Pokémon Trading Card Game - Magneton - Neo Revelation 27
Stage 1 Pokémon - Evolves from Magnemite
Magneton
80 HP
Pokémon Power:
Electromagnetic Power
As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Magnemites, Magnetons, or Dark Magnetons and attach it to a different 1 of your Magnemites, Magnetons, or Dark Magnetons. This power can't be used if Magneton is Asleep, Confused, or Paralyzed.
Plasma
30
If there are any Energy cards in your discard pile, attach 1 of them to Magneton.
weakness
resistance
-30
retreat cost
LV.37 #82