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Pokémon Gold Version, Silver Version, and Crystal Version - Types of stats

Pokémon Gold Version, Silver Version, and Crystal Version - Types of stats

Tags: pokemon-gold-silver-and-crystal, in-depth-guides, types-of-stats

There are six different types of stats.

HP (Hit Points)
A Pokémon with high HP is expected to last longer during battle. When a Pokémon’s HP reaches 0, the Pokémon faints and can’t fight until it is revived.
Attack
The Attack stat affects the damage inflicted by physical attacks. If Attack is greater than the opposing Pokémon’s Defense, the physical attack’s power is boosted. Physical attacks have the types Bug, Fighting, Flying, Ghost, Ground, Normal, Poison, Rock, and Steel.
Defense
The Defense stat affects the damage received from physical attacks. If Defense is greater than the attacker’s Attack, the physical attack’s power is reduced.
Speed
The Speed stat determines which Pokémon will strike first. In battle, in general, the Pokémon with the highest Speed attacks first in a particular turn.
Special Attack
The Special Attack stat affects the damage inflicted by special attacks. If Special Attack is greater than the opposing Pokémon’s Special Defense, the special attack’s power is boosted. Special attacks have the types Dark, Dragon, Electric, Fire, Grass, Ice, Psychic, and Water.
Special Defense
The Special Defense stat affects the damage received from special attacks. If Special Defense is greater than the attacker’s Special Attack, the special attack’s power is reduced.

The Special Attack and Special Defense stats both share the same DV (Diversification Value) , namely, the Special DV; however, their race values can be different.