Pokémon Trading Card Game - Magneton - Neo Revelation 27
Stage 1 Pokémon - Evolves from Magnemite
Magneton
80 HP

Pokémon Power:
Electromagnetic Power
As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Magnemites, Magnetons, or Dark Magnetons and attach it to a different 1 of your Magnemites, Magnetons, or Dark Magnetons. This power can't be used if Magneton is Asleep, Confused, or Paralyzed.
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Plasma
30
If there are any
Energy cards in your discard pile, attach 1 of them to Magneton.
weakness![]()
resistance
-30
retreat cost![]()
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LV.37 #82