Contribute to Me Now - Share via - - Google+ - E-mail

Pokémon Diamond Version, Pearl Version, and Platinum Version - List of Moves

Pokémon Diamond Version, Pearl Version, and Platinum Version - List of Moves

Tags: pokemon-diamond-pearl-and-platinum, list-of-moves

This is a complete description of all the moves in Pokémon Diamond Version and Pokémon Pearl Version, and their effects. For more on attack effects, see Explanations.

View moves by name - View moves by effect

Name Type Category Power Accuracy PP Add'l Effect Range Flags
00:
PoundNORMALPhysical40100350Single exc. userabef
Mega PunchNORMALPhysical8085200Single exc. userabef
ScratchNORMALPhysical40100350Single exc. userabef
ViceGripNORMALPhysical55100300Single exc. userabef
CutNORMALPhysical5095300Single exc. userabef
Wing AttackFLYINGPhysical60100350Single exc. userabef
SlamNORMALPhysical8075200Single exc. userabef
Vine WhipGRASSPhysical35100150Single exc. userabef
Mega KickNORMALPhysical1207550Single exc. userabef
Horn AttackNORMALPhysical65100250Single exc. userabef
TackleNORMALPhysical3595350Single exc. userabef
Water GunWATERSpecial40100250Single exc. userbef
Hydro PumpWATERSpecial1208050Single exc. userbef
PeckFLYINGPhysical35100350Single exc. userabef
Drill PeckFLYINGPhysical80100200Single exc. userabef
StrengthNORMALPhysical80100150Single exc. userabef
Rock ThrowROCKPhysical5090150Single exc. userbef
Egg BombNORMALPhysical10075100Single exc. userbef
MegahornBUGPhysical12085100Single exc. userabef
Hyper VoiceNORMALSpecial90100100All opposing Pokémonbe
Dragon ClawDRAGONPhysical80100150Single exc. userabef
Aqua TailWATERPhysical9090100Single exc. userabef
Seed BombGRASSPhysical80100150Single exc. userbef
X-ScissorBUGPhysical80100150Single exc. userabef
Dragon PulseDRAGONSpecial90100100Single exc. userbef
Power GemROCKSpecial70100200Single exc. userbef
Power WhipGRASSPhysical12085100Single exc. userabef
01: Puts the target to sleep.
SingNORMALStatus055150Single exc. userbce
Sleep PowderGRASSStatus075150Single exc. userbce
Lovely KissNORMALStatus075100Single exc. userbce
SporeGRASSStatus0100150Single exc. userbce
GrassWhistleGRASSStatus055150Single exc. userbce
Dark VoidDARKStatus080100All opposing Pokémonbce
(This attack’s starting accuracy is 60 in HeartGold, Platinum, and SoulSilver.)
HypnosisPSYCHICStatus070200Single exc. userbce
02: May poison the target.
Poison StingPOISONPhysical151003530Single exc. userbe
SmogPOISONSpecial20702040Single exc. userbe
SludgePOISONSpecial651002030Single exc. userbe
Sludge BombPOISONSpecial901001030Single exc. userbe
Poison JabPOISONPhysical801002030Single exc. userabef
Gunk ShotPOISONPhysical12070530Single exc. userbef
03: If this attack is successful and the target loses HP because of this attack, user gains half that much HP but not less than 1 HP.
AbsorbGRASSSpecial20100250Single exc. userbe
Mega DrainGRASSSpecial40100150Single exc. userbe
Leech LifeBUGPhysical20100150Single exc. userabe
Giga DrainGRASSSpecial60100100Single exc. userbe
Drain PunchFIGHTINGPhysical6010050Single exc. userabef
04: May burn the target.
Fire PunchFIREPhysical751001510Single exc. userabe
EmberFIRESpecial401002510Single exc. userbe
FlamethrowerFIRESpecial951001510Single exc. userbe
Fire BlastFIRESpecial12085510Single exc. userbe
Heat WaveFIRESpecial100901010All opposing Pokémonbe
Lava PlumeFIRESpecial801001530All exc. userbef
05: May freeze the target.
Ice PunchICEPhysical751001510Single exc. userabe
Ice BeamICESpecial951001010Single exc. userbe
Powder SnowICESpecial401002510All opposing Pokémonbe
06: May paralyze the target.
ThunderPunchELECTRICPhysical751001510Single exc. userabe
Body SlamNORMALPhysical851001530Single exc. userabe
ThunderShockELECTRICSpecial401003010Single exc. userbe
ThunderboltELECTRICSpecial951001510Single exc. userbe
LickGHOSTPhysical201003030Single exc. userabe
Zap CannonELECTRICSpecial120505100Single exc. userbe
SparkELECTRICPhysical651002030Single exc. userabe
DragonBreathDRAGONSpecial601002030Single exc. userbef
Force PalmFIGHTINGPhysical601001030Single exc. userabef
DischargeELECTRICSpecial801001530All exc. userbef
07: User faints as part of this attack’s use, after damage calculation. The target’s Defense is treated as halved in damage calculation. Fails if no target exists (doesn’t cause fainting).
SelfdestructNORMALPhysical20010050All exc. userbef
ExplosionNORMALPhysical25010050All exc. userbef
08: Fails unless the target is asleep. If this attack is successful and the target loses HP because of this attack, user gains half that much HP but not less than 1 HP.
Dream EaterPSYCHICSpecial100100150Single exc. userbe
09: Uses with no particular target the last move that targeted the user, was not prevented from being used, was not used by another move, has flag "e", and has a range of "single Pokémon except user", "all opposing Pokémon", "opposing Pokémon selected at random", "all Pokémon except user", or "no particular target". Fails if the affected move is Encore. The affected move is reset for a Pokémon when it leaves the battle or one of its opposing Pokémon leaves the battle. (A two-turn attack targets a Pokémon only on the second attack segment of use. Ignores moves taken with Magic Coat and Snatch. If an effect changes an attack’s target, the changed target is used instead of the old target. For U-turn, the move and target are set after all effects of the attack resolve.)
Mirror MoveFLYINGStatus00200No particular target
0A: Raises user’s Attack by 1 stage.
MeditatePSYCHICStatus00400Userd
SharpenNORMALStatus00300Userd
HowlNORMALStatus00400Userd
0B: Raises user’s Defense by 1 stage.
HardenNORMALStatus00300Userd
WithdrawWATERStatus00400Userd
0D: Raises user’s Special Attack by 1 stage.
GrowthNORMALStatus00400Userd
10: Raises user’s evasiveness by 1 stage.
Double TeamNORMALStatus00150Userd
11:
SwiftNORMALSpecial600200All opposing Pokémonbef
Faint AttackDARKPhysical600200Single exc. userabef
Shadow PunchGHOSTPhysical600200Single exc. userabef
Aerial AceFLYINGPhysical600200Single exc. userabef
Magical LeafGRASSSpecial600200Single exc. userbef
Shock WaveELECTRICSpecial600200Single exc. userbef
Aura SphereFIGHTINGSpecial900200Single exc. userbef
Magnet BombSTEELPhysical600200Single exc. userbef
12: Lowers the target’s Attack by 1 stage.
GrowlNORMALStatus0100400All opposing Pokémonbce
13: Lowers the target’s Defense by 1 stage.
Tail WhipNORMALStatus0100300All opposing Pokémonbce
LeerNORMALStatus0100300All opposing Pokémonbce
14: Lowers the target’s Speed by 1 stage.
String ShotBUGStatus095400All opposing Pokémonbce
17: Lowers the target’s accuracy by 1 stage.
Sand-AttackGROUNDStatus0100150Single exc. userbce
SmokeScreenNORMALStatus0100200Single exc. userbce
KinesisPSYCHICStatus080150Single exc. userbce
FlashNORMALStatus0100200Single exc. userbce
18: Lowers the target’s evasiveness by 1 stage.
Sweet ScentNORMALStatus0100200All opposing Pokémonbce
19: Resets all stat stages on all Pokémon in battle to zero.
HazeICEStatus00300Both sides
1A: If this attack is successful and isn’t already in effect, the effect begins and X is set to 0. During effect, user uses this attack during each of its attack segments and can’t take any other action, and whenever the user is damaged by an attack by another Pokémon, the HP lost by the user because of that attack is added to X. At user’s second attack segment after this one, deals X times 2 damage to the Pokémon at the position of the last Pokémon (other than the user) that damaged the user with an attack during this attack’s effect, or if there is no such Pokémon, to one of the opposing Pokémon chosen at random, and this effect ends. Not affected by type immunities. Returned attack is considered an attack by the user. If, during effect, user is prevented from using this attack or leaves the battle,, or when user falls asleep or becomes frozen, effect ends without returning an attack. Priority level 1.
BideNORMALPhysical10100Userabf
1B: If this attack is successful and isn’t already in effect, the effect begins. Effect lasts for two or three turns, including this turn. During effect, user uses this attack during each of its attack segments and can’t take any other action. When effect ends at the end of the last turn, user becomes confused, unless it’s already confused. Effect ends without causing confusion if this attack’s type is ineffective against the target’s types during effect, if user is prevented from using this attack during effect, when user leaves the battle, or if user is asleep as a new turn begins during effect. If user is asleep as it starts to use this attack, this attack deals damage and lasts one attack segment (doesn’t cause confusion).
ThrashNORMALPhysical90100200Random opposing Pokémonabef
Petal DanceGRASSSpecial90100200Random opposing Pokémonabef
OutrageDRAGONPhysical120100150Random opposing Pokémonabef
1C: Ends wild Pokémon battles. In Trainer battles, replaces the target with a random unfainted non-Egg Pokémon not in battle with the same controller as the target, and this attack fails if there is no such Pokémon. Fails either way if Ingrain is in effect for the target, or if user’s level is less than the target’s level and int( ((user’s level) + (the target’s level)) * X / 256 ) + 1 is less than or equal to the target’s level divided by 4, rounded down, where X is a random integer from 0 through 255. Priority level -6.
WhirlwindNORMALStatus0100200Single exc. userbe
RoarNORMALStatus0100200Single exc. userbe
1D: Multi-hit attack. Attacks two to five times in a row. 37.5% chance for two or three times; 12.5% chance for four or five times.
DoubleSlapNORMALPhysical1585100Single exc. userabef
Comet PunchNORMALPhysical1885150Single exc. userabef
Fury AttackNORMALPhysical1585200Single exc. userabef
Pin MissileBUGPhysical1485200Single exc. userbef
Spike CannonNORMALPhysical20100150Single exc. userbef
BarrageNORMALPhysical1585200Single exc. userbef
Fury SwipesNORMALPhysical1880150Single exc. userabef
Bone RushGROUNDPhysical2580100Single exc. userbef
Arm ThrustFIGHTINGPhysical15100200Single exc. userabef
Bullet SeedGRASSPhysical10100300Single exc. userbef
Icicle SpearICEPhysical10100300Single exc. userbef
Rock BlastROCKPhysical2580100Single exc. userbef
1E: User’s types become the original type of one of the user’s moves, except Curse or this move, chosen at random. Fails if user has Multitype or if each of user’s moves (except Curse or this move) is of either type of the user, since it chooses a type other than one of user’s types.
ConversionNORMALStatus00300User
1F: May make the target flinch.
Rolling KickFIGHTINGPhysical60851530Single exc. userabef
HeadbuttNORMALPhysical701001530Single exc. userabe
BiteDARKPhysical601002530Single exc. userabe
Bone ClubGROUNDPhysical65852010Single exc. userbe
WaterfallWATERPhysical801001520Single exc. userabef
Rock SlideROCKPhysical75901030All opposing Pokémonbe
Hyper FangNORMALPhysical80901510Single exc. userabe
Needle ArmGRASSPhysical601001530Single exc. userabe
AstonishGHOSTPhysical301001530Single exc. userabe
ExtrasensoryPSYCHICSpecial801003010Single exc. userbe
Dark PulseDARKSpecial801001520Single exc. userbef
Air SlashFLYINGSpecial75952030Single exc. userbef
Dragon RushDRAGONPhysical100751020Single exc. userabef
Zen HeadbuttPSYCHICPhysical80901520Single exc. userabef
Iron HeadSTEELPhysical801001530Single exc. userabef
20: User gains half of its maximum HP. Fails if user’s HP is full.
RecoverNORMALStatus00100Userd
SoftboiledNORMALStatus00100Userd
Milk DrinkNORMALStatus00100Userd
Slack OffNORMALStatus00100Userd
Heal OrderBUGStatus00100Userd
21: Badly poisons the target.
ToxicPOISONStatus085100Single exc. userbce
22: In battles in which Exp. Points can be gained, if this attack is successful and the user is controlled by the player, an amount equal to five times the user’s current level (during attack’s use) is added to the money to be obtained when the player wins the battle, up to 65,535. (Not obtained if running occurred in the battle.)
Pay DayNORMALPhysical40100200Single exc. userbef
23: Effect lasts for five turns, including this turn. During effect, damage from special attacks that aren’t critical hits against any Pokémon in battle on the user’s side is halved as long as there is only one Pokémon in battle on the user’s side, or multiplied by 2/3 otherwise. During effect, this attack fails for any Pokémon in battle on the user’s side.
Light ScreenPSYCHICStatus00300User's sided
24: May either burn, freeze, or paralyze the target.
Tri AttackNORMALSpecial801001020Single exc. userbe
25: User gains all HP; user sleeps with a sleep count of 3, even if user is poisoned, burned, paralyzed, or frozen. Fails if user’s HP is full, if user is already asleep, or if user can’t fall asleep.
RestPSYCHICStatus00100Userd
26: One-hit KO. Deals damage to the target equal to the target’s maximum HP. Ineffective if the target’s level is greater than user’s level. When used, this attack’s accuracy is its original accuracy plus the level difference. Affected by type immunities. Other effects that affect this attack’s accuracy are ignored for this attack.
GuillotineNORMALPhysical13050Single exc. userabe
Horn DrillNORMALPhysical13050Single exc. userabe
FissureGROUNDPhysical13050Single exc. userbe
Sheer ColdICESpecial13050Single exc. userbe
27: Two-turn attack. Good chance for a critical hit.
Razor WindNORMALSpecial80100100All opposing Pokémonbef
28: Deals damage to the target equal to half of the target’s current HP, but not less than 1. Affected by type immunities.
Super FangNORMALPhysical190100Single exc. userabe
29: Deals 40 damage to the target. Affected by type immunities.
Dragon RageDRAGONSpecial1100100Single exc. userbef
2A: Multi-turn attack. If this attack is successful and isn’t already in effect, the effect begins. Effect lasts for three to six turns, including this turn. During effect, the target can’t switch out or run, and at the end of each turn except the last, the target loses 1/16 of its maximum HP (but not less than 1 HP). Effect ends when user or the target leaves the battle. The effect is not reset when a Pokémon in battle uses this or another multi-turn attack against the target during effect.
BindNORMALPhysical1575200Single exc. userabef
WrapNORMALPhysical1585200Single exc. userabef
Fire SpinFIRESpecial1570150Single exc. userbef
ClampWATERPhysical3575100Single exc. userabef
Sand TombGROUNDPhysical1570150Single exc. userbef
Magma StormFIRESpecial1207050Single exc. userbef
2B: Good chance for a critical hit.
Karate ChopFIGHTINGPhysical50100250Single exc. userabef
Razor LeafGRASSPhysical5595250All opposing Pokémonbef
CrabhammerWATERPhysical9085100Single exc. userabef
SlashNORMALPhysical70100200Single exc. userabef
AeroblastFLYINGSpecial1009550Single exc. userbef
Cross ChopFIGHTINGPhysical1008050Single exc. userabef
Air CutterFLYINGSpecial5595250All opposing Pokémonbef
Leaf BladeGRASSPhysical90100150Single exc. userabef
Night SlashDARKPhysical70100150Single exc. userabef
Shadow ClawGHOSTPhysical70100150Single exc. userabef
Psycho CutPSYCHICPhysical70100200Single exc. userbef
Stone EdgeROCKPhysical1008050Single exc. userbef
Attack OrderBUGPhysical90100150Single exc. userbef
Spacial RendDRAGONSpecial1009550Single exc. userbef
2C: Attacks twice in a row.
Double KickFIGHTINGPhysical30100300Single exc. userabef
BonemerangGROUNDPhysical5090100Single exc. userbef
Double HitNORMALPhysical3590100Single exc. userabef
2D: If this attack misses or becomes ineffective, user loses HP equal to the damage the attack would have dealt (or the target’s maximum HP if that amount is 0) divided by 2 (not considered recoil), but not less than 1 HP and not more than the greater of 1 or half of the target’s maximum HP.
Jump KickFIGHTINGPhysical8595250Single exc. userabef
Hi Jump KickFIGHTINGPhysical10090200Single exc. userabef
2E: For five turns, including this turn, for each Pokémon in battle on the user’s side, attacks and abilities by other Pokémon can’t lower that Pokémon’s stat stages. During effect, this attack fails for any Pokémon in battle on the user’s side.
MistICEStatus00300User's sided
2F: During effect, attacks by the user have a heightened chance for a critical hit. Effect ends when user leaves the battle (except Baton Pass).
Focus EnergyNORMALStatus00300Userd
30: If this attack is successful and the target loses HP because of this attack, user loses 1/4 that much HP (recoil), but not less than 1 HP.
Take DownNORMALPhysical9085200Single exc. userabef
SubmissionFIGHTINGPhysical8080250Single exc. userabef
31: Confuses the target.
SupersonicNORMALStatus055200Single exc. userbce
Confuse RayGHOSTStatus0100100Single exc. userbce
Sweet KissNORMALStatus075100Single exc. userbce
32: Raises user’s Attack by 2 stages.
Swords DanceNORMALStatus00300Userd
33: Raises user’s Defense by 2 stages.
BarrierPSYCHICStatus00300Userd
Acid ArmorPOISONStatus00400Userd
Iron DefenseSTEELStatus00150Userd
34: Raises user’s Speed by 2 stages.
AgilityPSYCHICStatus00300Userd
Rock PolishROCKStatus00200Userd
35: Raises user’s Special Attack by 2 stages.
Tail GlowBUGStatus00200Userd
Nasty PlotDARKStatus00200Userd
36: Raises user’s Special Defense by 2 stages.
AmnesiaPSYCHICStatus00200Userd
39: User’s Defense, Special Attack, Special Defense, Speed, and Attack stats; types; moves; species; individual values; and stat stages become those of the target (even if those values are the same), and the ability the user actually has becomes the ability the target actually has (even if those values are the same), and the effect of Disable ends against the user. Then, the user’s ability triggers even if it already did before the user entered the battle (unless the user is under the effect of Gastro Acid). Moves copied have 5 PP. (Their maximum PP depends on the number of PP Ups used for each move slot for the user.) Fails if the target is using Bounce, Dig, Dive, Fly, or Shadow Force. During effect, user can use this attack, and this attack fails against user.
TransformNORMALStatus00100Single exc. user
3A: Lowers the target’s Attack by 2 stages.
CharmNORMALStatus0100200Single exc. userbce
FeatherDanceFLYINGStatus0100150Single exc. userbce
3B: Lowers the target’s Defense by 2 stages.
ScreechNORMALStatus085400Single exc. userbce
3C: Lowers the target’s Speed by 2 stages.
Cotton SporeGRASSStatus085400Single exc. userbce
Scary FaceNORMALStatus090100Single exc. userbce
3E: Lowers the target’s Special Defense by 2 stages.
Fake TearsDARKStatus0100200Single exc. userbce
Metal SoundSTEELStatus085400Single exc. userbce
41: Effect lasts for five turns, including this turn. During effect, damage from physical attacks that aren’t critical hits against any Pokémon in battle on the user’s side is halved as long as there is only one Pokémon in battle on the user’s side, or multiplied by 2/3 otherwise. During effect, this attack fails for any Pokémon in battle on the user’s side.
ReflectPSYCHICStatus00200User's sided
42: Poisons the target.
PoisonPowderPOISONStatus075350Single exc. userbce
Poison GasPOISONStatus055400Single exc. userbce
43: Paralyzes the target.
Stun SporeGRASSStatus075300Single exc. userbce
Thunder WaveELECTRICStatus0100200Single exc. userbce
GlareNORMALStatus075300Single exc. userbce
44: May lower the target’s Attack by 1 stage.
Aurora BeamICESpecial651002010Single exc. userbe
45: May lower the target’s Defense by 1 stage.
Iron TailSTEELPhysical100751530Single exc. userabe
CrunchDARKPhysical801001520Single exc. userabe
Rock SmashFIGHTINGPhysical401001550Single exc. userabe
Crush ClawNORMALPhysical75951050Single exc. userabe
46: May lower the target’s Speed by 1 stage.
BubbleBeamWATERSpecial651002010Single exc. userbe
ConstrictNORMALPhysical101003510Single exc. userabe
BubbleWATERSpecial201003010All opposing Pokémonbe
Icy WindICESpecial559515100All opposing Pokémonbe
Rock TombROCKPhysical508010100Single exc. userbe
Mud ShotGROUNDSpecial559515100Single exc. userbef
47: May lower the target’s Special Attack by 1 stage.
Mist BallPSYCHICSpecial70100550Single exc. userbe
48: May lower the target’s Special Defense by 1 stage.
AcidPOISONSpecial401003010All opposing Pokémonbe
PsychicPSYCHICSpecial901001010Single exc. userbe
Shadow BallGHOSTSpecial801001520Single exc. userbe
Luster PurgePSYCHICSpecial70100550Single exc. userbe
Bug BuzzBUGSpecial901001010Single exc. userbe
Focus BlastFIGHTINGSpecial12070510Single exc. userbe
Energy BallGRASSSpecial801001010Single exc. userbe
Earth PowerGROUNDSpecial901001010Single exc. userbef
Flash CannonSTEELSpecial801001010Single exc. userbef
49: May lower the target’s accuracy by 1 stage.
Mud-SlapGROUNDSpecial2010010100Single exc. userbe
OctazookaWATERSpecial65851050Single exc. userbe
Muddy WaterWATERSpecial95851030All opposing Pokémonbef
Mud BombGROUNDSpecial65851030Single exc. userbef
Mirror ShotSTEELSpecial65851030Single exc. userbef
4B: Two-turn attack. Good chance for a critical hit. May make the target flinch.
Sky AttackFLYINGPhysical14090530Single exc. userbef
4C: May confuse the target.
PsybeamPSYCHICSpecial651002010Single exc. userbe
ConfusionPSYCHICSpecial501002510Single exc. userbe
Dizzy PunchNORMALPhysical701001020Single exc. userabe
DynamicPunchFIGHTINGPhysical100505100Single exc. userabe
Signal BeamBUGSpecial751001510Single exc. userbef
Water PulseWATERSpecial601002020Single exc. userbef
Rock ClimbNORMALPhysical90852020Single exc. userabef
4D: Attacks twice in a row. May poison the target. (The additional effect is checked for each hit.)
TwineedleBUGPhysical251002020Single exc. userbe
4E: Priority level -1.
Vital ThrowFIGHTINGPhysical700100Single exc. userabef
4F: Creates a substitute using 1/4 of user’s maximum HP. Effect ends when user leaves the battle (except Baton Pass).
SubstituteNORMALStatus00100Userd
50: If this attack is successful, on the next turn, user can’t take any action and pauses during its attack segment. (That move is prevented from being used during that attack segment.)
Hyper BeamNORMALSpecial1509050Single exc. userbef
Blast BurnFIRESpecial1509050Single exc. userbef
Hydro CannonWATERSpecial1509050Single exc. userbef
Frenzy PlantGRASSSpecial1509050Single exc. userbef
Giga ImpactNORMALPhysical1509050Single exc. userabef
Rock WreckerROCKPhysical1509050Single exc. userbef
Roar of TimeDRAGONSpecial1509050Single exc. userbef
51: If this attack is successful and isn’t already in effect, the effect begins. During effect, whenever user loses HP because of an attack by another Pokémon (as well as Doom Desire and Future Sight), user’s Attack rises by 1 stage. Effect ends when user doesn’t choose this move for use or when user leaves the battle.
RageNORMALPhysical20100200Single exc. userabef
52: Copies last move used by the target. That move replaces this move. The copied move has 5 PP. (Its maximum PP depends on the number of PP Ups used for this move’s move slot.) Fails if there is no such move or that move is Chatter, Metronome, Mimic, Sketch, Struggle, or any move user knows. Fails if Transform is in effect for user.
MimicNORMALStatus00100Single exc. userb
53: Uses a random move other than the following: Assist, Chatter, Copycat, Counter, Covet, Destiny Bond, Detect, Endure, Feint, Focus Punch, Follow Me, Helping Hand, Me First, Metronome, Mimic, Mirror Coat, Mirror Move, Protect, Sketch, Sleep Talk, Snatch, Struggle, Switcheroo, Thief, Trick, or any move user knows. Doesn’t choose a move that the user can’t choose for use because of Disable, Encore, Gravity, Heal Block, or Torment.
MetronomeNORMALStatus00100No particular target
54: During effect, at the end of each turn, if there is a Pokémon at user’s position, the target loses 1/8 of its maximum HP, but not less than 1 HP, and if the target loses HP this way, the Pokémon at user’s position gains HP lost by the target this way. Effect ends when the target leaves the battle (except Baton Pass). Fails if the target is a Grass type.
Leech SeedGRASSStatus090100Single exc. userbce
55: Does nothing.
SplashNORMALStatus00400User
56: For four to seven turns, including this turn, the last move used by the target when the effect began can’t be used or chosen for use by the target. Fails if the target doesn’t have that move or it has zero PP. During effect, this attack fails against the target. Effect ends when the target leaves the battle.
DisableNORMALStatus080200Single exc. userbe
57: Deals damage to the target equal to user’s level. Affected by type immunities.
Seismic TossFIGHTINGPhysical1100200Single exc. userabef
Night ShadeGHOSTSpecial1100150Single exc. userbef
58: Deals damage to the target equal to (user’s level) * (N * 10 + 50) / 100, rounded down, but not less than 1, where N is a random integer from 0 through 10. Affected by type immunities.
PsywavePSYCHICSpecial180150Single exc. userbef
59: If the last Pokémon (other than the user) that damaged the user with a physical attack this turn is one of user’s opposing Pokémon, and there is a Pokémon at the position of that attack’s user, deals damage to the Pokémon at the position of that attack’s user (or the other opposing Pokémon if there is no such Pokémon) equal to 2 times the amount of HP lost by the user because of that attack. Fails if that amount is 0. Affected by type immunities. For multi-hit attacks, deals damage based on the last hit of that attack. Priority level -5.
CounterFIGHTINGPhysical1100200No particular targeta
5A: Effect lasts for four to eight turns, including this turn. During effect, the target, during each of its attack segments, uses the last move it used before the effect began, with no particular target, and the target chooses that move for use automatically and can’t choose any other move it has for use. (The target can switch or run as normal.) This attack fails if there is no affected move; the affected move is Encore, Mimic, Mirror Move, Sketch, Struggle, or Transform; if the target doesn’t have affected move; or if affected move has zero PP. During effect, this attack fails against the target. Effect ends when the target leaves the battle. At the end of the turn, if affected move has zero PP, effect ends.
EncoreNORMALStatus010050Single exc. userbe
5B: User’s HP and the target’s HP become equal to the average of user’s and the target’s current HP, rounded down, and are adjusted so that they don’t exceed their maximum HP. Not affected by type immunities.
Pain SplitNORMALStatus00200Single exc. userbe
5C: May make the target flinch. Fails unless user is asleep.
SnoreNORMALSpecial401001530Single exc. userbef
5D: User’s types change to a random type that the type of the last attack that targeted user is "not very effective" or ineffective against. Fails if there is no such attack or type or if the user has Multitype. Doesn’t choose either of the user’s types.
Conversion 2NORMALStatus00300User
5E: Until the end of the next turn, attacks by the user against the target can’t be evaded and do not miss the target because it’s using a two-turn attack. (Includes attack returned from Doom Desire and Future Sight, but only on the first attack segment of the effect. For Triple Kick, only the first hit of the attack is affected.) Effect ends when user or the target leaves the battle (except Baton Pass). If user leaves the battle with Baton Pass during effect, effect is reset. This attack can be used against the target during effect. When this attack is used, effect of this attack ends for all Pokémon in battle (other than the user and the target) against the target.
Mind ReaderNORMALStatus0050Single exc. userbe
Lock-OnNORMALStatus0050Single exc. userbe
5F: Permanently copies move the last move used by the target (different variable). That move replaces this move even after the battle ends or the user leaves the battle. Doesn’t copy Chatter, Sketch, Struggle, or any move user knows. Fails if Transform is in effect for user. A move copied this way has its current PP set to its original maximum PP, and its maximum PP depends on the number of PP Ups for this move’s move slot.
SketchNORMALStatus0010Single exc. user
61: Uses one of the user’s moves, at random. Fails unless user is asleep. Doesn’t choose the following: Sleep Talk, Copycat, Assist, Me First, Metronome, Mirror Move, Focus Punch, Uproar, Chatter, Bide, any two-turn move, or a move the user can’t choose for use (but not solely because it has zero PP). (Can choose and use a move with zero PP.) No PP is spent for the move used.
Sleep TalkNORMALStatus00100No particular target
62: Until user’s next attack segment, if an attack by an opposing Pokémon causes the user to faint, that opposing Pokémon also faints if that Pokémon is still in battle. Effect ends when user leaves the battle.
Destiny BondGHOSTStatus0050User
63: This attack’s power is 200 if N is less than 2, 150 if N is 2 through 5, 100 if N is 6 through 12, 80 if N is 13 through 21, 40 if N is 22 through 42, or 20 if N is 43 or greater, where N is equal to (user’s current HP * 64 / user’s maximum HP), rounded down.
FlailNORMALPhysical1100150Single exc. userabef
ReversalFIGHTINGPhysical1100150Single exc. userabef
64: Lowers PP of last move used by the target by 4. Fails if that move has zero PP, if the target doesn’t have that move, or if there is no such move.
SpiteGHOSTStatus0100100Single exc. userbe
65: If this attack’s damage would reduce the target’s HP to less than 1, it reduces it to 1 instead. (This attack doesn’t fail if 0 damage would be dealt this way.)
False SwipeNORMALPhysical40100400Single exc. userabef
66: Each Pokémon (both in battle and not in battle) on the user’s side stops being poisoned, burned, paralyzed, frozen, and asleep.
Heal BellNORMALStatus0050User's sided
AromatherapyGRASSStatus0050User's sided
67: Priority level 1.
Quick AttackNORMALPhysical40100300Single exc. userabef
Mach PunchFIGHTINGPhysical40100300Single exc. userabef
ExtremeSpeedNORMALPhysical8010050Single exc. userabef
Vacuum WaveFIGHTINGSpecial40100300Single exc. userbef
Bullet PunchSTEELPhysical40100300Single exc. userabef
Ice ShardICEPhysical40100300Single exc. userbef
Shadow SneakGHOSTPhysical40100300Single exc. userabef
Aqua JetWATERPhysical40100200Single exc. userabef
68: Hits three times. Stops if a miss is caused. This attack’s power is multiplied by 2 for the second hit and by 3 for the third hit.
Triple KickFIGHTINGPhysical1090100Single exc. userabef
69: If this attack is successful, user receives the item the target is actually holding (even if the target has zero HP) if user actually isn’t holding any items, if that item isn’t a Mail or a Griseous Orb, if user didn’t have an item "knocked off" this battle, if the target doesn’t have Multitype, and unless the target is one of the player’s Pokémon in a battle in which Exp. Points can be gained and the user isn’t.
ThiefDARKPhysical40100100Single exc. userabe
CovetNORMALPhysical40100400Single exc. userabe
6A: During effect, the target can’t switch out or run. Effect ends when user or the target leaves the battle (except Baton Pass). During effect, this attack fails against the target.
Spider WebBUGStatus00100Single exc. userbce
Mean LookNORMALStatus0050Single exc. userbce
BlockNORMALStatus0050Single exc. userbce
6B: Fails unless the target is asleep. As long as the target remains asleep, the target loses 1/4 of its maximum HP (but not less than 1 HP) at the end of each turn (including the current turn). Effect ends when the target leaves the battle or wakes up.
NightmareGHOSTStatus0100150Single exc. userbe
6C: Raises user’s evasiveness by 1 stage. Even if user’s evasiveness can’t be raised, until user leaves the battle, Stomp attacks by other Pokémon have double power against user (effect is not cumulative).
MinimizeNORMALStatus00200Userd
6D: If user isn’t a Ghost type , lowers user’s Speed by 1 stage and raises user’s Attack and Defense by 1 stage. Otherwise, user loses half of its maximum HP but not less than 1 HP (even if HP reduced would faint user) and at the end of each turn until the target leaves the battle (except Baton Pass), the target loses 1/4 of its maximum HP but not less than 1 HP. During effect, this attack fails against the target. (If user is not a Ghost as commands are chosen, user doesn’t choose a target. If the user is a Ghost as this attack is used, this attack chooses a target automatically if no target is chosen, and this attack can fail for having no target. If the user is not a Ghost as this attack is used, this attack doesn’t fail for having no target.)
Curse???Status00100Single exc. user
6F: User avoids attacks with flag "b" when they are used this turn by other Pokémon. Those attacks with an accuracy check will miss the user. This attack fails if user strikes last this turn. A variable, X, starts at 0, and resets to 0 if the last move called for the user is not Detect, Endure, or Protect as user uses this attack or if this attack fails, and rises by 1 (up to 3) each time this attack is successful. This attack has a 50% chance of failing if X is 1, a 75% chance if X is 2, and an 87.5% chance if X is 3. Priority level 3.
ProtectNORMALStatus00100User
DetectFIGHTINGStatus0050User
70: Can be used up to three times. During effect, whenever an opposing Pokémon enters the battle, that Pokémon, unless it’s a Flying type or has Levitate, loses HP: 1/8 of its maximum HP (but not less than 1 HP) for one use; 1/6 of its maximum HP (but not less than 1 HP) for two uses; and 1/4 of its maximum HP (but not less than 1 HP) for three uses.
SpikesGROUNDStatus00200Opposing Pokémon's side
71: During effect, if the target’s evasiveness stat stage is greater than 0, it is treated as 0 in accuracy checks against the target. During effect, Normal- and Fighting-type attacks against the target are normally effective against the Ghost type. Effect ends when the target leaves the battle. This attack can be used against the target during effect.
ForesightNORMALStatus00400Single exc. userbe
Odor SleuthNORMALStatus00400Single exc. userbe
72: Each Pokémon in battle without a perish count receives a perish count of 4. (Fails if no Pokémon in battle received a perish count this way.) At the end of each turn (including the current turn), the perish count of each Pokémon in battle is reduced by 1 and all Pokémon with a perish count of 0 faint in turn order. A Pokémon’s perish count is removed when it leaves the battle (except Baton Pass).
Perish SongNORMALStatus0050Both sides
73: Weather. Lasts for five turns, including this turn. During effect, at the end of each turn except the last, each Pokémon in battle, except Ground, Rock, and Steel types, loses 1/16 of its maximum HP (but not less than 1 HP) in turn order (the game is decided after the effect is applied to all Pokémon in battle). During effect, Special Defense of Pokémon in battle that are Rock types is multiplied by 1.5.
SandstormROCKStatus00100Both sides
74: Until the end of the turn, if an attack by other Pokémon would reduce user’s HP to less than 1, it reduces user’s HP to 1 instead. This attack fails if user struck last this turn. A variable, X, starts at 0, and resets to 0 if the last move called for the user is not Detect, Endure, or Protect as user uses this attack or if this attack fails, and rises by 1 (up to 3) each time this attack is successful. This attack has a 50% chance of failing if X is 1, a 75% chance if X is 2, and an 87.5% chance if X is 3. Priority level 3.
EndureNORMALStatus00100User
75: If this attack is successful and isn’t already in effect, the effect begins and X is set to 2. During effect, user uses this attack during each of its attack segments and can’t take any other action, and X is doubled whenever this attack is successful. During effect, this attack’s power is multiplied by X, or by 2 times X if Defense Curl is in effect for the user. Effect ends when user leaves the battle; when this attack is prevented from being used, misses, fails, or becomes ineffective; when the attack is used for five attack segments; or when user falls asleep or becomes frozen. If user is asleep as it starts to use this attack, this attack’s effect lasts one attack segment.
RolloutROCKPhysical3090200Single exc. userabef
Ice BallICEPhysical3090200Single exc. userabef
76: Raises the target’s Attack by 2 stages and confuses the target.
SwaggerNORMALStatus090150Single exc. userbce
77: A multiplier, X (which begins at 0), raises by 1 if this attack is successful, up to a maximum of 4. X is reset to 0 when user leaves the battle; when user falls asleep or becomes frozen; or when an attack by the user is prevented from being used, misses, fails, or becomes ineffective (except if the attack can’t be used because it has zero PP). This attack’s power is multiplied by 2 to the power of X. (Each Pokémon has a different X value.)
Fury CutterBUGPhysical1095200Single exc. userabef
78: Infatuates the target. (There is a 50% chance that the attack of an infatuated Pokémon will be canceled.) Fails if user or the target is gender-unknown, or if both have the same gender. Effect ends when user or the target leaves the battle. During effect, this attack fails against the target.
AttractNORMALStatus0100150Single exc. userbce
79: This attack’s power is equal to int((User’s friendship)*2/5) or 1, whichever is greater.
ReturnNORMALPhysical1100200Single exc. userabef
7A: At random, this attack’s power is 40 (102/256 chance), 80 (76/256), or 120 (26/256), or the target gains 1/4 of its maximum HP (but not less than 1 HP) and this attack doesn’t deal damage (52/256; in this case, this attack is not affected by type immunities, and does nothing if effect is prevented because of Heal Block).
PresentNORMALPhysical190150Single exc. userbe
7B: This attack’s power is equal to int((255-User’s friendship)*2/5) or 1, whichever is greater.
FrustrationNORMALPhysical1100200Single exc. userabef
7C: For five turns, including this turn, for each Pokémon in battle on the user’s side, attacks by other Pokémon and items can’t cause poison, burn, paralysis, freezing, sleep, or confusion against that Pokémon. (During effect, Yawn will fail against any Pokémon in battle on the user’s side.) During effect, this attack fails for any Pokémon in battle on the user’s side.}
SafeguardNORMALStatus00250User's sided
7D: May burn the target. If user is frozen and it chose this move for use, it thaws out before this attack is used.
Flame WheelFIREPhysical601002510Single exc. userabe
Sacred FireFIREPhysical10095550Single exc. userbe
7E: This attack’s power is 10 (5% chance), 30 (10%), 50 (20%), 70 (30%), 90 (20%), 110 (10%), or 150 (5%) (Magnitude 4 through 10, respectively; power is not determined separately for each target). If a target is using Dig, this attack’s power is doubled for that target.
MagnitudeGROUNDPhysical1100300All exc. userbef
7F: Replaces user with a different unfainted non-Egg Pokémon not in battle with the same controller as the user of user’s choice and transfers user’s stat stages, confusion count, and effects of certain moves to that Pokémon.
Baton PassNORMALStatus00400User
80: When an opposing Pokémon switches out, if user chose this move for use and didn’t take its attack segment or use this attack yet this turn, and is not asleep, frozen, or about to skip its attack this turn because it has Truant, user uses this attack against that opposing Pokémon with its power doubled and skips its attack this turn. (This effect doesn’t depend on user having used this attack beforehand. Can be used this way even if it can’t be used or chosen for use because of an effect and even if the user didn’t choose that Pokémon as its target. Ignores Follow Me if this attack is used this way. If this attack is used this way, no accuracy check is done and user is considered to strike before other Pokémon. If this attack causes the target to faint this way, the new Pokémon at the target’s position enters the battle immediately.)
PursuitDARKPhysical40100200Single exc. userabe
81: If this attack is successful, effects of multi-turn attacks and Leech Seed against the user end, and effect of Spikes, Stealth Rock, and Toxic Spikes on the user’s side ends.
Rapid SpinNORMALPhysical20100400Single exc. userabef
82: Deals 20 damage to the target. Affected by type immunities.
SonicBoomNORMALSpecial190200Single exc. userbef
84: User gains 2/3 of its maximum HP (but not less than 1 HP) during Sunny Day; otherwise, user gains 1/4 of its maximum HP (but not less than 1 HP) during Rain Dance, Hail, fog, or Sandstorm; otherwise, user gains half of its maximum HP. (HP gain is not affected by Trick Room.)
Morning SunNORMALStatus0050Userd
SynthesisGRASSStatus0050Userd
MoonlightNORMALStatus0050Userd
87: This attack’s power is equal to (X*40/63)+30, rounded down, where X is 0, plus 1 if half the user’s HP individual value (IV) is odd, plus 2 if half its Attack IV is odd, plus 4 if half its Defense IV is odd, plus 8 if half its Speed IV is odd, plus 16 if half its Special Attack IV is odd, plus 32 if half its Special Defense IV is odd. This attack’s type is equal to (X * 15 / 63), rounded down, where X is 0, plus 1 if the user’s HP IV is odd, plus 2 if its Attack IV is odd, plus 4 if its Defense IV is odd, plus 8 if its Speed IV is odd, plus 16 if its Special Attack IV is odd, plus 32 if its Special Defense IV is odd, and the type is selected from this list: 0 = Fighting; 1 = Flying; 2 = Poison; 3 = Ground; 4 = Rock; 5 = Bug; 6 = Ghost; 7 = Steel; 8 = Fire; 9 = Water; 10 = Grass; 11 = Electric; 12 = Psychic; 13 = Ice; 14 = Dragon; 15 = Dark.
Hidden PowerNORMALSpecial1100150Single exc. userbef
88: Weather. Lasts for five turns, including this turn. During effect, damage from Water-type attacks is multiplied by 1.5, and damage from Fire-type attacks is halved.
Rain DanceWATERStatus0050Both sides
89: Weather. Lasts for five turns, including this turn. During effect, damage from Fire-type attacks is multiplied by 1.5, and damage from Water-type attacks is halved. During effect, effects can’t freeze a Pokémon.
Sunny DayFIREStatus0050Both sides
8A: May raise user’s Defense by 1 stage.
Steel WingSTEELPhysical70902510Single exc. userabef
8B: May raise user’s Attack by 1 stage.
Metal ClawSTEELPhysical50953510Single exc. userabe
Meteor MashSTEELPhysical100851020Single exc. userabef
8C: May raise user’s Attack, Defense, Special Attack, Special Defense, and Speed by 1 stage.
AncientPowerROCKSpecial60100510Single exc. userbe
Silver WindBUGSpecial60100510Single exc. userbef
Ominous WindGHOSTSpecial60100510Single exc. userbef
8E: User loses half of its maximum HP and user’s Attack rises by 12 stages. Will fail if HP reduced would faint user or if user’s Attack can’t be raised.
Belly DrumNORMALStatus00100Userd
8F: User adopts all of the target’s current stat stages.
Psych UpNORMALStatus00100Single exc. userd
90: If the last Pokémon (other than the user) that damaged the user with a special attack this turn is one of user’s opposing Pokémon, and there is a Pokémon at the position of that attack’s user, deals damage to the Pokémon at the position of that attack’s user (or the other opposing Pokémon if there is no such Pokémon) equal to 2 times the amount of HP lost by the user because of that attack. Fails if that amount is 0. Affected by type immunities. For multi-hit attacks, deals damage based on the last hit of that attack. Priority level -5.
Mirror CoatPSYCHICSpecial1100200No particular target
91: Two-turn attack. On first attack segment of use, raises user’s Defense by 1 stage.
Skull BashNORMALPhysical10010015100Single exc. userabef
92: May make the target flinch. Power is doubled if the target is using Fly or Bounce.
TwisterDRAGONSpecial401002020All opposing Pokémonbef
93: Power is doubled if the target is using Dig.
EarthquakeGROUNDPhysical100100100All exc. userbef
94: Does a damage calculation, which is not a critical hit and whose damage is not affected by the target’s or user’s types (other than by Sandstorm), by the user against the target (won’t fail); at the end of the turn that follows the next turn, if there is a Pokémon at the target’s position (even if the user is that Pokémon), the damage calculated is returned to that Pokémon. Accuracy check is done only when attack is returned; damage variance is done only as this attack is used. Remains in effect even if user or the target leaves the battle (except if the battle ends). Damage returned is not affected by type immunities. During effect, this attack fails against the Pokémon at the target’s position. Returned attack is not considered an attack by the user. (If more than one Pokémon uses this attack in the same turn, each of those hits will occur when the attacks are returned, and the game is not decided until all those hits resolve.)
Future SightPSYCHICSpecial8090150Single exc. user
Doom DesireSTEELSpecial1208550Single exc. user
95: Power is doubled if the target is using Fly or Bounce.
GustFLYINGSpecial40100350Single exc. userbef
96: May make the target flinch. Power is doubled if Minimize is in effect for the target.
StompNORMALPhysical651002030Single exc. userabe
97: Two-turn attack. Damage is halved during Rain Dance, Sandstorm, fog, and Hail. During Sunny Day, this attack takes one attack segment.
SolarBeamGRASSSpecial120100100Single exc. userbef
98: May paralyze the target. During Rain Dance, this attack can’t be evaded. Otherwise, during Sunny Day, this attack’s accuracy is 50. Can hit the target even if it is using Fly or Bounce.
ThunderELECTRICSpecial120701030Single exc. userbe
99: User runs from the wild Pokémon battle. Fails if battle is a Trainer battle.
TeleportPSYCHICStatus00200User
9A: Does one hit for the user and each other unfainted non-Egg Pokémon (both in battle and not in battle) on the user’s side that aren’t poisoned, burned, paralyzed, frozen, or asleep. For each of those Pokémon, Attack used in damage formula is the Attack race value (commonly called "base stat") for that Pokémon’s original species; the Level used in damage formula is the level of that Pokémon; and the Defense used in damage formula is the Defense race value (commonly called "base stat") for the target’s current species. Effects that change this attack’s damage are not applied, except critical hits, damage variance, and the effect of Helping Hand. Accuracy check is done only once. Considered a multi-hit attack. All hits are considered attacks by the user. (The order corresponds to how the user’s controller listed the Pokémon as the battle began. If there are two Trainers on a single side, the Pokémon controlled by the Trainer on the left, when their backs are seen, go before those of the other Trainer.)
Beat UpDARKPhysical10100100Single exc. userbef
9B: Two-turn attack. While user is using this attack, user is unaffected by attacks other than Gust, Sky Uppercut, Thunder, and Twister.
FlyFLYINGPhysical9095150Single exc. userabef
9C: Raises user’s Defense by 1 stage. Even if user’s Defense can’t be raised, until user leaves the battle, the power of Ice Ball and Rollout, when used by user, is doubled, even if user is asleep. (Effect is not cumulative.)
Defense CurlNORMALStatus00400Userd
9E: May make the target flinch. Fails unless it’s the user’s first attack segment since user last entered the battle. Priority level 1.
Fake OutNORMALPhysical4010010100Single exc. userabe
9F: If this attack is successful and isn’t already in effect, the effect begins. Effect lasts for three to six turns, including this turn. During effect, user uses this attack during each of its attack segments and can’t take any other action. During effect, no Pokémon can fall asleep and each sleeping Pokémon in battle wakes up at the beginning of its attack segment. During effect, each sleeping Pokémon in battle wakes up at the end of each turn including the last one. Effect ends when user leaves the battle. Effect ends at the end of the turn if, during effect, user is prevented from using this attack or this attack is ineffective against the target’s types.
UproarNORMALSpecial50100100Random opposing Pokémonbef
A0: Raises user’s Stockpile count by 1, and raises user’s Defense and Special Defense by 1 stage. Fails if user’s Stockpile count is 3 or greater. The Stockpile count is reset when user leaves the battle.
StockpileNORMALStatus00200Userd
A1: This attack’s power is equal to 100 times the user’s Stockpile count. Damage variance is not done for this attack. Fails if user’s Stockpile count is 0. As part of this attack’s use, after any damage calculation, unless there is no target, resets user’s Stockpile count to 0 and lowers user’s Defense and Special Defense stat stages each by the respective amount the user gained with Stockpile. (That amount is also reset to 0.)
Spit UpNORMALSpecial1100100Single exc. userbf
A2: User gains HP according to the user’s Stockpile count: 1/4 of its maximum HP (but not less than 1 HP) if it’s 1; half of its maximum HP if it’s 2; and all HP if it’s 3. Fails if user’s Stockpile count is 0. Even if user didn’t gain HP this way, resets user’s Stockpile count to 0 and lowers user’s Defense and Special Defense stat stages each by the respective amount the user gained with Stockpile. (That amount is also reset to 0.)
SwallowNORMALStatus00100Userd
A4: Weather. Lasts for five turns, including this turn. During effect, at the end of each turn except the last, each Pokémon in battle, except Ice types, loses 1/16 of its maximum HP (but not less than 1 HP) simultaneously (the game is decided after the effect is applied to all Pokémon in battle).
HailICEStatus00100Both sidesb
A5: During effect, the target can’t choose for use the last move it used. Effect ends when the target leaves the battle.
TormentDARKStatus0100150Single exc. userbe
A6: Raises the target’s Special Attack by 1 stage and confuses the target.
FlatterDARKStatus0100150Single exc. userbce
A7: Burns the target.
Will-O-WispFIREStatus075150Single exc. userbce
A8: User faints as part of this attack’s use. Lowers the target’s Attack and Special Attack by 2 stages each. Fails if there is no target (doesn’t cause fainting).
MementoDARKStatus0100100Single exc. userbe
A9: Power is doubled if user is poisoned, burned, or paralyzed.
FacadeNORMALPhysical70100200Single exc. userabe
AA: Fails if the user was damaged by an attack by another Pokémon this turn. Priority level -3.
Focus PunchFIGHTINGPhysical150100200Single exc. userab
AB: If the target is paralyzed, power is doubled and, if this attack is successful, the target is cured of paralysis.
SmellingSaltNORMALPhysical60100100Single exc. userabe
AC: Whenever an opposing Pokémon uses an attack with a range of "single Pokémon except user", "single opposing Pokémon", or "opposing Pokémon chosen at random" this turn and there is a Pokémon at the position of this attack’s user, it is directed to the Pokémon at the position of this attack’s user instead of to any other potential target of that attack (other than its user). Effect remains even if user leaves the battle (except if the battle ends). Priority level 3. (Affects Future Sight and Doom Desire only when attack is used, not when it’s returned.)
Follow MeNORMALStatus00200User
AD: In tall grass, very tall grass, or puddles, uses Seed Bomb. In caves or on rocky ground, uses Rock Slide. On snow, uses Blizzard. On sand or other outdoor ground, uses Earthquake. On water, uses Hydro Pump. On ice, uses Ice Beam. Elsewhere, uses Tri Attack.
Nature PowerNORMALStatus00200No particular target
AE: Until the end of the next turn and until user leaves the battle, power of Electric-type attacks by the user is doubled. User can use this attack during effect. When this attack is used, raises user’s Special Defense by 1 stage.
ChargeELECTRICStatus00200Userd
AF: For three to five turns, including this turn, non-damaging moves can’t be used or chosen for use by the target. Effect ends when the target leaves the battle.
TauntDARKStatus0100200Single exc. userbe
B0: Power of attacks by the target this turn is multiplied by 1.5. Effect ends when the target leaves the battle. Fails if no target exists, if user struck after the target, or if the target switched out this turn before user’s attack segment. Priority level 5.
Helping HandNORMALStatus00200Ally
B1: Simultaneously, user receives the item the target is actually holding, and vice versa. Fails if user, the target, or both actually hold a Mail, Griseous Orb, or both, if user or the target had an item "knocked off" this battle, if neither one actually holds an item, if user or the target has Multitype, or if the target is one of the player’s Pokémon in a battle in which Exp. Points can be gained and the user isn’t.
TrickPSYCHICStatus0100100Single exc. userbe
SwitcherooDARKStatus0100100Single exc. userbe
B2: User’s ability becomes the ability the target actually has. Fails if the target actually has Wonder Guard, Multitype, or the same ability as the user; if user actually has Multitype; or if the target actually doesn’t have an ability.
Role PlayPSYCHICStatus00100Single exc. user
B3: At the end of the next turn, if there is a Pokémon at user’s position, that Pokémon gains half of its maximum HP. Effect remains even if user leaves the battle (except if the battle ends). During effect, this attack fails for the Pokémon at user’s position.
WishNORMALStatus00100User
B4: Uses a random move from a random Pokémon (both in battle and not in battle) on the user’s side, other than the user and Eggs. Doesn’t use the following moves: Assist, Chatter, Copycat, Counter, Covet, Destiny Bond, Detect, Endure, Feint, Focus Punch, Follow Me, Helping Hand, Me First, Metronome, Mimic, Mirror Coat, Mirror Move, Protect, Sketch, Sleep Talk, Snatch, Struggle, Switcheroo, Thief, or Trick. (Uses original moves of Pokémon in battle. A move will be counted more than once if more than one eligible Pokémon has that move.)
AssistNORMALStatus00200No particular target
B5: During effect, user can’t switch out or run, and at the end of each turn, user gains 1/16 of its maximum HP (but not less than 1 HP). During effect, Ground-type attacks are effective against user and user can receive the effect of Spikes and Toxic Spikes as though user didn’t have Levitate and as though its current type didn’t include Flying. Effect ends when user leaves the battle (except Baton Pass).
IngrainGRASSStatus00200Userd
B6: Lowers user’s Attack and Defense by 1 stage if this attack is successful.
SuperpowerFIGHTINGPhysical12010050Single exc. userabe
B7: The next time this turn, if the user is the target of an attack with flag "c" by other Pokémon, instead user uses that attack against that other Pokémon (at the time that attack’s effects against the user would resolve). Effect ends when user leaves the battle. Priority level 4. (Applies to each target separately. Takes precedence over Soundproof. Even attacks with multiple targets target a single target this way. If the attack is used by another move, this effect triggers only if the user is not the first target of that attack.)
Magic CoatPSYCHICStatus00150No particular target
B8: If user actually isn’t holding an item, user receives the last item that was consumed this battle and was actually held by a Pokémon at user’s position just before it was consumed (this includes Fling). That item is reset if user receives an item this way.
RecycleNORMALStatus00100User
B9: Power is doubled if user lost HP because of a damaging attack by a Pokémon at the target’s position this turn (regardless of whether that Pokémon was the last to damage the user with an attack this turn). Priority level -4.
RevengeFIGHTINGPhysical60100100Single exc. userabef
AvalancheICEPhysical60100100Single exc. userabef
BA: Ignores the effect of Reflect. Unless this attack misses, even if this attack becomes ineffective because of type immunities, ends the effects of Reflect and Light Screen on the target’s side.
Brick BreakFIGHTINGPhysical75100150Single exc. userabef
BB: At the end of the next turn, if the target isn’t poisoned, burned, paralyzed, frozen, or asleep and remains in battle since this effect began, the target sleeps. (Safeguard and Substitute don’t prevent this.) Fails if the target can’t fall asleep when this attack is used, or if the target is poisoned, burned, paralyzed, frozen, or asleep. (Fails if the target has a substitute.)
YawnNORMALStatus00100Single exc. userbce
BC: If this attack is successful and the target actually isn’t holding Griseous Orb, the target drops the item it’s actually holding (the target has the item "knocked off") for the rest of the battle even if the target has zero HP. Effect remains even if the target leaves the battle and enters the battle again. (That item is not consumed, but the target actually won’t be holding any items afterward.)
Knock OffDARKPhysical20100200Single exc. userabe
BD: Deals damage to the target equal to the target’s current HP minus user’s current HP. Affected by type immunities. Fails if user’s current HP is equal to or greater than the target’s current HP.
EndeavorNORMALPhysical110050Single exc. userabef
BE: This attack’s power is equal to int(user’s current HP * 150 / user’s maximum HP) or 1, whichever is greater.
EruptionFIRESpecial15010050All opposing Pokémonbef
Water SpoutWATERSpecial15010050All opposing Pokémonbe
BF: Simultaneously, user’s ability becomes the ability the target actually has, and vice versa. (The abilities are not revealed.) Fails if user, the target, or both each actually have Wonder Guard or Multitype, if both Pokémon actually have the same ability, or if neither one has an ability.
Skill SwapPSYCHICStatus00100Single exc. userbe
C0: During effect, moves that the user knows can’t be used or chosen for use by each opposing Pokémon. Effect ends when user leaves the battle. Fails if none of the opposing Pokémon know a move that the user knows.
ImprisonPSYCHICStatus00100User
C1: User is cured of burns, poison, and paralysis.
RefreshNORMALStatus00200Userd
C2: Until user’s next attack segment, if an attack by an opposing Pokémon causes the user to faint, the PP of the move that attack’s user chose for use this turn is reduced to 0. Effect ends when user leaves the battle.
GrudgeGHOSTStatus0050User
C3: The next time this turn, if a Pokémon other than the user uses an attack with flag "d" and that attack wasn’t used by another move, instead this attack’s user uses that attack against that other Pokémon. (Follow Me can’t affect this. If two or more Pokémon used this move this turn, the attack is taken by each of those Pokémon in turn order, earliest first, each time targeting the attack’s previous user for Psych Up.) Effect ends when user leaves the battle. Priority level 4.
SnatchDARKStatus00100No particular target
C4: This attack’s power is 20 if the weight of the target’s species is 10 kilograms (kg) or less, else 40 if 25 kg or less, else 60 if 50 kg or less, else 80 if 100 kg or less, else 100 if 200 kg or less, else 120.
Low KickFIGHTINGPhysical1100200Single exc. userabef
Grass KnotGRASSSpecial1100200Single exc. userabef
C5: In tall grass, very tall grass, or puddles, may put the target to sleep. In caves or on rocky ground, may make the target flinch. On snow and ice, may freeze the target. On sand and other outdoor ground, may lower the target’s accuracy by 1 stage. On mud, may lower the target’s Speed by 1 stage. On water, may lower the target’s Attack by 1 stage. Elsewhere, may paralyze the target.
Secret PowerNORMALPhysical701002030Single exc. userbe
C6: If this attack is successful and the target loses HP because of this attack, user loses 1/3 that much HP (recoil), but not less than 1 HP.
Double-EdgeNORMALPhysical120100150Single exc. userabef
Brave BirdFLYINGPhysical120100150Single exc. userabef
Wood HammerGRASSPhysical120100150Single exc. userabef
C7: Confuses the target.
Teeter DanceNORMALStatus0100200All exc. userbe
C8: Good chance for a critical hit. May burn the target.
Blaze KickFIREPhysical85901010Single exc. userabe
C9: During effect, power of Electric-type attacks by any Pokémon in battle is halved. (Effect is not cumulative.) Effect ends when user leaves the battle (except Baton Pass). During effect, this attack fails for the user, and other Pokémon in battle can use this attack.
Mud SportGROUNDStatus00150Both sides
CA: May badly poison the target.
Poison FangPOISONPhysical501001530Single exc. userabe
CB: This attack’s power is doubled during weather (including fog). During Hail, this attack’s type is Ice. Otherwise, during Sunny Day, this attack’s type is Fire. Otherwise, during Sandstorm, this attack’s type is Rock. Otherwise, during Rain Dance, this attack’s type is Water.
Weather BallNORMALSpecial50100100Single exc. userbef
CC: Lowers user’s Special Attack by 2 stages if this attack is successful.
OverheatFIRESpecial140905100Single exc. userbef
Psycho BoostPSYCHICSpecial140905100Single exc. userbef
Draco MeteorDRAGONSpecial140905100Single exc. userbef
Leaf StormGRASSSpecial140905100Single exc. userbef
CD: Lowers the target’s Attack and Defense by 1 stage.
TickleNORMALStatus0100200Single exc. userbce
CE: Raises user’s Defense and Special Defense by 1 stage.
Cosmic PowerPSYCHICStatus00200Userd
Defend OrderBUGStatus00100Userd
CF: Can hit the target even if it’s using Fly or Bounce.
Sky UppercutFIGHTINGPhysical8590150Single exc. userabef
D0: Raises user’s Attack and Defense by 1 stage.
Bulk UpFIGHTINGStatus00200Userd
D1: Good chance for a critical hit. May poison the target.
Poison TailPOISONPhysical501002510Single exc. userabef
Cross PoisonPOISONPhysical701002010Single exc. userabef
D2: During effect, power of Fire-type attacks by any Pokémon in battle is halved. (Effect is not cumulative.) Effect ends when user leaves the battle (except Baton Pass). During effect, this attack fails for the user, and other Pokémon in battle can use this attack.
Water SportWATERStatus00150Both sides
D3: Raises user’s Special Attack and Special Defense by 1 stage.
Calm MindPSYCHICStatus00200Userd
D4: Raises user’s Attack and Speed by 1 stage.
Dragon DanceDRAGONStatus00200Userd
D5: On and under water, user’s type becomes Water. In caves and on rocky ground, user’s type becomes Rock. On tall grass, very tall grass, and puddles, user’s type becomes Grass. On sand, mud, and other outdoor ground, user’s type becomes Ground. On snow and ice, user’s type becomes Ice. Elsewhere, user’s type becomes Normal. Fails if user has Multitype or if determined type is the same as one of the user’s types.
CamouflageNORMALStatus00200Userd
D6: User gains half of its maximum HP. If user gains HP this way, until the end of the turn and until user leaves the battle, attacks against user are normally effective against the Flying type.
RoostFLYINGStatus00100Userd
D7: Effect lasts for five turns, including this turn. When this attack is used, the effects of Bounce, Fly, and Magnet Rise end for all Pokémon in battle. (If Fly or Bounce ends this way for a Pokémon in battle, that Pokémon will try to use the move it chose for use when its attack segment comes this turn.) During effect, the moves Bounce, Fly, Hi Jump Kick, Jump Kick, Magnet Rise, and Splash can’t be used or chosen for use by any Pokémon in battle. During effect, Ground-type attacks are effective against each Pokémon in battle, and each Pokémon in battle can receive the effect of Spikes and Toxic Spikes, and each Pokémon in battle is prevented from switching and running because of Arena Trap, as though it didn’t have Levitate and as though its current type didn’t include Flying. During effect, accuracy of attacks by each Pokémon in battle is multiplied by 10/6. During effect, this attack fails for all Pokémon in battle.
GravityPSYCHICStatus0050Both sides
D8: During effect, if the target’s evasiveness stat stage is greater than 0, it is treated as 0 in accuracy checks against the target. During effect, Psychic-type attacks against the target are normally effective against the Dark type. Effect ends when the target leaves the battle. This attack can be used against the target during effect.
Miracle EyePSYCHICStatus00400Single exc. userbe
D9: If the target is asleep, power is doubled and, if this attack is successful, the target wakes up.
Wake-Up SlapFIGHTINGPhysical60100100Single exc. userabef
DA: Lowers user’s Speed by 1 stage if this attack is successful.
Hammer ArmFIGHTINGPhysical10090100Single exc. userabef
DB: This attack’s power is equal to int((the target’s current Speed*25)/max(user’s current Speed,1))+1, or 150, whichever is less.
Gyro BallSTEELPhysical110050Single exc. userabef
DC: User faints as part of this attack’s use. When a Pokémon at user’s position enters the battle during this attack segment, it gains all HP and stops being poisoned, burned, paralyzed, frozen, and asleep. (New Pokémon enter the battle immediately during this attack segment.) Fails if there are no other unfainted non-Egg Pokémon not in battle with the same controller as the user (doesn’t cause fainting).
Healing WishPSYCHICStatus00100User
DD: Power is doubled if the target has half its maximum HP or less.
BrineWATERSpecial65100100Single exc. userbef
DE: This attack’s type and power depend on the Berry the user is holding. That item is consumed as part of this attack’s use. Fails if there is no target, if the user has Klutz or is under the effect of Embargo, or if user isn’t holding a Berry (item is not consumed in those cases).
Natural GiftNORMALPhysical1100150Single exc. userbe
DF: Ignores effect of Protect and Detect. If this attack is successful, the target’s Protect or Detect is no longer in effect this turn (attacks by other Pokémon this turn are not prevented by that effect). Fails unless Protect or Detect is in effect for the target this turn. Priority level 2.
FeintNORMALPhysical50100100Single exc. user
E0: If this attack is successful and the target is holding a Berry, that item is consumed, and if it’s consumed this way, user uses that item if it’s an item that triggers when its holder has a certain amount of HP or PP, or is poisoned, burned, paralyzed, frozen, asleep, or confused (but not Custap Berry), and unless user has Klutz or is under the effect of Embargo. (This effect happens even if the target has Klutz or Multitype, the target has 0 HP, the item’s trigger condition doesn’t hold, or the target is under the effect of Embargo.)
PluckFLYINGPhysical60100200Single exc. userabef
Bug BiteBUGPhysical60100200Single exc. userabef
E1: For three turns, including this turn, the Speed of each Pokémon in battle on the user’s side is doubled. During effect, this attack fails for any Pokémon in battle on the user’s side.
TailwindFLYINGStatus00300User's sided
E2: If any of the target’s stat stages can be raised, raises one of those stat stages chosen at random by 2.
AcupressureNORMALStatus00300User or allyd
E3: If the last Pokémon (other than the user) that damaged the user with an attack this turn is one of user’s opposing Pokémon, and there is a Pokémon at the position of that attack’s user, deals damage to the Pokémon at the position of that attack’s user (or the other opposing Pokémon if there is no such Pokémon) equal to 1.5 times the amount of HP lost by the user because of that attack. Affected by type immunities. (For multi-hit attacks, deals damage based on the last hit of that attack.)
Metal BurstSTEELPhysical1100100No particular targete
E4: After this attack is used, if this attack was successful, if user has at least 1 HP and is still in battle, and if there is at least one unfainted non-Egg Pokémon not in battle with the same controller as the user, this attack causes the user to switch even if it can’t switch out. (The new Pokémon enters the battle immediately. Effect of Destiny Bond and Grudge takes precedence over this attack’s effect. User doesn’t switch out if there are no unfainted non-Egg Pokémon on the opposing Pokémon’s side.)
U-turnBUGPhysical70100200Single exc. userabef
E5: Lowers user’s Defense and Special Defense by 1 stage if this attack is successful.
Close CombatFIGHTINGPhysical12010050Single exc. userabef
E6: Power is doubled if user strikes after the target this turn.
PaybackDARKPhysical50100100Single exc. userabef
E7: Power is doubled if the target lost HP this turn (even from Pain Split).
AssuranceDARKPhysical50100100Single exc. userabef
E8: For five turns, including this turn, effects from the target’s item are not applied, the target can’t throw items, and the target can’t be chosen as the target of an item as commands are chosen. Effect ends when the target leaves the battle (except Baton Pass). Fails if the target has Multitype or actually is holding Griseous Orb.
EmbargoDARKStatus0100150Single exc. userbe
E9: As part of this attack’s use, user throws the item it’s holding at the target and that item is consumed after damage calculation. This attack’s power depends on the item thrown this way. If this attack is successful, the thrown item takes effect on the target. Fails if the attack has no target or the user can’t throw items (item is not consumed in these cases). (User can throw items this way even if it has Klutz, but not if it’s under the effect of Embargo. If the attack is avoided with Protect or Detect, item is still consumed and the item’s identity is still revealed.)
FlingDARKPhysical1100100Single exc. userbe
EA: If the user is poisoned, burned, paralyzed, frozen, or asleep, the target gains that condition. If the target gains that condition this way, user stops having that condition. (Fails if the target is poisoned, burned, paralyzed, frozen, or asleep or the user isn’t poisoned, burned, paralyzed, frozen, or asleep. If user is badly poisoned, the target becomes badly poisoned.)
Psycho ShiftPSYCHICStatus090100Single exc. userbe
EB: If the move user chose for use has 0 PP, this attack’s power is 200. If that move has 1 PP, this attack’s power is 80. If that move has 2 PP, this attack’s power is 60. If that move has 3 PP, this attack’s power is 50. If that move has 4 or more PP, this attack’s power is 40. (Power is calculated after Pressure and normal PP reduction.)
Trump CardNORMALSpecial1050Single exc. userabef
EC: Effect lasts for five turns, including this turn. During effect, the moves Heal Order, Milk Drink, Moonlight, Morning Sun, Recover, Rest, Roost, Slack Off, Softboiled, Swallow, Synthesis, and Wish can’t be used or chosen for use by the target. During effect, if a move or an effect of a move (other than Pain Split) would cause the target to gain HP, it gains no HP instead. (Liquid Ooze still works.) Effect ends when the target leaves the battle (except Baton Pass).
Heal BlockPSYCHICStatus0100150All opposing Pokémonbe
ED: This attack’s power is equal to int((the target’s current HP)*120/max(1,the target’s maximum HP))+1.
Wring OutNORMALSpecial110050Single exc. userabef
Crush GripNORMALPhysical110050Single exc. userabef
EE: Swaps user’s Attack and Defense stats and sets a variable, X (which starts at 0), for the user’s position to 1 if it’s 0 or to 0 if it’s 1. X is reset to 0 when user leaves the battle (except Baton Pass). If the user uses Baton Pass, the new Pokémon’s Attack and Defense stats are swapped if X is 1.
Power TrickPSYCHICStatus00100User
EF: During effect, effects from the target’s ability are not applied. Effect ends when the target leaves the battle (except Baton Pass). Fails if the target’s ability is Multitype.
Gastro AcidPOISONStatus0100100Single exc. userbce
F0: For five turns, including this turn, no attacks against any Pokémon in battle on the user’s side can be critical hits. During effect, this attack fails for any Pokémon in battle on the user’s side.
Lucky ChantNORMALStatus00300User's side
F1: If user strikes before the target this turn and the move the target chose for use this turn is a damaging move other than Chatter, Counter, Covet, Focus Punch, Mirror Coat, or Thief, user uses that move with no particular target with its damage multiplied by 1.5.
Me FirstNORMALStatus00200Single opposing Pokémonb
F2: Uses the last move used by a Pokémon. Fails if there is no such move or that move is Assist, Chatter, Copycat, Counter, Covet, Destiny Bond, Detect, Endure, Feint, Focus Punch, Follow Me, Helping Hand, Me First, Metronome, Mimic, Mirror Coat, Mirror Move, Protect, Sketch, Sleep Talk, Snatch, Struggle, Switcheroo, Thief, or Trick.
CopycatNORMALStatus00200No particular target
F3: Simultaneously, user adopts the target’s current Attack and Special Attack stat stages, and the target adopts user’s current Attack and Special Attack stat stages.
Power SwapPSYCHICStatus00100Single exc. userbe
F4: Simultaneously, user adopts the target’s current Defense and Special Defense stat stages, and the target adopts user’s current Defense and Special Defense stat stages.
Guard SwapPSYCHICStatus00100Single exc. userbe
F5: This attack’s power is equal to 60+(20*X), or 200, whichever is less, where X is the total of all of the target’s current stat stages that are greater than 0.
PunishmentDARKPhysical110050Single exc. userabef
F6: Fails unless user has two or more moves and either doesn’t have this move or, for each other move slot it has with a move, had previously used a move from that slot (other than moves used by other moves) since the last time user entered the battle or Transform was in effect for the user, whichever is later.
Last ResortNORMALPhysical13010050Single exc. userabef
F7: The target’s ability becomes Insomnia. Fails if the target actually has Multitype or Truant. (Doesn’t fail if the target actually has Insomnia.)
Worry SeedGRASSStatus0100100Single exc. userbce
F8: Fails if the move the target chose for use this turn is not a damaging move, or if the target struck before the user this turn. Priority level 1.
Sucker PunchDARKPhysical8010050Single exc. userabef
F9: Can be used up to two times. During effect, whenever an opposing Pokémon enters the battle, unless that Pokémon has Levitate or Magic Guard or it’s a Flying type, this effect ends if that Pokémon is a Poison type, that Pokémon becomes poisoned if this attack was used once, or it becomes badly poisoned if this attack was used twice. (Poisoning is prevented by Safeguard and Substitute.)
Toxic SpikesPOISONStatus00200Opposing Pokémon's side
FA: Simultaneously, user adopts the target’s current stat stages, and the target adopts user’s current stat stages.
Heart SwapPSYCHICStatus00100Single exc. userbe
FB: During effect, user gains 1/16 of its maximum HP (but not less than 1 HP) at the end of each turn. Effect ends when user leaves the battle (except Baton Pass).
Aqua RingWATERStatus00200User
FC: For five turns, including this turn, user is immune to damaging Ground-type attacks (overridden by Ingrain’s effect), and user is unaffected by Spikes and Toxic Spikes (not overridden by Ingrain’s effect), and user can switch and run despite Arena Trap, even if it doesn’t have Levitate. Effect ends when user leaves the battle (except Baton Pass). Fails if Ingrain is in effect for the user. Fails if user has Levitate.
Magnet RiseELECTRICStatus00100User
FD: If this attack is successful and the target loses HP because of this attack, user loses 1/3 that much HP (recoil), but not less than 1 HP. May burn the target. If user is frozen and it chose this move for use, it thaws out before this attack is used.
Flare BlitzFIREPhysical1201001510Single exc. userabe
FE: This attack’s damage is not affected by the user’s or the target’s types. (This effect doesn’t change this attack’s type.) If this attack is successful, user loses 1/4 of its maximum HP but not less than 1 HP (not considered recoil).
StruggleNORMALPhysical50010Single exc. userabf
FF: Two-turn attack. While user is using this attack, user is unaffected by attacks other than Surf and Whirlpool, and user doesn’t lose HP because of Sandstorm and Hail.
DiveWATERPhysical80100100Single exc. userabef
100: Two-turn attack. While user is using this attack, user is unaffected by attacks other than Earthquake and Magnitude, and user doesn’t lose HP because of Sandstorm and Hail.
DigGROUNDPhysical80100100Single exc. userabef
101: If the target is using Dive, this attack’s power is doubled.
SurfWATERSpecial95100150All exc. userbef
102: Lowers the target’s evasiveness by 1 stage. Even if the target’s evasiveness can’t be lowered, ends the effects of Light Screen, Mist, Reflect, Safeguard, Spikes, Stealth Rock, and Toxic Spikes on the target’s side, and ends fog.
DefogFLYINGStatus00150Single exc. userbe
103: Effect lasts for five turns, including this turn. During effect, as part of determining turn order, Pokémon in battle with lower Speeds strike before those with higher Speeds, rather than after. Effect ends when any Pokémon in battle uses this move. Priority level -7.
Trick RoomPSYCHICStatus0050Both sidese
104: May freeze the target. During Hail, this attack can’t be evaded.
BlizzardICESpecial12070510All opposing Pokémonbe
105: Multi-turn attack. Power is doubled if the target is using Dive. If this attack is successful and isn’t already in effect, the effect begins. Effect lasts for three to six turns, including this turn. During effect, the target can’t switch out or run, and at the end of each turn except the last, the target loses 1/16 of its maximum HP (but not less than 1 HP). Effect ends when user or the target leaves the battle. The effect is not reset when a Pokémon in battle uses this or another multi-turn attack against the target during effect.
WhirlpoolWATERSpecial1570150Single exc. userbef
106: If this attack is successful and the target loses HP because of this attack, user loses 1/3 that much HP (recoil), but not less than 1 HP. May paralyze the target.
Volt TackleELECTRICPhysical1201001510Single exc. userabef
107: Two-turn attack. While user is using this attack, user is unaffected by attacks other than Gust, Sky Uppercut, Thunder, and Twister. May paralyze the target.
BounceFLYINGPhysical8585530Single exc. userabef
109: Lowers the target’s Special Attack by 2 stages if the target doesn’t have Oblivious, the target’s gender is different from the user’s, and neither is gender-unknown.
CaptivateNORMALStatus0100200All opposing Pokémonbce
10A: During effect, whenever an opposing Pokémon enters the battle, that Pokémon loses 1/(8*X) of its maximum HP, rounded down, but not less than 1 HP, where X is the type matchup of the Rock type against that Pokémon’s types.
Stealth RockROCKStatus00200Opposing Pokémon's side
10B: If this attack is successful and user’s original species is Chatot, this attack has up to a 31% chance of confusing the target depending on user’s cry.
ChatterFLYINGSpecial60100200Single exc. userb
10C: If user is holding a Plate, this attack’s type depends on the item held.
JudgmentNORMALSpecial100100100Single exc. userbef
10D: If this attack is successful and the target loses HP because of this attack, user loses half that much HP (recoil), but not less than 1 HP.
Head SmashROCKPhysical1508050Single exc. userabef
10E: User faints as part of this attack’s use. When a Pokémon at user’s position enters the battle during this attack segment, it gains all HP and PP and stops being poisoned, burned, paralyzed, frozen, and asleep. (New Pokémon enter the battle immediately during this attack segment.) Fails if there are no other unfainted non-Egg Pokémon not in battle with the same controller as the user (doesn’t cause fainting).
Lunar DancePSYCHICStatus00100User
10F: May lower the target’s Special Defense by 2 stages.
Seed FlareGRASSSpecial12085540Single exc. userbef
110: Two-turn attack. While user is using this attack, user is unaffected by attacks. Ignores effect of Protect and Detect by the target. If this attack is successful, attacks by other Pokémon this turn are not prevented by the target’s Protect or Detect effect.
Shadow ForceGHOSTPhysical12010050Single exc. useraef
111: May burn the target. May make the target flinch. Ignores effect of Wonder Guard.
Fire FangFIREPhysical65951510Single exc. userabef
112: May freeze the target. May make the target flinch.
Ice FangICEPhysical65951510Single exc. userabef
113: May paralyze the target. May make the target flinch.
Thunder FangELECTRICPhysical65951510Single exc. userabef
114: May raise user’s Special Attack by 1 stage.
Charge BeamELECTRICSpecial50901070Single exc. userbef