Pokémon Black Version and Pokémon White Version - Turn Order
Every move is categorized in one of twelve priority levels:
- 5 - Helping Hand
- 4 - Protect, Detect, Endure, Magic Coat, Snatch
- 3 - Fake Out, Follow Me, Wide Guard, Rage Powder, Quick Guard
- 2 - ExtremeSpeed, Feint
- 1 - Quick Attack, Bide, Mach Punch, Sucker Punch, Vacuum Wave, Bullet Punch, Ice Shard, Shadow Sneak, Aqua Jet, Ally Switch
- 0 - All other moves
- -1 - Vital Throw
- -3 - Focus Punch
- -4 - Revenge, Avalanche
- -5 - Counter, Mirror Coat
- -6 - Whirlwind, Roar, Circle Throw, Dragon Tail
- -7 - Trick Room, Wonder Room, Magic Room
Modifications to Speed
No detail yet.
Turn Order Rules
A Pokémon is considered to strike before other Pokémon when:
- It takes its attack segment during a turn.
- It uses Pursuit as a Pokémon is about to switch.
- It declares its intention to switch out normally.
- Its item command is executed during the "use of items" phase of the turn.
After You, Fire Pledge, Grass Pledge, Quash, Round, and Water Pledge can change the turn order of Pokémon and thus whether certain Pokémon strike before or after other Pokémon. A Pokémon that entered the battle after the beginning of a turn is not considered to strike before or after any other Pokémon during that turn.
Since a Pokémon as a target under the effect of Sky Drop doesn’t take its attack segment, it is not considered to strike before or after any other Pokémon during that turn for that reason.