Pokémon Diamond Version, Pearl Version, and Platinum Version - List of Moves
This is a complete description of all the moves in Pokémon Diamond Version and Pokémon Pearl Version, and their effects. For more on attack effects, see Explanations.
View moves by name - View moves by effect
Name | Type | Category | Power | Accuracy | PP | Add'l Effect | Range | Flags | Description |
---|---|---|---|---|---|---|---|---|---|
Absorb | GRASS | Special | 20 | 100 | 25 | 0 | Single exc. user | be | If this attack is successful and the target loses HP because of this attack, user gains half that much HP but not less than 1 HP. |
Acid | POISON | Special | 40 | 100 | 30 | 10 | All opposing Pokémon | be | May lower the target’s Special Defense by 1 stage. |
Acid Armor | POISON | Status | 0 | 0 | 40 | 0 | User | d | Raises user’s Defense by 2 stages. |
Acupressure | NORMAL | Status | 0 | 0 | 30 | 0 | User or ally | d | If any of the target’s stat stages can be raised, raises one of those stat stages chosen at random by 2. |
Aerial Ace | FLYING | Physical | 60 | 0 | 20 | 0 | Single exc. user | abef | |
Aeroblast | FLYING | Special | 100 | 95 | 5 | 0 | Single exc. user | bef | Good chance for a critical hit. |
Agility | PSYCHIC | Status | 0 | 0 | 30 | 0 | User | d | Raises user’s Speed by 2 stages. |
Air Cutter | FLYING | Special | 55 | 95 | 25 | 0 | All opposing Pokémon | bef | Good chance for a critical hit. |
Air Slash | FLYING | Special | 75 | 95 | 20 | 30 | Single exc. user | bef | May make the target flinch. |
Amnesia | PSYCHIC | Status | 0 | 0 | 20 | 0 | User | d | Raises user’s Special Defense by 2 stages. |
AncientPower | ROCK | Special | 60 | 100 | 5 | 10 | Single exc. user | be | May raise user’s Attack, Defense, Special Attack, Special Defense, and Speed by 1 stage. |
Aqua Jet | WATER | Physical | 40 | 100 | 20 | 0 | Single exc. user | abef | Priority level 1. |
Aqua Ring | WATER | Status | 0 | 0 | 20 | 0 | User | During effect, user gains 1/16 of its maximum HP after each turn. | |
Aqua Tail | WATER | Physical | 90 | 90 | 10 | 0 | Single exc. user | abef | |
Arm Thrust | FIGHTING | Physical | 15 | 100 | 20 | 0 | Single exc. user | abef | Multi-hit attack. Attacks two to five times in a row. 37.5% chance for two or three times; 12.5% chance for four or five times. |
Aromatherapy | GRASS | Status | 0 | 0 | 5 | 0 | User's side | d | Each Pokémon (both in battle and not in battle) on the user’s side stops being poisoned, burned, paralyzed, frozen, and asleep. |
Assist | NORMAL | Status | 0 | 0 | 20 | 0 | No particular target | Uses a random move from a random Pokémon on user’s side, other than user and Eggs. | |
Assurance | DARK | Physical | 50 | 100 | 10 | 0 | Single exc. user | abef | Power is doubled if the target lost HP this turn (even from Pain Split). |
Astonish | GHOST | Physical | 30 | 100 | 15 | 30 | Single exc. user | abe | May make the target flinch. |
Attack Order | BUG | Physical | 90 | 100 | 15 | 0 | Single exc. user | bef | Good chance for a critical hit. |
Attract | NORMAL | Status | 0 | 100 | 15 | 0 | Single exc. user | bce | Infatuates target. |
Aura Sphere | FIGHTING | Special | 90 | 0 | 20 | 0 | Single exc. user | bef | |
Aurora Beam | ICE | Special | 65 | 100 | 20 | 10 | Single exc. user | be | May lower the target’s Attack by 1 stage. |
Avalanche | ICE | Physical | 60 | 100 | 10 | 0 | Single exc. user | abef | Power is doubled if user lost HP because of a damaging attack by a Pokémon at the target’s position this turn. Priority level -4. |
Barrage | NORMAL | Physical | 15 | 85 | 20 | 0 | Single exc. user | bef | Multi-hit attack. Attacks two to five times in a row. 37.5% chance for two or three times; 12.5% chance for four or five times. |
Barrier | PSYCHIC | Status | 0 | 0 | 30 | 0 | User | d | Raises user’s Defense by 2 stages. |
Baton Pass | NORMAL | Status | 0 | 0 | 40 | 0 | User | Replaces user with a different unfainted non-Egg Pokémon not in battle with the same controller as user of user’s choice and tr... | |
Beat Up | DARK | Physical | 10 | 100 | 10 | 0 | Single exc. user | bef | Does one hit for user and each other unfainted non-Egg Pokémon on user’s side that aren’t poisoned, burned, paralyzed, frozen,... |
Belly Drum | NORMAL | Status | 0 | 0 | 10 | 0 | User | d | User loses half max. HP and user’s Attack rises by 12 stages. Will fail if HP reduced would faint user or if user’s Attack can’... |
Bide | NORMAL | Physical | 1 | 0 | 10 | 0 | User | abf | If successful and isn’t already in effect, the effect begins and X is set to 0. User uses this attack during each of its attack... |
Bind | NORMAL | Physical | 15 | 75 | 20 | 0 | Single exc. user | abef | Multi-turn attack. For three to six turns, the target can’t switch out or run, and after each turn except the last, target lose... |
Bite | DARK | Physical | 60 | 100 | 25 | 30 | Single exc. user | abe | May make the target flinch. |
Blast Burn | FIRE | Special | 150 | 90 | 5 | 0 | Single exc. user | bef | If successful, on the next turn, user can’t take any action and pauses during its attack segment. |
Blaze Kick | FIRE | Physical | 85 | 90 | 10 | 10 | Single exc. user | abe | Good chance for a critical hit. May burn the target. |
Blizzard | ICE | Special | 120 | 70 | 5 | 10 | All opposing Pokémon | be | May freeze the target. During Hail, this attack can’t be evaded. |
Block | NORMAL | Status | 0 | 0 | 5 | 0 | Single exc. user | bce | During effect, target can’t switch out or run. |
Body Slam | NORMAL | Physical | 85 | 100 | 15 | 30 | Single exc. user | abe | May paralyze the target. |
Bone Club | GROUND | Physical | 65 | 85 | 20 | 10 | Single exc. user | be | May make the target flinch. |
Bone Rush | GROUND | Physical | 25 | 80 | 10 | 0 | Single exc. user | bef | Multi-hit attack. Attacks two to five times in a row. 37.5% chance for two or three times; 12.5% chance for four or five times. |
Bonemerang | GROUND | Physical | 50 | 90 | 10 | 0 | Single exc. user | bef | Attacks twice in a row. |
Bounce | FLYING | Physical | 85 | 85 | 5 | 30 | Single exc. user | abef | Two-turn attack. While using, user is unaffected by most attacks. May paralyze target. |
Brave Bird | FLYING | Physical | 120 | 100 | 15 | 0 | Single exc. user | abef | If successful and target loses HP because of this attack, user loses 1/3 that much HP (recoil). |
Brick Break | FIGHTING | Physical | 75 | 100 | 15 | 0 | Single exc. user | abef | Ignores the effect of Reflect. Unless this attack misses, even if this attack becomes ineffective because of type immunities, e... |
Brine | WATER | Special | 65 | 100 | 10 | 0 | Single exc. user | bef | Power is doubled if the target has half its maximum HP or less. |
Bubble | WATER | Special | 20 | 100 | 30 | 10 | All opposing Pokémon | be | May lower the target’s Speed by 1 stage. |
BubbleBeam | WATER | Special | 65 | 100 | 20 | 10 | Single exc. user | be | May lower the target’s Speed by 1 stage. |
Bug Bite | BUG | Physical | 60 | 100 | 20 | 0 | Single exc. user | abef | If successful and target is holding a Berry, user uses that item and that item is consumed. |
Bug Buzz | BUG | Special | 90 | 100 | 10 | 10 | Single exc. user | be | May lower the target’s Special Defense by 1 stage. |
Bulk Up | FIGHTING | Status | 0 | 0 | 20 | 0 | User | d | Raises user’s Attack and Defense by 1 stage. |
Bullet Punch | STEEL | Physical | 40 | 100 | 30 | 0 | Single exc. user | abef | Priority level 1. |
Bullet Seed | GRASS | Physical | 10 | 100 | 30 | 0 | Single exc. user | bef | Multi-hit attack. Attacks two to five times in a row. 37.5% chance for two or three times; 12.5% chance for four or five times. |
Calm Mind | PSYCHIC | Status | 0 | 0 | 20 | 0 | User | d | Raises user’s Special Attack and Special Defense by 1 stage. |
Camouflage | NORMAL | Status | 0 | 0 | 20 | 0 | User | d | User’s type changes depending on the terrain. |
Captivate | NORMAL | Status | 0 | 100 | 20 | 0 | All opposing Pokémon | bce | Lowers the target’s Special Attack by 2 stages if its gender is different from the user’s. |
Charge | ELECTRIC | Status | 0 | 0 | 20 | 0 | User | d | Until the end of the next turn and until user leaves battle, power of Electric attacks by user is doubled. When this attack is... |
Charge Beam | ELECTRIC | Special | 50 | 90 | 10 | 70 | Single exc. user | bef | May raise user’s Special Attack by 1 stage. |
Charm | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | bce | Lowers the target’s Attack by 2 stages. |
Chatter | FLYING | Special | 60 | 100 | 20 | 0 | Single exc. user | b | If successful and user’s original species is Chatot, this attack has up to a 31% chance of confusing target depending on user’s... |
Clamp | WATER | Physical | 35 | 75 | 10 | 0 | Single exc. user | abef | Multi-turn attack. For three to six turns, the target can’t switch out or run, and after each turn except the last, target lose... |
Close Combat | FIGHTING | Physical | 120 | 100 | 5 | 0 | Single exc. user | abef | Lowers user’s Defense and Special Defense by 1 stage if this attack is successful. |
Comet Punch | NORMAL | Physical | 18 | 85 | 15 | 0 | Single exc. user | abef | Multi-hit attack. Attacks two to five times in a row. 37.5% chance for two or three times; 12.5% chance for four or five times. |
Confuse Ray | GHOST | Status | 0 | 100 | 10 | 0 | Single exc. user | bce | Confuses the target. |
Confusion | PSYCHIC | Special | 50 | 100 | 25 | 10 | Single exc. user | be | May confuse the target. |
Constrict | NORMAL | Physical | 10 | 100 | 35 | 10 | Single exc. user | abe | May lower the target’s Speed by 1 stage. |
Conversion | NORMAL | Status | 0 | 0 | 30 | 0 | User | User’s types become the original type of one of user’s moves, except Curse or this move, chosen at random. | |
Conversion 2 | NORMAL | Status | 0 | 0 | 30 | 0 | User | User’s types change to a random type that the type of the last attack that targeted user is ""not very effective"" or ineffective... | |
Copycat | NORMAL | Status | 0 | 0 | 20 | 0 | No particular target | Uses the last move used by a Pokémon. | |
Cosmic Power | PSYCHIC | Status | 0 | 0 | 20 | 0 | User | d | Raises user’s Defense and Special Defense by 1 stage. |
Cotton Spore | GRASS | Status | 0 | 85 | 40 | 0 | Single exc. user | bce | Lowers the target’s Speed by 2 stages. |
Counter | FIGHTING | Physical | 1 | 100 | 20 | 0 | No particular target | a | If the last Pokémon that damaged user with a physical attack this turn is one of user’s opposing Pokémon, and there’s a Pokémon... |
Covet | NORMAL | Physical | 40 | 100 | 40 | 0 | Single exc. user | abe | If successful, user receives the item target is holding if user isn’t holding any items, if that item isn’t a Mail or a Griseou... |
Crabhammer | WATER | Physical | 90 | 85 | 10 | 0 | Single exc. user | abef | Good chance for a critical hit. |
Cross Chop | FIGHTING | Physical | 100 | 80 | 5 | 0 | Single exc. user | abef | Good chance for a critical hit. |
Cross Poison | POISON | Physical | 70 | 100 | 20 | 10 | Single exc. user | abef | Good chance for a critical hit. May poison the target. |
Crunch | DARK | Physical | 80 | 100 | 15 | 20 | Single exc. user | abe | May lower the target’s Defense by 1 stage. |
Crush Claw | NORMAL | Physical | 75 | 95 | 10 | 50 | Single exc. user | abe | May lower the target’s Defense by 1 stage. |
Crush Grip | NORMAL | Physical | 1 | 100 | 5 | 0 | Single exc. user | abef | The more HP the target has relative to its maximum HP, the greater this attack’s power, up to 121. |
Curse | ??? | Status | 0 | 0 | 10 | 0 | Single exc. user | If user isn’t a Ghost type, lowers user’s Speed by 1 stage and raises user’s Attack and Defense by 1 stage. Otherwise, user los... | |
Cut | NORMAL | Physical | 50 | 95 | 30 | 0 | Single exc. user | abef | |
Dark Pulse | DARK | Special | 80 | 100 | 15 | 20 | Single exc. user | bef | May make the target flinch. |
Dark Void | DARK | Status | 0 | 80 | 10 | 0 | All opposing Pokémon | bce | Puts the target to sleep. |
Defend Order | BUG | Status | 0 | 0 | 10 | 0 | User | d | Raises user’s Defense and Special Defense by 1 stage. |
Defense Curl | NORMAL | Status | 0 | 0 | 40 | 0 | User | d | Raises user’s Defense by 1 stage. Until user leaves battle, the power of Ice Ball and Rollout, when used by user, is doubled, e... |
Defog | FLYING | Status | 0 | 0 | 15 | 0 | Single exc. user | be | Lowers target’s evasiveness by 1 stage. Ends the effects of Light Screen, Mist, Reflect, Safeguard, Spikes, Stealth Rock, and T... |
Destiny Bond | GHOST | Status | 0 | 0 | 5 | 0 | User | Until user’s next attack, if an attack by an opponent causes user to faint, that opponent also faints if that Pokémon is still... | |
Detect | FIGHTING | Status | 0 | 0 | 5 | 0 | User | User avoids certain attacks used this turn by other Pokémon. Can fail if used multiple times in succession. | |
Dig | GROUND | Physical | 80 | 100 | 10 | 0 | Single exc. user | abef | Two-turn attack. While using, user is unaffected by most attacks. |
Disable | NORMAL | Status | 0 | 80 | 20 | 0 | Single exc. user | be | For four to seven turns, the last move used by the target when the effect began can’t be used or chosen for use by the target. |
Discharge | ELECTRIC | Special | 80 | 100 | 15 | 30 | All exc. user | bef | May paralyze the target. |
Dive | WATER | Physical | 80 | 100 | 10 | 0 | Single exc. user | abef | Two-turn attack. While using, user is unaffected by most attacks. |
Dizzy Punch | NORMAL | Physical | 70 | 100 | 10 | 20 | Single exc. user | abe | May confuse the target. |
Doom Desire | STEEL | Special | 120 | 85 | 5 | 0 | Single exc. user | Calculates damage, then, after three turns, deals that damage to the target. | |
Double Hit | NORMAL | Physical | 35 | 90 | 10 | 0 | Single exc. user | abef | Attacks twice in a row. |
Double Kick | FIGHTING | Physical | 30 | 100 | 30 | 0 | Single exc. user | abef | Attacks twice in a row. |
Double Team | NORMAL | Status | 0 | 0 | 15 | 0 | User | d | Raises user’s evasiveness by 1 stage. |
Double-Edge | NORMAL | Physical | 120 | 100 | 15 | 0 | Single exc. user | abef | If successful and target loses HP because of this attack, user loses 1/3 that much HP (recoil). |
DoubleSlap | NORMAL | Physical | 15 | 85 | 10 | 0 | Single exc. user | abef | Multi-hit attack. Attacks two to five times in a row. 37.5% chance for two or three times; 12.5% chance for four or five times. |
Draco Meteor | DRAGON | Special | 140 | 90 | 5 | 100 | Single exc. user | bef | Lowers user’s Special Attack by 2 stages if this attack is successful. |
Dragon Claw | DRAGON | Physical | 80 | 100 | 15 | 0 | Single exc. user | abef | |
Dragon Dance | DRAGON | Status | 0 | 0 | 20 | 0 | User | d | Raises user’s Attack and Speed by 1 stage. |
Dragon Pulse | DRAGON | Special | 90 | 100 | 10 | 0 | Single exc. user | bef | |
Dragon Rage | DRAGON | Special | 1 | 100 | 10 | 0 | Single exc. user | bef | Deals 40 damage to the target. Affected by type immunities. |
Dragon Rush | DRAGON | Physical | 100 | 75 | 10 | 20 | Single exc. user | abef | May make the target flinch. |
DragonBreath | DRAGON | Special | 60 | 100 | 20 | 30 | Single exc. user | bef | May paralyze the target. |
Drain Punch | FIGHTING | Physical | 60 | 100 | 5 | 0 | Single exc. user | abef | If this attack is successful and the target loses HP because of this attack, user gains half that much HP but not less than 1 HP. |
Dream Eater | PSYCHIC | Special | 100 | 100 | 15 | 0 | Single exc. user | be | Fails unless target is asleep. If successful and target loses HP because of this attack, user gains half that much HP but not l... |
Drill Peck | FLYING | Physical | 80 | 100 | 20 | 0 | Single exc. user | abef | |
DynamicPunch | FIGHTING | Physical | 100 | 50 | 5 | 100 | Single exc. user | abe | May confuse the target. |
Earth Power | GROUND | Special | 90 | 100 | 10 | 10 | Single exc. user | bef | May lower the target’s Special Defense by 1 stage. |
Earthquake | GROUND | Physical | 100 | 100 | 10 | 0 | All exc. user | bef | Power is doubled if the target is using Dig. |
Egg Bomb | NORMAL | Physical | 100 | 75 | 10 | 0 | Single exc. user | bef | |
Embargo | DARK | Status | 0 | 100 | 15 | 0 | Single exc. user | be | For five turns, effects from target’s item are not applied, target can’t throw items, and items can’t be used on target. |
Ember | FIRE | Special | 40 | 100 | 25 | 10 | Single exc. user | be | May burn the target. |
Encore | NORMAL | Status | 0 | 100 | 5 | 0 | Single exc. user | be | For four to eight turns, the target is forced to use the attack it last used when this effect began. |
Endeavor | NORMAL | Physical | 1 | 100 | 5 | 0 | Single exc. user | abef | Deals damage to target equal to target’s current HP minus user’s current HP. Affected by type immunities. |
Endure | NORMAL | Status | 0 | 0 | 10 | 0 | User | Until the end of the turn, if an attack by other Pokémon would reduce user’s HP to less than 1, it reduces user’s HP to 1 inste... | |
Energy Ball | GRASS | Special | 80 | 100 | 10 | 10 | Single exc. user | be | May lower the target’s Special Defense by 1 stage. |
Eruption | FIRE | Special | 150 | 100 | 5 | 0 | All opposing Pokémon | bef | This attack’s power is equal to int(user’s current HP * 150 / user’s maximum HP) or 1, whichever is greater. |
Explosion | NORMAL | Physical | 250 | 100 | 5 | 0 | All exc. user | bef | User faints, after damage calculation. The target’s Defense is treated as halved in damage calculation. |
Extrasensory | PSYCHIC | Special | 80 | 100 | 30 | 10 | Single exc. user | be | May make the target flinch. |
ExtremeSpeed | NORMAL | Physical | 80 | 100 | 5 | 0 | Single exc. user | abef | Priority level 1. |
Facade | NORMAL | Physical | 70 | 100 | 20 | 0 | Single exc. user | abe | Power is doubled if user is poisoned, burned, or paralyzed. |
Faint Attack | DARK | Physical | 60 | 0 | 20 | 0 | Single exc. user | abef | |
Fake Out | NORMAL | Physical | 40 | 100 | 10 | 100 | Single exc. user | abe | May make target flinch. Priority level 1. |
Fake Tears | DARK | Status | 0 | 100 | 20 | 0 | Single exc. user | bce | Lowers the target’s Special Defense by 2 stages. |
False Swipe | NORMAL | Physical | 40 | 100 | 40 | 0 | Single exc. user | abef | If this attack’s damage would reduce target’s HP to less than 1, it reduces it to 1 instead. |
FeatherDance | FLYING | Status | 0 | 100 | 15 | 0 | Single exc. user | bce | Lowers the target’s Attack by 2 stages. |
Feint | NORMAL | Physical | 50 | 100 | 10 | 0 | Single exc. user | Ignores effect of Protect and Detect. If successful, target’s Protect or Detect is no longer in effect this turn. Fails unless... | |
Fire Blast | FIRE | Special | 120 | 85 | 5 | 10 | Single exc. user | be | May burn the target. |
Fire Fang | FIRE | Physical | 65 | 95 | 15 | 10 | Single exc. user | abef | May burn the target. May make the target flinch. Ignores effect of Wonder Guard. |
Fire Punch | FIRE | Physical | 75 | 100 | 15 | 10 | Single exc. user | abe | May burn the target. |
Fire Spin | FIRE | Special | 15 | 70 | 15 | 0 | Single exc. user | bef | Multi-turn attack. For three to six turns, the target can’t switch out or run, and after each turn except the last, target lose... |
Fissure | GROUND | Physical | 1 | 30 | 5 | 0 | Single exc. user | be | One-hit KO. Deals damage to target equal to target’s max. HP. Ineffective if target’s level is greater than user’s level. When... |
Flail | NORMAL | Physical | 1 | 100 | 15 | 0 | Single exc. user | abef | Power ranges to 20 to 200, and is higher the less HP the user has. |
Flame Wheel | FIRE | Physical | 60 | 100 | 25 | 10 | Single exc. user | abe | May burn the target. If user is frozen and it chose this move for use, it thaws out before this attack is used. |
Flamethrower | FIRE | Special | 95 | 100 | 15 | 10 | Single exc. user | be | May burn the target. |
Flare Blitz | FIRE | Physical | 120 | 100 | 15 | 10 | Single exc. user | abe | If successful and target loses HP because of this attack, user loses 1/3 that much HP (recoil). May burn target. If user is fro... |
Flash | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | bce | Lowers the target’s accuracy by 1 stage. |
Flash Cannon | STEEL | Special | 80 | 100 | 10 | 10 | Single exc. user | bef | May lower the target’s Special Defense by 1 stage. |
Flatter | DARK | Status | 0 | 100 | 15 | 0 | Single exc. user | bce | Raises the target’s Special Attack by 1 stage and confuses the target. |
Fling | DARK | Physical | 1 | 100 | 10 | 0 | Single exc. user | be | As part of this attack’s use, user throws the item it’s holding at target and that item is consumed after damage calculation. T... |
Fly | FLYING | Physical | 90 | 95 | 15 | 0 | Single exc. user | abef | Two-turn attack. While using, user is unaffected by most attacks. |
Focus Blast | FIGHTING | Special | 120 | 70 | 5 | 10 | Single exc. user | be | May lower the target’s Special Defense by 1 stage. |
Focus Energy | NORMAL | Status | 0 | 0 | 30 | 0 | User | d | During effect, attacks by user have a heightened chance for a critical hit. |
Focus Punch | FIGHTING | Physical | 150 | 100 | 20 | 0 | Single exc. user | ab | Fails if the user was damaged by an attack by another Pokémon this turn. Priority level -3. |
Follow Me | NORMAL | Status | 0 | 0 | 20 | 0 | User | If an opponent uses an attack with a range of "single Pokémon except user", "single opposing Pokémon", or "opposing Pokémon cho... | |
Force Palm | FIGHTING | Physical | 60 | 100 | 10 | 30 | Single exc. user | abef | May paralyze the target. |
Foresight | NORMAL | Status | 0 | 0 | 40 | 0 | Single exc. user | be | If target’s evasiveness stat stage is greater than 0, it is treated as 0 in accuracy checks against target. Normal- and Fightin... |
Frenzy Plant | GRASS | Special | 150 | 90 | 5 | 0 | Single exc. user | bef | If successful, on the next turn, user can’t take any action and pauses during its attack segment. |
Frustration | NORMAL | Physical | 1 | 100 | 20 | 0 | Single exc. user | abef | This attack’s power is equal to int((255-User’s friendship)*2/5) or 1, whichever is greater. |
Fury Attack | NORMAL | Physical | 15 | 85 | 20 | 0 | Single exc. user | abef | Multi-hit attack. Attacks two to five times in a row. 37.5% chance for two or three times; 12.5% chance for four or five times. |
Fury Cutter | BUG | Physical | 10 | 95 | 20 | 0 | Single exc. user | abef | A multiplier, X, raises by 1 if successful, up to a maximum of 4. X is reset to 0 when user leaves battle; when user falls asle... |
Fury Swipes | NORMAL | Physical | 18 | 80 | 15 | 0 | Single exc. user | abef | Multi-hit attack. Attacks two to five times in a row. 37.5% chance for two or three times; 12.5% chance for four or five times. |
Future Sight | PSYCHIC | Special | 80 | 90 | 15 | 0 | Single exc. user | Calculates damage, then, after three turns, deals that damage to the target. | |
Gastro Acid | POISON | Status | 0 | 100 | 10 | 0 | Single exc. user | bce | During effect, effects from target’s ability are not applied. |
Giga Drain | GRASS | Special | 60 | 100 | 10 | 0 | Single exc. user | be | If this attack is successful and the target loses HP because of this attack, user gains half that much HP but not less than 1 HP. |
Giga Impact | NORMAL | Physical | 150 | 90 | 5 | 0 | Single exc. user | abef | If successful, on the next turn, user can’t take any action and pauses during its attack segment. |
Glare | NORMAL | Status | 0 | 75 | 30 | 0 | Single exc. user | bce | Paralyzes the target. |
Grass Knot | GRASS | Special | 1 | 100 | 20 | 0 | Single exc. user | abef | Power is 20 if the weight of target’s species is 10 kilograms or less, else 40 if 25 kg or less, else 60 if 50 kg or less, else... |
GrassWhistle | GRASS | Status | 0 | 55 | 15 | 0 | Single exc. user | bce | Puts the target to sleep. |
Gravity | PSYCHIC | Status | 0 | 0 | 5 | 0 | Both sides | For five turns, airborne moves stop and can’t be used, accuracy is raised, and advantages of Levitate and Flying type are lost. | |
Growl | NORMAL | Status | 0 | 100 | 40 | 0 | All opposing Pokémon | bce | Lowers the target’s Attack by 1 stage. |
Growth | NORMAL | Status | 0 | 0 | 40 | 0 | User | d | Raises user’s Special Attack by 1 stage. |
Grudge | GHOST | Status | 0 | 0 | 5 | 0 | User | Until user’s next attack, if an attack by an opponent causes user to faint, the PP of the move that attack’s user chose for use... | |
Guard Swap | PSYCHIC | Status | 0 | 0 | 10 | 0 | Single exc. user | be | User adopts target’s current Defense and Sp. Def stat stages, and target adopts user’s current Defense and Sp. Def stat stages. |
Guillotine | NORMAL | Physical | 1 | 30 | 5 | 0 | Single exc. user | abe | One-hit KO. Deals damage to target equal to target’s max. HP. Ineffective if target’s level is greater than user’s level. When... |
Gunk Shot | POISON | Physical | 120 | 70 | 5 | 30 | Single exc. user | bef | May poison the target. |
Gust | FLYING | Special | 40 | 100 | 35 | 0 | Single exc. user | bef | Power is doubled if the target is using Fly or Bounce. |
Gyro Ball | STEEL | Physical | 1 | 100 | 5 | 0 | Single exc. user | abef | This attack’s power is equal to int((the target’s current Speed*25)/max(user’s current Speed,1))+1, or 150, whichever is less. |
Hail | ICE | Status | 0 | 0 | 10 | 0 | Both sides | b | Weather. For five turns, after each turn except the last, each Pokémon in battle, except Ice types, loses 1/16 max. HP simultan... |
Hammer Arm | FIGHTING | Physical | 100 | 90 | 10 | 0 | Single exc. user | abef | Lowers user’s Speed by 1 stage if this attack is successful. |
Harden | NORMAL | Status | 0 | 0 | 30 | 0 | User | d | Raises user’s Defense by 1 stage. |
Haze | ICE | Status | 0 | 0 | 30 | 0 | Both sides | Resets all stat stages on all Pokémon in battle to zero. | |
Head Smash | ROCK | Physical | 150 | 80 | 5 | 0 | Single exc. user | abef | If successful and the target loses HP because of this attack, user loses half that much HP (recoil). |
Headbutt | NORMAL | Physical | 70 | 100 | 15 | 30 | Single exc. user | abe | May make the target flinch. |
Heal Bell | NORMAL | Status | 0 | 0 | 5 | 0 | User's side | d | Each Pokémon (both in battle and not in battle) on the user’s side stops being poisoned, burned, paralyzed, frozen, and asleep. |
Heal Block | PSYCHIC | Status | 0 | 100 | 15 | 0 | All opposing Pokémon | be | For five turns, the moves Heal Order, Milk Drink, Moonlight, Morning Sun, Recover, Rest, Roost, Slack Off, Softboiled, Swallow,... |
Heal Order | BUG | Status | 0 | 0 | 10 | 0 | User | d | User gains half of its maximum HP. Fails if user’s HP is full. |
Healing Wish | PSYCHIC | Status | 0 | 0 | 10 | 0 | User | User faints as part of this attack’s use. When a Pokémon at user’s position enters battle during this attack segment, it gains... | |
Heart Swap | PSYCHIC | Status | 0 | 0 | 10 | 0 | Single exc. user | be | Simultaneously, user adopts the target’s current stat stages, and the target adopts user’s current stat stages. |
Heat Wave | FIRE | Special | 100 | 90 | 10 | 10 | All opposing Pokémon | be | May burn the target. |
Helping Hand | NORMAL | Status | 0 | 0 | 20 | 0 | Ally | Power of attacks by target this turn is multiplied by 1.5. Priority level 5. | |
Hi Jump Kick | FIGHTING | Physical | 100 | 90 | 20 | 0 | Single exc. user | abef | If this attack misses or becomes ineffective, user loses HP equal to the damage the attack would have dealt divided by 2. |
Hidden Power | NORMAL | Special | 1 | 100 | 15 | 0 | Single exc. user | bef | Power and type vary depending on the user’s individual values. |
Horn Attack | NORMAL | Physical | 65 | 100 | 25 | 0 | Single exc. user | abef | |
Horn Drill | NORMAL | Physical | 1 | 30 | 5 | 0 | Single exc. user | abe | One-hit KO. Deals damage to target equal to target’s max. HP. Ineffective if target’s level is greater than user’s level. When... |
Howl | NORMAL | Status | 0 | 0 | 40 | 0 | User | d | Raises user’s Attack by 1 stage. |
Hydro Cannon | WATER | Special | 150 | 90 | 5 | 0 | Single exc. user | bef | If successful, on the next turn, user can’t take any action and pauses during its attack segment. |
Hydro Pump | WATER | Special | 120 | 80 | 5 | 0 | Single exc. user | bef | |
Hyper Beam | NORMAL | Special | 150 | 90 | 5 | 0 | Single exc. user | bef | If successful, on the next turn, user can’t take any action and pauses during its attack segment. |
Hyper Fang | NORMAL | Physical | 80 | 90 | 15 | 10 | Single exc. user | abe | May make the target flinch. |
Hyper Voice | NORMAL | Special | 90 | 100 | 10 | 0 | All opposing Pokémon | be | |
Hypnosis | PSYCHIC | Status | 0 | 70 | 20 | 0 | Single exc. user | bce | Puts the target to sleep. (This attack’s starting accuracy is 60 in HeartGold, Platinum, and SoulSilver.) |
Ice Ball | ICE | Physical | 30 | 90 | 20 | 0 | Single exc. user | abef | If successful and isn’t already in effect, the effect begins and X is set to 2. User uses this attack during each of its attack... |
Ice Beam | ICE | Special | 95 | 100 | 10 | 10 | Single exc. user | be | May freeze the target. |
Ice Fang | ICE | Physical | 65 | 95 | 15 | 10 | Single exc. user | abef | May freeze the target. May make the target flinch. |
Ice Punch | ICE | Physical | 75 | 100 | 15 | 10 | Single exc. user | abe | May freeze the target. |
Ice Shard | ICE | Physical | 40 | 100 | 30 | 0 | Single exc. user | bef | Priority level 1. |
Icicle Spear | ICE | Physical | 10 | 100 | 30 | 0 | Single exc. user | bef | Multi-hit attack. Attacks two to five times in a row. 37.5% chance for two or three times; 12.5% chance for four or five times. |
Icy Wind | ICE | Special | 55 | 95 | 15 | 100 | All opposing Pokémon | be | May lower the target’s Speed by 1 stage. |
Imprison | PSYCHIC | Status | 0 | 0 | 10 | 0 | User | During effect, moves that user knows can’t be used or chosen for use by each opposing Pokémon. | |
Ingrain | GRASS | Status | 0 | 0 | 20 | 0 | User | d | User can’t switch out or run, and after each turn, user gains 1/16 max. HP. Ground attacks are effective against user and user... |
Iron Defense | STEEL | Status | 0 | 0 | 15 | 0 | User | d | Raises user’s Defense by 2 stages. |
Iron Head | STEEL | Physical | 80 | 100 | 15 | 30 | Single exc. user | abef | May make the target flinch. |
Iron Tail | STEEL | Physical | 100 | 75 | 15 | 30 | Single exc. user | abe | May lower the target’s Defense by 1 stage. |
Judgment | NORMAL | Special | 100 | 100 | 10 | 0 | Single exc. user | bef | If user is holding a Plate, this attack’s type depends on the item held. |
Jump Kick | FIGHTING | Physical | 85 | 95 | 25 | 0 | Single exc. user | abef | If this attack misses or becomes ineffective, user loses HP equal to the damage the attack would have dealt divided by 2. |
Karate Chop | FIGHTING | Physical | 50 | 100 | 25 | 0 | Single exc. user | abef | Good chance for a critical hit. |
Kinesis | PSYCHIC | Status | 0 | 80 | 15 | 0 | Single exc. user | bce | Lowers the target’s accuracy by 1 stage. |
Knock Off | DARK | Physical | 20 | 100 | 20 | 0 | Single exc. user | abe | If successful and target isn’t holding Griseous Orb, target drops the item it’s holding for the rest of the battle even if targ... |
Last Resort | NORMAL | Physical | 130 | 100 | 5 | 0 | Single exc. user | abef | Fails unless user has two or more moves and either doesn’t have this move or, for each other move slot it has with a move, had... |
Lava Plume | FIRE | Special | 80 | 100 | 15 | 30 | All exc. user | bef | May burn the target. |
Leaf Blade | GRASS | Physical | 90 | 100 | 15 | 0 | Single exc. user | abef | Good chance for a critical hit. |
Leaf Storm | GRASS | Special | 140 | 90 | 5 | 100 | Single exc. user | bef | Lowers user’s Special Attack by 2 stages if this attack is successful. |
Leech Life | BUG | Physical | 20 | 100 | 15 | 0 | Single exc. user | abe | If this attack is successful and the target loses HP because of this attack, user gains half that much HP but not less than 1 HP. |
Leech Seed | GRASS | Status | 0 | 90 | 10 | 0 | Single exc. user | bce | After each |
Leer | NORMAL | Status | 0 | 100 | 30 | 0 | All opposing Pokémon | bce | Lowers the target’s Defense by 1 stage. |
Lick | GHOST | Physical | 20 | 100 | 30 | 30 | Single exc. user | abe | May paralyze the target. |
Light Screen | PSYCHIC | Status | 0 | 0 | 30 | 0 | User's side | d | For five turns, special attacks against Pokémon on user’s side deal reduced damage. |
Lock-On | NORMAL | Status | 0 | 0 | 5 | 0 | Single exc. user | be | Until the end of the next turn, attacks by user against target can’t be evaded and do not miss target because it’s using a two-... |
Lovely Kiss | NORMAL | Status | 0 | 75 | 10 | 0 | Single exc. user | bce | Puts the target to sleep. |
Low Kick | FIGHTING | Physical | 1 | 100 | 20 | 0 | Single exc. user | abef | Power is 20 if the weight of target’s species is 10 kilograms or less, else 40 if 25 kg or less, else 60 if 50 kg or less, else... |
Lucky Chant | NORMAL | Status | 0 | 0 | 30 | 0 | User's side | For five turns, no attacks against any Pokémon in battle on user’s side can be critical hits. | |
Lunar Dance | PSYCHIC | Status | 0 | 0 | 10 | 0 | User | User faints. The next Pokémon entering battle gains all HP and PP and is cured of status problems. | |
Luster Purge | PSYCHIC | Special | 70 | 100 | 5 | 50 | Single exc. user | be | May lower the target’s Special Defense by 1 stage. |
Mach Punch | FIGHTING | Physical | 40 | 100 | 30 | 0 | Single exc. user | abef | Priority level 1. |
Magic Coat | PSYCHIC | Status | 0 | 0 | 15 | 0 | No particular target | The next time this turn, if user is target of an attack with flag "c" by other Pokémon, instead user uses that attack against t... | |
Magical Leaf | GRASS | Special | 60 | 0 | 20 | 0 | Single exc. user | bef | |
Magma Storm | FIRE | Special | 120 | 70 | 5 | 0 | Single exc. user | bef | Multi-turn attack. For three to six turns, the target can’t switch out or run, and after each turn except the last, target lose... |
Magnet Bomb | STEEL | Physical | 60 | 0 | 20 | 0 | Single exc. user | bef | |
Magnet Rise | ELECTRIC | Status | 0 | 0 | 10 | 0 | User | For five turns, user is immune to damaging Ground attacks, and user is unaffected by Spikes and Toxic Spikes, and user can swit... | |
Magnitude | GROUND | Physical | 1 | 100 | 30 | 0 | All exc. user | bef | Power is 10, 30, 50, 70, 90, 110, or 150. If a target is using Dig, this attack’s power is doubled for that target. |
Me First | NORMAL | Status | 0 | 0 | 20 | 0 | Single opposing Pokémon | b | If user strikes before target this turn and the move target chose for use this turn is a damaging move other than Chatter, Coun... |
Mean Look | NORMAL | Status | 0 | 0 | 5 | 0 | Single exc. user | bce | During effect, target can’t switch out or run. |
Meditate | PSYCHIC | Status | 0 | 0 | 40 | 0 | User | d | Raises user’s Attack by 1 stage. |
Mega Drain | GRASS | Special | 40 | 100 | 15 | 0 | Single exc. user | be | If this attack is successful and the target loses HP because of this attack, user gains half that much HP but not less than 1 HP. |
Mega Kick | NORMAL | Physical | 120 | 75 | 5 | 0 | Single exc. user | abef | |
Mega Punch | NORMAL | Physical | 80 | 85 | 20 | 0 | Single exc. user | abef | |
Megahorn | BUG | Physical | 120 | 85 | 10 | 0 | Single exc. user | abef | |
Memento | DARK | Status | 0 | 100 | 10 | 0 | Single exc. user | be | User faints as part of this attack’s use. Lowers target’s Attack and Special Attack by 2 stages each. |
Metal Burst | STEEL | Physical | 1 | 100 | 10 | 0 | No particular target | e | If the last Pokémon that damaged user with an attack this turn is one of user’s opposing Pokémon, and there’s a Pokémon at the... |
Metal Claw | STEEL | Physical | 50 | 95 | 35 | 10 | Single exc. user | abe | May raise user’s Attack by 1 stage. |
Metal Sound | STEEL | Status | 0 | 85 | 40 | 0 | Single exc. user | bce | Lowers the target’s Special Defense by 2 stages. |
Meteor Mash | STEEL | Physical | 100 | 85 | 10 | 20 | Single exc. user | abef | May raise user’s Attack by 1 stage. |
Metronome | NORMAL | Status | 0 | 0 | 10 | 0 | No particular target | Uses a random move. | |
Milk Drink | NORMAL | Status | 0 | 0 | 10 | 0 | User | d | User gains half of its maximum HP. Fails if user’s HP is full. |
Mimic | NORMAL | Status | 0 | 0 | 10 | 0 | Single exc. user | b | Copies last move used by target. That move replaces this move. The copied move has 5 PP. |
Mind Reader | NORMAL | Status | 0 | 0 | 5 | 0 | Single exc. user | be | Until the end of the next turn, attacks by user against target can’t be evaded and do not miss target because it’s using a two-... |
Minimize | NORMAL | Status | 0 | 0 | 20 | 0 | User | d | Raises user’s evasiveness by 1 stage. After use, Stomp has double power against the user. |
Miracle Eye | PSYCHIC | Status | 0 | 0 | 40 | 0 | Single exc. user | be | If target’s evasiveness stat stage is greater than 0, it is treated as 0 in accuracy checks against target. Psychic attacks aga... |
Mirror Coat | PSYCHIC | Special | 1 | 100 | 20 | 0 | No particular target | If the last Pokémon that damaged user with a special attack this turn is one of user’s opposing Pokémon, and there’s a Pokémon... | |
Mirror Move | FLYING | Status | 0 | 0 | 20 | 0 | No particular target | Uses with no particular target the last move that targeted user, was not prevented from being used, was not used by another mov... | |
Mirror Shot | STEEL | Special | 65 | 85 | 10 | 30 | Single exc. user | bef | May lower the target’s accuracy by 1 stage. |
Mist | ICE | Status | 0 | 0 | 30 | 0 | User's side | d | For five turns, for each Pokémon in battle on user’s side, attacks and abilities by other Pokémon can’t lower that Pokémon’s st... |
Mist Ball | PSYCHIC | Special | 70 | 100 | 5 | 50 | Single exc. user | be | May lower the target’s Special Attack by 1 stage. |
Moonlight | NORMAL | Status | 0 | 0 | 5 | 0 | User | d | User gains 2/3 max. HP during Sunny Day; otherwise, user gains 1/4 max. HP during Rain Dance, Hail, fog, or Sandstorm; otherwis... |
Morning Sun | NORMAL | Status | 0 | 0 | 5 | 0 | User | d | User gains 2/3 max. HP during Sunny Day; otherwise, user gains 1/4 max. HP during Rain Dance, Hail, fog, or Sandstorm; otherwis... |
Mud Bomb | GROUND | Special | 65 | 85 | 10 | 30 | Single exc. user | bef | May lower the target’s accuracy by 1 stage. |
Mud Shot | GROUND | Special | 55 | 95 | 15 | 100 | Single exc. user | bef | May lower the target’s Speed by 1 stage. |
Mud Sport | GROUND | Status | 0 | 0 | 15 | 0 | Both sides | During effect, power of Electric-type attacks by any Pokémon in battle is halved. | |
Mud-Slap | GROUND | Special | 20 | 100 | 10 | 100 | Single exc. user | be | May lower the target’s accuracy by 1 stage. |
Muddy Water | WATER | Special | 95 | 85 | 10 | 30 | All opposing Pokémon | bef | May lower the target’s accuracy by 1 stage. |
Nasty Plot | DARK | Status | 0 | 0 | 20 | 0 | User | d | Raises user’s Special Attack by 2 stages. |
Natural Gift | NORMAL | Physical | 1 | 100 | 15 | 0 | Single exc. user | be | This attack’s type and power depend on the Berry user is holding. That item is consumed. |
Nature Power | NORMAL | Status | 0 | 0 | 20 | 0 | No particular target | In tall grass, very tall grass, or puddles, uses Seed Bomb. In caves or on rocky ground, uses Rock Slide. On snow, uses Blizzar... | |
Needle Arm | GRASS | Physical | 60 | 100 | 15 | 30 | Single exc. user | abe | May make the target flinch. |
Night Shade | GHOST | Special | 1 | 100 | 15 | 0 | Single exc. user | bef | Deals damage to the target equal to user’s level. Affected by type immunities. |
Night Slash | DARK | Physical | 70 | 100 | 15 | 0 | Single exc. user | abef | Good chance for a critical hit. |
Nightmare | GHOST | Status | 0 | 100 | 15 | 0 | Single exc. user | be | Fails unless target is asleep. As long as target remains asleep, target loses 1/4 of its maximum HP after each turn. |
Octazooka | WATER | Special | 65 | 85 | 10 | 50 | Single exc. user | be | May lower the target’s accuracy by 1 stage. |
Odor Sleuth | NORMAL | Status | 0 | 0 | 40 | 0 | Single exc. user | be | If target’s evasiveness stat stage is greater than 0, it is treated as 0 in accuracy checks against target. Normal- and Fightin... |
Ominous Wind | GHOST | Special | 60 | 100 | 5 | 10 | Single exc. user | bef | May raise user’s Attack, Defense, Special Attack, Special Defense, and Speed by 1 stage. |
Outrage | DRAGON | Physical | 120 | 100 | 15 | 0 | Random opposing Pokémon | abef | Lasts two or three turns. User uses this attack during each of its attack segments and can’t take any other action. When effect... |
Overheat | FIRE | Special | 140 | 90 | 5 | 100 | Single exc. user | bef | Lowers user’s Special Attack by 2 stages if this attack is successful. |
Pain Split | NORMAL | Status | 0 | 0 | 20 | 0 | Single exc. user | be | User’s HP and target’s HP become the average of user’s and target’s current HP, and are adjusted so that they don’t exceed thei... |
Pay Day | NORMAL | Physical | 40 | 100 | 20 | 0 | Single exc. user | bef | In battles in which Exp. Points can be gained, if successful and user is controlled by the player, an amount equal to five time... |
Payback | DARK | Physical | 50 | 100 | 10 | 0 | Single exc. user | abef | Power is doubled if user strikes after the target this turn. |
Peck | FLYING | Physical | 35 | 100 | 35 | 0 | Single exc. user | abef | |
Perish Song | NORMAL | Status | 0 | 0 | 5 | 0 | Both sides | Each Pokémon gets a perish count of 4. After each turn, the perish count is reduced. When the count is 0, the Pokémon faints. | |
Petal Dance | GRASS | Special | 90 | 100 | 20 | 0 | Random opposing Pokémon | abef | Lasts two or three turns. User uses this attack during each of its attack segments and can’t take any other action. When effect... |
Pin Missile | BUG | Physical | 14 | 85 | 20 | 0 | Single exc. user | bef | Multi-hit attack. Attacks two to five times in a row. 37.5% chance for two or three times; 12.5% chance for four or five times. |
Pluck | FLYING | Physical | 60 | 100 | 20 | 0 | Single exc. user | abef | If successful and target is holding a Berry, user uses that item and that item is consumed. |
Poison Fang | POISON | Physical | 50 | 100 | 15 | 30 | Single exc. user | abe | May badly poison the target. |
Poison Gas | POISON | Status | 0 | 55 | 40 | 0 | Single exc. user | bce | Poisons the target. |
Poison Jab | POISON | Physical | 80 | 100 | 20 | 30 | Single exc. user | abef | May poison the target. |
Poison Sting | POISON | Physical | 15 | 100 | 35 | 30 | Single exc. user | be | May poison the target. |
Poison Tail | POISON | Physical | 50 | 100 | 25 | 10 | Single exc. user | abef | Good chance for a critical hit. May poison the target. |
PoisonPowder | POISON | Status | 0 | 75 | 35 | 0 | Single exc. user | bce | Poisons the target. |
Pound | NORMAL | Physical | 40 | 100 | 35 | 0 | Single exc. user | abef | |
Powder Snow | ICE | Special | 40 | 100 | 25 | 10 | All opposing Pokémon | be | May freeze the target. |
Power Gem | ROCK | Special | 70 | 100 | 20 | 0 | Single exc. user | bef | |
Power Swap | PSYCHIC | Status | 0 | 0 | 10 | 0 | Single exc. user | be | User adopts target’s current Attack and Sp. Atk stat stages, and target adopts user’s current Attack and Sp. Atk stat stages. |
Power Trick | PSYCHIC | Status | 0 | 0 | 10 | 0 | User | Swaps user’s Attack and Defense stats and sets a variable, X, for user’s position to 1 if it’s 0 or to 0 if it’s 1. X is reset... | |
Power Whip | GRASS | Physical | 120 | 85 | 10 | 0 | Single exc. user | abef | |
Present | NORMAL | Physical | 1 | 90 | 15 | 0 | Single exc. user | be | At random, power is 40, 80, or 120, or target gains 1/4 of its maximum HP and this attack doesn’t deal damage. |
Protect | NORMAL | Status | 0 | 0 | 10 | 0 | User | User avoids certain attacks used this turn by other Pokémon. Can fail if used multiple times in succession. | |
Psybeam | PSYCHIC | Special | 65 | 100 | 20 | 10 | Single exc. user | be | May confuse the target. |
Psych Up | NORMAL | Status | 0 | 0 | 10 | 0 | Single exc. user | d | User adopts all of the target’s current stat stages. |
Psychic | PSYCHIC | Special | 90 | 100 | 10 | 10 | Single exc. user | be | May lower the target’s Special Defense by 1 stage. |
Psycho Boost | PSYCHIC | Special | 140 | 90 | 5 | 100 | Single exc. user | bef | Lowers user’s Special Attack by 2 stages if this attack is successful. |
Psycho Cut | PSYCHIC | Physical | 70 | 100 | 20 | 0 | Single exc. user | bef | Good chance for a critical hit. |
Psycho Shift | PSYCHIC | Status | 0 | 90 | 10 | 0 | Single exc. user | be | If user has statuses, target gains that condition. If target gains that condition this way, user stops having that condition. |
Psywave | PSYCHIC | Special | 1 | 80 | 15 | 0 | Single exc. user | bef | Deals damage ranging from 50% to 150% of the user’s level. |
Punishment | DARK | Physical | 1 | 100 | 5 | 0 | Single exc. user | abef | Power is60+, or 200, whichever is less, where X is the total of all of the target’s current stat stages that are greater than 0. |
Pursuit | DARK | Physical | 40 | 100 | 20 | 0 | Single exc. user | abe | When an opponent switches out, if user chose this move for use and didn’t take its attack segment or use this attack yet this t... |
Quick Attack | NORMAL | Physical | 40 | 100 | 30 | 0 | Single exc. user | abef | Priority level 1. |
Rage | NORMAL | Physical | 20 | 100 | 20 | 0 | Single exc. user | abef | After using this attack, damage the user takes raises its Attack until the user doesn’t choose this move. |
Rain Dance | WATER | Status | 0 | 0 | 5 | 0 | Both sides | Weather. For five turns, Water-type attacks deal 50% more damage, and Fire-type attacks 50% less. | |
Rapid Spin | NORMAL | Physical | 20 | 100 | 40 | 0 | Single exc. user | abef | If successful, effects of multi-turn attacks and Leech Seed against user end, and effect of Spikes, Stealth Rock, and Toxic Spi... |
Razor Leaf | GRASS | Physical | 55 | 95 | 25 | 0 | All opposing Pokémon | bef | Good chance for a critical hit. |
Razor Wind | NORMAL | Special | 80 | 100 | 10 | 0 | All opposing Pokémon | bef | Two-turn attack. Good chance for a critical hit. |
Recover | NORMAL | Status | 0 | 0 | 10 | 0 | User | d | User gains half of its maximum HP. Fails if user’s HP is full. |
Recycle | NORMAL | Status | 0 | 0 | 10 | 0 | User | If user isn’t holding an item, user receives the last item that was consumed this battle and was actually held by a Pokémon at... | |
Reflect | PSYCHIC | Status | 0 | 0 | 20 | 0 | User's side | d | For five turns, damage from physical attacks that aren’t critical hits against any Pokémon in battle on user’s side is halved a... |
Refresh | NORMAL | Status | 0 | 0 | 20 | 0 | User | d | User is cured of burns, poison, and paralysis. |
Rest | PSYCHIC | Status | 0 | 0 | 10 | 0 | User | d | User gains all HP; user sleeps with a sleep count of 3, even if user is poisoned, burned, paralyzed, frozen, or asleep. |
Return | NORMAL | Physical | 1 | 100 | 20 | 0 | Single exc. user | abef | This attack’s power is equal to int((User’s friendship)*2/5) or 1, whichever is greater. |
Revenge | FIGHTING | Physical | 60 | 100 | 10 | 0 | Single exc. user | abef | Power is doubled if user lost HP because of a damaging attack by a Pokémon at the target’s position this turn. Priority level -4. |
Reversal | FIGHTING | Physical | 1 | 100 | 15 | 0 | Single exc. user | abef | Power ranges to 20 to 200, and is higher the less HP the user has. |
Roar | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | be | Ends wild Pokémon battles. In Trainer battles, replaces target with a different Pokémon. Priority level -6. |
Roar of Time | DRAGON | Special | 150 | 90 | 5 | 0 | Single exc. user | bef | If successful, on the next turn, user can’t take any action and pauses during its attack segment. |
Rock Blast | ROCK | Physical | 25 | 80 | 10 | 0 | Single exc. user | bef | Multi-hit attack. Attacks two to five times in a row. 37.5% chance for two or three times; 12.5% chance for four or five times. |
Rock Climb | NORMAL | Physical | 90 | 85 | 20 | 20 | Single exc. user | abef | May confuse the target. |
Rock Polish | ROCK | Status | 0 | 0 | 20 | 0 | User | d | Raises user’s Speed by 2 stages. |
Rock Slide | ROCK | Physical | 75 | 90 | 10 | 30 | All opposing Pokémon | be | May make the target flinch. |
Rock Smash | FIGHTING | Physical | 40 | 100 | 15 | 50 | Single exc. user | abe | May lower the target’s Defense by 1 stage. |
Rock Throw | ROCK | Physical | 50 | 90 | 15 | 0 | Single exc. user | bef | |
Rock Tomb | ROCK | Physical | 50 | 80 | 10 | 100 | Single exc. user | be | May lower the target’s Speed by 1 stage. |
Rock Wrecker | ROCK | Physical | 150 | 90 | 5 | 0 | Single exc. user | bef | If successful, on the next turn, user can’t take any action and pauses during its attack segment. |
Role Play | PSYCHIC | Status | 0 | 0 | 10 | 0 | Single exc. user | Changes user’s ability to that of target. | |
Rolling Kick | FIGHTING | Physical | 60 | 85 | 15 | 30 | Single exc. user | abef | May make the target flinch. |
Rollout | ROCK | Physical | 30 | 90 | 20 | 0 | Single exc. user | abef | If successful and isn’t already in effect, the effect begins and X is set to 2. User uses this attack during each of its attack... |
Roost | FLYING | Status | 0 | 0 | 10 | 0 | User | d | User gains half of its maximum HP. Then attacks against user are normally effective against the Flying type this turn. |
Sacred Fire | FIRE | Physical | 100 | 95 | 5 | 50 | Single exc. user | be | May burn the target. If user is frozen and it chose this move for use, it thaws out before this attack is used. |
Safeguard | NORMAL | Status | 0 | 0 | 25 | 0 | User's side | d | For five turns, for each Pokémon in battle on user’s side, attacks by other Pokémon and items can’t cause poison, burn, paralys... |
Sand Tomb | GROUND | Physical | 15 | 70 | 15 | 0 | Single exc. user | bef | Multi-turn attack. For three to six turns, the target can’t switch out or run, and after each turn except the last, target lose... |
Sand-Attack | GROUND | Status | 0 | 100 | 15 | 0 | Single exc. user | bce | Lowers the target’s accuracy by 1 stage. |
Sandstorm | ROCK | Status | 0 | 0 | 10 | 0 | Both sides | Weather. For five turns, after each turn except the last, each Pokémon in battle, except Ground, Rock, and Steel types, loses 1... | |
Scary Face | NORMAL | Status | 0 | 90 | 10 | 0 | Single exc. user | bce | Lowers the target’s Speed by 2 stages. |
Scratch | NORMAL | Physical | 40 | 100 | 35 | 0 | Single exc. user | abef | |
Screech | NORMAL | Status | 0 | 85 | 40 | 0 | Single exc. user | bce | Lowers the target’s Defense by 2 stages. |
Secret Power | NORMAL | Physical | 70 | 100 | 20 | 30 | Single exc. user | be | In tall grass, very tall grass, or puddles, may put target to sleep. In caves or on rocky ground, may make target flinch. On sn... |
Seed Bomb | GRASS | Physical | 80 | 100 | 15 | 0 | Single exc. user | bef | |
Seed Flare | GRASS | Special | 120 | 85 | 5 | 40 | Single exc. user | bef | May lower the target’s Special Defense by 2 stages. |
Seismic Toss | FIGHTING | Physical | 1 | 100 | 20 | 0 | Single exc. user | abef | Deals damage to the target equal to user’s level. Affected by type immunities. |
Selfdestruct | NORMAL | Physical | 200 | 100 | 5 | 0 | All exc. user | bef | User faints, after damage calculation. The target’s Defense is treated as halved in damage calculation. |
Shadow Ball | GHOST | Special | 80 | 100 | 15 | 20 | Single exc. user | be | May lower the target’s Special Defense by 1 stage. |
Shadow Claw | GHOST | Physical | 70 | 100 | 15 | 0 | Single exc. user | abef | Good chance for a critical hit. |
Shadow Force | GHOST | Physical | 120 | 100 | 5 | 0 | Single exc. user | aef | Two-turn attack. While using, user avoids other attacks. Ignores target’s Protect and Detect, and stops their effect this turn. |
Shadow Punch | GHOST | Physical | 60 | 0 | 20 | 0 | Single exc. user | abef | |
Shadow Sneak | GHOST | Physical | 40 | 100 | 30 | 0 | Single exc. user | abef | Priority level 1. |
Sharpen | NORMAL | Status | 0 | 0 | 30 | 0 | User | d | Raises user’s Attack by 1 stage. |
Sheer Cold | ICE | Special | 1 | 30 | 5 | 0 | Single exc. user | be | One-hit KO. Deals damage to target equal to target’s max. HP. Ineffective if target’s level is greater than user’s level. When... |
Shock Wave | ELECTRIC | Special | 60 | 0 | 20 | 0 | Single exc. user | bef | |
Signal Beam | BUG | Special | 75 | 100 | 15 | 10 | Single exc. user | bef | May confuse the target. |
Silver Wind | BUG | Special | 60 | 100 | 5 | 10 | Single exc. user | bef | May raise user’s Attack, Defense, Special Attack, Special Defense, and Speed by 1 stage. |
Sing | NORMAL | Status | 0 | 55 | 15 | 0 | Single exc. user | bce | Puts the target to sleep. |
Sketch | NORMAL | Status | 0 | 0 | 1 | 0 | Single exc. user | Permanently copies move the last move used by target. That move replaces this move even after the battle ends or user leaves ba... | |
Skill Swap | PSYCHIC | Status | 0 | 0 | 10 | 0 | Single exc. user | be | Simultaneously, user adopts target’s ability, and target adopts user’s ability. |
Skull Bash | NORMAL | Physical | 100 | 100 | 15 | 100 | Single exc. user | abef | Two-turn attack. On first attack segment of use, raises user’s Defense by 1 stage. |
Sky Attack | FLYING | Physical | 140 | 90 | 5 | 30 | Single exc. user | bef | Two-turn attack. Good chance for a critical hit. May make the target flinch. |
Sky Uppercut | FIGHTING | Physical | 85 | 90 | 15 | 0 | Single exc. user | abef | Can hit the target even if it’s using Fly or Bounce. |
Slack Off | NORMAL | Status | 0 | 0 | 10 | 0 | User | d | User gains half of its maximum HP. Fails if user’s HP is full. |
Slam | NORMAL | Physical | 80 | 75 | 20 | 0 | Single exc. user | abef | |
Slash | NORMAL | Physical | 70 | 100 | 20 | 0 | Single exc. user | abef | Good chance for a critical hit. |
Sleep Powder | GRASS | Status | 0 | 75 | 15 | 0 | Single exc. user | bce | Puts the target to sleep. |
Sleep Talk | NORMAL | Status | 0 | 0 | 10 | 0 | No particular target | Uses one of user’s moves, at random. No PP is spent for the move used. | |
Sludge | POISON | Special | 65 | 100 | 20 | 30 | Single exc. user | be | May poison the target. |
Sludge Bomb | POISON | Special | 90 | 100 | 10 | 30 | Single exc. user | be | May poison the target. |
SmellingSalt | NORMAL | Physical | 60 | 100 | 10 | 0 | Single exc. user | abe | If the target is paralyzed, power is doubled and, if this attack is successful, the target is cured of paralysis. |
Smog | POISON | Special | 20 | 70 | 20 | 40 | Single exc. user | be | May poison the target. |
SmokeScreen | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | bce | Lowers the target’s accuracy by 1 stage. |
Snatch | DARK | Status | 0 | 0 | 10 | 0 | No particular target | The next time this turn, if a Pokémon other than user uses an attack with flag "d" and that attack wasn’t used by another move,... | |
Snore | NORMAL | Special | 40 | 100 | 15 | 30 | Single exc. user | bef | May make the target flinch. Fails unless user is asleep. |
Softboiled | NORMAL | Status | 0 | 0 | 10 | 0 | User | d | User gains half of its maximum HP. Fails if user’s HP is full. |
SolarBeam | GRASS | Special | 120 | 100 | 10 | 0 | Single exc. user | bef | Two-turn attack. Damage is halved except during Sunny Day or no weather. During Sunny Day, can be used immediately. |
SonicBoom | NORMAL | Special | 1 | 90 | 20 | 0 | Single exc. user | bef | Deals 20 damage to the target. Affected by type immunities. |
Spacial Rend | DRAGON | Special | 100 | 95 | 5 | 0 | Single exc. user | bef | Good chance for a critical hit. |
Spark | ELECTRIC | Physical | 65 | 100 | 20 | 30 | Single exc. user | abe | May paralyze the target. |
Spider Web | BUG | Status | 0 | 0 | 10 | 0 | Single exc. user | bce | During effect, target can’t switch out or run. |
Spike Cannon | NORMAL | Physical | 20 | 100 | 15 | 0 | Single exc. user | bef | Multi-hit attack. Attacks two to five times in a row. 37.5% chance for two or three times; 12.5% chance for four or five times. |
Spikes | GROUND | Status | 0 | 0 | 20 | 0 | Opposing Pokémon's side | Can be used up to three times. Opposing Pokémon that enter battle lose HP unless they are Flying type or have Levitate. | |
Spit Up | NORMAL | Special | 1 | 100 | 10 | 0 | Single exc. user | bf | Power is 100 times user’s Stockpile count. Damage variance is not done for this attack. As part of this attack’s use, after any... |
Spite | GHOST | Status | 0 | 100 | 10 | 0 | Single exc. user | be | Lowers PP of last move used by target by 4. |
Splash | NORMAL | Status | 0 | 0 | 40 | 0 | User | Does nothing. | |
Spore | GRASS | Status | 0 | 100 | 15 | 0 | Single exc. user | bce | Puts the target to sleep. |
Stealth Rock | ROCK | Status | 0 | 0 | 20 | 0 | Opposing Pokémon's side | Each opposing Pokémon that enter battle loses HP depending on the type matchup of the Rock type against it. | |
Steel Wing | STEEL | Physical | 70 | 90 | 25 | 10 | Single exc. user | abef | May raise user’s Defense by 1 stage. |
Stockpile | NORMAL | Status | 0 | 0 | 20 | 0 | User | d | Raises user’s Stockpile count by 1, and raises user’s Defense and Sp. Def by 1 stage. The Stockpile count is reset when user le... |
Stomp | NORMAL | Physical | 65 | 100 | 20 | 30 | Single exc. user | abe | May make the target flinch. Power is doubled if Minimize is in effect for the target. |
Stone Edge | ROCK | Physical | 100 | 80 | 5 | 0 | Single exc. user | bef | Good chance for a critical hit. |
Strength | NORMAL | Physical | 80 | 100 | 15 | 0 | Single exc. user | abef | |
String Shot | BUG | Status | 0 | 95 | 40 | 0 | All opposing Pokémon | bce | Lowers the target’s Speed by 1 stage. |
Struggle | NORMAL | Physical | 50 | 0 | 1 | 0 | Single exc. user | abf | This attack’s damage is not affected by user’s or target’s types. If successful, user loses 1/4 max. HP but not less than 1 HP. |
Stun Spore | GRASS | Status | 0 | 75 | 30 | 0 | Single exc. user | bce | Paralyzes the target. |
Submission | FIGHTING | Physical | 80 | 80 | 25 | 0 | Single exc. user | abef | If successful and target loses HP because of this attack, user loses 1/4 that much HP (recoil). |
Substitute | NORMAL | Status | 0 | 0 | 10 | 0 | User | d | Creates a substitute using 1/4 of user’s maximum HP. |
Sucker Punch | DARK | Physical | 80 | 100 | 5 | 0 | Single exc. user | abef | Fails if the move target chose for use this turn is not a damaging move, or if target struck before user this turn. Priority le... |
Sunny Day | FIRE | Status | 0 | 0 | 5 | 0 | Both sides | Weather. For five turns, Fire-type attacks deal 50% more damage, and Water-type attacks 50% less. | |
Super Fang | NORMAL | Physical | 1 | 90 | 10 | 0 | Single exc. user | abe | Deals damage to the target equal to half of the target’s current HP. Affected by type immunities. |
Superpower | FIGHTING | Physical | 120 | 100 | 5 | 0 | Single exc. user | abe | Lowers user’s Attack and Defense by 1 stage if this attack is successful. |
Supersonic | NORMAL | Status | 0 | 55 | 20 | 0 | Single exc. user | bce | Confuses the target. |
Surf | WATER | Special | 95 | 100 | 15 | 0 | All exc. user | bef | If the target is using Dive, this attack’s power is doubled. |
Swagger | NORMAL | Status | 0 | 90 | 15 | 0 | Single exc. user | bce | Raises the target’s Attack by 2 stages and confuses the target. |
Swallow | NORMAL | Status | 0 | 0 | 10 | 0 | User | d | User gains HP according to user’s Stockpile count: 1/4 max. HP if it’s 1; half max. HP if it’s 2; and all HP if it’s 3. Resets... |
Sweet Kiss | NORMAL | Status | 0 | 75 | 10 | 0 | Single exc. user | bce | Confuses the target. |
Sweet Scent | NORMAL | Status | 0 | 100 | 20 | 0 | All opposing Pokémon | bce | Lowers the target’s evasiveness by 1 stage. |
Swift | NORMAL | Special | 60 | 0 | 20 | 0 | All opposing Pokémon | bef | |
Switcheroo | DARK | Status | 0 | 100 | 10 | 0 | Single exc. user | be | Simultaneously, user receives target’s item, and target receives user’s item. |
Swords Dance | NORMAL | Status | 0 | 0 | 30 | 0 | User | d | Raises user’s Attack by 2 stages. |
Synthesis | GRASS | Status | 0 | 0 | 5 | 0 | User | d | User gains 2/3 max. HP during Sunny Day; otherwise, user gains 1/4 max. HP during Rain Dance, Hail, fog, or Sandstorm; otherwis... |
Tackle | NORMAL | Physical | 35 | 95 | 35 | 0 | Single exc. user | abef | |
Tail Glow | BUG | Status | 0 | 0 | 20 | 0 | User | d | Raises user’s Special Attack by 2 stages. |
Tail Whip | NORMAL | Status | 0 | 100 | 30 | 0 | All opposing Pokémon | bce | Lowers the target’s Defense by 1 stage. |
Tailwind | FLYING | Status | 0 | 0 | 30 | 0 | User's side | d | For three turns, the Speed of each Pokémon in battle on user’s side is doubled. |
Take Down | NORMAL | Physical | 90 | 85 | 20 | 0 | Single exc. user | abef | If successful and target loses HP because of this attack, user loses 1/4 that much HP (recoil). |
Taunt | DARK | Status | 0 | 100 | 20 | 0 | Single exc. user | be | For three to five turns, non-damaging moves can’t be used or chosen for use by target. |
Teeter Dance | NORMAL | Status | 0 | 100 | 20 | 0 | All exc. user | be | Confuses the target. |
Teleport | PSYCHIC | Status | 0 | 0 | 20 | 0 | User | User runs from the wild Pokémon battle. Fails if battle is a Trainer battle. | |
Thief | DARK | Physical | 40 | 100 | 10 | 0 | Single exc. user | abe | If successful, user receives the item target is holding if user isn’t holding any items, if that item isn’t a Mail or a Griseou... |
Thrash | NORMAL | Physical | 90 | 100 | 20 | 0 | Random opposing Pokémon | abef | Lasts two or three turns. User uses this attack during each of its attack segments and can’t take any other action. When effect... |
Thunder | ELECTRIC | Special | 120 | 70 | 10 | 30 | Single exc. user | be | May paralyze target. During Rain Dance, can’t be evaded. Otherwise, during Sunny Day, accuracy is 50. Can hit target even if it... |
Thunder Fang | ELECTRIC | Physical | 65 | 95 | 15 | 10 | Single exc. user | abef | May paralyze the target. May make the target flinch. |
Thunder Wave | ELECTRIC | Status | 0 | 100 | 20 | 0 | Single exc. user | bce | Paralyzes the target. |
ThunderPunch | ELECTRIC | Physical | 75 | 100 | 15 | 10 | Single exc. user | abe | May paralyze the target. |
ThunderShock | ELECTRIC | Special | 40 | 100 | 30 | 10 | Single exc. user | be | May paralyze the target. |
Thunderbolt | ELECTRIC | Special | 95 | 100 | 15 | 10 | Single exc. user | be | May paralyze the target. |
Tickle | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | bce | Lowers the target’s Attack and Defense by 1 stage. |
Torment | DARK | Status | 0 | 100 | 15 | 0 | Single exc. user | be | During effect, the target can’t choose for use the last move it used. Effect ends when the target leaves the battle. |
Toxic | POISON | Status | 0 | 85 | 10 | 0 | Single exc. user | bce | Badly poisons the target. |
Toxic Spikes | POISON | Status | 0 | 0 | 20 | 0 | Opposing Pokémon's side | Can be used up to twice. If an opponent enters battle, in most cases, this effect ends if that Pokémon is a Poison type, that P... | |
Transform | NORMAL | Status | 0 | 0 | 10 | 0 | Single exc. user | User’s Defense, Sp. Atk, Sp. Def, Speed, and Attack stats; types; moves; species; individual values; and stat stages become tho... | |
Tri Attack | NORMAL | Special | 80 | 100 | 10 | 20 | Single exc. user | be | May either burn, freeze, or paralyze the target. |
Trick | PSYCHIC | Status | 0 | 100 | 10 | 0 | Single exc. user | be | Simultaneously, user receives target’s item, and target receives user’s item. |
Trick Room | PSYCHIC | Status | 0 | 0 | 5 | 0 | Both sides | e | For five turns, as part of determining turn order, Pokémon in battle with lower Speeds strike before those with higher Speeds,... |
Triple Kick | FIGHTING | Physical | 10 | 90 | 10 | 0 | Single exc. user | abef | Hits three times. Stops if a miss is caused. This attack’s power is multiplied by 2 for the second hit and by 3 for the third hit. |
Trump Card | NORMAL | Special | 1 | 0 | 5 | 0 | Single exc. user | abef | If the move user chose for use has 0 PP, power is 200. If that move has 1 PP, power is 80. If that move has 2 PP, power is 60.... |
Twineedle | BUG | Physical | 25 | 100 | 20 | 20 | Single exc. user | be | Attacks twice in a row. May poison the target. (The additional effect is checked for each hit.) |
Twister | DRAGON | Special | 40 | 100 | 20 | 20 | All opposing Pokémon | bef | May make the target flinch. Power is doubled if the target is using Fly or Bounce. |
U-turn | BUG | Physical | 70 | 100 | 20 | 0 | Single exc. user | abef | After this attack is used, if this attack was successful, if user has at least 1 HP and is still in battle, and if there’s at l... |
Uproar | NORMAL | Special | 50 | 100 | 10 | 0 | Random opposing Pokémon | bef | For three to six turns, user uses this attack during each of its attack segments and can’t take any other action. No Pokémon ca... |
Vacuum Wave | FIGHTING | Special | 40 | 100 | 30 | 0 | Single exc. user | bef | Priority level 1. |
ViceGrip | NORMAL | Physical | 55 | 100 | 30 | 0 | Single exc. user | abef | |
Vine Whip | GRASS | Physical | 35 | 100 | 15 | 0 | Single exc. user | abef | |
Vital Throw | FIGHTING | Physical | 70 | 0 | 10 | 0 | Single exc. user | abef | Priority level -1. |
Volt Tackle | ELECTRIC | Physical | 120 | 100 | 15 | 10 | Single exc. user | abef | If successful and target loses HP because of this attack, user loses 1/3 that much HP (recoil). May paralyze target. |
Wake-Up Slap | FIGHTING | Physical | 60 | 100 | 10 | 0 | Single exc. user | abef | If the target is asleep, power is doubled and, if this attack is successful, the target wakes up. |
Water Gun | WATER | Special | 40 | 100 | 25 | 0 | Single exc. user | bef | |
Water Pulse | WATER | Special | 60 | 100 | 20 | 20 | Single exc. user | bef | May confuse the target. |
Water Sport | WATER | Status | 0 | 0 | 15 | 0 | Both sides | During effect, power of Fire-type attacks by any Pokémon in battle is halved. | |
Water Spout | WATER | Special | 150 | 100 | 5 | 0 | All opposing Pokémon | be | This attack’s power is equal to int(user’s current HP * 150 / user’s maximum HP) or 1, whichever is greater. |
Waterfall | WATER | Physical | 80 | 100 | 15 | 20 | Single exc. user | abef | May make the target flinch. |
Weather Ball | NORMAL | Special | 50 | 100 | 10 | 0 | Single exc. user | bef | Power is doubled in weather. Type is Ice during Hail, Fire during Sunny Day, Rock during Sandstorm, and Water during Rain Dance. |
Whirlpool | WATER | Special | 15 | 70 | 15 | 0 | Single exc. user | bef | Multi-turn attack. Target can’t switch out or run, and loses some HP each turn. Power is doubled if target is using Dive. |
Whirlwind | NORMAL | Status | 0 | 100 | 20 | 0 | Single exc. user | be | Ends wild Pokémon battles. In Trainer battles, replaces target with a different Pokémon. Priority level -6. |
Will-O-Wisp | FIRE | Status | 0 | 75 | 15 | 0 | Single exc. user | bce | Burns the target. |
Wing Attack | FLYING | Physical | 60 | 100 | 35 | 0 | Single exc. user | abef | |
Wish | NORMAL | Status | 0 | 0 | 10 | 0 | User | After the next turn, if there’s a Pokémon at user’s position, that Pokémon gains half max. HP. Effect remains even if user leav... | |
Withdraw | WATER | Status | 0 | 0 | 40 | 0 | User | d | Raises user’s Defense by 1 stage. |
Wood Hammer | GRASS | Physical | 120 | 100 | 15 | 0 | Single exc. user | abef | If successful and target loses HP because of this attack, user loses 1/3 that much HP (recoil). |
Worry Seed | GRASS | Status | 0 | 100 | 10 | 0 | Single exc. user | bce | Changes target’s ability to Insomnia. |
Wrap | NORMAL | Physical | 15 | 85 | 20 | 0 | Single exc. user | abef | Multi-turn attack. For three to six turns, the target can’t switch out or run, and after each turn except the last, target lose... |
Wring Out | NORMAL | Special | 1 | 100 | 5 | 0 | Single exc. user | abef | The more HP the target has relative to its maximum HP, the greater this attack’s power, up to 121. |
X-Scissor | BUG | Physical | 80 | 100 | 15 | 0 | Single exc. user | abef | |
Yawn | NORMAL | Status | 0 | 0 | 10 | 0 | Single exc. user | bce | After the next turn, if target has no statuses and remains in battle since this effect began, target sleeps. () |
Zap Cannon | ELECTRIC | Special | 120 | 50 | 5 | 100 | Single exc. user | be | May paralyze the target. |
Zen Headbutt | PSYCHIC | Physical | 80 | 90 | 15 | 20 | Single exc. user | abef | May make the target flinch. |