Pokémon Trading Card Game - Electrode - Base Set 21
Stage 1 Pokémon - Evolves from Voltorb
Electrode
80 HP
Pokémon Power:
Buzzap
At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
Electric
50
[ATK]Shock[/ATK] Flip a coin. If tails, Electrode does 10 damage to itself.
weakness
resistance
retreat cost
LV.40 #101