Pokémon Trading Card Game - Team Aqua's Lanturn - EX: Team Magma vs. Team Aqua 28
Stage 1 Pokémon - Evolves from Team Aqua's Chinchou
Team Aqua's Lanturn
80 HP
Poké-Power: Auxiliary Light
Once during your turn (before your attack), you may attach a basic Energy card from your hand to Team Aqua's Lanturn. Put 2 damage counters on Team Aqua's Lanturn. This power can't be used if Team Aqua's Lanturn is affected by a Special Condition.
Lightning Ball
50
weakness
resistance
-30
retreat cost