 | 5 | 0 | User | do |
User gains 2732/4096 max. HP
during Sunny Day; otherwise, user gains 1/4 max. HP during Hail, Rain Dance, or
Sandstorm; otherwi...
|
Morning Sun | NORMAL | Status | 0 | 101 | 5 | 0 | User | do |
User gains 2732/4096 max. HP
during Sunny Day; otherwise, user gains 1/4 max. HP during Hail, Rain Dance, or
Sandstorm; otherwi...
|
Mud Bomb | GROUND | Special | 65 | 85 | 10 | 30 | Single exc. user | be |
May lower the target’s accuracy by 1 stage.
|
Mud Shot | GROUND | Special | 55 | 95 | 15 | 100 | Single exc. user | be |
May lower the target’s Speed by 1 stage.
|
Mud Sport | GROUND | Status | 0 | 101 | 15 | 0 | Both sides | |
During effect, power of Electric-type attacks by any Pokémon in battle is
multiplied by 1352/4096.
|
Mud-Slap | GROUND | Special | 20 | 100 | 10 | 100 | Single exc. user | be |
May lower the target’s accuracy by 1 stage.
|
Muddy Water | WATER | Special | 95 | 85 | 10 | 30 | All opposing Pokémon | be |
May lower the target’s accuracy by 1 stage.
|
Nasty Plot | DARK | Status | 0 | 101 | 20 | 0 | User | d |
Raises user’s Special Attack by 2 stages.
|
Natural Gift | NORMAL | Physical | 1 | 100 | 15 | 0 | Single exc. user | be |
This attack’s type and power depend on the Berry user is holding. That
item is consumed.
|
Nature Power | NORMAL | Status | 0 | 101 | 20 | 0 | No particular target | |
In grass and tall grass, uses Seed Bomb. On water/puddles, uses Hydro
Pump. In swamps, uses Mud Bomb. On snow, uses Blizzard. O...
|
Needle Arm | GRASS | Physical | 60 | 100 | 15 | 30 | Single exc. user | abe |
May make the target flinch.
|
Night Daze | DARK | Special | 85 | 95 | 10 | 40 | Single exc. user | be |
May lower the target’s accuracy by 1 stage.
|
Night Shade | GHOST | Special | 1 | 100 | 15 | 0 | Single exc. user | be |
Deals damage to the target equal to user’s level.
Affected by type immunities.
|
Night Slash | DARK | Physical | 70 | 100 | 15 | 0 | Single exc. user | abe |
Good chance for a critical hit.
|
Nightmare | GHOST | Status | 0 | 100 | 15 | 0 | Single exc. user | be |
Fails unless target is asleep. } As long as target remains asleep, target
loses 1/4 of its maximum HP
after each turn. {
|
Octazooka | WATER | Special | 65 | 85 | 10 | 50 | Single exc. user | be |
May lower the target’s accuracy by 1 stage.
|
Odor Sleuth | NORMAL | Status | 0 | 101 | 40 | 0 | Single exc. user | bcep |
If target’s evasiveness stat stage is greater than 0, it is treated as 0
in accuracy checks against target. { Normal- and Fight...
|
Ominous Wind | GHOST | Special | 60 | 100 | 5 | 10 | Single exc. user | be |
May raise user’s Attack, Defense, Special Attack,
Special Defense, and Speed by 1 stage.
|
Outrage | DRAGON | Physical | 120 | 100 | 10 | 0 | Random opposing Pokémon | abe |
User uses this attack for two or three turns, then becomes confused.
|
Overheat | FIRE | Special | 140 | 90 | 5 | 100 | Single exc. user | be |
Lowers user’s Special Attack by 2 stages if this
attack is successful.
|
Pain Split | NORMAL | Status | 0 | 101 | 20 | 0 | Single exc. user | be |
User’s HP and target’s HP become the average of user’s and target’s
current HP, and are adjusted so that they don’t exceed thei...
|
Pay Day | NORMAL | Physical | 40 | 100 | 20 | 0 | Single exc. user | be |
In in-game battles, an amount equal to five times the user’s level is
added to the money the player earns upon winning.
|
Payback | DARK | Physical | 50 | 100 | 10 | 0 | Single exc. user | abe |
Power is doubled if user strikes after the target
this turn.
|
Peck | FLYING | Physical | 35 | 100 | 35 | 0 | Single exc. user | aben |
|
Perish Song | NORMAL | Status | 0 | 101 | 5 | 0 | All Pokémon in battle | knp |
Each Pokémon in battle, that isn’t rotated out, without a perish count
receives a perish count of 4. After each turn, the peris...
|
Petal Dance | GRASS | Special | 120 | 100 | 10 | 0 | Random opposing Pokémon | abe |
User uses this attack for two or three turns, then becomes confused.
|
Pin Missile | BUG | Physical | 14 | 85 | 20 | 0 | Single exc. user | be |
Multi-hit attack. Attacks two to five times in a
row. 35% chance for two or three times; 15% chance for four or five times.
|
Pluck | FLYING | Physical | 60 | 100 | 20 | 0 | Single exc. user | aben |
After user uses this attack, if this attack was successful and target is
holding a Berry, and if user has at least 1 HP, user u...
|
Poison Fang | POISON | Physical | 50 | 100 | 15 | 30 | Single exc. user | abe |
May badly poison the target.
|
Poison Gas | POISON | Status | 0 | 80 | 40 | 0 | All opposing Pokémon | bce |
Poisons the target.
|
Poison Jab | POISON | Physical | 80 | 100 | 20 | 30 | Single exc. user | abe |
May poison the target.
|
Poison Sting | POISON | Physical | 15 | 100 | 35 | 30 | Single exc. user | be |
May poison the target.
|
Poison Tail | POISON | Physical | 50 | 100 | 25 | 10 | Single exc. user | abe |
Good chance for a critical hit. May poison the
target.
|
PoisonPowder | POISON | Status | 0 | 75 | 35 | 0 | Single exc. user | bce |
Poisons the target.
|
Pound | NORMAL | Physical | 40 | 100 | 35 | 0 | Single exc. user | abe |
|
Powder Snow | ICE | Special | 40 | 100 | 25 | 10 | All opposing Pokémon | be |
May freeze the target.
|
Power Gem | ROCK | Special | 70 | 100 | 20 | 0 | Single exc. user | be |
|
Power Split | PSYCHIC | Status | 0 | 101 | 10 | 0 | Single exc. user | b |
User’s Attack stat and target’s Attack stat become the average of user’s
and target’s Attack stats. User’s Sp. Atk stat and tar...
|
Power Swap | PSYCHIC | Status | 0 | 101 | 10 | 0 | Single exc. user | bep |
User adopts target’s current Attack and Sp. Atk stat stages, and target
adopts user’s current Attack and Sp. Atk stat stages.
|
Power Trick | PSYCHIC | Status | 0 | 101 | 10 | 0 | User | d |
Swaps user’s Attack and Defense stats and sets a variable, X, for user to
1 if it’s 0 or to 0 if it’s 1. X is reset to 0 when u...
|
Power Whip | GRASS | Physical | 120 | 85 | 10 | 0 | Single exc. user | abe |
|
Present | NORMAL | Physical | 1 | 90 | 15 | 0 | Single exc. user | be |
At random, power is 40, 80, or 120, or target gains 1/4 max. HP and this attack doesn’t deal
damage. Ineffective in all cases i...
|
Protect | NORMAL | Status | 0 | 101 | 10 | 0 | User | |
User avoids certain attacks by other Pokémon against user this turn. Can
fail if used multiple times in a row.
|
Psybeam | PSYCHIC | Special | 65 | 100 | 20 | 10 | Single exc. user | be |
May confuse the target.
|
Psych Up | NORMAL | Status | 0 | 101 | 10 | 0 | Single exc. user | p |
User adopts all of the target’s current stat
stages.
|
Psychic | PSYCHIC | Special | 90 | 100 | 10 | 10 | Single exc. user | be |
May lower the target’s Special Defense by 1 stage.
|
Psycho Boost | PSYCHIC | Special | 140 | 90 | 5 | 100 | Single exc. user | be |
Lowers user’s Special Attack by 2 stages if this
attack is successful.
|
Psycho Cut | PSYCHIC | Physical | 70 | 100 | 20 | 0 | Single exc. user | be |
Good chance for a critical hit.
|
Psycho Shift | PSYCHIC | Status | 0 | 90 | 10 | 0 | Single exc. user | be |
If user has statuses, target gains that condition. If target gains that
condition this way, user stops having that condition.
|
Psyshock | PSYCHIC | Special | 80 | 100 | 10 | 0 | Single exc. user | be |
The target’s Defense stat, target’s Defense stat stage, and other effects
that modify target’s Defense stat are used in damage...
|
Psystrike | PSYCHIC | Special | 100 | 100 | 10 | 0 | Single exc. user | be |
The target’s Defense stat, target’s Defense stat stage, and other effects
that modify target’s Defense stat are used in damage...
|
Psywave | PSYCHIC | Special | 1 | 80 | 15 | 0 | Single exc. user | be |
Deals damage to target ranging from 50% to 150% of the user’s level.
|
Punishment | DARK | Physical | 1 | 100 | 5 | 0 | Single exc. user | abe |
Power is 60+, or 200, whichever is less, where X is the total of all of
the target’s current stat stages that are greater than 0.
|
Pursuit | DARK | Physical | 40 | 100 | 20 | 0 | Single exc. user | abe |
When an adjacent opposing Pokémon switches out, if user chose this move
for use and didn’t take its attack segment or use this...
|
Quash | DARK | Status | 0 | 100 | 15 | 0 | Single exc. user | be |
The target takes its attack segment after all other Pokémon this turn,
regardless of its attack’s priority level.
|
Quick Attack | NORMAL | Physical | 40 | 100 | 30 | 0 | Single exc. user | abe |
Priority level 1.
|
Quick Guard | FIGHTING | Status | 0 | 101 | 15 | 0 | User's side | d |
Each Pokémon in battle on user’s side that isn’t rotated out avoids
attacks against it whose original priority level is greater...
|
Quiver Dance | BUG | Status | 0 | 101 | 20 | 0 | User | d |
Raises user’s Special Attack, Special Defense, and
Speed by 1 stage.
|
Rage | NORMAL | Physical | 20 | 100 | 20 | 0 | Single exc. user | abe |
After using this attack, damage the user takes raises its Attack until it
doesn’t choose this move.
|
Rage Powder | BUG | Status | 0 | 101 | 20 | 0 | User | |
If an opponent uses an attack with a range of "single Pokémon except
user", "single opposing Pokémon", or "opposing Pokémon
cho...
|
Rain Dance | WATER | Status | 0 | 101 | 5 | 0 | Both sides | |
Weather. For five turns, damage from Water-type attacks is multiplied by
1.5, and damage from Fire-type attacks is halved.
|
Rapid Spin | NORMAL | Physical | 20 | 100 | 40 | 0 | Single exc. user | abe |
After this attack is used, if this attack was successful and user has at
least 1 HP, effects of multi-turn attacks and Leech Se...
|
Razor Leaf | GRASS | Physical | 55 | 95 | 25 | 0 | All opposing Pokémon | be |
Good chance for a critical hit.
|
Razor Shell | WATER | Physical | 75 | 95 | 10 | 50 | Single exc. user | abe |
May lower the target’s Defense by 1 stage.
|
Razor Wind | NORMAL | Special | 80 | 100 | 10 | 0 | All opposing Pokémon | beh |
Good chance for a critical hit.
|
Recover | NORMAL | Status | 0 | 101 | 10 | 0 | User | do |
User gains half of its maximum HP.
|
Recycle | NORMAL | Status | 0 | 101 | 10 | 0 | User | d |
If user isn’t holding an item, user receives the last item consumed by
user and that item is reset.
|
Reflect | PSYCHIC | Status | 0 | 101 | 20 | 0 | User's side | d |
For five turns, physical attacks deal less damage against each Pokémon on
the user’s side.
|
Reflect Type | NORMAL | Status | 0 | 101 | 15 | 0 | Single exc. user | bp |
User’s types become those of the target.
|
Refresh | NORMAL | Status | 0 | 101 | 20 | 0 | User | d |
User is cured of burns, poison, and paralysis.
|
Relic Song | NORMAL | Special | 75 | 100 | 10 | 10 | All opposing Pokémon | bek |
May put target to sleep. After this attack is used, if user is Meloetta,
and if this attack was successful against at least one...
|
Rest | PSYCHIC | Status | 0 | 101 | 10 | 0 | User | do |
User gains all HP; user sleeps with a sleep count of 3, even if user is
poisoned, burned, paralyzed, frozen, or asleep.
|
Retaliate | NORMAL | Physical | 70 | 100 | 5 | 0 | Single exc. user | abe |
Power is doubled if a Pokémon fainted on the
previous turn while it was in battle on the user’s side.
|
Return | NORMAL | Physical | 1 | 100 | 20 | 0 | Single exc. user | abe |
This attack’s power is equal to int((User’s
friendship)*2/5) or 1, whichever is greater.
|
Revenge | FIGHTING | Physical | 60 | 100 | 10 | 0 | Single exc. user | abe |
Power is doubled if user was damaged by an attack by the target this
turn. Priority level -4.
|
Reversal | FIGHTING | Physical | 1 | 100 | 15 | 0 | Single exc. user | abe |
The less HP the user has, the greater this attack’s power.
|
Roar | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | bcekp |
In wild Pokémon battles, the battle ends. In Trainer battles, replaces
the target with another Pokémon.
|
Roar of Time | DRAGON | Special | 150 | 90 | 5 | 0 | Single exc. user | bei |
|
Rock Blast | ROCK | Physical | 25 | 90 | 10 | 0 | Single exc. user | be |
Multi-hit attack. Attacks two to five times in a
row. 35% chance for two or three times; 15% chance for four or five times.
|
Rock Climb | NORMAL | Physical | 90 | 85 | 20 | 20 | Single exc. user | abe |
May confuse the target.
|
Rock Polish | ROCK | Status | 0 | 101 | 20 | 0 | User | d |
Raises user’s Speed by 2 stages.
|
Rock Slide | ROCK | Physical | 75 | 90 | 10 | 30 | All opposing Pokémon | be |
May make the target flinch.
|
Rock Smash | FIGHTING | Physical | 40 | 100 | 15 | 50 | Single exc. user | abe |
May lower the target’s Defense by 1 stage.
|
Rock Throw | ROCK | Physical | 50 | 90 | 15 | 0 | Single exc. user | be |
|
Rock Tomb | ROCK | Physical | 50 | 80 | 10 | 100 | Single exc. user | be |
May lower the target’s Speed by 1 stage.
|
Rock Wrecker | ROCK | Physical | 150 | 90 | 5 | 0 | Single exc. user | bei |
|
Role Play | PSYCHIC | Status | 0 | 101 | 10 | 0 | Single exc. user | p |
Changes user’s Ability to that of the target.
|
Rolling Kick | FIGHTING | Physical | 60 | 85 | 15 | 30 | Single exc. user | abe |
May make the target flinch.
|
Rollout | ROCK | Physical | 30 | 90 | 20 | 0 | Single exc. user | abe |
User uses this attack for up to five turns, and its power doubles each
time it’s successful until it stops.
|
Roost | FLYING | Status | 0 | 101 | 10 | 0 | User | do |
User gains half max. HP. If user gains HP this way, until the end of the
turn and until user leaves battle, effects treat user’...
|
Round | NORMAL | Special | 60 | 100 | 15 | 0 | Single exc. user | bek |
If this attack is used, other Pokémon in battle that strike after user
and chose this move for use this turn take their attack...
|
Sacred Fire | FIRE | Physical | 100 | 95 | 5 | 50 | Single exc. user | bem |
May burn the target.
|
Sacred Sword | FIGHTING | Physical | 90 | 100 | 20 | 0 | Single exc. user | abe |
This attack ignores the target’s stat stages (both
in accuracy checks and damage calculation).
|
Safeguard | NORMAL | Status | 0 | 101 | 25 | 0 | User's side | d |
For five turns, each Pokémon on the user’s side is protected from status
problems caused by other Pokémon.
|
Sand Tomb | GROUND | Physical | 35 | 85 | 15 | 100 | Single exc. user | be |
Multi-turn attack. Lasts five or six turns. The target can’t switch out
or run, and after each turn except the last, target los...
|
Sand-Attack | GROUND | Status | 0 | 100 | 15 | 0 | Single exc. user | bce |
Lowers the target’s accuracy by 1 stage.
|
Sandstorm | ROCK | Status | 0 | 101 | 10 | 0 | Both sides | |
Weather. Lasts for five turns. { After each turn except the last, each
Pokémon in battle that isn’t rotated out, except Ground,...
|
Scald | WATER | Special | 80 | 100 | 15 | 30 | Single exc. user | bem |
May burn the target.
|
Scary Face | NORMAL | Status | 0 | 100 | 10 | 0 | Single exc. user | bce |
Lowers the target’s Speed by 2 stages.
|
Scratch | NORMAL | Physical | 40 | 100 | 35 | 0 | Single exc. user | abe |
|
Screech | NORMAL | Status | 0 | 85 | 40 | 0 | Single exc. user | bcek |
Lowers the target’s Defense by 2 stages.
|
Searing Shot | FIRE | Special | 100 | 100 | 5 | 30 | All exc. user | be |
May burn the target.
|
Secret Power | NORMAL | Physical | 70 | 100 | 20 | 30 | Single exc. user | be |
May cause an additional effect depending on terrain.
|
Secret Sword | FIGHTING | Special | 85 | 100 | 10 | 0 | Single exc. user | be |
The target’s Defense stat, target’s Defense stat stage, and other effects
that modify target’s Defense stat are used in damage...
|
Seed Bomb | GRASS | Physical | 80 | 100 | 15 | 0 | Single exc. user | be |
|
Seed Flare | GRASS | Special | 120 | 85 | 5 | 40 | Single exc. user | be |
May lower the target’s Special Defense by 2 stages.
|
Seismic Toss | FIGHTING | Physical | 1 | 100 | 20 | 0 | Single exc. user | abe |
Deals damage to the target equal to user’s level.
Affected by type immunities.
|
Selfdestruct | NORMAL | Physical | 200 | 100 | 5 | 0 | All exc. user | be |
User faints as part of this attack’s use, after
damage calculation.
|
Shadow Ball | GHOST | Special | 80 | 100 | 15 | 20 | Single exc. user | be |
May lower the target’s Special Defense by 1 stage.
|
Shadow Claw | GHOST | Physical | 70 | 100 | 15 | 0 | Single exc. user | abe |
Good chance for a critical hit.
|
Shadow Force | GHOST | Physical | 120 | 100 | 5 | 0 | Single exc. user | aeh |
While using, user is unaffected by attacks. Ignores effect of Protect and
Detect by target and stops that effect.
|
Shadow Punch | GHOST | Physical | 60 | 101 | 20 | 0 | Single exc. user | abej |
|
Shadow Sneak | GHOST | Physical | 40 | 100 | 30 | 0 | Single exc. user | abe |
Priority level 1.
|
Sharpen | NORMAL | Status | 0 | 101 | 30 | 0 | User | d |
Raises user’s Attack by 1 stage.
|
Sheer Cold | ICE | Special | 1 | 30 | 5 | 0 | Single exc. user | be |
One-hit KO. Ineffective if target’s level is higher than the user’s
level.
|
Shell Smash | NORMAL | Status | 0 | 101 | 15 | 0 | User | d |
Lowers user’s Defense and Special Defense by 1
stage each and raises user’s Attack, Special Attack, and Speed by 2 stages
each.
|
Shift Gear | STEEL | Status | 0 | 101 | 10 | 0 | User | d |
Raises user’s Speed by 2 stages and its Attack by 1
stage.
|
Shock Wave | ELECTRIC | Special | 60 | 101 | 20 | 0 | Single exc. user | be |
|
Signal Beam | BUG | Special | 75 | 100 | 15 | 10 | Single exc. user | be |
May confuse the target.
|
Silver Wind | BUG | Special | 60 | 100 | 5 | 10 | Single exc. user | be |
May raise user’s Attack, Defense, Special Attack,
Special Defense, and Speed by 1 stage.
|
Simple Beam | NORMAL | Status | 0 | 100 | 15 | 0 | Single exc. user | bce |
The target’s Ability becomes Simple.
|
Sing | NORMAL | Status | 0 | 55 | 15 | 0 | Single exc. user | bcek |
Puts the target to sleep.
|
Sketch | NORMAL | Status | 0 | 101 | 1 | 0 | Single exc. user | p |
Permanently copies the last move used by target.
|
Skill Swap | PSYCHIC | Status | 0 | 101 | 10 | 0 | Single exc. user | bep |
Simultaneously, user adopts the target’s Ability, and the target adopts
user’s Ability.
|
Skull Bash | NORMAL | Physical | 100 | 100 | 15 | 100 | Single exc. user | abeh |
On first attack segment of use, raises user’s
Defense by 1 stage.
|
Sky Attack | FLYING | Physical | 140 | 90 | 5 | 30 | Single exc. user | behn |
Good chance for a critical hit. May make the target
flinch.
|
Sky Drop | FLYING | Physical | 60 | 100 | 10 | 0 | Single exc. user | abehln |
While using, user is unaffected by most attacks; target is unaffected by
such attacks until target leaves battle; this attack f...
|
Sky Uppercut | FIGHTING | Physical | 85 | 90 | 15 | 0 | Single exc. user | abej |
Can hit the target even if it is using Bounce, Fly,
or Sky Drop, or is under the effect of Sky Drop.
|
Slack Off | NORMAL | Status | 0 | 101 | 10 | 0 | User | do |
User gains half of its maximum HP.
|
Slam | NORMAL | Physical | 80 | 75 | 20 | 0 | Single exc. user | abe |
|
Slash | NORMAL | Physical | 70 | 100 | 20 | 0 | Single exc. user | abe |
Good chance for a critical hit.
|
Sleep Powder | GRASS | Status | 0 | 75 | 15 | 0 | Single exc. user | bce |
Puts the target to sleep.
|
Sleep Talk | NORMAL | Status | 0 | 101 | 10 | 0 | User | |
Uses one of user’s moves, at random. No PP is spent for the move used.
|
Sludge | POISON | Special | 65 | 100 | 20 | 30 | Single exc. user | be |
May poison the target.
|
Sludge Bomb | POISON | Special | 90 | 100 | 10 | 30 | Single exc. user | be |
May poison the target.
|
Sludge Wave | POISON | Special | 95 | 100 | 10 | 10 | All exc. user | be |
May poison the target.
|
Smack Down | ROCK | Physical | 50 | 100 | 15 | 100 | Single exc. user | be |
If successful, ends target’s Bounce, Fly, Magnet Rise, and Telekinesis
and target loses advantages of Flying type and Levitate.
|
SmellingSalt | NORMAL | Physical | 60 | 100 | 10 | 0 | Single exc. user | abe |
If the target is paralyzed,
power is doubled and, if this attack is successful,
the target is cured of paralysis.
|
Smog | POISON | Special | 20 | 70 | 20 | 40 | Single exc. user | be |
May poison the target.
|
SmokeScreen | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | bce |
Lowers the target’s accuracy by 1 stage.
|
Snarl | DARK | Special | 55 | 95 | 15 | 100 | All opposing Pokémon | bek |
May lower the target’s Special Attack by 1 stage.
|
Snatch | DARK | Status | 0 | 101 | 10 | 0 | User | p |
The next time this turn, if a Pokémon in battle other than user uses an
attack with flag "d" and that attack wasn’t used by ano...
|
Snore | NORMAL | Special | 40 | 100 | 15 | 30 | Single exc. user | bek |
May make the target flinch. Fails unless user is
asleep.
|
Soak | WATER | Status | 0 | 100 | 20 | 0 | Single exc. user | bce |
The target’s type becomes Water.
|
Softboiled | NORMAL | Status | 0 | 101 | 10 | 0 | User | do |
User gains half of its maximum HP.
|
SolarBeam | GRASS | Special | 120 | 100 | 10 | 0 | Single exc. user | beh |
Power is halved during Hail, Rain Dance, and
Sandstorm. During Sunny Day, this attack takes one attack segment.
|
SonicBoom | NORMAL | Special | 1 | 90 | 20 | 0 | Single exc. user | be |
Deals 20 damage to the target. Affected by type
immunities.
|
Spacial Rend | DRAGON | Special | 100 | 95 | 5 | 0 | Single exc. user | be |
Good chance for a critical hit.
|
Spark | ELECTRIC | Physical | 65 | 100 | 20 | 30 | Single exc. user | abe |
May paralyze the target.
|
Spider Web | BUG | Status | 0 | 101 | 10 | 0 | Single exc. user | bce |
During effect, the target can’t switch out or run. During effect, this
attack fails against the target.
|
Spike Cannon | NORMAL | Physical | 20 | 100 | 15 | 0 | Single exc. user | be |
Multi-hit attack. Attacks two to five times in a
row. 35% chance for two or three times; 15% chance for four or five times.
|
Spikes | GROUND | Status | 0 | 101 | 20 | 0 | Opposing Pokémon's side | c |
Can be used up to three times. If an opponent enters battle, that
Pokémon, in most cases, loses HP: 1/8 max. HP for one use; 1/...
|
Spit Up | NORMAL | Special | 1 | 100 | 10 | 0 | Single exc. user | b |
Power is 100 times user’s Stockpile count. As part of this attack’s use,
after any damage calculation, resets user’s Stockpile...
|
Spite | GHOST | Status | 0 | 100 | 10 | 0 | Single exc. user | bcep |
Lowers PP of last move used by the target by 4.
|
Splash | NORMAL | Status | 0 | 101 | 40 | 0 | User | l |
Does nothing.
|
Spore | GRASS | Status | 0 | 100 | 15 | 0 | Single exc. user | bce |
Puts the target to sleep.
|
Stealth Rock | ROCK | Status | 0 | 101 | 20 | 0 | Opposing Pokémon's side | c |
Hurts opposing Pokémon as they enter battle, depending on the Rock type’s
type matchup against them.
|
Steamroller | BUG | Physical | 65 | 100 | 20 | 30 | Single exc. user | abe |
May make the target flinch. Damage
is doubled if Minimize is in effect for the target.
|
Steel Wing | STEEL | Physical | 70 | 90 | 25 | 10 | Single exc. user | abe |
May raise user’s Defense by 1 stage.
|
Stockpile | NORMAL | Status | 0 | 101 | 20 | 0 | User | d |
Raises user’s Stockpile count by 1, and raises user’s Defense and Sp. Def
by 1 stage. The Stockpile count is reset when user le...
|
Stomp | NORMAL | Physical | 65 | 100 | 20 | 30 | Single exc. user | abe |
May make the target flinch. Damage
is doubled if Minimize is in effect for the target.
|
Stone Edge | ROCK | Physical | 100 | 80 | 5 | 0 | Single exc. user | be |
Good chance for a critical hit.
|
Stored Power | PSYCHIC | Special | 20 | 100 | 10 | 0 | Single exc. user | be |
This attack’s power rises by 20 times the total of
all of the user’s current stat stages that are greater than 0.
|
Storm Throw | FIGHTING | Physical | 40 | 100 | 10 | 0 | Single exc. user | abe |
Always causes a critical hit unless an effect
prevents it from causing critical hits.
|
Strength | NORMAL | Physical | 80 | 100 | 15 | 0 | Single exc. user | abe |
|
String Shot | BUG | Status | 0 | 95 | 40 | 0 | All opposing Pokémon | bce |
Lowers the target’s Speed by 1 stage.
|
Struggle | NORMAL | Physical | 50 | 101 | 1 | 0 | Single exc. user | ab |
This attack has no type. If successful, user loses 1/4 of its maximum HP.
|
Struggle Bug | BUG | Special | 30 | 100 | 20 | 100 | All opposing Pokémon | be |
May lower the target’s Special Attack by 1 stage.
|
Stun Spore | GRASS | Status | 0 | 75 | 30 | 0 | Single exc. user | bce |
Paralyzes the target.
|
Submission | FIGHTING | Physical | 80 | 80 | 25 | 0 | Single exc. user | abe |
If target loses HP because of this attack, user loses 1/4 that much HP.
|
Substitute | NORMAL | Status | 0 | 101 | 10 | 0 | User | d |
Creates a substitute using 1/4
of user’s maximum HP.
|
Sucker Punch | DARK | Physical | 80 | 100 | 5 | 0 | Single exc. user | abe |
Fails if the move target chose for use this turn is not a damaging move,
or if target struck before user this turn. Priority le...
|
Sunny Day | FIRE | Status | 0 | 101 | 5 | 0 | Both sides | |
Weather. For five turns, damage from Fire attacks is multiplied by 1.5,
and damage from Water attacks is halved. Effects can’t...
|
Super Fang | NORMAL | Physical | 1 | 90 | 10 | 0 | Single exc. user | abe |
Deals damage to the target equal to half of the target’s current HP.
Affected by type immunities.
|
Superpower | FIGHTING | Physical | 120 | 100 | 5 | 100 | Single exc. user | abe |
Lowers user’s Attack and Defense by 1 stage if this
attack is successful.
|
Supersonic | NORMAL | Status | 0 | 55 | 20 | 0 | Single exc. user | bcek |
Confuses the target.
|
Surf | WATER | Special | 95 | 100 | 15 | 0 | All exc. user | be |
Damage is doubled if the
target is using Dive.
|
Swagger | NORMAL | Status | 0 | 90 | 15 | 0 | Single exc. user | bce |
Raises the target’s Attack by 2 stages and confuses
the target.
|
Swallow | NORMAL | Status | 0 | 101 | 10 | 0 | User | do |
User gains HP according to user’s Stockpile count: 1/4 max. HP if it’s 1; half max. HP, if
it’s 2; and all HP if it’s 3. Resets...
|
Sweet Kiss | NORMAL | Status | 0 | 75 | 10 | 0 | Single exc. user | bce |
Confuses the target.
|
Sweet Scent | NORMAL | Status | 0 | 100 | 20 | 0 | All opposing Pokémon | bce |
Lowers the target’s evasiveness by 1 stage.
|
Swift | NORMAL | Special | 60 | 101 | 20 | 0 | All opposing Pokémon | be |
|
Switcheroo | DARK | Status | 0 | 100 | 10 | 0 | Single exc. user | be |
Simultaneously, user receives the target’s item, and the target receives
user’s item.
|
Swords Dance | NORMAL | Status | 0 | 101 | 30 | 0 | User | d |
Raises user’s Attack by 2 stages.
|
Synchronoise | PSYCHIC | Special | 70 | 100 | 15 | 0 | All exc. user | be |
This attack is ineffective against the target if
the target doesn’t share a type with the user’s types.
|
Synthesis | GRASS | Status | 0 | 101 | 5 | 0 | User | do |
User gains 2732/4096 max. HP
during Sunny Day; otherwise, user gains 1/4 max. HP during Hail, Rain Dance, or
Sandstorm; otherwi...
|
Tackle | NORMAL | Physical | 50 | 100 | 35 | 0 | Single exc. user | abe |
|
Tail Glow | BUG | Status | 0 | 101 | 20 | 0 | User | d |
Raises user’s Special Attack by 3 stages.
|
Tail Slap | NORMAL | Physical | 25 | 85 | 10 | 0 | Single exc. user | abe |
Multi-hit attack. Attacks two to five times in a
row. 35% chance for two or three times; 15% chance for four or five times.
|
Tail Whip | NORMAL | Status | 0 | 100 | 30 | 0 | All opposing Pokémon | bce |
Lowers the target’s Defense by 1 stage.
|
Tailwind | FLYING | Status | 0 | 101 | 30 | 0 | User's side | d |
For four turns, the Speed of each Pokémon in battle on user’s side is
doubled.
|
Take Down | NORMAL | Physical | 90 | 85 | 20 | 0 | Single exc. user | abe |
If target loses HP because of this attack, user loses 1/4 that much HP.
|
Taunt | DARK | Status | 0 | 100 | 20 | 0 | Single exc. user | bcep |
Lasts three turns, or if user strikes after target, four turns.
Non-damaging moves can’t be used or chosen for use by target.
|
Techno Blast | NORMAL | Special | 85 | 100 | 5 | 0 | Single exc. user | be |
If user is holding a Drive, this attack’s type
depends on the item held.
|
Teeter Dance | NORMAL | Status | 0 | 100 | 20 | 0 | All exc. user | be |
Confuses the target.
|
Telekinesis | PSYCHIC | Status | 0 | 101 | 15 | 0 | Single exc. user | bcel |
For three turns, most attacks always hit the target and the target gains
the advantages of Levitate.
|
Teleport | PSYCHIC | Status | 0 | 101 | 20 | 0 | User | |
User runs from the wild Pokémon battle. Fails if
battle is a Trainer battle.
|
Thief | DARK | Physical | 40 | 100 | 10 | 0 | Single exc. user | abe |
After this attack is used, user receives target’s item if user isn’t
holding an item.
|
Thrash | NORMAL | Physical | 120 | 100 | 10 | 0 | Random opposing Pokémon | abe |
User uses this attack for two or three turns, then becomes confused.
|
Thunder | ELECTRIC | Special | 120 | 70 | 10 | 30 | Single exc. user | be |
May paralyze target. During Rain Dance, can’t be evaded. Otherwise,
during Sunny Day, accuracy is 50. Can hit target even if it...
|
Thunder Fang | ELECTRIC | Physical | 65 | 95 | 15 | 10 | Single exc. user | abe |
May paralyze the target. May make the target
flinch.
|
Thunder Wave | ELECTRIC | Status | 0 | 100 | 20 | 0 | Single exc. user | bce |
Paralyzes the target.
|
ThunderPunch | ELECTRIC | Physical | 75 | 100 | 15 | 10 | Single exc. user | abej |
May paralyze the target.
|
ThunderShock | ELECTRIC | Special | 40 | 100 | 30 | 10 | Single exc. user | be |
May paralyze the target.
|
Thunderbolt | ELECTRIC | Special | 95 | 100 | 15 | 10 | Single exc. user | be |
May paralyze the target.
|
Tickle | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | bce |
Lowers the target’s Attack and Defense (in that
order) by 1 stage.
|
Torment | DARK | Status | 0 | 100 | 15 | 0 | Single exc. user | bcep |
During effect, the target can’t choose for use the
last move it used. Effect ends when the target leaves the battle.
|
Toxic | POISON | Status | 0 | 90 | 10 | 0 | Single exc. user | bce |
Badly poisons the target.
|
Toxic Spikes | POISON | Status | 0 | 101 | 20 | 0 | Opposing Pokémon's side | c |
Can be used up to twice. If an opponent enters battle, in most cases,
this effect ends if that Pokémon is a Poison type, that P...
|
Transform | NORMAL | Status | 0 | 101 | 10 | 0 | Single exc. user | |
User’s stats and other characteristics become those of the target.
|
Tri Attack | NORMAL | Special | 80 | 100 | 10 | 20 | Single exc. user | be |
May either burn, freeze, or paralyze the target.
|
Trick | PSYCHIC | Status | 0 | 100 | 10 | 0 | Single exc. user | be |
Simultaneously, user receives the target’s item, and the target receives
user’s item.
|
Trick Room | PSYCHIC | Status | 0 | 101 | 5 | 0 | Both sides | e |
For five turns, as part of determining turn order, Pokémon in battle with
lower Speeds strike before those with higher Speeds,...
|
Triple Kick | FIGHTING | Physical | 10 | 90 | 10 | 0 | Single exc. user | abe |
Hits three times. Stops if the target avoids the hit. Power is multiplied
by 2 for the second hit and by 3 for the third hit.
|
Trump Card | NORMAL | Special | 1 | 101 | 5 | 0 | Single exc. user | abe |
If the move user chose for use has 0 PP, power is 200. If that move has 1
PP, power is 80. If that move has 2 PP, power is 60....
|
Twineedle | BUG | Physical | 25 | 100 | 20 | 20 | Single exc. user | be |
Attacks twice in a row. May poison the target. (The
additional effect is checked for each hit.)
|
Twister | DRAGON | Special | 40 | 100 | 20 | 20 | All opposing Pokémon | be |
May make the target flinch.
Power is doubled if the target is using Bounce, Fly,
or Sky Drop, or is under the effect of Sky Drop.
|
U-turn | BUG | Physical | 70 | 100 | 20 | 0 | Single exc. user | abe |
After this attack is used, if successful, if user has at least 1 HP and
is still in battle, and if there’s at least one unfaint...
|
Uproar | NORMAL | Special | 90 | 100 | 10 | 0 | Random opposing Pokémon | bek |
When the effect begins, each sleeping Pokémon in battle that isn’t
rotated out wakes up. For three turns, user uses this attack...
|
V-create | FIRE | Physical | 180 | 95 | 5 | 100 | Single exc. user | abe |
Lowers user’s Defense, Special Defense, and Speed
by 1 stage if this attack is successful.
|
Vacuum Wave | FIGHTING | Special | 40 | 100 | 30 | 0 | Single exc. user | be |
Priority level 1.
|
Venoshock | POISON | Special | 65 | 100 | 10 | 0 | Single exc. user | be |
Power is doubled if the target is poisoned.
|
ViceGrip | NORMAL | Physical | 55 | 100 | 30 | 0 | Single exc. user | abe |
|
Vine Whip | GRASS | Physical | 35 | 100 | 15 | 0 | Single exc. user | abe |
|
Vital Throw | FIGHTING | Physical | 70 | 101 | 10 | 0 | Single exc. user | abe |
Priority level -1.
|
Volt Switch | ELECTRIC | Special | 70 | 100 | 20 | 0 | Single exc. user | be |
After this attack is used, if successful, if user has at least 1 HP and
is still in battle, and if there’s at least one unfaint...
|
Volt Tackle | ELECTRIC | Physical | 120 | 100 | 15 | 10 | Single exc. user | abe |
If target loses HP because of this attack, user loses 33% that much HP.
May paralyze target.
|
Wake-Up Slap | FIGHTING | Physical | 60 | 100 | 10 | 0 | Single exc. user | abe |
If the target is asleep, power
is doubled and, if this attack is successful, the target wakes up.
|
Water Gun | WATER | Special | 40 | 100 | 25 | 0 | Single exc. user | be |
|
Water Pledge | WATER | Special | 50 | 100 | 10 | 0 | Single exc. user | be |
If at least one ally of user that strikes after user has chosen Fire
Pledge or Grass Pledge for use this turn, and such a move...
|
Water Pulse | WATER | Special | 60 | 100 | 20 | 20 | Single exc. user | ben |
May confuse the target.
|
Water Sport | WATER | Status | 0 | 101 | 15 | 0 | Both sides | |
During effect, power of Fire-type attacks by any Pokémon in battle is
multiplied by 1352/4096.
|
Water Spout | WATER | Special | 150 | 100 | 5 | 0 | All opposing Pokémon | be |
This attack’s power is equal to int(user’s current
HP * 150 / user’s maximum HP) or 1, whichever is greater.
|
Waterfall | WATER | Physical | 80 | 100 | 15 | 20 | Single exc. user | abe |
May make the target flinch.
|
Weather Ball | NORMAL | Special | 50 | 100 | 10 | 0 | Single exc. user | be |
Power is doubled during weather. During Hail, this attack’s type is Ice.
During Sunny Day, this attack’s type is Fire. During S...
|
Whirlpool | WATER | Special | 35 | 85 | 15 | 100 | Single exc. user | be |
Multi-turn attack. Damage is doubled if target is using Dive.
|
Whirlwind | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | bcep |
In wild Pokémon battles, the battle ends. In Trainer battles, replaces
the target with another Pokémon.
|
Wide Guard | ROCK | Status | 0 | 101 | 10 | 0 | User's side | d |
Each Pokémon in battle on user’s side that isn’t rotated out avoids
damaging attacks against it with a range of "all opposing P...
|
Wild Charge | ELECTRIC | Physical | 90 | 100 | 15 | 0 | Single exc. user | abe |
If target loses HP because of this attack, user loses 1/4 that much HP.
|
Will-O-Wisp | FIRE | Status | 0 | 75 | 15 | 0 | Single exc. user | bce |
Burns the target.
|
Wing Attack | FLYING | Physical | 60 | 100 | 35 | 0 | Single exc. user | aben |
|
Wish | NORMAL | Status | 0 | 101 | 10 | 0 | User | do |
After the next turn, if there’s a Pokémon at the position user had when
the effect began, that Pokémon gains half of user’s max...
|
Withdraw | WATER | Status | 0 | 101 | 40 | 0 | User | d |
Raises user’s Defense by 1 stage.
|
Wonder Room | PSYCHIC | Status | 0 | 101 | 10 | 0 | Both sides | e |
For five turns, other effects that refer to a Pokémon’s Defense stat
instead refer to its Sp. Def stat, and vice versa, and eff...
|
Wood Hammer | GRASS | Physical | 120 | 100 | 15 | 0 | Single exc. user | abe |
If target loses HP because of this attack, user loses 33% that much HP.
|
Work Up | NORMAL | Status | 0 | 101 | 30 | 0 | User | d |
Raises user’s Attack and Special Attack by 1 stage.
|
Worry Seed | GRASS | Status | 0 | 100 | 10 | 0 | Single exc. user | bce |
The target’s Ability becomes Insomnia.
|
Wrap | NORMAL | Physical | 15 | 90 | 20 | 100 | Single exc. user | abe |
Multi-turn attack. Lasts five or six turns. The target can’t switch out
or run, and after each turn except the last, target los...
|
Wring Out | NORMAL | Special | 1 | 100 | 5 | 0 | Single exc. user | abe |
The more HP the target has relative to its maximum HP, the greater this
attack’s power, up to 120.
|
X-Scissor | BUG | Physical | 80 | 100 | 15 | 0 | Single exc. user | abe |
|
Yawn | NORMAL | Status | 0 | 101 | 10 | 0 | Single exc. user | bce |
For two turns, after the last turn of the effect, if target has no
statuses and remains in battle since this effect began, targ...
|
Zap Cannon | ELECTRIC | Special | 120 | 50 | 5 | 100 | Single exc. user | be |
May paralyze the target.
|
Zen Headbutt | PSYCHIC | Physical | 80 | 90 | 15 | 20 | Single exc. user | abe |
May make the target flinch.
|